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Duchy of Cheddar 2, vile skeletal hordes 0

Posted on October 16th, 2017 under , . Posted by

Way back in 2011-2012 I put together a force of late 17th century ratmen – the army of the Grand Duchy of Cheddar. They won me a couple of prizes in the Pendraken painting competition, and I led them to one glorious game of Hordes of the Things. Then I moved country, and found a deficit in 15mm HotT players. Unable to part with the wee furry beggars, they have lived in their box ever since. That is, until this weekend, when they returned to service in my first ever game of Kings of War.

It seems that while I have been distracted with my 6mm Minoans, some of the lads have been exploring 10mm fantasy ranges and experimenting with Kings of War. I happily took the opportunity to be shown the ropes, and the chance to get my ratties back on the table. Turns out I already have around 1600 points worth of forces (we used the Dwarf list). My foes, once more, turned out to be skeletons. Fousands of ’em.

I was more concerned with learning the rules and readjusting, so I didn’t keep a very good account of the battle itself unfortunately.

 My rat dragoons savage some skeletal cavalry.

A skeletal horde charges Roquefort’s Guard regiment. In the background, the Ducal Dirigible floats along. We stated it up as a flying magic user.
   

The steamtank/behemoth takes on some more skellie horsemen .

My fairly conservative tactics involved holding the line and shooting. The undead tactics involved a steady is macabre advance, with a few units surging forward thanks to necromantic magic.

Although I was taking a few hits, my stand and shoot approach was taking its toll on the skellies.

At the end of turn seven we agreed that the day had gone the way of the rats. Cheddar had lost three troops of shot and a gun battery, while the undead had lost a bone giant, a horde and two regiments of skeletons, two troops of horse, one troop of archers and a catapult.

My overall thoughts? 

Pros: KoW gives a pretty decent game, it is certainly fast, easy enough to pick up after a couple of turns, and allowed me to put a favourite and underutilised army on the table.

Cons: None really. After only one game I can’t really say that many things stood out as ‘wrong’ with the rules as such. However, KoW is so very different to the large battle games I normally enjoy so much and it is those differences that I really noticed. There is no command and control friction and it seems to use an unnecessarily vast number of dice. I used to think Hail Caesar was guilty of this, but KoW is in a whole different league. In one particularly savage charge (my wolf riders against the undead artillery piece) I was required to roll 76 attack dice. Suffice to say I didn’t, and we just removed the catapult.

Would I play again? I have already statted up my army properly (using the Kingdom of Men list) and am preparing to put in a small Pendraken order to flesh out my Cheddar forces, so I suppose I will. 😎

We finished the evening with a wee game of Cousins’ War, from Surprised Stare Games. Great little game in which the unfortunate Lancastrians came out ahead at the end of turn five.

Duchy of Cheddar 2, vile skeletal hordes 0

Posted on October 16th, 2017 under , . Posted by

Way back in 2011-2012 I put together a force of late 17th century ratmen – the army of the Grand Duchy of Cheddar. They won me a couple of prizes in the Pendraken painting competition, and I led them to one glorious game of Hordes of the Things. Then I moved country, and found a deficit in 15mm HotT players. Unable to part with the wee furry beggars, they have lived in their box ever since. That is, until this weekend, when they returned to service in my first ever game of Kings of War.

It seems that while I have been distracted with my 6mm Minoans, some of the lads have been exploring 10mm fantasy ranges and experimenting with Kings of War. I happily took the opportunity to be shown the ropes, and the chance to get my ratties back on the table. Turns out I already have around 1600 points worth of forces (we used the Dwarf list). My foes, once more, turned out to be skeletons. Fousands of ’em.

I was more concerned with learning the rules and readjusting, so I didn’t keep a very good account of the battle itself unfortunately.

 My rat dragoons savage some skeletal cavalry.

A skeletal horde charges Roquefort’s Guard regiment. In the background, the Ducal Dirigible floats along. We stated it up as a flying magic user.
   

The steamtank/behemoth takes on some more skellie horsemen .

My fairly conservative tactics involved holding the line and shooting. The undead tactics involved a steady is macabre advance, with a few units surging forward thanks to necromantic magic.

Although I was taking a few hits, my stand and shoot approach was taking its toll on the skellies.

At the end of turn seven we agreed that the day had gone the way of the rats. Cheddar had lost three troops of shot and a gun battery, while the undead had lost a bone giant, a horde and two regiments of skeletons, two troops of horse, one troop of archers and a catapult.

My overall thoughts? 

Pros: KoW gives a pretty decent game, it is certainly fast, easy enough to pick up after a couple of turns, and allowed me to put a favourite and underutilised army on the table.

Cons: None really. After only one game I can’t really say that many things stood out as ‘wrong’ with the rules as such. However, KoW is so very different to the large battle games I normally enjoy so much and it is those differences that I really noticed. There is no command and control friction and it seems to use an unnecessarily vast number of dice. I used to think Hail Caesar was guilty of this, but KoW is in a whole different league. In one particularly savage charge (my wolf riders against the undead artillery piece) I was required to roll 76 attack dice. Suffice to say I didn’t, and we just removed the catapult.

Would I play again? I have already statted up my army properly (using the Kingdom of Men list) and am preparing to put in a small Pendraken order to flesh out my Cheddar forces, so I suppose I will. 😎

We finished the evening with a wee game of Cousins’ War, from Surprised Stare Games. Great little game in which the unfortunate Lancastrians came out ahead at the end of turn five.

6mm Mycenaean cavalry? Sure, why not…

Posted on October 12th, 2017 under . Posted by

Late Helladic horsemen, from Kelder (2012) fig.4The Mycenaean army list (no.30) in L’Art de la Guerre allows for a single unit of mediocre cavalry. I’ve always felt a bit iffy about the use of cavalry in Bronze Age in general, and among the Aegean stat…

6mm Mycenaean cavalry? Sure, why not…

Posted on October 12th, 2017 under . Posted by

Late Helladic horsemen, from Kelder (2012) fig.4The Mycenaean army list (no.30) in L’Art de la Guerre allows for a single unit of mediocre cavalry. I’ve always felt a bit iffy about the use of cavalry in Bronze Age in general, and among the Aegean stat…

Ludi Hetairoi – The games have begun

Posted on October 11th, 2017 under , . Posted by

The first three gladiatorial bouts have been played by Edu and co. over at Hetairoi Wargames. For those that missed it, the rules were posted HERE. In the first bout, Hilarinus took on a bear. The blow by blow account using Blood, Sweat and Cheers can …

Ludi Hetairoi – The games have begun

Posted on October 11th, 2017 under , . Posted by

The first three gladiatorial bouts have been played by Edu and co. over at Hetairoi Wargames. For those that missed it, the rules were posted HERE. In the first bout, Hilarinus took on a bear. The blow by blow account using Blood, Sweat and Cheers can …

ADG 6mm Cycladic Islanders/Myrmidons

Posted on October 8th, 2017 under . Posted by

Here is the first fifth of my L’Art de la Guerre 6mm Minoan army. This is a small command of allied Myrmidons (I am conceptualising them as Cycladic Islanders) to support my main battle line of heavy spearmen, archers and chariots. All figures are from…

ADG 6mm Cycladic Islanders/Myrmidons

Posted on October 8th, 2017 under . Posted by

Here is the first fifth of my L’Art de la Guerre 6mm Minoan army. This is a small command of allied Myrmidons (I am conceptualising them as Cycladic Islanders) to support my main battle line of heavy spearmen, archers and chariots. All figures are from…

This man ran a whole fleet of canoes. What he did next will shock you!

Posted on October 8th, 2017 under . Posted by

Mark in Pattaya has sent through another Galleys & Galleons report. This time, he did something I’ve never seen it done before – a fleet composed entirely of canoes. See how they got on below!****It’s been a long time since my last Galleys &am…

This man ran a whole fleet of canoes. What he did next will shock you!

Posted on October 8th, 2017 under . Posted by

Mark in Pattaya has sent through another Galleys & Galleons report. This time, he did something I’ve never seen it done before – a fleet composed entirely of canoes. See how they got on below!****It’s been a long time since my last Galleys &am…

A bloody morning’s hunting

Posted on October 8th, 2017 under . Posted by

This week I managed a sneaky day-time game of Palaeo Diet with Jim. He had backed the last Ganesha Advanced Song of Blades… kickstarter and rolled out the Ganesha game mat that was one of the KS add-ons. I hadn’t seen one in the flesh before and was …

A bloody morning’s hunting

Posted on October 8th, 2017 under . Posted by

This week I managed a sneaky day-time game of Palaeo Diet with Jim. He had backed the last Ganesha Advanced Song of Blades… kickstarter and rolled out the Ganesha game mat that was one of the KS add-ons. I hadn’t seen one in the flesh before and was …

Irregular Wars Vijayanagara, Arabs, and Ottomans, Oh my!

Posted on October 3rd, 2017 under . Posted by

News just in from the Indies – this splendid Irregular Wars battle report from the Voyages à travers le temps blog. In this entry, Stéphane shows us his Hindu Vijayanagara forces, battling it up with Lee’s Hollanders. Come and check out the full report (and practice your French) HERE.

Earlier, Lee’s Arabs took on Peter’s Ottomans as shown on the It Figures blog. Check out that full report (and practice your French – or cheat with Google translator) HERE.

Irregular Wars Vijayanagara, Arabs, and Ottomans, Oh my!

Posted on October 3rd, 2017 under . Posted by

News just in from the Indies – this splendid Irregular Wars battle report from the Voyages à travers le temps blog. In this entry, Stéphane shows us his Hindu Vijayanagara forces, battling it up with Lee’s Hollanders. Come and check out the full report (and practice your French) HERE.

Earlier, Lee’s Arabs took on Peter’s Ottomans as shown on the It Figures blog. Check out that full report (and practice your French – or cheat with Google translator) HERE.

ADG – Setting up the Minoan camp.

Posted on September 29th, 2017 under . Posted by

Having previously posted work-in-progress shots of my Minoan camp for L’Art de la Guerre (part 1 and part 2), I can now show off the final stages and the completion of this mini-project. I really should get on the purchasing and painting some of t…

ADG – Setting up the Minoan camp.

Posted on September 29th, 2017 under . Posted by

Having previously posted work-in-progress shots of my Minoan camp for L’Art de la Guerre (part 1 and part 2), I can now show off the final stages and the completion of this mini-project. I really should get on the purchasing and painting some of t…

Are you not entertained…? BSC at Hetairoi Wargames

Posted on September 27th, 2017 under . Posted by

Over at Hetairoi Wargames, Edu is running a series of interactive gladiator games using Blood Sweat and Cheers. There will be a number of fights played with the results posted on his blog. He is giving readers a theoretical pot of coins to place b…

Are you not entertained…? BSC at Hetairoi Wargames

Posted on September 27th, 2017 under . Posted by

Over at Hetairoi Wargames, Edu is running a series of interactive gladiator games using Blood Sweat and Cheers. There will be a number of fights played with the results posted on his blog. He is giving readers a theoretical pot of coins to place b…

Now this is interesting… Aegean DNA.

Posted on September 24th, 2017 under , . Posted by

Just read this small piece on Minoan and Mycenaean DNA in Science and thought I’d pop a link HERE.

Now this is interesting… Aegean DNA.

Posted on September 24th, 2017 under , . Posted by

Just read this small piece on Minoan and Mycenaean DNA in Science and thought I’d pop a link HERE.

Slowly, the Minoan camp comes together

Posted on September 20th, 2017 under . Posted by

This is just a quick work-in-progress shot of the elements of my Minoan camp that I have so far. I am still waiting on my Rapier order (not the first time I’ve written that!), so I have just been working off what I have already had floating around in m…

Slowly, the Minoan camp comes together

Posted on September 20th, 2017 under . Posted by

This is just a quick work-in-progress shot of the elements of my Minoan camp that I have so far. I am still waiting on my Rapier order (not the first time I’ve written that!), so I have just been working off what I have already had floating around in m…

Irregular Wars: Wargaming at the World’s End 2017-09-16 15:40:00

Posted on September 16th, 2017 under . Posted by

There are is now a veritable hunter-gatherer’s smorgasbord of options for buying Palaeo Diet: Eat or Be Eaten! A digital copy of the rules are now available from Ganesha Games or Wargame Vault. A hard copy, full colour, paperba…

Palaeo Diet – the smorgasbord of options

Posted on September 16th, 2017 under . Posted by

There are is now a veritable hunter-gatherer’s smorgasbord of options for buying Palaeo Diet: Eat or Be Eaten! A digital copy of the rules are now available from Ganesha Games or Wargame Vault. A hard copy, full colour, paperba…

Mycenaean/Minoan Camp for ADG

Posted on September 16th, 2017 under . Posted by

“Far apart from the battle were their ships drawn up on the shore of the grey sea; for these had they drawn up to land in the foremost row, but had built the wall close to the hindmost.”

Thus spake Homer (Iliad 14.30 ff.) of the Achaean camp at Troy. You might never have guessed it from my last post, but I have come to the realisation that my next project will be to build a 6mm Mycenaean army for L’Art de la Guerre. I once owned the same army in 15mm for DBA (v.1 or 2), but it was sold off in the dark teenage days when I turned my back on gaming. Back then I ran my army as Bronze Age Cretans or Minoans. I am looking to do the same this time, with a potent mix of heavy chariots, heavy spear and light archers (all to be bought, ultimately, from Rapier).

However, I’ve been pondering the problem of my camp. What makes a Minoan camp? Obviously, we just don’t know, but Homer can perhaps add some inspiration. The Minoans were a mercantile culture with far-reaching trade links in all directions. They clearly had significant cultural influence over the Cyclades which may also have been (probably was?) political in nature. They certainly had a fleet of vessels which could transport them across the Aegean/Mediterranean.

The so-called House of the Admiral at Akrotiri, Thera, was decorated with some splendid frescos which, among other contemporary representations, give us a fair idea of what Bronze Age Aegean vessels looked like. So what about having a beached galley as part of my camp? It makes sense – on the assumption that the sea is somewhere nearby, off table of course.

Unfortunately, no one actually makes a 1/300 scale (6mm) Aegean galley. After a fairly extensive search and considering all sorts of different scale possibilities, I’ve decided to try and make one myself … and so started my fourth and most testing Milliput experiment so far. I can’t say I was 100% successful, but I think it will do the job.

Starting with a 6mm Grumpy Chinese junk (a spare from my Galleys & Galleons VOC fleet, lower right HERE), I attacked it with my new and very sharp stanley knife. The junk has a square bow and stern, so these both had to be carved away to better reflect the graceful curves on Aegean ships. as my G&G fleets are 1/450 scale, I have always removed the Grumpy crew figure. Now that I am using it as a 6mm vessel, I was happy to leave him in.

Stiff card was cut to form the skeletal bow and stern projections.

Which were then fleshed out with Milliput. Some of the vessels depicted in the House of the Admiral have animal figures projecting from behind the covered cabin/tent. I didn’t have any appropriate animals, but I did have a spare 6mm harpy from Rapier Miniatures. As this will be a beached vessel in the process of being unloaded, I also put a couple of piles of sacks from Perfect Six Miniatures. There will be more of these on the base itself, around the foot of the gangplank. 

While I had the Milliput out, I also converted a Baccus civilian to give her the flounced skirt of an Aegean lady. I also trimmed back her veil and added a ponytail, and accentuated her breasts. It doesn’t look much now – especially not zoomed in this much! – but I think she will work once painted.


 After the Milliput dried, I went over it with a blade, smoothing out the hull and trying to capture all those graceful lines. 

Again, I’m not sure that I have nailed it, but I think the model now approximates the idea and I am happy that she is close enough to suit my needs.

I have also tried to Bronze-Age-up a spare medieval tent from Levan miniatures. My army is going to have a blue and yellow theme, so I’ve replicated that on the tent, and tried to also keep to the maritime theme with a swirly sea motif. Again, not perfect, but then, neither am I.😏