Last 15 posts from Pile of dice

Impact of Armor on results in Guild Ball

Posted on July 17th, 2016 under , , . Posted by

One of the more important aspects of Guild Ball is determining how many hits you can expect to get based on the number of dice, TN and Armour. I took a few minutes to put together some tables that determined the average number of hits and then factored in Armour. I have taken some liberties […]

Guild Ball Game Day

Posted on June 25th, 2016 under , , . Posted by

Today was the Guild Ball Game Day at The Sentry Box. We managed to have three tables running with eight people playing games and about the same number watching, asking questions and checking the game out. I had my Engineer team (Ballista, Ratchet, Salvo, Mainspring, Hoist and Colossus) as well as the Union Starter set […]

Shroud Mage Stats

Posted on June 11th, 2016 under , , , , . Posted by

I put together some stat cards for the four fleets that we will be using for the Faire Winds and Foule Tides participation event tomorrow. Every fleet except for the Dwarves has a Mage and I am using the Hydromancer and the Mindbender so that we can test those Mages for Nic. I created a […]

Shroud Mages done

Posted on June 4th, 2016 under , , , , , . Posted by

So I finally finished the final fleet for the Fayre Winds & Foul Tides demo game. These are a mix of first and second generation Shroud Mage vessels from the Uncharted Seas range from Spartan Games. The difference between the sculpts is really shocking. The second generation were computer designed and look significantly better than […]

Guild Ball

Posted on May 27th, 2016 under , , . Posted by

After much debating (with myself oddly) I decided to take the plunge and pick up a team for Guild Ball. I originally wanted to play the Fisherman’s Guild but the sculpt for the Captain is really oddly posed and it killed the idea of playing them for me. Next up was the Butcher’s Guild but […]

Painting more fantasy ships

Posted on May 17th, 2016 under , , , . Posted by

I am hoping to put on a multi-player game of the Galleys & Galleons fantasy rules and I realised that I only have three painted fleets. So the Shroud Mages have hit the painting table and I am going to try to plow through a fairly significant fleet of them. I am also hoping to […]

Orc fleet stats

Posted on May 3rd, 2016 under , , , . Posted by

So here is the first try at a 400pt fleet for my new Orc vessels Cruiser Points:27 Quality:4+ Combat:4 Heavy Bow Chaser Guns, Square Rigged, Trained Gun Crews, Unarmed Cruiser Points:23 Quality:4+ Combat:4 Heavy Bow Chaser Guns, Square Rigged, Unarmed Ram Frigate Points:21 Quality:4+ Combat:2 Ramming, Unarmed, Unorthodox Ram Frigate Points:21 Quality:4+ Combat:2 Ramming, Unarmed, […]

On the painting table

Posted on May 1st, 2016 under . Posted by

So now that the Orc fleet is finished I have added some new models to the painting table. I have two new Orc vessels to paint, an Uncharted Seas giant, an Iron Dwarf Bellows airship as well as two units of Skorne infantry (Cetrati and Praetorian Swordsmen) that I am working on assembling. To that […]

Three fleets done

Posted on May 1st, 2016 under , , , , . Posted by

So the Orc vessels are done and I thought it would be fun to take out all of the ships and get some pictures of them all together. Sadly I can’t fit them all into one shot with my phone so I ended up taking shots of each individual fleet. Oddly enough will I have […]

Picking a Warmachine or Hordes faction

Posted on April 27th, 2016 under , , , . Posted by

So there is a new version of Warmachine/Hordes coming out and it has intrigued me enough to consider playing again. There are some interesting rule changes being made and it seems as if some work has been done to streamline the game. I won’t say ‘simplify’ as I don’t think that is the intent but […]