Last 15 posts from WRECK MARKER

INCURSION KICKSTARTER UPDATE: MINIATURES

Posted on October 28th, 2014 under , , . Posted by

Although the process has been a very sloooow one. Finally, the Kickstarter seems to be heading in the right direction.

MAP MONDAY: SEWER LAIR

Posted on October 27th, 2014 under , , . Posted by

THE SCARECROW

Posted on October 27th, 2014 under , . Posted by

The scarecrow. A man made of hay that is used to scare off the crows from the fields, inevitably protecting the crops. Why is the scarecrow such a widely seen and used part of Halloween symbolism? Scarecrows represent the harvest, and Halloween was ori…

FREEDOM AT ANY COST

Posted on October 27th, 2014 under , , , . Posted by

The Cabal is joined by a Cleric of Tempus as they fight for their freedom!

SNEAK PREVIEW: TABLE OF CONTENTS

Posted on October 25th, 2014 under , . Posted by

SNEAK PREVIEW: ORBS OF DRAGONKIND

Posted on October 25th, 2014 under , . Posted by

SNEAK PREVIEW: MAGIC RINGS

Posted on October 22nd, 2014 under , . Posted by

SNEAK PREVIEW: FIGURINE OF WONDROUS POWER

Posted on October 21st, 2014 under , , . Posted by

A sneak preview from the 5th edition Dungeon Master’s Guide coming out in December,

MAP MONDAY: SILVERYMOON

Posted on October 21st, 2014 under , , . Posted by

STAYING EBOLA FREE

Posted on October 21st, 2014 under . Posted by

MAP MONDAY: GAUNTLGRYM

Posted on October 20th, 2014 under , , . Posted by

WATCHERS IN THE DARK

Posted on October 18th, 2014 under , , , , . Posted by

The cabal fight to escape their prison. As they battle the mad dragon Chartilifax they are unaware of the threat that lurks within the darkness of Helm’s Hold.

5TH EDITION DND: HIDING AND STEALTH

Posted on October 17th, 2014 under , . Posted by

How hiding works in 5e D&D

DUNGEONS DEEP AND CAVERNS OLD

Posted on October 16th, 2014 under , , , , . Posted by

The Cabal attempts to escape from their prison.

NEVERWINTER: HELM’S HOLD

Posted on October 15th, 2014 under , . Posted by

Helm’s Hold, the legendary monastery at Neverwinter, now used as an asylum for the criminally insane.