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Aotrs Shipyards Oct 2017 Release: More Aotrs vehicles

Posted on October 18th, 2017 under . Posted by

Aotrs Shipyards is a webstore on, a 3D print house which had production and shipping facilities located in the USA and the Netherlands.

(Second time lucky…!)

This month, we have the final releases for the Aotrs ground army (which I am particularly pleased to have completed[1]) at 144th.

Storm Cleaver Assault Strider

Storm Cleaver Assault Strider


The Storm Cleaver is a front line battle walker. In concert with the Gloombat Multirole Attack Craft, it was designed to replace the outdated Fleshburner main battle tank. It sports considerable agility and speed for a vehicle of its size. The arm-mounted weapon pods have had extensive reinforcement, allowing them to take non-typical stresses on the barrels and permitting the Storm Cleaver to use them as levers to assist it in difficult close terrain or if it becomes stuck.
The Storm Cleaver’s weapon pods contain three weapons systems. Each pod contains a Class 14 Coldbeam to provide the main weapons, while an underslung missile pod provides some additional firepower. These are typically loaded with a pair of Skull warheads, though as typical for Aotrs warhead technology, other munitions are not unknown. Above the Coldbeams is a pair of heavy support Coldbeams for use against infantry or soft targets.

The Coldbeam cannons also they serve a secondary purpose as Frost Bomb launchers. At the top of the weapon array is a magazine that feeds through the rear mechanics of the support coldbeam to the main cannon, containing twenty Frost Bomb cartridges. The Frost Bomb system was newly developed for the Storm Cleaver, using technology derived from Coldbeam technology. A single Frost Bomb cartridge creates an area of freezing, thick mist on impact. Aside from blocking non-sensor targeting locks, the mist freezes liquids and is harmful to most living creatures. In enough concentration, the mist will kill infantry and even vehicle crews with the sheer, unnatural cold. This is the first application of such an effect that does not require magical assistance. The Frost Bombs freeze will freeze water sufficiently solidly that the Storm Cleaver can use them to make crossings of small bodies of water more expediently, instead of the more laborious method of sustained Coldbeam fire.

Early versions of the Storm Cleaver mounted a single support Coldbeam in a top turret for point-defence and anti-infantry operations; more recent refits have seen this replaced with the more substantial twin Coldbeam turret used on both later versions of the Devil Storm and Reign of Anger.

As a combat walker, the Storm Cleaver requires only a single pilot, rather than a full tank crew. It was hoped that, as the Gloombat was in a similar position, that this would free up more vehicle crews for more vehicles, after retraining (something the Aotrs almost uniquely could afford to do).

In practise, while both the Gloombat and Storm Cleaver were powerful vehicles in their own rights, the Aotrs found that both vehicles were, ultimately, just too tall to fill the MBT role. While offensive and defensively in terms of weapons, agility, shields and armour, both vehicles were every bit the equal of any MBT, their taller shape was no substitute for the low profile of a more traditional main battle tank, requiring them to be exposed to more fire than necessary and making defensive deployment more difficult. Work began barely a few months after the Storm Cleaver was first fielded in combat operations and the result of that was eventually the Revenant Spear. Storm Cleavers are still a common site in the Aotrs ground forces, but now are more appropriately used in urban areas and dense terrain (where they and the Enragers make a deadly combination) or as supplementary support for the new MBTs.

Drop Infantry

Drop Infantry


Drop Troops are from Army branch of the Aotrs – the ground forces. The Drop Troops are so-called because it is their primary role to be dropped in from orbit and act as strike troops, in the same way paratroopers operate. Like such, they are usually better organised and more skilled than the already skilled Line Infantry. Their armour is heavier, as it must to withstand the drops required.

Drop Troops are equipped with Heavy Body Armour. It is not quite Powered Armour, but comes very close – technically only in that the armour itself is not equipped with the strength-enhancing exoframe. Like the Medium Body Armour, Heavy Body Armour is made of synthetic plasteel plates and is fully sealed. It has reinforced plating outside, and a large backpack module. This contains a pair of decent engines, a limited shield generator and steering vanes. The steering vanes are used to help control the drop when the Drop Troops are orbitally inserted. The descent engines’ primary job is to slow the drop from orbit to a survivable level, and so they are optimised for a long duration slow-burn usage, rather a short, sharp thrust like a jetpack. Nevertheless, the Drop Troops, by tweaking the output settings, can use them as impromptu jump packs. This is not entirely without risk, as it requires firing the engines at a high level of thrust rather close to the trooper’s legs. True flight is not really possible without significant modifications – though those modifications are not unheard of among these elite troops.

Some variants have additional sensor equipment built it, including additional sensor pods. The backpack modules are also configurable. The helmets have the same HUD and computer system as the Medium Body Armour.

Drop Troops frequently have to, by dint of their frequent insertion method, travel lighter than Line Infantry. While they typically use the same coldbeam rifles (Mark 14E or Mark 18) and support weapons, they do not typically carry Snake Launchers. Instead, they are more reliant on the squad’s spellcasting capabilities for anti-armour attacks (Lightning Bolt being the most common.)

Some Drop Troops, however, have sought to improve their offensive firepower in other ways. The power generator used by the Heavy Body Armour is the same version as used on the full Heavy Powered Armour (HPA) suit. The lighter draw means it has additional power spare, even when using the internal systems. It was discovered by the ever-enterprising Aotrs soldiers that, if the steering vanes are removed, the same mounting used for the sensor pods can be used to lock-in shoulder-mounted weapons – the shoulder-mounted plasma-pulse cannon equipped to the War Droids is a perfect fit. (Not entirely co-incidentally, given the similar ergonomics.) Suits so equipped lose a fair amount of mobility on the ground and flight stability, but for the most skilled and hardened of Drop Troops, this is considered a minimal loss for the additional firepower gain.

Tomb Guardian Engineering Vehicle


The Tomb Guardian is the replacement of the older Death’s Ward engineering vehicle. The Tomb Guardian is built on the hull of the older Fleshburner Main Battle Tank.

The Fleshburner was at best a mediocre vehicle. The initial concept was sound enough – take of one the powerful Coldbeam Point-Defence turrets in use by the Aotrs navy and emplace it on a grav platform, to create a high-track weapons platform. In some ways, it achieved that. The Flashburner’s main Coldbeam cannon was the most powerful AFV-based weapon at the time of its inception, and considerably more powerful than the Black Lance MBT it replaced. It shared over 90% of the components with its naval PD equivalent, which reduced the drain on maintenance requirements and tooling. The addition of the missile pod on the rear of the turret further added to this firepower. The Fleshburner was one of the first Aotrs ground vehicles to have full shields, and was bleeding-edge technology at the time.

However, in practise, it was plagued by small problems that prevented it from living up to expectations. The Fleshburner was never popular with its crews, who found it uncomfortable and sometimes-counter-intuitive to operate. The first problem was that, to accommodate the high-track turret’s full rotation, the turret had to be mounted quite high above the hull and thus was overly tall. To compensate, the hull had been made flatter. The turret was itself difficult to access, since the gunner and commander had to essentially scramble inside and there was no quick escape hatch. The fact that not an insignificant number of Fleshburner crews used Gate or teleportation spells to enter their own vehicle was indicative. The 10% of parts the turret did not share with the PD emplacements were the ones which turned out to be the parts that wore out the fastest, and the Fleshburner had a higher-than average maintenance cycle. In truth, this was as much due to the new technology’s early teething problems, but the general perception of those issues did not help the already unpopular vehicle. On top of everything else, the Fleshburner was considered an unlovely vehicle to look at, at once seeming both too flat and to wide, with the skull-turret perched ungracefully above the hull. The twin scythe-blade electroblaster arrays did not help it at all. The most widely-quoted description was that it looked like a fat scorpion.

Despite this negative press, the Fleshburner was not a terrible vehicle. Actual performance in the field was adequate, if uninspired. While it required more than its share of maintenance, the new technology worked well.

It was with not a little relief from the crews, however, when the Fleshburner was finally retired.

As the ground forces received upgrade and enhancement, the Death’s Ward engineering vehicle was examined. It was determined that, rather than implement more upgrades, the aging tracked vehicle would be retired and replaced with a more robust and mobile grav vehicle. As it often the case with older MBTs, the numerous Fleshburner hulls were converted to create the Tomb Guardian.

The Fleshburner’s turret – the primary source of its ills was removed. A new, dull-layer turret was added.
The lower portion of the turret held an array of sixteen Coldbeam cannons in two rows. The Death’s Ward’s side sponson Coldbeam turrets had very rarely seen use in practise, and they were not truly mobile enough to serve engineering purposes. The Tomb Guardian’s array, by comparison, has far greater mobility, being both in a full turret and being high-track mount. Further, each barrel is independently mobile. The Coldbeam emplaced are essentially the core of a Mark 19 Coldbeam Support cannon, configured to low-output, continuous fire. The array is thus optimised for liquid-freezing engineering operations (such as river crossing) or mist-dispersion. Acting in concert and concentrated to a point, the weapons are still able to provide a not-insignificant amount of firepower.

An improved version of the Death’s Ward demolitions gun was placed on the side of the turret. While it has an elevation of 10º, if required, the Tomb Guardian can tilt its hull to provide another degree or two.

The left side of the turret mounts the biggest change from the Death’s Ward – a large engineering arm. This can rotate separately from the main turret, and extend. At the tip is an extensible and independently rotational tractor beam array, vastly improving on the one the Death’s Ward carried. Underslung on arm is an excavator head. This can be removed and replaced in the field in under a minute. In the Tomb Guardian’s various engineering supplies is a crane attachment (as a back-up for the tractor beam) which can be mounted on the same fitting.

For the instances when the arm is in place and the extra stability of a ground-mount is needed (to avoid the potential danger of the grav drive “slipping”), four extensible legs were placed on the hull.

The engineering arm has some limitations in that it cannot rotate 360º at lower elevations from the lower turret because of the demolitions gun, but this was considered to a minor issue, since the instances when the main turret would be required to be keeping either of guns on target at the exact same time as the arm was in use (in particular with excavations) was small. The mobility of the tractor array from the arm itself also reduces this problem. However, the demolitions gun can be dismounted with a few minutes even in the field if this mobility is a problem in some situations.

The Fleshburner’s two electroblaster scythes were removed. Instead, a mine-plough with variable geometry was emplaced. This had a further new innovation. The sides and top of the blade have a secondary shield-grid, which functions separately to the Tomb Guardian’s own shields. The plough-shield projects a screen about five metres from the edge of the blades in either configuration. This not only provides additional protection from weapons fire from the frontal direction, or against mine-shrapnel, but provides a shelter for the engineers for tasks that require them to dismount.

The Fleshburner’s internal systems and placing were completely re-worked for the Tomb Guardian. The pilot seat was drastically improved for a much more comfortably position. At the rear, a new crew module was added with hatches for the other crew. While still a little cramped due to the necessity of keeping the compartment below the Coldbeam turret’s arc, they are far and away superior to the Fleshburner.
While it still has the older, more rounded hull of the Fleshburner and its generation of Aotrs-made vehicles, and with the addition of the “legs” has not perhaps helped the Tomb Guardian in giving the impression of an overweight insect, the Tomb Guardian is generally held to be “not quite as ugly” as the Fleshburner. And unlike the older MBT, the Tomb Guardian has much more practicality to back-up its slightly ungainly appearance.

Photos are of the WSF versions, but here is some bonuses ones!

The Storm Cleaver prototype, painted (done on the Replicator 2, with the standard turret in WSF)

The Storm Cleaver prototype, painted (done on the Replicator 2, with the standard turret in WSF)

This is our battlefield from the Worlds a couple of weeks ago.

And, finally, a shot of the entire Aotrs ground force!

And, finally, a shot of the entire Aotrs ground force!

Okay, technically, there is one sort of commando infantry best, but they are not best suited to 144th scale games!

Next month, sci-fi releases will be back to starships, with the release of the first batch of Wodef Enclave ships!

Our set of starship rules (a generic build-your-own ships system suitable for any set of models) is also now available of Wargames Vault here:


There is also a free Web Enhancement Pack; this contains the markers and the QR sheet the latter of which is an indicator of the level of the game if you want to have a quick nosey.


Shapeways, Aotrs Shipyards

We Need Your Help to Protect 145 Acres at Second Manassas and Kelly’s Ford

Posted on October 17th, 2017 under . Posted by

We Need Your Help to Protect 145 Acres at Second Manassas and Kelly's Ford

In the sweltering heat of the afternoon on August 30, 1862, the men of the 5th New York listened to the sounds of fighting off to their right. For the last two days, Union and Confederate armies had been locked in a struggle along an unfinished railroad, just north of Manassas, Virginia. Now, the New Yorkers guarded the army’s flank while the rest of the Fifth Corps assaulted Stonewall Jackson’s men in the railroad cut. Just as the sound of firing died down, the Zouaves were stunned by the sudden appearance of Confederates under James Longstreet bursting out of the trees in front of them. Joined by their sister regiment, the 10th New York, the Federals made a valiant, but ultimately futile effort to fend off the Confederate attackers. The two regiments from the Empire State were no match for Longstreet’s force, which consisted of half the Army of Northern Virginia. Within just 10 minutes, the 5th New York lost 332 men out of roughly 525 engaged.

The Civil War Trust now has the opportunity to save two tracts at the Second Manassas battlefield associated with both the assault on the Unfinished Railroad and Longstreet’s attack that overran the New Yorkers. Both of these tracts are adjacent to National Park land and right near land previously preserved by the Civil War Trust. When combined with another opportunity at Kelly’s Ford (where members like you have already helped to preserve 1,234 acres), your donation will help us save a total of 145 acres of irreplaceable hallowed ground in Virginia.

Help Save Second Manassas and Kelly’s Ford!

The Civil War Trust

Santa Anna Rules: Warfare in Mexico: 1820-1870

Posted on October 17th, 2017 under , . Posted by

Santa Anna Rules: Warfare in Mexico: 1820-1870

Santa Anna Rules: Warfare in Mexico: 1820-1870, Santa Anna Tactical (SAT) is Buck Surdu’s tactical system for larger battles. This volume contains orders of battle and background information on the Mexican-American War and the Maximillian Adventure. In addition, this volume includes scenarios for all the major battles of the Mexican American War, San Jacinto, and Puebla. Volume I includes several special mechanics to bring out the peculiarities of this locality and era. It is designed to accurately portray the feel of battle in the “Santa Anna era” with each player controlling a brigade. While warfare of this period is Napoleonic-like, the Mexican-American War and the War of Texas Independence are neither Napoleonic Wars nor like the American Civil War. Santa Anna Tactical Rules captures the aspects of these wars that are unique. In addition, this new reprinting of Santa Anna Tactical includes a supplement about the South American Wars of Liberation and a scenario for the battle of Maipu by Mark Ryan.

Wargame Vault

Rifles in the Ardennes

Posted on October 17th, 2017 under , . Posted by

Rifles in the Ardennes, “You ask, what is our aim? I can answer in one word. It is victory. Victory at all costs. Victory in spite of all terrors. Victory, however long and hard the road may be, for without victory there is no survival.”  – Winston Churchill

The quiet, frosted hills painted with ancient woods which characterized the Belgian Ardennes were rattled and thundered to life as they became the setting for one of the most renowned battles in all of history.

Rifles in the Ardennes recreates the tense action that characterized Ardennes in a unique single-player format.  Designer and Artist Gottardo Zancani has replaced the literal map typical of World War II games with a stylized track, allowing for endless customization of the battlefield. 

A simple solitaire system allows the recreation of small combat engagements (five to ten units per side) over a bevy of scenarios. Blind chit draws and die rolls, combined with artfully crafted charts create an impressive “artificial intelligence,” embuing the game with a true fog of war.

The rules are generic enough to cover many periods and genres (the World Wars, Classical Battles, Science Fiction, Fantasy, and more), but the units (American, German, and Russian) and scenarios are specific to the European theatre of World War II, focusing on the years 1942-1944.

A fast paced and exciting solitaire World War II game, Rifles in the Ardennes offers electrifying combat action in a tiny package.


    43 Unit Counters

    42 Operational Markers

    One Simplified Map Card

    Three Army Sheets

    A Whopping Eight Action-Packed Missions

    One Full-Color Rulebook

    One Combat-Ready Ziploc Bag

Game Design and Art:  Gottardo Zancani

Players:  One

Duration:  60-120 Minutes

Complexity:  Low

Solitaire Suitability:  Extremely High

Wargame Vault

1914 German Infantry Command Pack from Van Dyck Models

Posted on October 16th, 2017 under . Posted by

2017 November release: 1914 German infantry command pack!Command pack holding five officers, two trumpeters, one drummer and two (portepee) high ranking NCO’s. After thorough research these highly detailed 10-12mm figurines have the correct 1914 German…

10mm WWII Americans from Lancer Miniatures

Posted on October 16th, 2017 under . Posted by

The first of the 10mm World War II Americans have turned up, on the left, BAR armed, three rifle, sergeant with thompson and bazooka chap.There is more to come.Lancer Miniatures

10mm Peninsular British from Lancer Miniatures

Posted on October 16th, 2017 under . Posted by

10mm Peninsular British arrived today, will get cast this afternoon, so hopefully listed in next couple of days.Thank You for your patience guys.Lancer Miniatures

The Wehrmacht’s Last Stand: The German Campaigns of 1944-1945

Posted on October 15th, 2017 under . Posted by

The Wehrmacht's Last Stand: The German Campaigns of 1944-1945

By 1943, the war was lost, and most German officers knew it. Three quarters of a century later, the question persists: What kept the German army going in an increasingly hopeless situation? Where some historians have found explanations in the power of Hitler or the role of ideology, Robert M. Citino, the world’s leading scholar on the subject, posits a more straightforward solution: Bewegungskrieg, the way of war cultivated by the Germans over the course of history. In this gripping account of German military campaigns during the final phase of World War II, Citino charts the inevitable path by which Bewegungskrieg, or a “war of movement,” inexorably led to Nazi Germany’s defeat.

The Wehrmacht’s Last Stand analyzes the German Totenritt, or “death ride,” from January 1944 with simultaneous Allied offensives at Anzio and Ukraine until May 1945, the collapse of the Wehrmacht in the field, and the Soviet storming of Berlin. In clear and compelling prose, and bringing extensive reading of the German-language literature to bear, Citino focuses on the German view of these campaigns. Often very different from the Allied perspective, this approach allows for a more nuanced and far-reaching understanding of the last battles of the Wehrmacht than any now available. With Citino’s previous volumes, Death of the Wehrmacht and The Wehrmacht Retreats, The Wehrmacht’s Last Stand completes a uniquely comprehensive picture of the German army’s strategy, operations, and performance against the Allies in World War II.

Preservation Victory at Bristoe Station

Posted on October 14th, 2017 under . Posted by

Preservation Victory at Bristoe Station

Earlier this year, we announced a campaign to preserve 34 acres at Virginia’s historic Bristoe Station battlefield. This valuable real estate had previously been approved for development, but the landowner Bristow Manassas LLC was willing to donate it to us. Thanks to this generous partner in preservation, and committed preservationists like you, we can now celebrate victory in protecting this historic land!

On October 14, 1863, Confederate Gen. A.P. Hill’s corps collided with two corps of the retreating Union Army of the Potomac at Bristoe Station. Hill attacked without proper reconnaissance, falling into as one observer termed it “as fine a trap as could have been devised by a month’s engineering.” Outnumbered nearly 5-to-1, the Confederates were cut down in waves. It all lasted scarcely an hour, and the Army of Northern Virginia suffered its most one-sided defeat in more than two years. On surveying the field strewn with nearly 1,400 killed or wounded Confederate soldiers he could ill afford to lose, Confederate chieftain Robert E. Lee angrily said, “Well, General, bury these poor men and let us say no more about it.”

You have helped us save a total of 168 acres at Bristoe Station, but this hallowed ground is the first to be preserved from the Union side of the battle. The property was the likely site of R. Bruce Ricketts’ Union six-gun battery, just a few hundred feet behind the main battle line along the Orange & Alexandria Railroad, opening incredible new interpretive opportunities for this battlefield and a possible “domino effect” of future preservation.

This weekend, commemorate the 154th anniversary of the Battle of Bristoe Station with luminaria, living history programs, an encampment, and more.

The Battle of Bristoe Station

A Roar From the Portals of Hell

Photo Gallery: Bristoe Station

The Civil War Trust

Aotrs Shipyards Oct 2017 Release: T-80U

Posted on October 13th, 2017 under . Posted by

Aotrs Shipyards is a webstore on, a 3D print house which had production and shipping facilities located in the USA and the Netherlands.

This month, we have the somewhat long-awaited T-80U in 144th!




Photo is of the Replicator 2 prototype. As is usual for an ERA model, the print quality is not great (I haven’t had chance to get one done in WSF or something yet), but I always feel it better to give you a photo, rather than a render, if I can! (The webshop automatically generates renders better than I do anyway.)

I did look at doing the T-80UD, but while I did find some technical drawing, I haven’t found any walkarounds or even model kit images to be able to work from (and, like the T-80U, these variants have to be done more by eye than not). So that’s on the back-burner.

Next month will be the BDRM-2 (possibly with some alternate variants, depends how I get on!) Particularly chosen because I had done about 66% of the job with the Sci-Soviet BDRM-22 Marzanna yonks ago – it was thus less work to bring it up to scratch (the Marzanna being the second model I ever attempted to do even partly from real vehicles) and I’m trying to do a few quicker things to build my backlog up a bit while still making the monthly releases. (Plus, my list of Things People Have Asked For has turned out to have quite a few entries not feasible simply due to lack of suitable source material (several of them have no suitable technical drawings or even technical drawings at all.)

Shapeways, Aotrs Shipyards

Battle Damaged Stone Bridge from Battlescale Wargame Buildings

Posted on October 13th, 2017 under . Posted by

A battle damaged version of our popular 10mm stone bridge piece which is suitable for most wargaming eras.Battle Damaged Stone BridgeLength: 120mmTotal Width: 50mmRoad Width: 30mmArch span : 25mmSupplied unpainted.Battlescale Wargame Buildings

Char B from Arrowhead Miniatures

Posted on October 13th, 2017 under . Posted by

Have just unearthed some of the older model of the Char B which we produced a while back. They are on sale now on the website @ £2.50. Bargain

This is the older version of the Char B tank with just 5 parts to assemble.

Arrowhead Miniatures

October 2017, New Release by Panzer Depot

Posted on October 12th, 2017 under . Posted by

New Release of Panzer Depot in Oct.Russian BRM-1KRussian BMD-1 IFVRussian Tank Grotte-1German Faun ZRS tractorGerman Faun ZRS tractorGerman FUCHS APCUSA M1921 tankPolish Vickers MK V tankItalian Fiat 665 armored truckPanzer Depot

Painting Competition by Hawk Wargames

Posted on October 12th, 2017 under . Posted by

Hawk Forum Painting Competition is running until the end of October so if you haven’t entered yet there is still time! You have the chance to win exclusive miniatures and be featured on our website’s gallery like these previous winners.You can enter an…

Wargames, Soldiers & Strategy, 93, Dec-Jan 2017-2018

Posted on October 12th, 2017 under . Posted by

Wargames, Soldiers and Strategy issue 93 with the Dutch During the Eighty Years’ WarSpecial Feature: The Dutch during the Eighty Years’ WarMichael Leck, ‘Bitesize battles: The Ako Vendetta – 47 Ronin’.Michael Leck, ‘Defending the Finns from the Pagan R…

Big Sale by Armory Models Group

Posted on October 12th, 2017 under . Posted by

We’d like to remind You about Big Sale in our “Armory” store! Discounts from 15 % to 35 % and more!Armory Models Group

7 New Packs, Early WW1 Austro-Hungarian from Kallistra

Posted on October 12th, 2017 under . Posted by

7 New packs now available to order from our Early WW1 Austro-Hungarian range.Check website for full listingsKallistra

10mm Cold War AFVs Now Available to Order, from Timecast

Posted on October 11th, 2017 under . Posted by

Following their successful debut at the Derby Worlds show last weekend we are pleased to announce that our 10mm British Cold War AFVs can now be ordered online.The Chieftain proved very popular and we did sell out of the Chieftains at the show but repl…

10mm Goodies On The Way from Good Ground LLC

Posted on October 7th, 2017 under . Posted by

10mm Goodies On The Way from Good Ground LLC

First-up will be the Carter smokehouse from Mike Randles, which will complete the five-building Carter home and outbuildings, including the cotton gin.

Closely following this will be Rohrbach bridge (aka Burnside’s bridge) from Paul Bernardino.

Rohrbach bridge (aka Burnside's bridge)

Paul is also working on tents of all types, which many of my customers have requested over the last year.

Tenting tonight

Finally, to go with our little pack howitzer, we will release a packed howitzer 3-mule team.

Come on you mules

On the worklist for the coming months are:

Tishomingo Hotel – Corinth (Mike)
Chinn House – Manassas (Paul)
H.P. Bottom House – Perryville (Mike)
Dogan House – Manassas (Paul)
It will be a busy holiday season for the staff at Good Ground Miniatures.

Thanks for Your Business!

Good Ground LLC

Spain in 10mm by Escenografia Epsilon

Posted on October 6th, 2017 under . Posted by

We are very pleased to announce the launch a new new project Spain in 10mm. And the product will be painted and ready-to-play.Spain in 10mmEscenografia Epsilon

White Bear Red Sun

Posted on October 6th, 2017 under , . Posted by

White Bear Red Sun

White Bear Red Sun, A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley

A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights.

Wargame Vault

1/144 Yak-1 (2 models 2 bonus figures) North Star

Posted on October 6th, 2017 under . Posted by

Specially for the site released a limited series of Yak-1 in scale 1/144 – 100 sets. Each box has a serial number.

1/144 Yak-1 (2 models 2 bonus figures) North Star

A plastic model of the Yak-1 (two models in one box)
Two different versions of the canopy
Photo-etched parts
Decal from the company Behemoth, four variants of coloring, including – on the famous plane of HSU M. Baranov
Bonus specifically for – two figures: pilot fighter Baranov and photo correspondent, making his photo.

North Star

Sandbagged Machine Gun / Mortar Pit from Battlescale Wargame Buildings

Posted on October 6th, 2017 under . Posted by

A sandbagged position for infantry support weapons. The horseshoe shaped piece is ideal for round figure bases but is also  suitable for any base with a 30mm width.Sandbagged Machine Gun / Mortar PitSupplied unpainted.Battlescale Wargame Buildings

30th Anniversary Milestones: Perryville

Posted on October 6th, 2017 under . Posted by

30th Anniversary Milestones: Perryville

As we continue to celebrate our 30th anniversary, this month we’d like to reflect on Perryville, Kentucky one of the greatest success stories in Civil War Trust history. The battle, fought 155 years ago this month, marked the high-water mark of the Confederacy in the Western Theater. We are immensely proud that, with your support and in cooperation with many partner organizations, we have successfully preserved almost the entirety of the Perryville Battlefield. That amounts to 1,027 acres that will never, ever be threatened by developers.

The battle fought at Perryville on October 8, 1862, may not be as famous as Shiloh or Gettysburg, but it was nonetheless one of the most important engagements of the entire Civil War. And it was a battle with a connection to America’s victory in World War II.

Perryville was the culmination of General Braxton Bragg’s Heartland Offensive in the late summer and early fall of 1862, thwarting his ambitions to secure a key border state for the southern cause. Never again would a rebel field army west of the Alleghany Mountains penetrate so far north.

The fighting at Perryville also marked the first of several occasions during the war on which Union officer Arthur MacArthur Jr. and Confederate General Simon Bolivar Buckner would find themselves on opposite sides at the same battlefield. Almost a century later, their sons Simon Bolivar Buckner Jr. and Douglas MacArthur found themselves on the same side in a different conflict: as American generals in the Pacific during World War II. What’s more, the victory of Don Carlos Buell’s Army of the Ohio over Bragg’s Confederates, coming less than a month after a narrow, if inconclusive, Union strategic victory at Antietam, helped convince major European powers that entering the war on the side of the South would be a losing proposition.

Perryville is without a doubt one of the greatest success stories in the Civil War Trust’s 30-year history; the preservation of the battlefield is nearly complete. And like all of our successes, none of this would be possible without your generosity and support.

The Civil War Trust

Epic History: Alexander the Great Part 2

Posted on October 5th, 2017 under . Posted by

Alexander the Great’s astonishing military campaign against the Persian Empire is brought to life with animated maps, images from Osprey Publishing and Total War game footage. In Part 2, Alexander cuts the Gordian Knot, then defeats the army of Darius …