Posts Tagged ‘British’
The box states that it allows the choice to build either a mid or late production M5A1 (Stuart VI) with 37mm gun or for those who like a lower profile, the M5A1 (Stuart VI) Reece / Kangaroo.
I was pleased to get for a present the Warlord LVT-4 Buffalo Amtrac for Bolt Action. The LVT-4 is a 1/56th scale 28mm resin and metal kit and comes in a box with a picture of the completed model on the front. I am in the process of building a Commando team to fight alongside […]
…in the meantime let’s take a look at the Germans. One thing that I thought that Battlefront would do when they released the Germans for Team Yankee was that they would do a minimal release and was pleasantly surprised by the range of models they did in fact bring out. With the initial releases for […]
Tym razem, coś zupełnie innego i trochę bardziej bliższemu teraźniejszości. Angus zaprosił nas by rozegrac grę z czasów wojen dorszowych. Dla tych, którzy słyszą o tym po raz pierwszy, mała notka z Wikipedii:
1. Forces. Siły.
HMS Scylla (Peter)
MV St. Giles (Peter)
MV William Wilberforce (Angus Konstam)
MV Port Vale (Michel Charge)
ICGV Ægir (Donald Adamson)
ICGV Tyr (Bartek Żynda)
2. The game. Gra.
Royal Navy together with fishermen started the game in the middle of the table and Icelanders enter the table on the edges. This game was very different from all others games we had. This time the most important was good planning with a little bit of luck. Our ships enter the table on full speed. British were continued fishing and Navy ships started moving towards us to stop us before we cut the nets. However as we both have been on full speed, it was hard to stop us. Donald as the first was able to cut british nets, but he failed two times, first against St. Giles and then against Port Vale.
Royal Navy i rybacy zaczęli grę na środku stołu, natomiast Islandczycy wchodzili do gry z krawędzi stołu. Ta gra była zdecydowanie inna, niż wszystkie dotychczas. tym razem bardzo wazne było dobre planowanie z odrobiną szcześcia. Nasze okręty wpłyneły na stół ne pełnej prędkości. Brytyjczycy kontynułowali połów a okręty wojenne ruszyły w naszym kierunku by przeciwdziałać naszym próbom zrywania sieci. Ze względu na to, że płynęliśmy na pełnej prędkości, było to prawie niemożliwe by nas powstrzymać. Donald jako pierwszy miał szansę by przeciąć sieci, jednak jego dwie próby skończyły się fiaskiem, wpierw przeciw St. Giles i druga przeciw Port Vale.
The whole attention was put against Donald and the British players forgot about my ship. I tried to keep myself away of the rest of the ships and kept high speed of 20 knots (for the whole game I only once down my speed to 17 knots). Being away and with high speed, it allowed me to enter the action in the most unexpected moments during the game. I used it twice, and in both moments it finished with succesfull actions. First I cut the nets of Port Vale and then the nets of William Wilberforce.
Cała uwaga graczy brytyjskich była skupiona na Donaldzie i nasi przeciwnicy zapomnieli o mnie. Starałem się trzymać na dystans do reszty i przy okazji utrzymywać wysoką prędkość 20 węzłów (podczas całej gry, chyba tylko raz zszedłem do prędkości 17 węzłów). Będąc z dala od innych i utrzymując dużą prędkość mogłem niespodziewanie włanczać się do akcji. Zrobiłem to dwukrotnie i za każdym razem odnoszac sukces. Wpierw przeciąłem sieci Port Vale a następnie zerwałem sieci William Wilberforce.
During the second action Donald rammed the William Wilberforce, that helped me to again move away from our opponents. Unlucky for Donald he was several times rammed and finally forced to withdraw. I tried my luck for the third time, but this time I failed and St. Giles stayed with her nets. For every turn, British gets one point for fishing if their nets were down for every fishing ship, every time when we cut their nets, British gets -10 points. British gets 10 points every time they forced Icelandic ship to withdraw. To win the game they had to gain at least 30 points (it was 20 turns). After my last failed action I calculated, that if I will stay away of them, British will never won the game, as they would get maximum of 24 points, so I decided to move the other end of the table. I know it is gamey decision, but it gave us victory! Huh!
3. Links and others relations. Linki i relacje innych.
As mentioned in my “Operation Crossfire: A World Wargaming Event” post, following on from the hugely successful “World Crossfire Day” event in 2009, Nikolas Lloyd organised Operation Crossfire in 2014; another global Crossfire event. You can read the details of some of…
As described in my Operation Crossfire: A World Wargaming Event post Nikolas Lloyd had organised to stage a global Crossfire game that featured players in many countries all playing Crossfire games simultaneously, and games that were connected to each other…
Following on from the hugely successful “World Crossfire Day” event in 2009 is Operation Crossfire, another global Crossfire event staged in 2014. “Operation Crossfire” may well have been a world first as it was a wargame played on many tables around the world…
Casey here from deep in the Lone Star State with a After Action Report on the Bolt Action scenario ‘A Daring Raid’. The scenario can be found in the newest Warlord Games supplement ‘Duel in the Sun’. A Daring Raid pits the infamous LRDG and SAS attacking an Italian airfield and attempting to destroy three parked aircraft. My close friend Tyler Wallace of “Winter Americans and LRDG truck” fame has been asking me to play a historical scenario for awhile. So seeing how a day before the game he got engaged to be married… I had to get a game in with him before his gaming time is drastically reduced!
*Mitch and I were discussing this article and he asked that I look over it and add my “two cents” since this is also something I feel strongly about. Anywhere you see italics is where I have entered my thoughts and please be aware that they do not always agree with Mitch. Thanks – Luke
|My First Force, the Canucks|
Crack of dawn again and giving the M10 an ink wash, it is now complete, unless I get those decals of course. I really like this tank destoryer, it has that look of meaning business about it. The British, unlike the Germans and Americans used these in d…
by Eric “Tarzan” Lauterbach
Some days you just get lucky as a tournament organizer – this was one of those days. First we had an even amount of players, then we had equal amounts of Axis and Allied armies with no effort at all. So with those two things happening before we got started it was shaping up to be a easy day for me.
The tournament was a local Virginia, DC, and Maryland player affair at the Game Vault in Fredericksburg. The store owner had set the theme as open mid-war armies 1500 points. Missions played were one each of the three basic randomly selected by the players at the table. We had Soviets, Brits, US, Germans, and a Hungarian player so the mix of armies was pretty good.
The allies started out strong but the Germans were on the offensive this day!
1. Forces. Siły.
2. The game. Gra.
3. Links. Linki.
Back in February 2015, I attended my first ever Bolt Action event. Is was called BAMF and it was a 750 point event where I met some incredible and lasting friends. Bryan showed up with his incredible French to show everyone what the gold standard was. Anf showed up with a multiple vehicle list and freaked me right out! And the LRDG were in the house strong with Old Man Morin running the floor and Lachlan and Dave throwing dice like a couple of furious honchos. At that event I was lucky enough to to win the prize I had my eye on all day, namely the Blitzkrieg Wolverine. 18 months later, and the Rubicon M10/M36 has crossed my desk. So as opposed to doing a straight up review of the Rubicon kit I thought I’d pit the two models against each other and see what’s what.
In March 1943, the Canadian Army Technical Development Board approved the development of the Skink anti-aircraft tank. Designed on the Grizzly chassis (the Canadian built version of the M4A1 Sherman) it mounted four 20mm Polsten cannons in an enclosed turret and was planned to be a mobile anti-aircraft platform to defend the Canadian ground forces against the dreaded Luftwaffe. Keeping with tradition of naming Canadian tanks after animals, it was named the Skink after Ontario’s only native lizard.
As the campaign is on a short hiatus, last Saturday I took on Darren’s French with my British and Spanish armies in a scenario I’ve had fun with previously (I should put the details in the Scenarios page, shouldn’t I?). The gist of the story is that the Spanish occupy a strategic village, on this occasion on a road junction near a river crossing. The Spanish have called for assistance and a British force is on their way. The French start with an advanced guard (a third of the total force) on the board and after the first turn, each side rolls to see when their reinforcements arrive with greater odds, the longer it takes.
Playing with a Spanish army is fun because as you expect so little from them, when they do succeed it’s always extremely gratifying (that is me redefining success, BTW…). The standout units were the Spanish artillery, the Walloon Guards (naturally!) and the Farnesio cavalry regiment in their debut, but more on that in a moment.
The village was occupied by Spanish line infantry, all rated as Landwehr (one step above the worst rating of Militia!), while I placed the Walloon Guards, Converged Grenadiers and another line regiment along with the artillery and Farnesio regiment on the right flank. In between the village and the river I placed the Sagunto Dragoons. I took a risk weighing down the right flank and leaving the left relatively weak, because I thought that the British reinforcements could regain any lost built up areas (BUAs), while the stronger right flank could prevent the village being surrounded and keep the French at least partially occupied.
|The Spanish awaiting the onslaught|
|Regimiento Farnesio on debut! Will they earn fame and glory?|
|The Sagunto Dragoons in reserve.|
|Here come the enemy!|
|Negotiating the woods with the Grenadiers deployed.|
While Darren prepared his attack on the village, he attempted to clear the defenses on my right flank. An infantry charge at my artillery offered the chance to see what the Farnesio Regiment was made of! They managed the opportunity charge, but in the pre-melee suddenly decided that it wasn’t such a good idea, anyway! They retreated ignominiously, allowing the French infantry to charge into the guns. As the cavalry had charged and retreated through the artillery, they had no clear shot at the attacking infantry. The gunners stood to their guns and defended them in the ensuing hand-to-hand combat, rather than fleeing to safety. Defending the guns is not usually the smartest thing to do in this situation, but I’ve read that along with Russian gunners, the Spanish were most likely to stand in defense of their guns come what may. So that’s what I did. We both passed our pre-melee test (even with the cavalry retreating, mind you) and then went into melee where I rolled really well and Darren rolled badly. Upshot was we both retired with disorders, but the Spanish had successfully beaten off their attackers and saved all their guns! Huzzah!
|The Spanish move forward, guns deployed.|
|The Walloon Guards in line span the gap between village and artillery, with plenty of reserves behind.|
|Farnesio deploys in line.|
|Sagunto Dragoons get a bit eager and suffer losses from artillery in background.|
|The French infantry advances and knock off another dragoon, while the cavalry fires back ineffectually.|
|French infantry charge the Spanish guns and the Farnesios counter-charge!|
|But then they decide that discretion is the better part of valour and bug out before contact!|
|The gunners are made of sterner stuff, though, and meet the infantry in combat!|
|The honours are shared, both retiring with disorders. The gunners live to fight another day, despite the lily-livered cavalry!|
While the Farnesios reformed in the rear after their pusillanimous display, the Walloons and the grenadiers formed up in line and the guns re-positioned themselves to the right flank of the line, ready to enfilade any further attack from that quarter. The big 9lb guns whittled away the closest French infantry as punishment for attempting to silence them earlier!
|Redeployed and ready for action!|
|Take that, ustedes perros franceses!|
|The Sagunto Dragoons decide to go in a blaze of glory…|
|…but disappear in a puff of smoke! Poof!|
|The grenadiers form up between the guns and the Walloons. The French back off and form a defensive posture, while the reinforcements approach.|
Darren’s artillery softened up the closest BUA in preparation for an infantry charge. 2 battalions faced the BUA from the front, while a 3rd battalion approached the flank facing the river. This unit had seen off the Sagunto Dragoons easily with some artillery help, but now seemed ripe for a flank attack. I moved the battalion in the rear BUA out into line to threaten its flank, but all I succeeded in doing was provide a clear path for the inevitable charge from the first two French battalions so that rather than having to fight for 2 BUAs they just had to clear the first before occupying the second! The battalion I had removed from the BUA was now nearly surrounded on all sides, but miraculously remained in place after several shots into its flank. Mind you, they couldn’t affect the outcome as they couldn’t shoot their way out of a wet paper bag.
|“Marche en avant!”|
|Time to make them pay before they get too close|
|The Spanish in the the rear BUA form up in line to threaten the flank of the nearest French column.|
|“Frenchmen, sah! Fahsands of ’em!”|
|Darren’s guns play on the nearest BUA, causing casualties, while the infantry await the order to attack.|
|The French go into action: While one BUA gets a working over in the form of a firefight….|
|…the other receives a charge from two French battalions! The infantry run to the rear accompanied by the general.|
|The 2 left hand BUAs have fallen to the French and the Spanish line is left high and dry in a sea of blue!|
|They stand their ground, however, stoically taking flank fire from left and right.
Pity they couldn’t hit the side of a barn, though!
With half the village in enemy hands, the British advanced guard appeared. As then advanced guard mainly consisted of cavalry, I sent them into the flank of the French facing the Spanish guns and defensive line. While one light dragoon regiment charged the French horse guns to the front, the surrounding infantry battalions formed square where the gunners sought refuge. This was the perfect time for the Walloons to go on the offensive, as the nearest French infantry had been threatening the adjacent BUA. The Wallons saw off the French to their front, while the light dragoons rashly took the breakthrough, rather pull up half way after the object of their charge absconded. Being British cavalry, I suppose it was entirely appropriate for them to continue on into the French formation unsupported, but they struck no more enemy formations and were blown and disordered deep in French territory with no support! The French heavy cavalry obviously had a nice flank charge presented to them on a platter, and the Walloons were now exposed to the breakthrough. When the inevitable charge came, the light dragoons fled (only a retreat, thankfully) and the Walloons were caught in the open, having failed an attempt to form square, and were smashed! Unfortunately the best Spanish unit was the victim of their uncaring allies and could not be recalled!
|But, wait! Here come the British!|
|The Walloons seize their chance, charging the line to their front…|
|…and sending them packing! “¡Hurra!”Now for the square in front!|
|(Shaky hand-held cinema verite)
The light dragoons had charged the guns, forcing the gunners into the nearest square, while the Walloons accounted for the closest square.
|Darren’s light infantry forge around the flank of the village towards the British flank.|
|“Marchons, mon frères!”|
|Meanwhile, Darren sends the rest of his reinforcements to deal with the threat from the British cavalry and light infantry.|
|The beleaguered Spanish line cops more casualties, but takes the punishment in their stride!|
|The British light infantry fan out into line after the horse guns fire on the approaching French. Behind the French infantry, the heavy cavalry position themselves to fall on the flank of the impetuous British cavalry in the distance.|
|The inevitable happens: the light dragoons are charged in the flank! The Walloons look on in horror!|
|Even Guardsmen can’t stand against a cavalry charge!|
All was not lost, however, as the French cavalry’s charge was brought to a halt on the edge of town where a combination of fire from the village and the grenadiers firing into their flank caused the French cavalry to retreat, blown with casualties and disorders.
|The French cavalry brought to a halt against the BUA cop flank fire from the grenadier column…|
|…sending them heading for the hills!|
While my remaining cavalry regiment and the light infantry tackled the French on the right flank, I finally rolled for my British main body to appear on the board, and chose to march them straight at the village in order to evict the French from the BUAs taken from the Spanish. Meanwhile a brigade of French light infantry were making a flank march around the village on the other side of the village, preparing to put the kibosh on my attack on the village.
|Meanwhile, the other light dragoon regiment charges the advancing anchored line…|
|…but find that they can’t push home after failing their pre-melee! How un-British!|
|Here comes the British infantry!|
|The British infantry become aware of the threat to their flank.|
|“You men! There’s damned Frenchies approaching! Stand to!”|
Back in front of the village, Darren had re-manned his horse artillery battery and was bringing up a solid block of infantry columns in support. The time was right for an attack on the battery before the infantry support could reach it. I put the grenadiers in line to block the French infantry, suffering casualties as I did, then charged the lone Spanish line infantry battalion not in the BUA. They had a lovely flank approach, so the guns couldn’t touch them, but a combination of rubbish troops, a terrible pre-melee roll and crossing broken ground meant they bottled it and stopped 2″ from their target with added disorders!
|The re-manned French horse gun battery is charged by a Spanish infantry column…|
|…who flub their attack!|
Now came the stand-out moment of the game, IMHO: by this stage the Farnesios had got their act together and reordered themselves and were in a position to re-join the fight. I’d positioned them so that if the infantry charge failed, I’d have a second shot at the artillery battery. I didn’t hold out much hope after their previous attempt at combat, but this time was different! Despite the incoming fire from the battery (which missed, thankfully!) and their rubbish morale, they charged home. In the ensuing melee they ran down the gunners, putting them all to the sword. To top it off, when it came time to see if they were still in control, I rolled 0 on the d10 which meant they had gone battle-mad and were out of control! That meant they had no choice but to take the breakthrough, which led them into the infantry line behind the guns. The French infantry desperately tried to form square, but failed, meaning they couldn’t fire on their attackers before the melee. It all ended in tears for the French with the line being smashed and following the gunners in breaking to the rear. ¡Hurra!
|Time for Regimiento Farnesio to make up for their previous failure!|
|“Cop that, Johnny Crapaud!”|
However, the triumph was short lived as flank fire from an approaching artillery battery caught the cavalry in the next turn, sending them routing off the board.
|Next turn, the French artillery punishes the Farnesios for their audacity with a withering flank shot.|
|Their honour redeemed, the Farnesios advance to the rear double-quick:
|The grenadiers suffer the full brunt of a regimental charge!|
|The pressure was too great and they are forced to retreat.|
|Luckily for the line battalion, the French success couldn’t be exploited. They live to fight another day!|
|Back at the village, the British artillery can’t hit a barn door, let alone the enemy.
It’s time to act before it’s too late!
Back at the village, the 92nd Gordon Highlanders had fanned out into line to face the light infantry threat, while the line regiments formed up to charge the nearest French-occupied BUA. I put another regiment in line in the attempt at masking the charging units from the attentions of the French infantry deployed in support. All that did was dilute the attackers’ strength and didn’t mask the attack, anyway. When the attack went in, I didn’t roll high enough and suffered too many casualties to be able to force my way into the BUA. The charge stalled before contact! My one chance at regaining the village blown!
|The 50th Foot form line, instead of joining the upcoming charge|
|The charge goes in, but stalls due to poor execution and lack of numbers. D’Oh!|
There was a post-script on the right flank, though: The French infantry facing my light infantry and cavalry managed to dispose of the horse gun battery, but after the Spanish artillery knocked a few figures off the closed column which anchored the infantry line, they failed their morale test and retreated, leaving the rest of the line open to a cavalry charge. The cavalry disposed of the line and the light infantry did the same with the remaining closed column, destroying the brigade on that flank.
|The anchored line charges the light infantry and pushes them back!|
|Next, the guns are targeted.
Attempting to limber and flee, the battery was caught and couldn’t put up any resistance!
|The Spanish guns force one of the supporting columns of the anchored line to retreat.|
|The light infantry then initiate a firefight on the remaining units.|
|When that failed to shift the enemy, the cavalry made sure!|
|“Come back and take your punishment, Frenchies!”|
|The artillery which saw off the Farnesios then provided the incentive for the light dragoons to retreat over the other side of the hill!|
|The French fire on the 3rd BUA.|
|After cumulative casualties of 50%, the Irlanda regiment breaks, giving the French possession of the 3rd BUA.|
|The right flank now fairly denuded, only the guns and a couple of infantry units remain of the Spanish division. The British hold the line but can’t retake the village!|
As the war in Europe begins it’s 6th year of conflict, the outcome looks all but settled, but that does not stop desperate German forces attempting to hold the advancing Allies out of their homeland. As the sun rises the grim defenders of a German town clutch their last-ditch weapons and hunker down, awaiting the rumbling advance of an Allied armoured spearhead.
A little while ago, I managed to get in a scenario style game of Bolt Action with my brother. We decided to do something different, playing length-ways on a 8 by 4 foot table. I was playing a German army, that was tasked with defending the town with 1250 points of troops, chosen with the reinforced platoon selector. My brother, using his British, was tasked to enter the town and get through to the other side, with 2500 points chosen with the armour platoon selector.
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The lovely people over at Warlord Games recently sent me their 18/25 Pounder for the British Expeditionary Force (BEF) to review. They released it in July of 2015 (Release notes here) to compliment their BEF range, and it is a must have for any early war British player. I will be using the 18/25 Pounder in my new mixed nations force consisting of BEF and French forces which I have written about here and spoken about on the most recent Ghost Army Podcast.
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Before I went on my weekend I had completed the latest arrivals for my Bolt Action forces, these included the PAK 40 shown in the previous battle report if only a glimpse, a 6 pounder anti-tank gun and a medic for each side, I also took delivery …
Hey guys, this week I take a look at the American artillery choice that is the Land Mattress. A while ago this little gem popped up in Easy Army and I gleefully rubbed my hands together. Playing against Garratt, I’d faced the fury of the multiple launcher before but other than the Sherman Calliope, the Americans didn’t have access to the equivalent of the dreaded Nebelwerfer. Then along came the Land Mattress in the Battleground Europe Theatre Book. I immediately did some searching on the internet and was wholly disappointed to find that no one seems to produce a 1/56 scale model for this great little piece.
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By Anthony “Anfernee” Mason
I’ve recently received two of the new-ish Warlord Games M7 Priests for a little conversion project that will be its own article at a later date, but first I thought I would take some time to go over these great resin kits from Warlord for those out there that want to add some bang to their British or American forces.
It’s been a while coming, what with my hobby butterfly approach, and working on them in batches of 8 models at a time, but my very first 28mm scale Napoleonic battalion is complete! I am very happy about this as Napoleonics has always been near the top…