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More RPGaDay, More Vacation Pics

Posted on August 20th, 2017 under , . Posted by

The vacation pics are actually over on my other blog:

What I Did for my Summer Vacation – the 2017 Edition – Part Two

I think there are over 100 pics in the post. Here’s a couple pictures so you have an idea…
The Girl going wicked fast. 
Me… adjusting my rear hub… AGAIN!
And here are the weekend’s RPGaDay questions 
Question #19 

WHICH RPG FEATURES THE BEST WRITING?

Again I’m not entirely clear on what is the “best writing”? Do they mean the most lyrical and literary with the most flavourful flavour text? Or do they meant the rules with the the most clear and concise technical rule writing?

I’m a painfully slow reader. So, I’ve never really read game rules just to read them for the sake of reading and enjoying the writing. I read as much as I can to understand the rules or the setting or the adventure I’m going to run and skip the rest. I’m more concerned with whether the rules are laid out in an order that makes sense and if I’ll be able to find the rules I need to refer to in the future!

That being said, the miniature game rules by Daniel Mersey – Lion Rampant, Dragon Rampant, etc – have been really fun to read. (Not actually RPGs…. buuuut… fun to read – and PLAY!) 


Question #20

WHAT IS THE BEST SOURCE FOR OUT-OF-PRINT RPGs?
I find that FLGS that don’t have an online catalogue are the best for finding old treasures – I’ve found a few gems squirrelled away on the bottom shelf in the back corner or in their bargain bins… 
Other than that… the Sentry Box? (at least back when Sean worked there and staff could actually LOCATE stuff that was in their catalogue) 
I’ve picked up the occasional item of eBay or ABE books…
I know of others who’ve gotten amazing deals at conventions…
I suppose a lot are available as PDFs at RPGNow or Drive-ThruRPG. Does it even count as “out of print” if it’s still available as a PDF? 
In Other News…
I really need to get cracking on some Jet Bikes! 
Amanda’s off to Seattle, but not before leaving me with this cold she came down with on the last day of our vacation! Boooo! 

Not Dead – Just on Vacation

Posted on August 18th, 2017 under , , , , , , , , . Posted by

In case you were wondering why I haven’t kept up with the RPGaDay questions – but were afraid to ask – I’ve been on vacation. Since it mostly involved trees and bicycles, you can read about the over on my bike blog:

What I Did for my Summer Vacation – the 2017 Edition – Part One

There was some gaming involved… but I’ll post about that at the end of the month with my monthly boardgame round-up.

I was hoping to find the Astropolis II Kickstarter rewards had arrived when I got home, but alas, they have not…

In the meantime… RPGaDay Questions…

Question #13
Describe a game experience that changed how you play.

Yeah… I kind of drew a blank on this one. 

Changes in the way I play have been small, subtle, and gradual over the years. 
I think things that have changed how I game probably occurred OUTSIDE of actual play. Encountering a game system that gave experience for stuff OTHER THAN killing things and taking treasure was a bit thing… 
I guess one thing could be when I tried to kill Runkha… The first person I ever played with was my Dad. Because for the first bit it was just the two of us, he had two characters he played; Zadoc (a priest) and Runka (a thief). Once I encountered actual kids my age that played and had more than one player I kind of got it in my head that ONE MUST ONLY PLAY WITH ONE CHARACTER – but my dad insisted on playing with the two – even when playing with my other friend(s). I got annoyed by this and decided to kill off Rukha by having him attacked by a Ninja – hired by the baddies whose dungeon they were planning to attack… He looked so forlorn, I ended up saying he didn’t DIE, but was so gravely wounded he’d have to stay at the inn while the rest of the party went and bashed the Dungeon. I realized right away it was a bit of a dick move and decided not to ever be a dick again… But I don’t think he ever played a game again with me after that. 

Question #14 
Which RPG do you prefer for open-ended campaign play.

I think Traveller has worked really well for that… it is such a vast sandbox of a galaxy all laid out – but with lots of room for customization and tinkering. 

Mind you, I’ve used GURPS Traveller and I could just as easily use Savage Worlds or something else. I think the SETTING has as much (or MORE) to do with the ability for open-ended play than any particular role-playing game. 
Question #15
Which RPG do you enjoy adapting the most?

I had a lot of fun adapting SavageWorlds to all sorts of different settings – and I definitely have the most experience adapting it. Most recently I’ve been tinkering with the idea of minimizing rules to focus on actual ROLE-PLAYING and have been thinking a LOT about ways I could use something like Song of Blades and Heroes (or any of the games using the same basic game engine) as the basis for an extremely simple role-playing game. We shall see… 

Question #16. 
Which RPG do you enjoy using as is?

I think most RPGs I start out using as is – believing “Surely this will work out…” and then I always end up unsatisfied withe something and tinkering some how. I do like to at least TRY to play any new rule set – whether RPG, Miniatures, or boardgames – with the rules as is, to try and understand what the author(s) intended.

I’m reading through Tales from the Loop and the 40K RPGs right now (Rogue Trader and Only War) – and I can’t see any issues with Tales fem the Loop and so I could possibly run it “as is”, but after a few sessions who knows. The 40K RPGs…? Well, I can already imagine them bogging down in combat – so I’m already planning to use a streamlined combat system that uses elements of the 40K skirmish game to speed things up.
Question #17
Which RPG have you owned the longest by not played?

Actual role-playing games not individual adventures or supplements…

ALIENS? Bunnies and Burrows? High Colonies? All three I picked up in the late 80s when I worked at the Wizard’s Corner and never actually played… ALIENS and High Colonies I picked up when they first came out, Burrows and Bunnies I bought used off a guy…

I was a HUGE fan of Aliens back in the late 80s. I’ve probably seen that movie more than any other movie. So needless to say I was SUPER STOKED when I heard there was going to be an ALIENS role-playing game and I bought it the moment I set eyes upon it…. I remember reading the rules and being utterly underwhelmed by the whole thing… I don’t recall exactly what it was, but just overall disappointed. I may have made characters, but I’m pretty sure I never got so far as to PLAY the game. 

It looks like 

High Colonies came out in 1988 and ALIENS in 1991, so I’ve obviously had High Colonies longer. I have a feeling I may have bought Bunnies and Burrows before 1987… 

Question #18
Which RPG have you played the most in your life?

Hard to say…. In terms of number of gaming session or actual hours spent playing? Or the number of years spent using it as your go-to game?  Probably Savage Worlds… or maybe GURPS…?

I played a LOT of Role Master in high school and a lot of Palladium games (TMNT, Robotech, Heroes Unlimited, Beyond the Supernatural, etc – though I never really played Rifts…), Twilight:2000, Top Secret, Star Frontiers, Battletech/Mechwarrior…. who could possibly tally all those hours at lunch time or after school?!

After high school I played a LOT of GURPS and ran various GURPS games for years.

Eventually I abandoned GURPS in favour of Savage Worlds and ran games every Saturday evening for years… I played it enough that I set up an entire separate BLOG for it!

I have played a lot of D&D(Basic, AD&D, and more recently 5E) – This was the first RPG I ever played, and played it exclusively for some time before moving on to other games (though for a while I still played it as my go-to fantasy game) – and more recently I’ve been playing 5E…

Stay tuned for RPGaDay2017 Question #19 – coming tomorrow! 

Not Dead – Just on Vacation

Posted on August 18th, 2017 under , , , , , , , , . Posted by

In case you were wondering why I haven’t kept up with the RPGaDay questions – but were afraid to ask – I’ve been on vacation. Since it mostly involved trees and bicycles, you can read about the over on my bike blog:

What I Did for my Summer Vacation – the 2017 Edition – Part One

There was some gaming involved… but I’ll post about that at the end of the month with my monthly boardgame round-up.

I was hoping to find the Astropolis II Kickstarter rewards had arrived when I got home, but alas, they have not…

In the meantime… RPGaDay Questions…

Question #13
Describe a game experience that changed how you play.

Yeah… I kind of drew a blank on this one. 

Changes in the way I play have been small, subtle, and gradual over the years. 
I think things that have changed how I game probably occurred OUTSIDE of actual play. Encountering a game system that gave experience for stuff OTHER THAN killing things and taking treasure was a bit thing… 
I guess one thing could be when I tried to kill Runkha… The first person I ever played with was my Dad. Because for the first bit it was just the two of us, he had two characters he played; Zadoc (a priest) and Runka (a thief). Once I encountered actual kids my age that played and had more than one player I kind of got it in my head that ONE MUST ONLY PLAY WITH ONE CHARACTER – but my dad insisted on playing with the two – even when playing with my other friend(s). I got annoyed by this and decided to kill off Rukha by having him attacked by a Ninja – hired by the baddies whose dungeon they were planning to attack… He looked so forlorn, I ended up saying he didn’t DIE, but was so gravely wounded he’d have to stay at the inn while the rest of the party went and bashed the Dungeon. I realized right away it was a bit of a dick move and decided not to ever be a dick again… But I don’t think he ever played a game again with me after that. 

Question #14 
Which RPG do you prefer for open-ended campaign play.

I think Traveller has worked really well for that… it is such a vast sandbox of a galaxy all laid out – but with lots of room for customization and tinkering. 

Mind you, I’ve used GURPS Traveller and I could just as easily use Savage Worlds or something else. I think the SETTING has as much (or MORE) to do with the ability for open-ended play than any particular role-playing game. 
Question #15
Which RPG do you enjoy adapting the most?

I had a lot of fun adapting SavageWorlds to all sorts of different settings – and I definitely have the most experience adapting it. Most recently I’ve been tinkering with the idea of minimizing rules to focus on actual ROLE-PLAYING and have been thinking a LOT about ways I could use something like Song of Blades and Heroes (or any of the games using the same basic game engine) as the basis for an extremely simple role-playing game. We shall see… 

Question #16. 
Which RPG do you enjoy using as is?

I think most RPGs I start out using as is – believing “Surely this will work out…” and then I always end up unsatisfied withe something and tinkering some how. I do like to at least TRY to play any new rule set – whether RPG, Miniatures, or boardgames – with the rules as is, to try and understand what the author(s) intended.

I’m reading through Tales from the Loop and the 40K RPGs right now (Rogue Trader and Only War) – and I can’t see any issues with Tales fem the Loop and so I could possibly run it “as is”, but after a few sessions who knows. The 40K RPGs…? Well, I can already imagine them bogging down in combat – so I’m already planning to use a streamlined combat system that uses elements of the 40K skirmish game to speed things up.
Question #17
Which RPG have you owned the longest by not played?

Actual role-playing games not individual adventures or supplements…

ALIENS? Bunnies and Burrows? High Colonies? All three I picked up in the late 80s when I worked at the Wizard’s Corner and never actually played… ALIENS and High Colonies I picked up when they first came out, Burrows and Bunnies I bought used off a guy…

I was a HUGE fan of Aliens back in the late 80s. I’ve probably seen that movie more than any other movie. So needless to say I was SUPER STOKED when I heard there was going to be an ALIENS role-playing game and I bought it the moment I set eyes upon it…. I remember reading the rules and being utterly underwhelmed by the whole thing… I don’t recall exactly what it was, but just overall disappointed. I may have made characters, but I’m pretty sure I never got so far as to PLAY the game. 

It looks like 

High Colonies came out in 1988 and ALIENS in 1991, so I’ve obviously had High Colonies longer. I have a feeling I may have bought Bunnies and Burrows before 1987… 

Question #18
Which RPG have you played the most in your life?

Hard to say…. In terms of number of gaming session or actual hours spent playing? Or the number of years spent using it as your go-to game?  Probably Savage Worlds… or maybe GURPS…?

I played a LOT of Role Master in high school and a lot of Palladium games (TMNT, Robotech, Heroes Unlimited, Beyond the Supernatural, etc – though I never really played Rifts…), Twilight:2000, Top Secret, Star Frontiers, Battletech/Mechwarrior…. who could possibly tally all those hours at lunch time or after school?!

After high school I played a LOT of GURPS and ran various GURPS games for years.

Eventually I abandoned GURPS in favour of Savage Worlds and ran games every Saturday evening for years… I played it enough that I set up an entire separate BLOG for it!

I have played a lot of D&D(Basic, AD&D, and more recently 5E) – This was the first RPG I ever played, and played it exclusively for some time before moving on to other games (though for a while I still played it as my go-to fantasy game) – and more recently I’ve been playing 5E…

Stay tuned for RPGaDay2017 Question #19 – coming tomorrow! 

RPGaDay 2017 #12

Posted on August 12th, 2017 under , , , , . Posted by

Question #12
Which RPG has the most inspiring interior art?

I really liked the Timothy Bradstreet illustrations in the original Twilight: 2000 rpg game and modules. Those black and white, sketchy illustrations with heavy shadows (most of which were based on iconic black and white photos from Vietnam or others conflicts) I though really captured the gritty, harsh reality of the game.

More recently? The illustrations in Tales from the Loop are really fun. But that whole game is BASED on the amazing artwork of Simon Stålenhag, so…

RPGaDat 2017 #12

Posted on August 12th, 2017 under , , , , . Posted by

Question #12
Which RPG has the most inspiring interior art?

I really liked the Timothy Bradstreet illustrations in the original Twilight: 2000 rpg game and modules. Those black and white, sketchy illustrations with heavy shadows (most of which were based on iconic black and white photos from Vietnam or others conflicts) I though really captured the gritty, harsh reality of the game.

More recently? The illustrations in Tales from the Loop are really fun. But that whole game is BASED on the amazing artwork of Simon Stålenhag, so…

RPGaDay 2017 #11

Posted on August 11th, 2017 under , , , , . Posted by

Question #11

Which ‘dead game’ would you like to see reborn?

How dead is “dead”…? Are we talking recently out of print stuff like the FFG 40K RPGs that they recently lost the license to produce? Or are we talking about long out of print gems like… I don’t know… Burrows and Bunnies? Is that even what they mean by “dead”? “Out of print”? Maybe out of print from the original publisher and largely forgotten by the majority of the role-playing masses…?

Or is “dead” something that no one is playing anymore? If no one is playing it anymore, it’s probably because it wasn’t any good. If it was any good there’s probably someone somewhere still playing it!

What do they mean by “reborn”? It seems to me that just about ANY game that was half good at all has been kept alive by someone, somewhere in some form… (often as a pdf on RPGNow or Drive-thru RPG or something similar)

Even oddball old stuff like the Morrow Project – a weird little smaller press post-apocalyptic RPG from the 80s – which I never played, but always found the idea intriguing – is apparently not only still around, but in its FOURTH FREAKING EDITION!?

Perhaps they simply mean what long out of print game that you haven’t played in years (or DECADES) do you still have feelings of nostalgia for and wish you could convince someone to play it again (but probably won’t ever because you’ll realize it wasn’t actually as good of a game as you remember)…?



If that’s the case I might like to dust off the old Twilight:2000 modules and have a go at them again. I’d probably use a different system. I tired it with Savage Worlds a few years back.  Perhaps If I have another go, I could just use them as a scenario generator for a series of skirmish scenarios (there’s actually a brilliant blog devoted to just that: It’s 500 Miles to the German Border! – A Twilight 2000 mininiature wargaming blog)

Otherwise, I don’t know… I’m pretty good with what I’ve got. And I don’t need any of the older games I have to be reborn for the purpose of having more adventures or supplements – because I prefer making that stuff all up myself anyway. I find games with loads of supplements overwhelming.

In other news… 

I actually got to RUN a role-playing game yesterday! I tried to run the kids and a couple of their friends through The Eleventh Hour – an Only War adventure FFG published for Free RPG Day a few years. 
After almost three hours – the youngest one got “bored” and so I had to all it, even though we didn’t finish the adventure. The other three were pretty disappointed – but that just means they were really having fun and it shouldn’t be too hard to convince the three of them to play again sometime.

RPGaDay 2017 #11

Posted on August 11th, 2017 under , , , , . Posted by

Question #11

Which ‘dead game’ would you like to see reborn?

How dead is “dead”…? Are we talking recently out of print stuff like the FFG 40K RPGs that they recently lost the license to produce? Or are we talking about long out of print gems like… I don’t know… Burrows and Bunnies? Is that even what they mean by “dead”? “Out of print”? Maybe out of print from the original publisher and largely forgotten by the majority of the role-playing masses…?

Or is “dead” something that no one is playing anymore? If no one is playing it anymore, it’s probably because it wasn’t any good. If it was any good there’s probably someone somewhere still playing it!

What do they mean by “reborn”? It seems to me that just about ANY game that was half good at all has been kept alive by someone, somewhere in some form… (often as a pdf on RPGNow or Drive-thru RPG or something similar)

Even oddball old stuff like the Morrow Project – a weird little smaller press post-apocalyptic RPG from the 80s – which I never played, but always found the idea intriguing – is apparently not only still around, but in its FOURTH FREAKING EDITION!?

Perhaps they simply mean what long out of print game that you haven’t played in years (or DECADES) do you still have feelings of nostalgia for and wish you could convince someone to play it again (but probably won’t ever because you’ll realize it wasn’t actually as good of a game as you remember)…?



If that’s the case I might like to dust off the old Twilight:2000 modules and have a go at them again. I’d probably use a different system. I tired it with Savage Worlds a few years back.  Perhaps If I have another go, I could just use them as a scenario generator for a series of skirmish scenarios (there’s actually a brilliant blog devoted to just that: It’s 500 Miles to the German Border! – A Twilight 2000 mininiature wargaming blog)

Otherwise, I don’t know… I’m pretty good with what I’ve got. And I don’t need any of the older games I have to be reborn for the purpose of having more adventures or supplements – because I prefer making that stuff all up myself anyway. I find games with loads of supplements overwhelming.

In other news… 

I actually got to RUN a role-playing game yesterday! I tried to run the kids and a couple of their friends through The Eleventh Hour – an Only War adventure FFG published for Free RPG Day a few years. 
After almost three hours – the youngest one got “bored” and so I had to all it, even though we didn’t finish the adventure. The other three were pretty disappointed – but that just means they were really having fun and it shouldn’t be too hard to convince the three of them to play again sometime.

RPGaDay 2017 #10

Posted on August 10th, 2017 under , . Posted by

Question #10

Where to you go for RPG reviews?

I find this similar to the “how do you find out about new RPGs” question from the 3rd. If I want an opinion of a game I’ll ask people I actually know, that have similar tastes in games, for their opinion. I find reviews, of anything, mostly useless – different folks like different things – this becomes even more extreme in gaming. Games I LOVE others despise,. Games other people won’t shut up about I find boring as heck…

When I do want to find out more about a game and don’t know anyone that’s played it, I’ll usually head to BoardGameGeek and RPGgeek… or maybe talk to Al at Dragon’s Den Games.

RPGaDay 2017 #10

Posted on August 10th, 2017 under , . Posted by

Question #10

Where to you go for RPG reviews?

I find this similar to the “how do you find out about new RPGs” question from the 3rd. If I want an opinion of a game I’ll ask people I actually know, that have similar tastes in games, for their opinion. I find reviews, of anything, mostly useless – different folks like different things – this becomes even more extreme in gaming. Games I LOVE others despise,. Games other people won’t shut up about I find boring as heck…

When I do want to find out more about a game and don’t know anyone that’s played it, I’ll usually head to BoardGameGeek and RPGgeek… or maybe talk to Al at Dragon’s Den Games.

RPGaDay 2017 #9

Posted on August 9th, 2017 under , . Posted by

Question # 9 
What is a good RPG to play for about 10 sessions?

I’m getting this feeling that these questions are really for more committed role-players – people that play a lot more role-playing games than me – play more regularly, play longer sessions, run longer campaigns, try out more games… Who has time to try out multiple game systems and play multiple campaigns of varying lengths and all recently enough to REMEMBER to be able to say which of them is best for 10 sessions.

Other than games I played in high school (30 years ago!?) I can’t think of many games that I’ve run that have lasted more than 10 sessions. Oh, for about a decade and a half I had a regular weekly game night (about 2001-2015). Most of which was, in theory, role-playing. but most campaigns probably went about 10 sessions. 10 sessions would end up being more like 3-4 months though, because sessions were cancelled or we played something else one night because not enough people showed up Very few of them I felt were brought to a satisfactory conclusion, they just fizzled out (players didn’t show up regularly enough to keep any sort of continuity in the story line) or I just had a new idea! 
Though now that I think about it, many of the games we played in high school never lasted that long. I definitely played more regularly and there were a few longer running campaigns. but more often that not I’d get a new game, we’d make some characters, play a couple of sessions… then there would be another game someone wanted to try out… Though I have a slightly longer attention span and an ability to commit to things, I’ve found it harder as an adult to keep games going – players just aren’t as committed because, you know… they have lives beyond gaming… people have other hobbies and commitments…
I guess in theory, I think most COULD go that long – with a few exceptions – stuff like Kobolds Ate My Baby might be challenging to keep going that long… but then again, depending on the group, maybe it would.

The Masks of Nyarlathotep campaign Bruce ran was about 16 or 17 sessions. We’ve been playing Thule for about that many now as well. I don’t think they could have been brought to a satisfactory conclusion in fewer sessions so… Not those…

Hmmmmm… Now that I’m thinking about it, I think it has more to do with the gaming group – their availability and style of play – that determines a “good length” than a particular game system or setting. 

I would be curious to know if the people coming up with these questions think 10 sessions is a long or a short campaign?

I think a lot of miniature skirmish campaigns would be suited to about 10 sessions…? 

RPGaDay 2017 #9

Posted on August 9th, 2017 under , . Posted by

Question # 9 
What is a good RPG to play for about 10 sessions?

I’m getting this feeling that these questions are really for more committed role-players – people that play a lot more role-playing games than me – play more regularly, play longer sessions, run longer campaigns, try out more games… Who has time to try out multiple game systems and play multiple campaigns of varying lengths and all recently enough to REMEMBER to be able to say which of them is best for 10 sessions.

Other than games I played in high school (30 years ago!?) I can’t think of many games that I’ve run that have lasted more than 10 sessions. Oh, for about a decade and a half I had a regular weekly game night (about 2001-2015). Most of which was, in theory, role-playing. but most campaigns probably went about 10 sessions. 10 sessions would end up being more like 3-4 months though, because sessions were cancelled or we played something else one night because not enough people showed up Very few of them I felt were brought to a satisfactory conclusion, they just fizzled out (players didn’t show up regularly enough to keep any sort of continuity in the story line) or I just had a new idea! 
Though now that I think about it, many of the games we played in high school never lasted that long. I definitely played more regularly and there were a few longer running campaigns. but more often that not I’d get a new game, we’d make some characters, play a couple of sessions… then there would be another game someone wanted to try out… Though I have a slightly longer attention span and an ability to commit to things, I’ve found it harder as an adult to keep games going – players just aren’t as committed because, you know… they have lives beyond gaming… people have other hobbies and commitments…
I guess in theory, I think most COULD go that long – with a few exceptions – stuff like Kobolds Ate My Baby might be challenging to keep going that long… but then again, depending on the group, maybe it would.

The Masks of Nyarlathotep campaign Bruce ran was about 16 or 17 sessions. We’ve been playing Thule for about that many now as well. I don’t think they could have been brought to a satisfactory conclusion in fewer sessions so… Not those…

Hmmmmm… Now that I’m thinking about it, I think it has more to do with the gaming group – their availability and style of play – that determines a “good length” than a particular game system or setting. 

I would be curious to know if the people coming up with these questions think 10 sessions is a long or a short campaign?

I think a lot of miniature skirmish campaigns would be suited to about 10 sessions…? 

Assorted Stuff: Immortan Drumpf and Imperial Guard

Posted on August 8th, 2017 under , , , , , , . Posted by

Finished up a few things over the last week or so…

Immortan Drumpf from HasslefreeMiniatures. If you remember waaaaaaay back in February when I explained the background to our MDRG campaign… I mentioned ultra-right-wing leaders running on xenophobic, populist platforms…? Well… this is HE. And He survived… and is now the leader of an army of nasty killer robots and gun-toting goons.
A few weeks back I mentioned reorganizing my Guaiacan Commandoes? I realized I had just about enough for a Battle Forged BRIGADE of Imperial Guardsmen… I just needed a few more Fast Attack elements. 
I’ve had a sentinel squadron, sitting, unassembled, on the shelf for some time. I had been thinking not too long ago about converting the pilots to look like Tallarn Desert Raiders and loading up the sentinels with spare cans of Promethium and ammo and bags and stuff – so they’d look reminiscent of WW2 SAS desert raider jeeps. But I realized the ones I have had the camo tops that the new ones don’t, and that the new ones come with weapons that would probably be more appropriate for desert raiders (las canons, etc. – longer range weapons that the Heavy Flamer and Multi-Laser options that come with the kits I have). 
So I decided to build them up as Jungle Fighter Sentinels for my Guaiacan Commandoes.

But first, I also painted up a few more old school metal ratling snipers for the force…

Five new Ratling snipers from Games Workshop.

I now have a squad of TEN of them!

The first of the three new sentinels I’m working on.

Same model different angle. I did still try to add some extra kit to the new sentinels.

More of the same.

Close up – hoping you might be able to see the driver in there.

Coming soon on Tim’s Miniature Wargaming Blog:

More of the RPGaDay questions… or not… I don’t know… They’re not getting as much of a response here as they are on my facebook group, so…

Assorted Stuff: Immortan Drumpf and Imperial Guard

Posted on August 8th, 2017 under , , , , , , . Posted by

Finished up a few things over the last week or so…

Immortan Drumpf from HasslefreeMiniatures. If you remember waaaaaaay back in February when I explained the background to our MDRG campaign… I mentioned ultra-right-wing leaders running on xenophobic, populist platforms…? Well… this is HE. And He survived… and is now the leader of an army of nasty killer robots and gun-toting goons.
A few weeks back I mentioned reorganizing my Guaiacan Commandoes? I realized I had just about enough for a Battle Forged BRIGADE of Imperial Guardsmen… I just needed a few more Fast Attack elements. 
I’ve had a sentinel squadron, sitting, unassembled, on the shelf for some time. I had been thinking not too long ago about converting the pilots to look like Tallarn Desert Raiders and loading up the sentinels with spare cans of Promethium and ammo and bags and stuff – so they’d look reminiscent of WW2 SAS desert raider jeeps. But I realized the ones I have had the camo tops that the new ones don’t, and that the new ones come with weapons that would probably be more appropriate for desert raiders (las canons, etc. – longer range weapons that the Heavy Flamer and Multi-Laser options that come with the kits I have). 
So I decided to build them up as Jungle Fighter Sentinels for my Guaiacan Commandoes.

But first, I also painted up a few more old school metal ratling snipers for the force…

Five new Ratling snipers from Games Workshop.

I now have a squad of TEN of them!

The first of the three new sentinels I’m working on.

Same model different angle. I did still try to add some extra kit to the new sentinels.

More of the same.

Close up – hoping you might be able to see the driver in there.

Coming soon on Tim’s Miniature Wargaming Blog:

More of the RPGaDay questions… or not… I don’t know… They’re not getting as much of a response here as they are on my facebook group, so…

RPGaDay 2917 #8

Posted on August 8th, 2017 under , , , , , , , . Posted by

Question #8
What is a good RPG to play for sessions of 2 hours or less?

Gosh, I remember playing a lot of games over the lunch break during high school – we’d get through a single encounter or two – and just carry on after school or the next noon hour. So, I think it could be done with ANY game – as long as the next session was soon and there were consistent players.

What could I play for just 2 hours nowadays? Honestly if I only had two hours to play a game I’d probably play a board game, of if I was going to run a regular campaign of something but only had two hours for each session I’d probably run a series of skirmish scenarios using something with the Ganesha Games/Song of Blades and Heroes engine.

In other news…
My friend Aaron and his son came over and we got in a good session of painting this afternoon. Hopefully I’ll get to post the results later today (along with some other stuff I’ve finished up recently but haven’t gotten to posting). 

RPGaDay 2917 #8

Posted on August 8th, 2017 under , , , , , , , . Posted by

Question #8
What is a good RPG to play for sessions of 2 hours or less?

Gosh, I remember playing a lot of games over the lunch break during high school – we’d get through a single encounter or two – and just carry on after school or the next noon hour. So, I think it could be done with ANY game – as long as the next session was soon and there were consistent players.

What could I play for just 2 hours nowadays? Honestly if I only had two hours to play a game I’d probably play a board game, of if I was going to run a regular campaign of something but only had two hours for each session I’d probably run a series of skirmish scenarios using something with the Ganesha Games/Song of Blades and Heroes engine.

In other news…
My friend Aaron and his son came over and we got in a good session of painting this afternoon. Hopefully I’ll get to post the results later today (along with some other stuff I’ve finished up recently but haven’t gotten to posting). 

RPGaDay 2017 #7

Posted on August 7th, 2017 under , . Posted by

Question # 7

What was your most impactful RPG session?

I’m not really sure…? 
Does that mean a session that had the most impact on my own life (or perhaps on others) outside the game? 
Or does that mean the session that had the most impact on the world in the setting…? 
Either way, I can’t really think of any off the top of my head… 

RPGaDay 2017 #7

Posted on August 7th, 2017 under , . Posted by

Question # 7

What was your most impactful RPG session?

I’m not really sure…? 
Does that mean a session that had the most impact on my own life (or perhaps on others) outside the game? 
Or does that mean the session that had the most impact on the world in the setting…? 
Either way, I can’t really think of any off the top of my head… 

RPGaDay 2017 #6

Posted on August 6th, 2017 under , , , , , , , , . Posted by

Question #6

You can game every day for a week. Describe what you’d do!

Well… it depends…

This seems like a question that’s meant to inspire you to dream a little – like wow wouldn’t this be cool if we could game every day for a week?! But I’m in a position that I potentially COULD game every day for a week. Heck for the last few years we’ve played a game every day for the month of September!? Often when there are school breaks and the kids don’t have activities we DO play games all week long…

So… How do I answer this question? What would I do different? What am I going to do NEXT time we have a week off and want to do some gaming? It really would depend on who is going to be available for this week. Would I have one group of people that will be available EVERY DAY for that week? Are we talking gaming ALL DAY for every day of the week? How much preparation time do I have…?

I guess if I could get the right people together, and they could play all day, every day for a whole week I’d love to run an entire complete, marathon-session, RPG campaign from character creation to ultimate epic conclusion. Or possibly an extended miniature campaign – like the ones I’ve done over a weekend, but extend it to an entire week!

Which campaign? Well, that would really depend on what people could make it!
I guess if we were dreaming and assuming if there was anything I organized the right people would be available to play… well I always thought the idea of a D&D Birthright campaign sounded interesting. I wouldn’t use any of the actual D&D Birthright stuff, but just the idea that the players take on the roles of nobility with land and armies at their disposal… and have to defend their lands against neighbouring nobles that desire to take it by guile or force… or bring disparate, feuding nobles together to fight against a greater enemy…? It’d be fun to incorporate some miniature battles into it either Lion Rampant/Dragon Rampant or DBA/Hordes of the Things (depending on the scale of action). 
Another campaign I’d LOVE to run over an extended weekend (or a week) would be a HUGE Song of Shadows and Dust campaign -with, like, 12 players. Each would have their own faction and their own home turf – I would have a huge map of their city and the different neighbourhoods and districts. Each district would have a different benefit to the controlling player. There would be more neighbourhoods than players, so to start they could fight over new neighbourhoods and once they were all snapped up they would have to try and expand into other’s turf while simultaneously trying to defend their own. I’d also like to works some chariot racing into it using Faustus Furius.
Another idea I had was to have a campaign on two different levels (this wouldn’t be a one week sort of thing, but rather run over a number of months). On one level I would have a group of players locally that would be playing a medieval-ish fantasy campaign as a minor noble and their retinue that has just come into power, surrounded by potentially hostile neighbours. On the other level I could have other players – playing by email, perhaps, that represent the aforementioned hostile neighbours. So on one level it would run like some of the other play-by-email miniature campaigns I’ve ran in the past (like the one I ran… oh… eight years ago!?) except in the midst of this war there would be an actual role-playing group of adventurers trying to do… well… whatever it is they are trying to do. Oooh – maybe if they players actually decided to travel to the lands to negotiate with the leaders of the other factions I could organize Skype session with them! 

RPGaDay 2017 #6

Posted on August 6th, 2017 under , , , , , , , , . Posted by

Question #6

You can game every day for a week. Describe what you’d do!

Well… it depends…

This seems like a question that’s meant to inspire you to dream a little – like wow wouldn’t this be cool if we could game every day for a week?! But I’m in a position that I potentially COULD game every day for a week. Heck for the last few years we’ve played a game every day for the month of September!? Often when there are school breaks and the kids don’t have activities we DO play games all week long…

So… How do I answer this question? What would I do different? What am I going to do NEXT time we have a week off and want to do some gaming? It really would depend on who is going to be available for this week. Would I have one group of people that will be available EVERY DAY for that week? Are we talking gaming ALL DAY for every day of the week? How much preparation time do I have…?

I guess if I could get the right people together, and they could play all day, every day for a whole week I’d love to run an entire complete, marathon-session, RPG campaign from character creation to ultimate epic conclusion. Or possibly an extended miniature campaign – like the ones I’ve done over a weekend, but extend it to an entire week!

Which campaign? Well, that would really depend on what people could make it!
I guess if we were dreaming and assuming if there was anything I organized the right people would be available to play… well I always thought the idea of a D&D Birthright campaign sounded interesting. I wouldn’t use any of the actual D&D Birthright stuff, but just the idea that the players take on the roles of nobility with land and armies at their disposal… and have to defend their lands against neighbouring nobles that desire to take it by guile or force… or bring disparate, feuding nobles together to fight against a greater enemy…? It’d be fun to incorporate some miniature battles into it either Lion Rampant/Dragon Rampant or DBA/Hordes of the Things (depending on the scale of action). 
Another campaign I’d LOVE to run over an extended weekend (or a week) would be a HUGE Song of Shadows and Dust campaign -with, like, 12 players. Each would have their own faction and their own home turf – I would have a huge map of their city and the different neighbourhoods and districts. Each district would have a different benefit to the controlling player. There would be more neighbourhoods than players, so to start they could fight over new neighbourhoods and once they were all snapped up they would have to try and expand into other’s turf while simultaneously trying to defend their own. I’d also like to works some chariot racing into it using Faustus Furius.
Another idea I had was to have a campaign on two different levels (this wouldn’t be a one week sort of thing, but rather run over a number of months). On one level I would have a group of players locally that would be playing a medieval-ish fantasy campaign as a minor noble and their retinue that has just come into power, surrounded by potentially hostile neighbours. On the other level I could have other players – playing by email, perhaps, that represent the aforementioned hostile neighbours. So on one level it would run like some of the other play-by-email miniature campaigns I’ve ran in the past (like the one I ran… oh… eight years ago!?) except in the midst of this war there would be an actual role-playing group of adventurers trying to do… well… whatever it is they are trying to do. Oooh – maybe if they players actually decided to travel to the lands to negotiate with the leaders of the other factions I could organize Skype session with them! 

RPGaDay 2017 #5

Posted on August 5th, 2017 under , , , . Posted by

Question #5

Which RPG Cover best captures the spirit of the game?

I don’t know… I LOVE the cover of Tales from the Loop. I really hope the game captures the spirit of the art of Simon Stålenhag that inspired it! (I have yet to play it or even read the rules!).

I did really like the original Twilight: 2000 art – for the core box set and all the modules – I thought it really captured the gritty, dark, grim setting…

RPGaDay 2017 #5

Posted on August 5th, 2017 under , , , . Posted by

Question #5

Which RPG Cover best captures the spirit of the game?

I don’t know… I LOVE the cover of Tales from the Loop. I really hope the game captures the spirit of the art of Simon Stålenhag that inspired it! (I have yet to play it or even read the rules!).

I did really like the original Twilight: 2000 art – for the core box set and all the modules – I thought it really captured the gritty, dark, grim setting…

RPGaDay 2017 #4

Posted on August 4th, 2017 under , , , , , , . Posted by

RPGaDay Question #4

Which RPG have you played the most since August 2016? 

According to RPGgeek, that’d be D&D 5E – Mostly Bruce’s Primeval Thule campaign, but I also played a one-shot adventure at the Saskatoon Comic and Entertainment Expo.

The only other RPGs I recorded were when The Girl ran the adventure from the Shadowrun Beginner Box and when Finnegan tried running the adventure from the Force Awakens Beginner Box.

That means I haven’t run a single RPG session in over a year. Probably two (or more), now that I think about it. I really enjoy playing in Bruce’s games, but I’m also starting to really miss running my own! I guess I better DO something about that!!

I guess I was running a lot of Songof Blades and Heroes and Frostgrave the winter of 2015/16… which are small scale skirmish games which are ALMOST like role-playing games…? With Frostgrave everyone has their own wizard character and a bunch of hirelings… tends to be a little more competitive that your usual RPG… but still…

What have YOU all been playing, Dear Readers?

Speaking of games I’m running – I am running two games at ToonCon this year. The first is FF3K – my Jet Bikeracing game based on Faustus Furius – on Saturday night, and the second is Pax Rennaisance, part of the Convention’s new “Learn to Play” series, which I will be running on Sunday afternoon. Registration is now open and spaces are filling up!

RPGaDay 2017 #4

Posted on August 4th, 2017 under , , , , , , . Posted by

RPGaDay Question #4

Which RPG have you played the most since August 2016? 

According to RPGgeek, that’d be D&D 5E – Mostly Bruce’s Primeval Thule campaign, but I also played a one-shot adventure at the Saskatoon Comic and Entertainment Expo.

The only other RPGs I recorded were when The Girl ran the adventure from the Shadowrun Beginner Box and when Finnegan tried running the adventure from the Force Awakens Beginner Box.

That means I haven’t run a single RPG session in over a year. Probably two (or more), now that I think about it. I really enjoy playing in Bruce’s games, but I’m also starting to really miss running my own! I guess I better DO something about that!!

I guess I was running a lot of Songof Blades and Heroes and Frostgrave the winter of 2015/16… which are small scale skirmish games which are ALMOST like role-playing games…? With Frostgrave everyone has their own wizard character and a bunch of hirelings… tends to be a little more competitive that your usual RPG… but still…

What have YOU all been playing, Dear Readers?

Speaking of games I’m running – I am running two games at ToonCon this year. The first is FF3K – my Jet Bikeracing game based on Faustus Furius – on Saturday night, and the second is Pax Rennaisance, part of the Convention’s new “Learn to Play” series, which I will be running on Sunday afternoon. Registration is now open and spaces are filling up!

RPGaDay 2017 #3

Posted on August 3rd, 2017 under , . Posted by

Question #3
How do you find out about new RPGs?

I’m not really actively seeking out new role-playing games.  I already have so many that I want to play and no time to play them. So seeking out NEW role-playing games is just not a high priority for me.

When I do find out about a new role-playing games it’s mostly from friends who pay closer attention to these sorts of things than I do (like Bruce who DMs the D&D 5E game I am currently playing in).
I have found out about a few from them simply showing up as a “just arrived” item posted on the Dragon’s DenGames facebook page (my FLGS).

I’ve also found out about one or two from Eric at Gaming With The Gnomies (which could also almost fall under the “friends who pay closer attention to these sorts of things than I do…” if, you know, someone I’ve never met, whose blog I regularly read and occasionally comment on could be called a “friend”… is that a little creepy? I’m sorry if it is), though I can’t think of which ones, off the top of my head…? There are a couple other blogs I follow that are related to role-playing games, but they’re mostly about older games (one specifically being about Twilight: 2000) 

RPGaDay 2017 #3

Posted on August 3rd, 2017 under , . Posted by

Question #3
How do you find out about new RPGs?

I’m not really actively seeking out new role-playing games.  I already have so many that I want to play and no time to play them. So seeking out NEW role-playing games is just not a high priority for me.

When I do find out about a new role-playing games it’s mostly from friends who pay closer attention to these sorts of things than I do (like Bruce who DMs the D&D 5E game I am currently playing in).
I have found out about a few from them simply showing up as a “just arrived” item posted on the Dragon’s DenGames facebook page (my FLGS).

I’ve also found out about one or two from Eric at Gaming With The Gnomies (which could also almost fall under the “friends who pay closer attention to these sorts of things than I do…” if, you know, someone I’ve never met, whose blog I regularly read and occasionally comment on could be called a “friend”… is that a little creepy? I’m sorry if it is), though I can’t think of which ones, off the top of my head…? There are a couple other blogs I follow that are related to role-playing games, but they’re mostly about older games (one specifically being about Twilight: 2000)