Gaming for Charity
19th & 20th of September 9am – Late
92-102 Gladstone Rd, Auckland 1010.
Plenty of onsite and off street parking.
Gloom: Munchkin $29.95 Munchkin Gloom is a stand-alone card game that uses the transparent gameplay of Gloom to bring the world of Munchkin to new depths of despair and misery. There are plenty of happy people in the world of Munchkin. Warriors who slay monsters, adventurers who grab loot, heroes who level up. […]
A review of Star Wars Imperial Assault could simply read thus: Its Descent 3rd Edition with Star Wars.
This straightforward statement sums up the entire experience and easily works better than any review score. If you liked Descent Second Edition and you like Star Wars then go out and buy this game, seriously, you don’t even need to read the rest of this review.
Not only does Imperial Assault beautifully combine these two elements, it improves upon the older game, making for a tighter, more rewarding experience with a an extra two-player miniatures skirmish game added for free.
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Take a look as Chris unboxes Spartan Games’ new Halo Fleet Battles game.
Readers, I suppose at the end of the day, tabletop board games are a form of entertainment. They allow us to exercise our minds. They make us smarter and more creative. They allow us to build cities and nations, participate in a revolution or explore the vastness of time and space. They even allow us […]
At Gen Con I had the chance to catch up with Scott Hill from Flying Frog Productions. We chatted for about an hour so I broke it down into three parts. This part we talk about the history of the frog, the philosophy of their business model and the story behind their name. In Part […]
Onitama is going to be one of the new Dice Tower Essential releases from Dice Tower Essentials through Arcane Wonders.
When this game comes out it might just be my favorite game of the year.
Watch as Matt opens up Splendor from Asmodee Games. Splendor is a banking game that I will say focuses on resource management and advanced planning. Splendor is awesome look to play in the organized play program at your local store.
Tsuro has been around for almost a decade now, here is a complete history of the game.
If you like Tsuro you will certainly like this!
Here’s the Board games that I’ve been playing recently. I Highly recommend these and they are perfect for the upcoming wintry months.Euphoria is at the top of the pile. Worker placement that I’ll give 4 3/4 stars. Reviews are here. …
Last couple of weeks has seen 30-50 gamers at each of the 2 Club meets. Some familiar faces and a whole lot of new players. Great chance to bring out those board games over the wintery few months.Two of the half dozen new Warhammer 8th players at…
WWE Superstar Showdown $49.99 WWE Superstar Showdown combines exciting card play with heart-pounding miniature combat! Outmaneuver your rivals with the right cards to perform devastating attacks, bouncing off the ropes, leaping off the turnbuckle! WWE Superstar Showdown also features six of WWE’s Greatest Superstars: Daniel Bryan, Roman Reigns, John Cena, Big Show, Randy […]
The Amega Weapon Published by The Amega Weapon Designed by Scott Gower In The Amega Weapon, players race to build the ultimate weapon. This is done by flying through space and collecting parts from various space stations. There are several hazards in the game like navigating asteroid fields, novae tiles, your opponents, and the dreaded […]
One of the many Kickstarters I’ve pledged to over the years was this interesting one from Grindhouse Games that landed on my doorstep a few weeks ago. I pledged for the full game plus the expansion and any extras so a quite substantial parcel arrived o…
Sunday the 5th of July saw a big bunch of 58 gamers coming to Club for some relaxing games. There were a huge selection of Board games with a large bunch of Warhammer and X-Wing players too.Pandemic the Board Game. Review here.Homeland the Board G…
When I was a teenager everyone at my school was into Oasis, I wasn’t I was into Metallica. This may seem to be an odd way to start a review but this how I feel about Summoner Wars, because everyone seems to rave about how good Summoner Wars is, and I really can’t stand the game.
On paper Summoner Wars sounds like my kind of game, you take a deck of cards to represent your faction of fantasy creatures and then play out combat over a strategic grid. The aim of the game is to kill the opposing summoner and you do this by summoning units to the battlefield, casting spells and careful manoeuvring. In short, Summoner Wars is a cross between Magic the Gathering and Warmachine, which sounds awesome.
Unfortunately I really don’t like Summoner Wars, I’ve tried but the whole thing just leaves me cold, so let’s see if we can work out why.
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Catan: Traveler—Compact Edition™ $45.00 Whether you’re on the train, in the ski lodge or picnicking in the woods: This compact edition lets you take CATAN everywhere! The space-saving box unfolds to reveal the variable board. Roads, settlements and cities are safe in their locking drawers. Cards are held securely in holder trays. Even the dice, […]
The World of SMOG: On Her Majesty’s Service $59.99 Set in the fantastic steampunk World of Smog created by Panache Animation, On Her Majesty’s Service is a stylish board game for two to four competing players. You’ll need to navigate the rotating tiles that make up the game board, trading Ethers and Artefacts in […]
(Despite the fact that we’ve played this game more often than any of the other games – so far – I somehow never got a picture of us PLAYING it?!)
Another fairly abstract game bidding and set collection. Tiles representing different aspects of ancient Egyptian society – pharaohs, the Nile, floods, civilization (agriculture, art, astronomy, religion, writing), monuments, gods are drawn out of a bag and set out on a track – throughout the rounds there are a number of opportunities to bid on the sets of tiles laid out. There are three rounds representing Old Kingdom, Middle Kingdom, and New Kingdom periods. At the end of each period/round points are awarded for collecting various sets of tiles. I felt the theme was a little bit stronger in this one than Ur, but it was still fairly abstract.
While covering straight history the Story of the World also covers various civilizations… well… stories – they’re myths and legends and such. While many other stories of the bible are included – Noah’s Ark wasn’t – there was a very similar much older story in the epic of Gilgamesh, which involves a great flood and someone collecting up pairs of animals to preserve in an ark… So we busted out Ark – a fun little game of trying to load animals onto the ark. It’s been a while so I can’t remember how the game is scored, but I do know you have to keep the ark balanced (lest it capsize in the water) and you can’t have carnivores omnivores loaded up in stalls with herbivores, and can’t have herbivores in stalls with feed and can’t have cold climate animals in with warm climate animals…
Okay this one was not so historical… and not tied specifically to any of the stuff we were reading about. I had it… there were Greeks… and Egyptians… (and… er… NORSE!?) and the kids had fun playing it….
This was only a two-player game and I only got around to playing it once with The Boy one night. Again, very abstract, “bolt-on theme” with cards/tiles could easily have just been different colours – but they were supposed to represent different peoples on the ancient world (Medes, Sumerians, Hitites, Persians, and Assyrians – all peoples we did read about) building monuments…
You collect cards from hands that are passed around putting into play cards that represent buildings or resources that your civilization builds or develops some just give you victory points some just make it easier to complete the next stage of your wonder.
Each player represents a Greek city-state. This is a worker placement/resource management game – the “workers” are priests that you send to different temples to pray to different gods of the Greek pantheon which offer different rewards to further the advance of your city.
Victory points are awarded for building certain buildings and for being the first to reach the maximum value in the six aspects of each city’s civilization are tracked: population, culture, military and productivity of the three resources (grain, venison and fish).
The wars of the Diadochi (Alexander’s Successors) was a bit of a footnote in the chapter on Alexander the Great – but, I felt, an important part of understanding that whole period of history. Alexander spent all this time and effort building this HUGE empire… which was then shattered immediately after his death – shortly after returning from his last campaign – when the empire was split between his generals, who immediately started fighting against each other…
I changed this a bit to give each of the generals a core of four or five provinces in the area they historically controlled (Ptolemy in Egypt, Seleucus in Persia, etc).
Players play different tribes trying to settle the seven hills that will eventually become the city of Rome. The board is modular, roughly hexagonal tiles representing the seven hills of Rome.
The players take turns placing different inhabitants (Soldiers, Merchants, and Farmers) which will interact with the others placed next to them – depending on the number and type of inhabitants – then the hills are scored and victory points awarded. Seemed simple enough. We played a couple quick games one afternoon, but haven’t returned to it.
Another great game for learning history – though it covers a great deal of history of one particular area – in this case 330-80BCE.
The game board is a map of Italy and surrounding areas and plays over a long period of time with successive groups moving into the area, dominating the previous groups (or at least trying to) and then being dominating by other groups moving into the area
It’s sort of like an historical version of Small World (if you’re familiar with that game). The game is based on another game called Britannia. I have a copuple other games based on the Britannia system which I will be using later on – Maharajafor India, and China: The Middle Kingdom. I also would have LOVED to have been able to track down a copy of Britannia itself or Chariot Lords, but they’re all out of print and not-so-easy to find…
Italia is a fairly complicated game and it took us two days to play it. The game also includes a second set of tiles to play a completely separate game covering the period of history from the fall of the Western Roman Empire in 390CE through the tumultuous period of medieval Italian history until 1100CE – so we’ll be playing that again pretty soon!
There were slightly different mechanics to represent different kinds of incursions – some turns are played over decades or even hundreds of years – representing groups of people slowly migrating in, while others are played as specific military campaigns over just a few years:
hannibal marching across the alps with his elephants… Except unlike what actually happened, Flaminius there stopped Hannibal and his elephants dead (I just had the WORST luck with the dice…)
…and here is Scipio (soon to be called Scipio Africanus) after he lays waste to Carthage!
I don’t actually have this game, a friend brought it over one weekend and The Boy and I got to play it. I really liked it – it’s card game of city building and resource management after the fire of 64CE – there are lots of different ways to use each cards and multiple paths to victory. The Boy was a little overwhelmed…?
Ostia was the port of Rome. This is another trading game. Rather than shipping anything you are simply buying the stuff coming off ships from… wherever… and storing it or selling it at the markets in Rome to make money or donating it to the senate to gain favour (and victory points!). You do need to sell a certain amount to stay solvent – but the more you sell of any one commodity on the market the lower the price per unit gets – so you have to keep track of what other players have bought that round and guess at which they will be donating and which they will be selling. An interesting game, but the theme was a little “bolt-on” – in that it could be easily be any port anywhere in time (or even a space port in the far future). But the box said “Ostia” and the commodities were right for the period so it worked.
You are trying to get your candidates into the senate – that’s where! Moving up through comities – needing a majority of votes from the committee. Other players will ultimately have playing pieces in said committees so you need to negotiate to get the aid of other players and help other players – but not help them TOO much – because ultimately you want YOUR candidates to get to that senate chamber…
It’s hard to find games with eastern themes set in ancient times that had the elements that I was looking for – which I really wanted to do because they are kind of glossed over in the book. I didn’t really find anything for India – either the Harapan/Indus civilization or the Mauryan Empire that we read about – but I was super excited to find ZhanGou as it fit the bill perfectly – Board game is a map of China – it takes place just after Shi Huang Di unified china and became the first Qin Emperor.
The players are Emissaries of the Qin trying to culturally unify China through the various building projects and establishing governors and quelling unrest. You had a hand of cards each round that could be used in different ways to recruit officials or workers or build stuff or establish There was a LOT going on in this game and different ways. I liked it.
In this games players are legati Augusti – Representatives of Augustus – trying to maintain the empire and vying for the title of consul. To do this the players must gain the support of influential senators to take control of the various provinces of the empire.
The provinces and senators take the form of “objective” cards that require a certain number of parkers on each to win over. Markers are drawn randomly from a bag. Once a player has completed (gained the support of or taken control of) seven of these objectives the game ends and victory points are calculated for various combinations of stuff… it’s quick.
I don’t think we actually read about Pompeii in the story of the world – but did read about it in some of the supplemental readings and some other books we read on our own about Rome. There are two phases to the game – phase one players are trying to populate Pompeii with as many of their friends and family as possible…
Then, once the volcano starts to erupt on 24 August 79CE, phase two begins where you try to evacuate as many of your friend and family as possible before they are buried under tones of pumice and ash…
This is a set of rules for playing miniature skirmish wargames set in urban areas of the ancient Mediterranean in the first century BCE (+/- a century or two). We played a few games of this with various different factions we put together.
A larger war game similar to Alexander’s Generals that I’ve been trying to organize a game of for months, but just haven’t been able to get the game on the table with people around it ready to play. It’s a longer game and would take up most of a day. I’ve been trying to get a bunch of players together (up to six can play) – but I should probably just sit down one day and play it with the kids…
So heaps of gaming happening this weekend. Spend your free time if you have it getting some funs at your local club, I know I will be.With the lead up to Regionals and Nationals I’ve got our Clubs X-Wing casual tournament to goto. We are full for the t…
I’ve been meaning to catch Otto Schmidt’s THE WEEKEND for a long time now. It’s been tough, as June is a busy month usually with high school age kids. Now that one is in college and the other is in his last year, I thought I’d spread my wings a little and manage a day trip. Here are my observations. Continue reading →
MAGE Games are currently blasting through their latest Kickstarter for 12 Realms: Bedtime Stories. Chock full of miniatures and tokens, Bedtime Stories is the third expansion for 12 Realms and takes the number of Realms available to play up to the titled 12.
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