Author Archive

The Many Secrets of Tothet Island Released

Posted on February 11th, 2018 under , , , . Posted by

Legacies has now been run by FOE for five years. FIVE years! Time flies. During this time, FOE has grown and grown, with many product released all the time. Moving more into the world of 5th edition, I revisited some old favorites to update and make t…

[Campaign Report] The Awakening… the finale

Posted on February 11th, 2018 under , . Posted by

After months of trying to get people together, we finally got together (most of us) for the finale of the many one-shot campaign started back in September. Today was the final of this storyline. After the last two sessions where the party cleared ou…

[Rhym] Lord of the desert released

Posted on February 6th, 2018 under , , . Posted by

One of the things I love about Rhym is that it allows me to write adventures I cannot in Saggakar. This includes desert-based adventure such as this one. Following the success of Black Sails, I was inspired to write a follow-up adventure. This advent…

[Review] Starfinder: Is it worth it?

Posted on February 3rd, 2018 under , . Posted by

I spend a long time mulling over this review because I wanted it to reflect my thoughts. I wrote most of it shortly after I played my first game and persevered for quite a few more. My first impressions are only confirmed by more adventuring. How much …

FOE at Conglomeration in Louisville in 2018

Posted on January 22nd, 2018 under Posted by

With the spring convention season nearly upon us, I have to start and schedule my yearly travel times. Not only with the cons themselves, but also with the Missus and the kiddos. This year, I plan on returning to Conglomeration in Louisville KY. It is …

Writing Updates for January 2018

Posted on January 14th, 2018 under . Posted by

A quick update on the (many) projects I am currently working on actively. This does not includes projects on which I jotted down ideas because there are a lot THOSE. Akhamet Setting I am continuing to work on Akhamet… The setting is in a good shape b…

Pre-playtest of a pre-release

Posted on January 13th, 2018 under , . Posted by

Today, ActionMan and I attended a get together at Grand Adventure Comics, on of the local FLGS. One of the biggest advantages of it is its proximity compared to the distance with the other stores where games are played near here. I brought with me a f…

[Adventure Writing] The Employer

Posted on January 8th, 2018 under . Posted by

Every adventure has a point therein where the PCs meet with some type of employer. There are a wide variety of “employer” from the Mr Johnson to a man dying on your table with a dagger in the back. There are a wide variety of these people. Their back…

[Campaign Report] The disagreeable wife (with art)

Posted on January 6th, 2018 under , , , . Posted by

Today, I ran another of our family’s home game starring three PCs. The kids taking their roles once again. – Awelara, the apothecary (cambion warlock 4, played by Jojo) – Nightshade, the urchin (darkling monk 4, played by Kitty) – Zombie-Slinger, the…

Looking of GMs for Origins

Posted on January 2nd, 2018 under , . Posted by

Now is the time to think about the summer con season. Yes, already! I am looking for one or two additional GMs for Origins (June 13-18) to run games for FOE. Right now, FOE runs events on Wednesday, Thursday, and Friday and Sunday mornings. Origins wil…

Hunting Ogres on a Tuesday

Posted on January 2nd, 2018 under , . Posted by

I painted these ogres for my home group… Three are from Reaper and two are from Privateer Press.

Yearly Retrospective 2017

Posted on January 1st, 2018 under . Posted by

Professional LifeThe biggest event this year on the professional side was without a doubt my getting laid off in October. The company I worked for decided to stop all development efforts and I was sent packing. A sad state of affair for sure. I had n…

Black Sails for Rhym released

Posted on December 23rd, 2017 under , , . Posted by

Yarrr!!! After a lot of time and poking around with them, touching and tweaking them over and over, I decided it was time to stop and get these adventures out. Many of you have played “Black Sails”, my tale of pirates, scholars, dragons, and intrigue…

[Old Pro Tricks] 10 points to a paranoid sandbox campaign

Posted on December 18th, 2017 under , . Posted by

I have been talking and participating in a number of threads of rpg.stackexchange.com recently, challenging myself to post valuable insight from the many, many years of DMing, writing and playing RPGs. Every so often, I write something there I think h…

FOE releases Spiderfen: Terror in the trees

Posted on December 13th, 2017 under , , . Posted by

It’s been too long since FOE published a new product. This is a book that has been actively worked on for quite a while. Pretty much from Day One of Saggakar. Spiderfen is a book that is filled with ideas to adventure in that forest.

The book deals not only with the city and seat of House Faremhi, but also the Forest surrounding it.

This book contains:
– A history of the city of Spiderfen and the Forest
– Detailed descriptions of its most important sites and features, such as the Kiflan River, the populous eastern forest, the dark and mysterious western edges.
– Odd races of the Spiderfen Forest, including driders, fey, and hareen or feral halflings.
– The city of Spiderfen is mapped and fully detailed.
– Four First One Houses
– Major NPCs described
– Unique locations and plot hooks
– Guards and spiders fully statted out for 5th Edition and Pathfinder
– Material used extensively for the Legacies Organized Play Campaign

Content of this book is usable for the Tyrants of Saggakar, but can be used in any campaign using BOTH 3rd and 5th edition of the world’s oldest role-playing game or Pathfinder Role-Playing Game. However, it is mostly system-agnostic and its content could be easily adapted to any game system.

The book is available through DriveThru RPG, RPGNow and should be available through the OpenGaming store (not yet there as of this publication).

FOE releases Spiderfen: Terror in the trees

Posted on December 13th, 2017 under , , . Posted by

It’s been too long since FOE published a new product. This is a book that has been actively worked on for quite a while. Pretty much from Day One of Saggakar. Spiderfen is a book that is filled with ideas to adventure in that forest.

The book deals not only with the city and seat of House Faremhi, but also the Forest surrounding it.

This book contains:
– A history of the city of Spiderfen and the Forest
– Detailed descriptions of its most important sites and features, such as the Kiflan River, the populous eastern forest, the dark and mysterious western edges.
– Odd races of the Spiderfen Forest, including driders, fey, and hareen or feral halflings.
– The city of Spiderfen is mapped and fully detailed.
– Four First One Houses
– Major NPCs described
– Unique locations and plot hooks
– Guards and spiders fully statted out for 5th Edition and Pathfinder
– Material used extensively for the Legacies Organized Play Campaign

Content of this book is usable for the Tyrants of Saggakar, but can be used in any campaign using BOTH 3rd and 5th edition of the world’s oldest role-playing game or Pathfinder Role-Playing Game. However, it is mostly system-agnostic and its content could be easily adapted to any game system.

The book is available through DriveThru RPG, RPGNow and should be available through the OpenGaming store (not yet there as of this publication).

Back in the saddle

Posted on December 6th, 2017 under Posted by

After the sad events of October when I was suddenly without employment, I spent the last six weeks in a frantic dash for a new job. Frantic is the word because i spent more time on the phone during that time than I did for the whole of the two years pr…

Back in the saddle

Posted on December 6th, 2017 under Posted by

After the sad events of October when I was suddenly without employment, I spent the last six weeks in a frantic dash for a new job. Frantic is the word because i spent more time on the phone during that time than I did for the whole of the two years pr…

[Akhamet] Insight into design of a new campaign setting

Posted on November 27th, 2017 under , . Posted by

I have been working non-stop on Akhamet, my idea for a mini-setting with an adventure path linked to it.

So I put together a few bullet points that give insight into this latest idea.

Akhamet is NOT like Egypt

Akhamet is not Ancient Egypt. The presence of active magic, the presence of many different, intelligent races, the gods’ direct involvement in the affairs of the world, and the geography are all different.

Throughout the history of Ancient Egypt, it was a nation connected to the rest of the world. Akhamet is an insular nation without any neighbors.

The gods themselves are named and based on the gods of Egypt. However, their portfolios, domains, and attitudes are not the same.

Akhamet is like Egypt

Akhamet draws upon Ancient Egypt: the architecture, appearance of the people, the people’s view of the world, the desire for peace, and the ecology. These serve as great

Its gods, peoples, legends, cities and stories are quite different. While this setting is inspired and draws from Egyptian folklore, it is not.

Dead Rise

Dead bodies left unattended and without receiving proper funerary rites arise as undead creatures, typically ghasts, ghouls, or zombies. These creatures roam about, hunting for the living.

Priests of Anubis cannot mummify everyone using the full rites, so the gods provided their priests with spell to prevent this.

God among us

Pharaoh is a living god whose home is the palace in Ophara. As the god of the Sun, he is eternal and benevolent. Any word of His immediately becomes law.

The recent announcement of his illness and new state is highly unsettling for the people of Akhamet, for to doubt or wish ill of Pharaoh is to commit a major crime. Therefore his current status makes most people try to avoid talking about it.

No Heir

Much like the previous point, Pharaoh has over a thousand living children, the Retids. None of them ever dreamed or was ever groomed for the throne if Pharaoh were to die. The retids spend their lives trying to reconcile their divine nature with their common ancestries.

A few princes begin to think of themselves as potential successors to their father. More than a few are gathering loyal forces in case of an eventual civil war.

Priestly Administration

The civil service is composed of priests dedicated to one of the many gods of Akhamet. In any areas, priests rule over the populace. They serve as barristers, magistrates, professionals, scribes, and local rulers. Priests touch every aspect of life.

While not all priests are altruistic or moved by the plights of the locals, this arrangement brought stability, peace and prosperity to life.

There is no idea of a separation of church and state, or a lay administration. Saying such things, could be considered seditious.

Akhamet is yours

The idea of this mini-setting is to provide a basic framework to create adventures with an Egyptian-them. The content of this book is to support the adventure path.

How can I help with Akhamet

I am looking for people wanting to write for Akhamet: I want land, desert, island settlements written, sidetrek-style adventures (like a one-page dungeon). If you are interested in helping out and getting yourselves some writing credits – and a little cash, contact me directly at JP@chapleau.us.

[Akhamet] Insight into design of a new campaign setting

Posted on November 27th, 2017 under , . Posted by

I have been working non-stop on Akhamet, my idea for a mini-setting with an adventure path linked to it.

So I put together a few bullet points that give insight into this latest idea.

Akhamet is NOT like Egypt

Akhamet is not Ancient Egypt. The presence of active magic, the presence of many different, intelligent races, the gods’ direct involvement in the affairs of the world, and the geography are all different.

Throughout the history of Ancient Egypt, it was a nation connected to the rest of the world. Akhamet is an insular nation without any neighbors.

The gods themselves are named and based on the gods of Egypt. However, their portfolios, domains, and attitudes are not the same.

Akhamet is like Egypt

Akhamet draws upon Ancient Egypt: the architecture, appearance of the people, the people’s view of the world, the desire for peace, and the ecology. These serve as great

Its gods, peoples, legends, cities and stories are quite different. While this setting is inspired and draws from Egyptian folklore, it is not.

Dead Rise

Dead bodies left unattended and without receiving proper funerary rites arise as undead creatures, typically ghasts, ghouls, or zombies. These creatures roam about, hunting for the living.

Priests of Anubis cannot mummify everyone using the full rites, so the gods provided their priests with spell to prevent this.

God among us

Pharaoh is a living god whose home is the palace in Ophara. As the god of the Sun, he is eternal and benevolent. Any word of His immediately becomes law.

The recent announcement of his illness and new state is highly unsettling for the people of Akhamet, for to doubt or wish ill of Pharaoh is to commit a major crime. Therefore his current status makes most people try to avoid talking about it.

No Heir

Much like the previous point, Pharaoh has over a thousand living children, the Retids. None of them ever dreamed or was ever groomed for the throne if Pharaoh were to die. The retids spend their lives trying to reconcile their divine nature with their common ancestries.

A few princes begin to think of themselves as potential successors to their father. More than a few are gathering loyal forces in case of an eventual civil war.

Priestly Administration

The civil service is composed of priests dedicated to one of the many gods of Akhamet. In any areas, priests rule over the populace. They serve as barristers, magistrates, professionals, scribes, and local rulers. Priests touch every aspect of life.

While not all priests are altruistic or moved by the plights of the locals, this arrangement brought stability, peace and prosperity to life.

There is no idea of a separation of church and state, or a lay administration. Saying such things, could be considered seditious.

Akhamet is yours

The idea of this mini-setting is to provide a basic framework to create adventures with an Egyptian-them. The content of this book is to support the adventure path.

How can I help with Akhamet

I am looking for people wanting to write for Akhamet: I want land, desert, island settlements written, sidetrek-style adventures (like a one-page dungeon). If you are interested in helping out and getting yourselves some writing credits – and a little cash, contact me directly at JP@chapleau.us.

[Starfinder] Sailor Scouts… for adults

Posted on November 26th, 2017 under , . Posted by

With Starfinder released, I bought a number of futuristic miniatures, from Foundry’s Near Future range. I sold quite a few already and I kept a few to myself. However, my mix feelings towards Starfinder mean that I will not need to keep them. These s…

[Starfinder] Sailor Scouts… for adults

Posted on November 26th, 2017 under , . Posted by

With Starfinder released, I bought a number of futuristic miniatures, from Foundry’s Near Future range. I sold quite a few already and I kept a few to myself. However, my mix feelings towards Starfinder mean that I will not need to keep them. These s…

YARRR! Pirates Gallore!

Posted on November 25th, 2017 under . Posted by

This group I won as part of a reward from a Kickstarter I took part in. A full crew of Halflings pirates! Can you say “Yarr” in a high-pitched voice? The sculpt is good and simple, but very effective, reminding me a little big of Old Glory miniatures…

YARRR! Pirates Gallore!

Posted on November 25th, 2017 under . Posted by

This group I won as part of a reward from a Kickstarter I took part in. A full crew of Halflings pirates! Can you say “Yarr” in a high-pitched voice? The sculpt is good and simple, but very effective, reminding me a little big of Old Glory miniatures…

[Undercity] City Guards

Posted on November 24th, 2017 under , . Posted by

Here is a mob of city guards. These guys are from Croe’s Cutthroat set, but I got this mob from the Undercity game. I am not overly impressed with the crispness of the details, so I opted to paint them in three groups of six. These guys will serve as …