Posts Tagged ‘15mm’

Fantasy Heroes 4

Posted on May 25th, 2017 under , , , . Posted by

Painted back in the first quarter of this year, here is the bulk of a Hordes of the Things Undead army from Alternative Armies. Nice figures that are very easy to paint and capture the fell nature of the army well.The  whole forceSkeleton HordesWi…

The Sassanids are coming…slowly..

Posted on May 24th, 2017 under , , , , . Posted by

With the 28mm Goths mostly out of the way now (apart from two dozen cavalry…oops!) these 15mm Sassanid Persians have made it to the top of the pile again after a bit of a hiatus.The 9 bases of Clibanarii are now all painted and varnished, just needin…

DBA Demo Game – Battle Report and Impressions

Posted on May 22nd, 2017 under , , , , . Posted by

DBA (De Bellis Antiquitatis) is a game with a lot of established players in my local historicals scene. At Broadsword 3, I played my third game with the ruleset. My host for this game was Howard Tulloch and we used a modified version the thir…

US M2A1 105mm Battery

Posted on May 17th, 2017 under , , , . Posted by

Once again we have a long ignored project that I have finally completed.  This four gun battery of US 105mm howitzers has been sitting half painted in my army for many years.  I bought these several years ago and told myself that with some to…

Flames of War Showcase: Brenden’s Kradschützen Platoon

Posted on May 15th, 2017 under , , . Posted by

Today we are looking at some more Flames of War models made by Battlefront. Here we have a Kradschutzen Platoon painted by Brenden.This platoon looks great and I love how all of their bases are the same. Close up, the paint jog looks eve…

Return to DBA . yep, it’s been a while

Posted on May 13th, 2017 under , , . Posted by

It has been quite a while since i last played DBA (I haven’t played a game since well before DBA3.0 came out. In essence, I went off the the game. However I grabbed the opportunity to try some games at Keith’s place the the week. Here are just a few sh…

US M4A1 Sherman in Camo

Posted on May 12th, 2017 under , , , . Posted by

After many years of delays on procrastination I have finally completed the third platoon for my Mid-war US armored company for Flames of War.  I bought these several years ago from a local gamer.  They were already assembled and had a basic p…

Wall’s Bridge – Sharp Practice AAR

Posted on May 12th, 2017 under , , , , , . Posted by

This scenario is based on a historical skirmish which took place on May 1 1863 during Grierson’s raid through Mississippi. The historical situation Since April 17, Union cavalry under Col. Benjamin Grierson had been moving through Tennessee and Mississippi, destroying…

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15mm Mecha

Posted on May 8th, 2017 under , , . Posted by

I got the Opfors done for the 15mm mecha I’ve been painting.  These are the old 1/87 scale Heavy Gears. Game reports will be coming soon.The heavy Mech with Darkest Star Games security forces.Another.Two more with Khurasan Mech Pilots.Two more, on…

Flames of War Tournament: Battle Report 3 [February 2017]

Posted on May 8th, 2017 under , , , . Posted by

This post is the third Battle Report of three from the Flames of War Tournament at Phoenix Games (in Kitchener, Ontario, Canada) back in February of 2017. This was just before version 4 was released so the game was played using version 3 of the rules.I…

By Fire and Swords: The Crossing. Ogniem i Mieczem: Przeprawa.

Posted on May 2nd, 2017 under , , , , , , . Posted by

Today the game we had two weeks ago. I was going to use again my By fire and Sword toys and convinced Michael for a game. This time I was going to something different and put not equal troops against each other. My choice was also different scenario as I want to try the Crossing. When I was creating the lists,  I was going to check if strong cavalry forces can broke the heavily equipped with guns in defending scenario. Here is the outcome.
Dzisiaj gra, którą mieliśmy dwa tygodnie temu. Miałem zamiar użyć moich zabawek do Ogniem i Mieczem i udało mi się namówić do gry Michaela. Tym razem chciałem spróbować czegoś innego i wystawić przeciw sobie siły nierównomierne. Mój wybór padł też na inny scenariusz, ponieważ bardzo chciałem wypróbować Przeprawę. Kiedy tworzyłem rozpiski chciałem sprawdzić czy silna armia kawaleryjska jest w stanie zwyciężyć armię uzbrojoną w dużą ilość broni palnej. Oto tego wynik.
SCENARIO/SCENARIUSZ: From the main book: The Crossing.
UMPIRING/PROWADZENIE GRY: Bartek Żynda
SCENERY/SCENERIA: SESWC
MODELS/MODELE: Bartek Żynda

1. Forces. Siły.

THE CROWN/KORONA
(Bartek Żynda)
Polish Cavalry Regiment (20 points)
Colonel (3 orders)
Rotemaister (1 order)

2 x Winged Hussars (3 bases each)
Pancerni with spears (3 bases)
2 x Pancerni (3 bases each)
Cossack style with spears (3 bases)
4 x Cossack style (3 bases each)
SWEDES/SZWEDZI
(Michael Schneider)
Swedish Detachment Unit (13 points)

Colonel (4 orders)
Major (1 order)

2 x Reiters with arquebusiers (2 bases each)
2 x Reiters (2 bases each)
2 x Dragoons (3 bases each)
2 x Musketeers (2 bases each)
2 x regimental guns
I used the army lists from the main book.
Użyłem rozpisek z głównego podręcznika.

2. The game. Gra.

The Polish forces won the recce phase from the game I get one unit (Cossacks) extra movement and one unit moved to (Pancerni) the detour. From the special effects Swedes got 2 panic on my units (one passed and one not – unit of Winged Hussars get disorganized) and 4 reinforcements. Not bad at all.
Polskie siły wygrały fazę zwiadu i otrzymały jeden ekstra ruch (Kozacy) i jeden oddział wysłany w dalekie obejście (Pancerni). Ze specjalnych efektów Szwedzi otrzymali 2 paniki na moje oddziały (jeden test zdany, drugi nie – jeden z oddziałów husarii został zdezorganizowany) i 4 posiłki. Bardzo dobry wynik.
I spread my forces on two parts. The strongest was going to attack the bridge and the weakest was going to attack the ford. My first charge on the bridge and ford was repulsed by Swedes. I had to withdraw my forces and rally them, what toke me some time. In the meantime Michael fired at me with all his guns and kept my forces on distance. The situation changed when on his flank appeared the Pancerni unit. That forced him to weaken his forces defending the bridge. I used that moment and pushed my Hussars for the charge. As was expected the Reiters was unable to stop them. Finally I broke on the other side of the river with some of my units and destroy most of the Swedes.
Rozdzieliłem moje oddziały na dwie części. Silniejsza miała zaatakować most a słabsza bród. Moja pierwsza szarża na most i bród została odparta przez Szwedów. Musiałem wycofać swoje oddziały i je uporządkować, co zajęło mi trochę czasu. W międzyczasie Michael ostrzeliwał moje oddziały z całej dostępnej jemu broni palnej, czym trzymał mnie na dystans. Sytuacja zmieniła się z chwilą pojawienia się na jego flance oddziału Pancernych. To zmusiło go do osłabienia sił broniących mostu, co ja wykorzystałem i rzuciłem moją husarię do szarży. Jak można się było spodziewać rajtarzy nie mogli się przeciwstawić husarzom. Wkrótce udało mi się ich złamać i część moich oddziałów przedostała się na drugą stronę gdzie zniszczyła większość Szwedów.
I lost 9 bases (including 1 whole unit), so I lost 10 points of cohesion which gave me 0 points for scenario. Swedes lost 11 bases and 4 units, so Michael lost 15 points of cohesion, which gave me 2 points for the scenario. From the scenario we both received 2 points as one of my unit and one of Michaels were 20cm of the bridge. Finally I won 4:2 and it gave me tactical victory. At the end of the game I gave Michael the English rulebook, so he can have a read through the rules. 
W grze straciłem 9 podstawek (w tym jeden cały oddział), straciłem więc 10 punktów zwartości co dało mi 0 punktów za scenariusz. Szwedzi stracili 11 podstawek i 4 oddziały co oznaczało, że Michael stracił 15 punktów zwartości i dało mi 2 punkty za scenariusz. Za sam scenariusz obaj otrzymaliśmy po 2 punkty, ponieważ obaj mieliśmy oddziały znajdujące się w promieniu 20cm od mostu. Ostatecznie wygrałem 4:2, co dało mi taktyczne zwycięstwo. Na koniec pożyczyłem Michaelowi angielski podręcznik, by mógł zapoznać się lepiej z zasadami.

3. Links. Linki.

Michael:
http://meneken.blogspot.co.uk/2017/04/by-fire-and-sword-in-somewhere-near-new.html
SESWC:
https://www.facebook.com/Seswc.co.uk/posts/1326461727391797
Flickr:
https://www.flickr.com/photos/asienieboje/albums/72157680195752233

Cold War Doubles 2017 – Canadian Misfits and British Toy Cars

Posted on April 28th, 2017 under , , , , . Posted by

Kurt Reese, scholar, gentleman, and general man about town was kind enough to bring in the boards and host a farewell to V3 in Midwar.  A period many of us have enjoyed for its balance, slightly more limited or sensible list options, and all around fun play.  The Rules would be standard I95 fare for a doubles tournament, 2000 pts total per side.  1000 per player.  with the ability to swing a few points to one list or the other.  No similar company types, no tank and tank for example. and no fortified lists.  For a while it appeared I would have no partner…but a friendly Canadian came a calling with only a few weeks to go.

I had only played against Dennis Campbell once, and had found him to be a really nice guy and a fun opponent, but I was worried.  I was worried Dennis (Matt Varnish on his dice devil’s blog) wouldn’t be as on board with the kind of nonsense list I was hoping to run. But then he sent me his list…and he did not disappoint me.  It was garbage.  Beautiful garbage.  every portee gun he had never run more than once or twice.  A masterpiece in what I thought was uncompetitive list building.  I decided to do him one better.

Below – Dennis Campbell’s Portee masterpiece a veritable island of misfit toys

…and I brought the armored cars… as a motor infantry company.  We both paid the extra points for trucks…because nothing says go for it like a movable deathbox with a 5+ save.

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Cold War Singles 2017 – Last Call for V3

Posted on April 26th, 2017 under , , , , , , . Posted by

I was foolish enough to sign up for 6 games of FOW in 2 days.  I had a blast, and even squeezed in a team Yankee game in between, but man, was that a lot of standing and measuring and rolling dice.  cheers to the folks with the stamina to do that at nationals, I haven’t yet had the pleasure.

When choosing a list for my last major tournament in V3, I wanted ride out on the horse I rode in on.  The 2nd Household Cavalry.  With the new V4 rules, recce isn’t quite as fun anymore.  no more disengaging.  no more exposing ambushes.  the recon move itself has less utility than it did.  the special rule these guys have, to disengage after having shot, would be gone.  So i gathered all my dingos for one more crusade.

Kurt Reese was nice enough to lend me his display board, he carries a spare.

9 platoons (when you include the Staghound HQ platoon)

Priority air would also do a lot of work this tournament.  The v4 rules at first had me excited, but after looking that they had nerfed the Typhoons rockets to be AT 3 in a bombardment, I don’t really ever see a reason to be taking them in the future.  I would have used them to kill heavy tanks, but now that’s not going to happen.  Cannons are AT 8, and on a side armor for a tiger of…..8. what’s the point? Live it up while you can I suppose.
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L’Art de la Guerre Renaissance…

Posted on April 23rd, 2017 under , , , , , , . Posted by

ADLG Renaissance is in development… and even with having not actually played it or laid eyes on a copy, I do know that it will probably involve “double units” for Pike & Shot.The idea of rebasing is a frightening one, but amazingly, on examinatio…

Chronicles of the Wayfarer

Posted on April 21st, 2017 under , , . Posted by

My name was put forward by my Facebook friend and blogger James aka Jimboba to paint some miniatures by a new manufacturer. (Jame is an excellent painter and you should check out his superb blog: http://warchest.co.uk/blog/)

The makers of these figures were (still are, I believe) looking for painter/bloggers to paint some samples to help publicise the release of their “Chronicles of the Wayfarer” 15mm fantasy range. They accepted my offer and soon four exquisitely crafted figures arrived from America.

Follow up emails and posts on their Facebook page (https://www.facebook.com/Chroniclesofthewayfarer/) informed me that this was to be a competition, in fact the first of several competitions. They simply asked that in return for the free figures, we write an honest review of the figures.

 Knight of the Kiln Leader (KKL)

They are justifiably proud to produce some of the most intricately detailed 15mm figures I’ve seen. The only other 15mm figures with this amount of detail that I’ve seen are the sci-fi figures by White Dragon Miniatures (https://whitedragonminiatures.co.uk/). They are 15mm to the eye, and are realistically proportioned, although the armour is probably best described as ‘heroically proportioned”. They give the distinct impression that they have been digitally sculpted rather than physically.

 Shield Legion Leader (SLL)

The resin figures come with a textured base that appears to be a crevice crying out to be painted to look like lava, and it all  required very little cleanup. The detail is as crisp as you need at this scale and takes the paint very well. I did wash them in soapy water first; not sure if that’s really necessary. One of their painters has said that there may be too much detail. I don’t agree. Whilst the detail is probably more than you’d need for 15mm figures, a pale base coat and wash would be all you’d need to show it all off beautifully. For those of you who like to get stuck into the detail, you’ll have a field day with these beauties!

 Crossbow Leader (CB1)

There is a definite pseudo-Greek look to the figures, and other figures suggest that they have a background all planned out to drop them into. I hesitate to suggest that a game may be forthcoming, but I wouldn’t be surprised.

 War Screamer Leader (WSL)

I’m not sure when the range goes live, how extensive it will be or what the manufacturer’s website is yet, but You can follow their progress on the Facebook link above. I’d be grateful for a vote in the competition while you’re there if you feel so inclined. 😉
(https://www.facebook.com/Chroniclesofthewayfarer/)

They have previewed some new art to accompany the range by the estimable Todd Ulrich, and that alone should have you clicking away to have a look.

Flames of War Showcase: Brenden’s Panzer IVs

Posted on April 17th, 2017 under , , . Posted by

Today, we are going back to Flames of War and looking at some more of Brenden’s Painted Models. Here we have his collection of Panzer IVs. Like me, Brenden often runs Grenadier Armies, but we have quite different tastes in tanks. My forces rely on StuG…

Pandemic and Aurelian

Posted on April 15th, 2017 under , , , , . Posted by

Nice weather draws me out of the house and into the yard. But spring, being what it is, means there are still days when gaming is the only option!At home, we’ve playing Pandemic Legacy. We’re in May and faced our first loss. I had under-estimated the e…

Project Showcase: Naval Landing Party

Posted on April 14th, 2017 under , , , . Posted by

Last time, I looked at the composition of the Naval Landing Party for Sharp Practice. Today, I want to show you what it looks like on my gaming table. As always, I used 15mm figures. There are some dedicated American…

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Version 4 – DAK Panzers vs. the "Honey Swarm" Counterattack AAR

Posted on April 13th, 2017 under , , , . Posted by

 


By Tom Burgess


In my efforts to give Flames of War Version 4 an intensive work out, I feel it is important to test “extreme list.” One such extreme list that has been noted by noted by many as perhaps overly unbalanced is the “Honey Swarm.” With Version 4 allowing multiple formations, it’s possible to get well over 40 tanks in this list! Fortunately one of my good gaming friends, Charles, just so happened to have a huge collection of “Axis & Allies” Honeys that he was able to pick up dirt cheap a few years back. A fitting match for my “Axis & Allies” DAK Panzers. So Charles and I meet at Hard Knox Games in Elizabethtown, KY for an epic clash of these historical opponents.

Player skill would be a factor in this playtest game. Charles is not a “competition” player at all. He has been playing Flames of War as long as I have, but not nearly as much. Additionally this was his first game using the Version 4 rules. So our game was a learning/teaching game for Charles as much as it was an experiment to see how our two forces might be expected to perform under the new rules.

Charles’ force included three Squadrons (V4 Formations) of Honeys. Two of the Squadrons had a Troop (V4 Unit) of M3 Grants as their 4th troop. His force was as follows:

1st Squadron (Formation)
HQ Troop – 3 x M3 Honey Tanks – 5pts
1st Troop – 3 x M3 Honey Tanks – 5pts
2nd Troop – 3 x M3 Honey Tanks – 5pts
3rd Troop – 3 x M3 Honey Tanks – 5pts
4th Troop – 3 x M3 Grant Tanks – 18pts

2nd Squadron (Formation)
HQ Troop – 3 x M3 Honey Tanks – 5pts
1st Troop – 3 x M3 Honey Tanks – 5pts
2nd Troop – 3 x M3 Honey Tanks – 5pts
3rd Troop – 3 x M3 Honey Tanks – 5pts
4th Troop – 3 x M3 Grant Tanks – 18pts

3rd Squadron (Formation)
HQ Troop – 3 x M3 Honey Tanks – 5pts
1st Troop – 3 x M3 Honey Tanks – 5pts
2nd Troop – 3 x M3 Honey Tanks – 5pts
3rd Troop – 3 x M3 Honey Tanks – 5pts
4th Troop – 3 x M3 Honey Tanks – 5pts

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Review of Cigar Box Battle Mats

Posted on April 9th, 2017 under , , , , , . Posted by

Here is a product that my readers have seen in many of my Battle Reports. Quite a while ago, Cigar Box Battle sent me two Battle Mats for Review on Must Contain Minis. It has taken a long time for me to write a review about these mats because I wanted …

Great War to World War III in a Weekend!

Posted on April 3rd, 2017 under , , , , , , . Posted by

I decided to take a break from all of the articles on Version 4 of Flames of War and write about some of the gaming and painting I have been up to. Plus it would be good to write about something less contentious that will not draw the ire of our readers. In many respects I have made the mental conversion to V4 for FoW already and I am excited for the release so I can play it in public. I know I have two more V3 events coming up at Cold Wars, and plan to use that as a farewell tour and put V3 in the past. So with my lack of interest in V3 I was able to really get into playing some other great games over the last few weeks.

Great War
A few weeks ago I wrote an article that showed off my new GW French and Yanks and since I finished them I have been itching to use them in a game. I will once again shamelessly plug playing GW; it is such a different game than the WWII version and really tests how well you can handle an infantry force.  For those of you who listen to the Why We Fight Podcast know that I was excited to test my new forces at the GW tournament held at Huzzah Hobbies on 11 Feb.

In the weeks before the event I went back and forth over what list I was going to run. It came down to the two I wrote with Wayne Turner and were released via the FoW app; The USMC or the Harlem Hellfighters. I feel both lists have their strong points and would be fun to play, however the New Yorker (and former NY National Guardsman) in me made the Harlem Hellfighters an obvious pick. The best way to think of the Hellfighter’s are as Fearless Trained French troops. In the game the Hellfighters cannot be on a list with any other US troops and use all of the French National rules. They also get to re-roll all Morale Checks which did help me out during the tournament.

Harlem Hellfighters Company
HQ Cmd Rifle Team (25 pts)
HQ Support 2 x 37mm guns (100 pts)
Half Rifle Platoon (200 pts)
Half Rifle Platoon (200 pts)
French Half Rifle Platoon [F/V] (250 pts)
HMG Platoon (3 MGs) (190 pts)
Mortar Platoon 2 x Type 58 Mortars (180 pts)
Light Tank Platoon 3 x FT-17 [C/T] (2x 37mm 1xMG) (345 pts)
Total: 1500

I know, I have stated I was not an advocate of tanks in the game, but I wanted to try to get those funny painted tanks on the table.  If I had to do it over again I would have taken another Hellfighters platoon and a French Flame Section, maybe another HMG.
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Germans for TANKS

Posted on April 1st, 2017 under , , , , . Posted by

I have been playing TANKS a lot this year and, of course, I must have painted models for the game.  In my early games I used some of my existing Flame of War tanks but I really want to have one box with models specifically for this game.  For…

Aurelian and Punic Wars

Posted on April 1st, 2017 under , , , . Posted by

I dropped in on Bruce Tuesday to continue our Aurelian/Punic Wars campaign. The battle we had to fight was a botched invasion of Sicily by Carthage (thanks Poseidon!). Bruce was significantly outnumbered and the game was quick.I pinned his light cavalr…

The Best Game You Will Ever Play!

Posted on April 1st, 2017 under , , , , , , , , , , , , , , . Posted by

Still unsure about Flames of War Version 4? Shot you bolt in Bolt Action? Not warming up to Star Wars based games? Then I have just the game for you! In a few months we will all playing a great new game and I want to tell you about it before it hits Kickstarter. The folks who developed it provided me with an advanced copy and I have been playing non-stop ever since. The other day they asked me to send it back so another reviewer can play it and I said “no way, it’s mine”. The beauty of this game is how you can use components from other games to augment the core set. So I now have a use for those command and staff teams that will no longer be used in FoW. I may even throw in some unpainted Napoleonic figures I have lying about!

The beauty of the game is how the two players create a lot of the game in real time. The mechanics are very simple; during your turn you can move, take an action, or do nothing at all. The core box that will be offered on Kickstarter features old Dir Cast Metal tanks from Corgi. These were the bomb of toys back in the 1970’s and are now reproduced for this great game. The other playing pieces that come with this set are Yoga-Joe’s, and will offer the most seasoned Grognard a tough time when using or facing these guys. Also included in this box are the rules, which are about 500 pages long (without punctuation) however they explain every situation you can get yourself into when you play. Also included and which is key are the related books Zen and the Art of Motorcycle Maintenance by Robert Persig and The Art of the Deal by Donald Trump, two life changing literary classics.

The Unboxing
The great thing about the game is that it is ready to play right from the box! Well ready to play after you read the rule book. The beauty of the rules is that you retain none of them and if you do not like a rule you can change or ignore it at any time. So after spending a month going over the readings, I was ready for my first game. The models look great and they add so much flavor to the game.

The Key Mechanic
The most important aspect of the game is how the player deals with both the rules and their opponent. It is important to have an opinion on everything, no matter your expertise or sense of importance, and communicate that opinion in the most passive aggressive way possible. This style of play came about during the first turn as my opponent started to move. They went for the tactic to ignore all movement rules and kept looking for me to object. I said “Stop your tank” a few times and they kept going, and crushed my Zen-Lotus Warrior. What I should have said is “don’t you think you have moved far enough?” which would have stopped the tank in its tracks. Same thing happened in the shooting step, but I remembered my lesson from before and said “haven’t you shot up enough stuff?”

For combat, players have the choice of using a dice of any type, a coin flip, pulling cards from a deck, or even rock paper scissors (lizard, Spock for advanced players) with the winner being the player who scores the highest or lowest (as agreed upon) winning. Want a challenge, play this game with D20’s!

Like all other games, it comes down to the tanks. Tanks can shoot any of the opponents pieces, except for a Yoga-Joe, but it can run over the Yoga-Joe by accident thus killing it.  Unused playing pieces brought in from other games cannot attack, but can be attacked at any time. The defender can suggest that a player shoots at a piece like the Mid-Late War German Artillery Staff team by stating “OK fine, how about shooting at this guy?”.
 

What I love about the game is how during the course of play create an experience which is unique and rewarding. Unlike all other games, the rules state upfront that this game was written for you and you only and it will be perfect, just like yourself.
Another great aspect of the game is that during play your opponent takes notes in a note pad and you do the same when they play. These notes have no bearing on the game, however they are slipped into your game box for you to read later. It is best to wait until 3-4 players have dropped notes in your box so you do not know who wrote it.

Special Characters
The game revolves around using your tanks and special characters. The box comes with its own unique set of special characters; the Yoga-Joe’s. Each Yoga-Joe model has a unique pose witch correlates to a special power. Players can use the special powers as stated in the rule book or make them up as they go. Normally a Yoga-Joe can use their power only once, however they can try to use it again and if your opponent does not say “didn’t you use that model already?” then you are free to use it again.
Other special characters can be brought in as long as they are anthropomorphic and retain the qualities they historically had.
So on turn two I played the Giant Gunny which stopped a tank!

Later on I used the Churchill creamer to persuade a Yoga-Joe to surrender. Being from India and staunchly anti-empire it didn’t work at first; until I found out the Yoga-Joe was lactose intolerant.

The game was tight until we had a huge standoff between two major religions, and following the “agree to disagree” rule the game ended. I learned my lesson and for my next game I used the “Peace is our Profession” rule and called in an Arc-Light strike!

I loved this game and so will you. If you win it’s because you are the best and if you lose it’s because of the fact the opponent cheated or that the game was flawed. I also noticed that when I didn’t play the game for a long time, I became a bigger expert at it.

I recommend this game to everyone and I know it will be a huge hit!

Twitter @MitchWWPD
[email protected]

Flames of War Tournament: Battle Report 2 [February 2017]

Posted on April 1st, 2017 under , , , . Posted by

This is the second Battle Report in my three part series from the tournament at Phoenix Games. This time, I took on Brenden – the tournament organizer. He played Americans and faced my German list. What a great looking table!This is the European Mat by…