Author Archive

Monster March 2 – Marching to Completion (Part #4)

Posted on March 26th, 2018 under , , , , . Posted by

Eldar Wraithseer Story Excerpt (the farseer after being interrupted tells the whole tale of the wanderer) The tale of the wanderer is a sad reminder of the fall of the Eldar race. A smaller craftworld that was known as the bastion that seeks the moon w…

Monster March 2 – Nearing Completion (Part #3)

Posted on March 20th, 2018 under , , , , , . Posted by

Kingdom Death Monster – Bird of paradise Phoenix Paints Used Undercoat: white Yellow: P3 cyngas yellow, washed with Vallejo yellow ink. Brown: GW mournfang brown Drybrush Gw Doombull brown, Washed with GW agrax earthshade Blue: P3 trollblood base, GW d…

Monster March 2 – Smooth Progress

Posted on March 15th, 2018 under , , , , , . Posted by

Continuing with my coverage of my progress on my pledge for monster march. Bonus In kingdom death, survivors kill creatures and then make armour and weapons from their remains. As, when we have been playing, I have a very powerful twilight sword user w…

Monster March – The Planning Stages

Posted on March 3rd, 2018 under , , , . Posted by

For Monster March, run by Swordmaster over at Path of an Outcast, I thought I’d put forward one model that has been sitting in my projects pile for too long (years at this stage) and one newer model. An Eldar wraithseer and the Phoenix from Kingdom Dea…

Playing Alternative Games – Kingdom Death Monster, Giant Killer Robots, and Aliens vs Predator

Posted on March 1st, 2018 under , , . Posted by

During our groups Winter break (we play 40k in a garage that gets too cold during the winter months to play in), we try to play alternative games. I will discuss the game briefly and then go over my gaming groups reaction and thoughts on the game. King…

Miniature Storage Cases – A Brief Look at the Available Options

Posted on January 5th, 2018 under , , . Posted by

Storage can be an irritating conundrum when playing wargames of any kind really. I have gone for years with just placing the models into bubble wrap lined cardboard boxes. So, I started to hunt for an acceptable way to store all my minis in cases. I am…

The Battle for Mirum Ostentum – Part 21 – Evacuation (Apocalypse Part 2)

Posted on December 15th, 2017 under , , , , , . Posted by

This is the second part of the battle report for the final mission in our battle for Mirum Ostentum Narrative campaign. The forces of the imperium have been defeated but just how much of their remaining forces can they rescue from the doomed world. Story ExcerptLord Vulcan listened to the master of lies as he used his link to their stormbird to relay the progress of the assault. Using his staff to project a psychic image onto the ground for Vulcan to study. As per his battle plan the Alpha legion and emperor’s children were moving towards the only escape…continue reading

The Battle for Mirum Ostentum (Part 20) – Evacuation (Apocalypse Part 1)

Posted on December 11th, 2017 under , , , , , . Posted by

This is the final mission of our campaign, Mirum Ostentum has fallen to the forces of chaos. Can the imperial forces manage to evacuate any of their forces from the planet? This mission will decide the fates of the imperial campaign warlords and their forces. From the battlefleet gothic mission we have the maximum game length, turns where a bombardment can be conducted and turns where an evacuation can be attempted. From the aerial interception mission we know when the chaos air forces will arrive. Mission objectives. A landing pad will be placed in the defender’s deployment zone along with…continue reading

Chaos Rotten Dedicated Transport Conversion Set & Spike Tracks Review

Posted on December 5th, 2017 under , , , . Posted by

This review covers both the Chaos Rotten Dedicated Transport Conversion Set and the Chaos Spike Tracks for Rhino conversion pieces by Grim Skull Miniatures. These are available to purchase from the Wargame Exclusive website. Chaos Rotten Dedicated Tran…

The Battle for Mirum Ostentum (Part 19) – Stranglehold (Battlefleet Gothic)

Posted on November 26th, 2017 under , , , . Posted by

With the forces of chaos having earned a victory on the ground during this campaign we now need to see if the imperial war machine can rescue any of their ground based forces. Fleets Imperial: total 3790 pts [Helix Tagmata ark has Leadership 9. The Sta…

The Battle for Mirum Ostentum (Narrative Campaign Report) – Part 18 Interception

Posted on November 18th, 2017 under , , , , , . Posted by

Set up to allow the imperial side to reduce the incoming number of chaos fliers. This mission is focused solely on Fliers. First lets run through the mission overview and special rules. The chaos advance is the red arrow and will constitute all their a…

Dreadtober 2017 – Corrupted Nurgle Redemptor Dreadnought (Part #3)

Posted on November 10th, 2017 under , , , , , . Posted by

The painting process begins. I intend to try to imitate and corrupt the colour scheme used by one of my gaming groups armies. The main dreadnought will be painted like his black templars only rusted and corrupted to serve a darker purpose. The Painting Time to experiment with weathering powders. Not bad for a first pass. I kinda like the way this looks. Painting the first coat on the fleshy parts. I have painted the ‘eye’ mutation and had a go at the beetle carapace pieces. The spine has been basecoated. The extra pieces currently in progress. I have drybrushed…continue reading

The Battle for Mirum Ostentum – Part 17 – Kill Team – Prisoner Rescue

Posted on November 1st, 2017 under , , , , , . Posted by

This mission revolves round the imperial force finding out that the real inquisitor Ditya is being held at a remote facility then sending an Aquila lander full of troops (The dirty dozen as it can hold 12 models) to mount a rescue.   Using an imperial strongpoint tile as the outer portion of the area the Aquila lander arrives and then the troops deploy from it. (this is their deployment.) Outside on this tile we have 2D6 (rolled for once) units of 3 cultists, these regenerate when killed and will keep coming back. Inside the facility we have 10 squads of 2…continue reading

The Battle for Mirum Ostentum Part 16 – Attack on Altum (Apocalypse Part 2)

Posted on October 15th, 2017 under , , , , . Posted by

The story so far Chaos 10 victory points, imperium 5 victory points. Carrying on from the previous coverage of the apocalypse game we now have the outer wall destroyed completely, a flying circus above the chaos deployment zone and a load of chaos term…

Dreadtober 2017 – Corrupted Nurgle Redemptor Dreadnought (Part 2)

Posted on October 11th, 2017 under , , , , , . Posted by

  With the basic assembly done its time to start sculpting some gribbly bits. Tortured daemonic skin with infected buboes. Paint will be used to show the stresses these are under, and show them leaking from where they may be damaged. Further patch…

Dreadtober 2017 – Corrupted Nurgle Redemptor Dreadnought.

Posted on October 3rd, 2017 under , , , , . Posted by

For Dreadtober I am going to be working on a primaris redemptor dreadnought. Although it will not be aiding the armies of the false emperor. I have planned a bit of torture for the new occupant of this model’s sarcophagus. Captured as a spoil of war du…

The Battle for Mirum Ostentum Part 15 – Attack on Altum (Apocalypse Part 1)

Posted on September 29th, 2017 under , , , , , . Posted by

Here we go stats for apocalypse Chaos 51,000pts, Imperial 46,000pts. The attack on Altum is the final main mission before we deviate and play battlefleet gothic and then see which characters can be evacuated from the planet by the losing side. The forces of chaos gain victory points through breaking through the walls of the city. Four structures [2 Bunkers, firestorm redoubt and Creed’s bastion] that are between the inner and outer wall are worth 2 victory points to chaos if destroyed and 2 to the imperium if they survive. The chaos portal [in the chaos deployment zone] is worth 2…continue reading