Posts Tagged ‘campaigns’

A Rum Do

Posted on June 24th, 2017 under , , , . Posted by

My son arrived in the early afternoon yesterday so although the table was up and ready I still had to deal with some customers before we could start, and of course I got more in yesterday afternoon than most Friday afternoons.I explained the scenario a…

A Rum Do

Posted on June 24th, 2017 under , , , . Posted by

My son arrived in the early afternoon yesterday so although the table was up and ready I still had to deal with some customers before we could start, and of course I got more in yesterday afternoon than most Friday afternoons.I explained the scenario a…

RPGs are about Superman and the Teen Titans

Posted on June 19th, 2017 under , . Posted by

I was lurking on RPG StackExchange where I happened upon a post asking how to integrate high-powered NPCs with groups of lower-level PCs. There were a number of good answers already, but I thought of an example that I personally use when trying to do j…

RPGs are about Superman and the Teen Titans

Posted on June 19th, 2017 under , . Posted by

I was lurking on RPG StackExchange where I happened upon a post asking how to integrate high-powered NPCs with groups of lower-level PCs. There were a number of good answers already, but I thought of an example that I personally use when trying to do j…

My British Indian Army in AQMF

Posted on June 5th, 2017 under , , , , , , . Posted by

From Rebel Miniatures Pulp Adventures Line: For My British Indian Army in AQMFRebel Minis is proud to offer the 15mm Steampunk British Infantry pack! Whether you are in Africa or MARS for your adventures, these gas masked British soldiers will be per…

My British Indian Army in AQMF

Posted on June 5th, 2017 under , , , , , , . Posted by

From Rebel Miniatures Pulp Adventures Line: For My British Indian Army in AQMFRebel Minis is proud to offer the 15mm Steampunk British Infantry pack! Whether you are in Africa or MARS for your adventures, these gas masked British soldiers will be per…

Operation Martlet Probe into Fontenoy

Posted on May 28th, 2017 under , , , , . Posted by

Lt. John Cavendish, last seen defending a position in the Western Desert now leads his Cameronians against the men of the 12th SS Panzer Division in Fonteny-le-Pesnil, his job is to clear the town, gain the road and push towards the high ground around …

Operation Martlet Probe into Fontenoy

Posted on May 28th, 2017 under , , , , . Posted by

Lt. John Cavendish, last seen defending a position in the Western Desert now leads his Cameronians against the men of the 12th SS Panzer Division in Fonteny-le-Pesnil, his job is to clear the town, gain the road and push towards the high ground around …

Bank Holiday Blitzkrieg

Posted on May 26th, 2017 under , , . Posted by

This Thursday I finished another of my little jobs which I have dreamt up as need to do but don’t actually need to do to pass the time since completing the Patricians, and deciding not to collect another army or start another period, at least for this …

Bank Holiday Blitzkrieg

Posted on May 26th, 2017 under , , . Posted by

This Thursday I finished another of my little jobs which I have dreamt up as need to do but don’t actually need to do to pass the time since completing the Patricians, and deciding not to collect another army or start another period, at least for this …

Beyond Sportsmanship: Game Stewardship

Posted on May 25th, 2017 under , , , , , , , , . Posted by

The great Time of Reflection Posts continues! This is a post I’ve been meaning to write for awhile – I started thinking about it thinking about the evolution of Horus […]

Mordheim Season 3 – The Gate Keeper

Posted on April 27th, 2017 under , , , . Posted by

The penultimate game of the Mordheim Season 3 campaign rolled around earlier last week, and with all the antagonists ready for a difficult dust up, it promised to be a good one.The set up was similar the the penultimate game last season with the approa…

Mordheim Season 3 – The Gate Keeper

Posted on April 27th, 2017 under , , , . Posted by

The penultimate game of the Mordheim Season 3 campaign rolled around earlier last week, and with all the antagonists ready for a difficult dust up, it promised to be a good one.The set up was similar the the penultimate game last season with the approa…

20Th GZG EEC

Posted on April 14th, 2017 under , , , , , , . Posted by

GZG EEC AAR

20Th GZG EEC

Posted on April 14th, 2017 under , , , , . Posted by

GZG EEC

20Th GZG EEC

Posted on April 14th, 2017 under , , , , . Posted by

GZG EEC

How to Make a Campaign Map

Posted on March 30th, 2017 under , , , , . Posted by

There are certainly people who can draw better maps than me, you can find them in the forum Cartographer’s Guild, for example, but since I got asked how I made the map for our Waltrop Campaign, two blog posts ago, here is what I did …

coastal line

With a large pen, I drew a coastal line on a copy of a hexagon grid. I scanned this and imported it into Photoshop. 

blue

I added a blue background layer.

numbers

I added text layers in Photoshop to number the hexagons and cut out the hexagons in the top layer that I wanted to colour blue.

palm trees and mountains
I drew palm trees and mountains.

campaign map

I added these icons to the map as another layer in Photoshop.

All the players taking part in the campaign chose a colour. Krüger who plays wild orcs started on hexagons 20, 38, 40, 68, 78. Sven started on hexagon 61 with his Aquarians, I started on hexagon 32.

campaign map

And this is how our campaign map looks like after 13 turns.

How to Make a Campaign Map

Posted on March 30th, 2017 under , , , , . Posted by

There are certainly people who can draw better maps than me, you can find them in the forum Cartographer’s Guild, for example, but since I got asked how I made the map for our Waltrop Campaign, two blog posts ago, here is what I did …

coastal line

With a large pen, I drew a coastal line on a copy of a hexagon grid. I scanned this and imported it into Photoshop. 

blue

I added a blue background layer.

numbers

I added text layers in Photoshop to number the hexagons and cut out the hexagons in the top layer that I wanted to colour blue.

palm trees and mountains
I drew palm trees and mountains.

campaign map

I added these icons to the map as another layer in Photoshop.

All the players taking part in the campaign chose a colour. Krüger who plays wild orcs started on hexagons 20, 38, 40, 68, 78. Sven started on hexagon 61 with his Aquarians, I started on hexagon 32.

campaign map

And this is how our campaign map looks like after 13 turns.

Tupi + Giant Insects vs Orcs / HotT Battle Report

Posted on October 7th, 2016 under , , , , , , , , , , . Posted by

After a three-month summer break, in which I spent most of the time cleaning up my parents’ house and taking my children to swimming lessons, Krüger and I had a game of Hordes of the Things on Friday (The Waltrop Campaign / Day 11).

Krüger


He played the orcs who live on the northeastern coast of Waltrop.

Warband General, 5 Warbands, 1 Hero, 3 Riders, 1 Shooter

Krüger was the defender and placed a hill in the centre of the table and two tropical forests right next to it on each side. This is something he had wanted to do for a long time and it looked kind of silly.

tupi and giant insects versus orcs

He deployed his hero and an element of riders on his right flank, two elements of riders on his left flank, all of his orc warbands and a shooter in front of the hill.

I played the inhabitants of the jungle.

Behemoth General (a very big insect), 5 Shooters (Tupi Indians), 4 Beasts (Fiendish Giant Praying Mantis), 2 Water Lurkers

As seen from my side of the table, my army was deployed like this:

Beasts / Beasts / Shooters / Shooters / Behemoth (General) / Shooters / Shooters / Shooters / Beasts / Beasts

So this is what happened:

Krüger’s hero destroyed one of my beasts.

My behemoth general made it to the top of the hill and destroyed two orc warbands.

Two Orc riders destroyed one of my beasts.

my behemoth general is pushed back

My behemoth was pushed back into the forest and destroyed another element of beasts in its path.

(We had some doubt if the rules actually work this way.)

My last surviving beast destroyed Krüger’s shooters.

Three Tupi shooters combined their forces and shot down two orc warbands.


my behemoth general is destroyed

Krüger’s warband general chased my general through the woods and finally destroyed it with the help of some side and rear support.

Krüger’s hero destroyed one of my shooters.

The orcs won and now occupy hexagon 11 on our campaign map.


Hendrik's campaign map

Six-year-old Hendrik watched us prepare the game and drew his version of the campaign map. He thinks it looks much better than our map. I think he might be right.