Posts Tagged ‘15mm’
So I begin by apologizing to Chris Kadish and My friend Karl, as well as the folks over at CT Valley Gamers for not getting this typed up sooner. My laptop died a horrible death right after this tournament and then I waited for its replacement to arrive well into the new year. After that, I had to chaperone 20 kids into NYC for a 4 day field trip….bottom line, this AAR dropped down on my list of priorities. Moving forward however, I expect I will be a lot faster with these reports. Since my new computer doesn’t randomly shut down and erase all I was working on.
Below: Some photos of the tournament area and some of the folks setting up.
The response to Brenden’s Flames of War Minis has been very positive. As such, Must Contain Minis wanted to continue showcasing his work. In this post, Brenden’s German Konigstiger (King Tiger) is showcased.The above image is that of a German King Tige…
You can look at the tables of contents for both books, but that really does not get to the differences in the two sets of rules.
You will notice that Aircraft has its own section the EW/LW, while in MW the rules for airplanes is woven into the rules which is something many players will like. Special units like Snipers, Flame teams/tanks, Pioneers/Engineers and Armored Trains (did they have any in MW?) are not in the core rules. I started to wonder if these rules only pertained to the first two books, Afrika Korps and Desert Rats since the book only has the national special rules for those nations. However I do not think this is case. Maybe the special units will appear in the upcoming books when they add new forces, we will have to wait and see.
This is a laser cut MDF (and card) model of a Chateau from Sarissa Precision. It is unpainted model and comes as a flat pack of MDF and card. The chateau has steps back and front. They comprise the steps and go together quite easily. I like the railings which work well and don’t look … Continue reading “15mm Sarissa Precision Chateau”
The British 7th Armored Division, known as the Desert Rats must be a favorite of someone at Battlefront because these guys pop up in so many books. And now, the first Mid-War Version 4 Allied army book follows this trend. It really shouldn’t be too much of a surprise, like the Monty Beret, few things make us think of the war in western desert more than the Desert Rats. So, in the aptly named book of the same name, players are given the opportunity to build a formation that features the tanks used by the 7th during the war in the North African desert.
What is in store for us in Desert Rats? Players have the option of fielding 4 formations in this book; a heavy tank formation featuring the Grant tank, two cruiser tank units that feature either the Honey or Crusader tank, and of course an infantry formation that represents the 7th AD’s motor rifle brigade. The formations available in DR represent a huge reduction from the variety of units that were previously available in the V2/3 North Africa books. However, this book only covers the 7AD and perhaps follow on books will cover the other units involved the desert war. One omission that I noticed is that the Sherman tank is missing from the lists – a fact some “rat lovers” may gripe at. Rumor has it that Battlefront is going to include them in a later release. So until then your fights vs. the Afrika Korps will have to be without the iconic M4.
OK, let’s take a look at the formations.
The French had hidden troops in all the villages, James’ dice rolling was ridiculous!!
My Leib Guard unit was down a 1/4 already and they hadn’t even seen the French yet!
Another bonus round in which I take liberties with the theme! I’ve wanted to paint this Sherman Firefly for some time and I had already decided to call it Westward Ho! when the theme list was published. A perfect if cheeky submission.The town of Westwa…
Been a bit under the weather the last few weeks, well we all have really which has meant nothing serious getting done on the hobby front during this time.So here are the pictures taken before the onset of the family lurgyA new edition, the Hellcat from…
Finally finished one of my Christmas presents (from some time ago) was the 4Ground 15mm Shop 4: Corner Bakery. I already have a couple of the 4Ground 15mm buildings, a pair of semi-detached houses and one of the hotels. The Corner Bakery is a great piece of terrain to enhance your battle board. It comes pre-painted … Continue reading “Finished the 4Ground 15mm Corner Bakery”
The books also give us great insight into what future books built entirely for V4 may look like. We already know that US and Italian forces are coming by the early summer with the Eastern front due to arrive before the fall. We also heard rumors that the Pacific and the Far East will be added in late 2017 or early next year.
Let me make one thing clear, I am not writing this article on the core V4 rules, which I really like, but on the one of the two books that are supposed to replace the old North Africa book. Afrika Korps covers the German forces from the 1942-1943 campaign against the British 8th Army. When I first glanced at Afrika Korps I was struck by how light it was on lists, and those lists were even lighter as far as options.
To get some perspective, let’s look at the Africa Company infantry list from the older V3 North Africa book; it has a lot of neat options at the company level:
Drilling down to the platoon level, once again you have so many options, which fits in with the Kampfgruppe style organization this unit found itself having to cobble together during the Western Desert campaign.
A while ago, RAINN Studios sent me their entire collection of TerraTiles to review. Some of my readers will recognize the products because Must Contain Minis has already written a quick initial thoughts article about the product line and a product by a…
……..from Gamecraft Miniatures!A nice piece of resin scenery plus a plastic outhouse with a SUV for quick getaways? A couple of 15mm miniatures to show a little scale, used to see a lot of these in crime shows based in the deep south of the USA or t…
Hosted by Joey Laderoute and Jeff Mayo and taking place in Lebanon NH at Black Moon Games, this would wind up being one of my last V3 tournaments before V4 comes out in March.
I brought up some of my terrain (I can proudly say I have two tables worth.) that’s not Eric “Tarzan” Lauterbach levels of terrain…but everyone needs to start somewhere. Some shots of the setup before things get going.
This 1700 pt tournament was so well attended we wound up with an impressive wait list. 20 players from all over attended. I decided to come up the night before, and stay in a hotel, then left from the store and headed back down to my Home in Danbury that night. The whole thing was well run, the store was a fun place and the owner was a very generous and friendly guy. If there are people looking for some gaming space and product, I highly recommend it.
Some shots of the store…
Let me start off with a few disclaimers; if you have not listened to Episodes 10, 11 & 12 of the Why We Fight Podcast you may be confused by some of the things I plan to bring up in this article. Even a cursory listen will help you, or if you read any of the detailed breakdown of the WWF in places like the WWPD forums you will have a better understanding of some of the changes and my impressions of Version 4 of Flames of War. Now a second disclaimer, this article offers my opinion which is based on my reading of the rules and play testing them over the last few months. This opinion is not influenced by any relationship we here at WWPD have with Battlefront. In the past I feel I have called out things I do not agree with enough to call myself impartial. The final disclaimer is that my opinion is based on the draft we received from Battlefront which converts the Early and Late War into Version 4. Things often change from the draft to the final version and often we are not privy to this. I can point out to the issue I had with the T-55AM2 stats in Volks-Armee just last month.
Our recent Friday night game was based during the Crimean War.The Russian army advances on two strongholds, one held by a small army from Sardinia and the other by the Turks.The Sardinian held hill top.The Turkish held redoubt.The Russians have to atta…
Last weekend we had another game of Sharp Practice with the Naval Landing Party. I’ve put a pdf of the Force List we used in the Resources folder – feel free to try it out, I’d appreciate any feedback! To spice things up, we also used a mechanics for secret objectives. We’ve used this system before for … Continue reading Battle for the Pig Sty – Sharp Practice AAR →
………includes bodging!Zelda – Upgraded M113 with Toga armor suite – perforated steel plates mounted on an external frame around the front and sides of the vehicle.The Peter Pig version comes like this………I wanted to add a few sandbags lik…
A while ago, I introduced my readers to Brenden’s painting skills through a Showcase of British C15TA Armoured Trucks. Those trucks were done up as transports for a German Brandenburger Platoon that he wanted to use for a tournament. His Brandenburgers…
Last year I finally obtained a copy of the GF9 TANKS game. My friend Mike demoed the game for me months earlier but the game was basically unavailable for many months after. I have been gradually adding models to the three tanks that come i…
Bruce and I continued our Punic Wars campaign this week. First up was a battle before the gates of Rome. The Carthaginians must put a stand on top of the sheep marker within 10 turns in order to win.The scenario required the Roman baggage train to be f…
Not only am I a lazy painter, I’m also conservative and don’t normally change a technique if it works. Nonetheless, I have recently become a bit dissatisfied with my very limited set of skills. Basically, what I do is apply two layers of basecoat, paint the details, apply a wash, varnish. That’s it. This works … Continue reading On the Painting Table →
Hello Ionfans! Before we begin the shortest month of the year I want to relate some news from our much bigger sister Alternative Armies. There is a new Alternative Armies Facebook group for tabletop gamers who among other things play Patrol Angis or j…
By Tom Burgess
|Nobody likes loose turrets!|
I’ve recently embarked on a new project, a very large Soviet Tank Battalion for Team Yankee. Fortunately for me, most of the over 50 vehicles I will be building are available from Battlefront Miniatures in plastic. Though I’m happy to work with plastics, my new T-72s and BMPs have a little problem that I have not had with other Battlefront Plastic Miniatures so far. That problem is loose turrets.
Unfortunately, the T-72 and BMP plastic boxed box sets do not come with magnets. They have the spaces where you can insert magnets if you want to add them, but they only come with plastic “pegs” that you can glue in their place to attach the turret to the hull. This has not been a problem with previous plastic Battlefront tank models I have built. Normally the peg fits into the hull snugly and will hold the turret in place with enough friction while still allowing the turret to rotate when pushed.
My new plastic BMP and T-72s however have very lose turrets. This is big problem with the T-72 whose’ very long barrel has enough weight to swing the turret on its own with normal game handling. We can’t have that!
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