Posts Tagged ‘Conventions’

OSWARP 2015 Events

Posted on June 21st, 2015 under , , , , , , . Posted by

The schedule of events for this year’s DexCon convention was just posted, and with it the OSWARP “Old School con-within-a-con” events. Here they are, broken out for your convenience:THU 8 PM – 12 PM: R0305: Adventures Dark and Deep; “DA1: Adventur…

Broadside 2015

Posted on June 15th, 2015 under , , . Posted by

Sunday started for Posties Rejects very very early. I was up around 5:30 and by seven we had all gathered at Reject HQ and started to load up the cars for our trip to the Broadside Wargames show in Sittingbourne. We arrived and started setting up quickly and were largely finished by 9am so we had time for a quick look around before getting our Border Reivers game started a little early. By the time the show had official started we were already into the second turn of our game and had spoken to several visitors. By the end of the day we had talked to hundreds of visitors and seen plenty of old friends. 
As usual I shot a load of photo’s although this time most were, understandably, of our own demo game. I also treated myself to a few purchases including yet another game mat, this time a 3×3 printed desert mat from Tiny Wargames. Despite these purchases I ended the day with more money than I started having sold some more of my 15mm figures via Lesleys Bits Box

Posties Rejects – Border Reivers Game

Postie setting up

Pre Game chat
Our game was a fictitious game set in the year 1590, somewhere in the Scottish Middle March. Helen the young teenage daughter of Steven (Mad Dog) Stapleton has sneaked away from the family home in England and crossed the border into Scotland, to be with her lover Robert (The Fearless), son of Walter (Wally) Armstrong. Since both families hate each other, Robert has pleaded with his Mother and Father to let Helen stay in the family home, this they reluctantly agreed to as they know it’s only a matter of time before the Stapleton’s arrive to claim their daughter back! 

The Armstrong’s defend their Bastille House

Meanwhile the Stephen (Mad Dog) Stapleton has come to get his Daughter back!   

The game gets underway

Mark and Surjit play the English and move quickly to reach the farmstead

The actions develops quickly and Ray and I – playing the Scottish Armstrong’s – are caught off guard and wrong footed.

Armstrong defenders start to be wiped out before they can retreat to the safety of the house.

Gunshots are exchanged as the action heats up.

Posties Rejects at Broadside

Some of Posties excellent casualty figure begin to litter the table.

Fighting swirls around the Bastille House

English attackers quickly reach the walls of the house and very quickly the defenders are trapped. With all reinforcements also neutralised we decided to call this a British win and restart another game.

For the second game we only had a couple of hours remaining so we put more Scottish units on the table at the start and closed the gap between both side so move the action along quicker.

Ray and I now played the English…but our luck didn’t change much. My troops swept over the hill to attack but were wiped out by some uncannily good dice rolling from Mark. 

Meanwhile Surjit managed to shoot Lord Stapleton out of his saddle with some dubious marksmanship (none of us – including the umpire I hasten to add – actually heard him nominate our leader as the target or saw the dice roll… draw your own conclusions!!)

Marks Scottish cavalry sweeping towards mine.

Once again we called this second game a win for Surjit and Mark. 

Other Games at Broadside

Of course there were plenty of other games at Broadside and we all took a break half way through the day for a quick look around the other tables. Here’s a quick selection of my favourite games.

Shepway Wargamers Heart of Darkness game was truly spectacular and a very worthy winner of Best in Show

Crush the Kaiser

Southend Wargames club

Southend Wargames Club

Skirmish Wargames – Paddle Wheels, Ponchos & Palm Trees

East Street Games – Bullets and Brains

Rainham Wargames Club
Imperial Skies

Saving Private Ryan

Saving Private Ryan

Batmobile!

Gotham Screamland

Society of Ancients

A mega game of X-Wing

Medway Wargames

The standard of games varied a lot this year, with some simple (but entertaining) games through to the deserved winner of Best in Show, Shepway Wargamers Heart of Darkness table. Their game looked spectacular and being situated next to ours were were watching the action on their table almost as were were on our own. I enjoyed the demo games on display and its always great to meet up with friends from other groups. 

NEAT8 – The Ocho

Posted on June 15th, 2015 under , , . Posted by

We had our eighth annual Northeast Epic Armageddon Tournament (NEAT) this past Saturday. We had 17 people show up (lost 4 the last week :() for a three round tourney on Saturday. We also snuck in a couple games on Friday night and Sunday too. Enjoy!

Meet the Rejects at Broadside Tomorrow!

Posted on June 13th, 2015 under , . Posted by

Just a quick reminder that I will be joining the rest of Posties Rejects at the Broadside Wargames Show tomorrow. We will be putting on a demo of Posties very own Border Reivers game. You’ll be able to see us (and maybe even roll some dice) o…

Kingsleypark’s Big Week End at UK Games Expo 2015

Posted on June 5th, 2015 under , , , , , , , , , , . Posted by

So it’s Ruarok’s birthday this month and as he seems to have a plentiful supply of socks and hand knitted jumpers it was a puzzle to know what to get him. Then I remembered that UK Games Expo was taking place over the last week end in May. “Why don’t I get him a ticket for that?” thinks I. But he’ll need somewhere to stay and how will he get down there? Oh well guess I would have to go too then……

So we set off from a very damp Arbroath on Thursday afternoon past and arrived at the NEC complex at Birmingham just after 9pm. Our hotel, the Premier Inn was just a short walk from the Hilton Metrople where the event was being held so after dumping our bags we headed down to the Hilton to suss out what the venue was like. Not much of the gaming halls were open that night, we were too late for the sneak peak event but the Marquee was open so we had a couple of games of Magic before heading back to our room to get some kip before the main event started on Friday.


I’ll admit to feeling like a kid in a sweetie shop when we turned up at the venue on the Friday morning. The trade stalls wouldn’t open until 2pm but already the gaming halls were starting to get busy with gamers setting up tables and also the various tournaments that were running throughout the day. So we picked up our tickets and headed into the Monarch suite where the Board Game Library being run by Thirsty Meeples was being set up. As this was going to take a wee while Ruarok and I set up Commands & Colors Ancients to get some practice in before the Tournament that we were taking part in on the Sunday.

Opening set up for the Battle of Dertosa 215BC bewteen the Carthaginians and the Romans

We had been playing our way through the scenario book of the base set over the past few months, with Ruarok taking the Carthaginians and to be honest I had been on the end of a few hammerings over the last few games (despite killing Hannibal in our refight of Cannae). However, that losing streak came to an end with a satisfying crushing of the Carthaginian Hordes in this game.
Roman superior tactics lead to a wedge being driven into the Carthaginian lines. 

The Carthaginians couldn’t cope with the Roman push and soon disintegrated
A 6 -2 banner win for the Romans

First boardgame blood of the event to me (I emphasis boardgame as I had been drubbed at Magic the night before).

So by the time we had finished C & C and tidied it away the Board Game Library was up and running. A £10 deposit let you borrow any of the games they had on the shelves and use for as long as you liked. So up and I went and came back with Black Fleet
I had read good reviews about this one and so was keen to try it. Set up was pretty quick and the rules pretty easy to digest. And it looked very pretty

However, I hadn’t realised it was a 3-4 player game, but undeterred we gave it a go and it seemed to play well enough with just the 2 of us. Each player owns a merchantman and a pirate ship. The object of the game is to collect enough gold to buy the upgrades for your ships and have enough gold to buy the victory card at the end of the upgrade chain. A deck of cards controlled movement of each ship that the player owned and which also allowed them to move 1 of the Navy ships who could be used to hunt down the opposing players’ pirate ships. Fortune cards can also played to grant boons to yourself or hinder opponents whilst your merchantman sailed around the board collecting cargo and delivering it to distant ports whilst trying to avoid the opponent’s pirate ship.

Game played really quickly and it didn’t take long to get the hang of the rules. After finishing our game we were quickly joined by 2 other gamers (sorry guys, I can’t remember your names although one was called David) and we had a full bloodied 4 player game.
The pride of the Sea, Kingsleypark Galleon sets off with it’s precious cargo

The busy sea lanes


Shiver me timbers!! The Navy has got us!!

Beware the shark infested waters!

Alas Kingsleypark Galleon didn’t sail fast enough to secure for victory in this game although I seemed to recall I came second with Ruarok a distant last.

We cleared up the game and picked up from the Boardgame Library, Thunderstone. Our original table had by now been snapped up so we headed out of the hotel into the Marquee and set up there.

We’d both played the game before (you can read about my thoughts on the game here) so just a few pics of the table set up

My success wasn’t going to continue and Ruarok ended up the winner with 34 VP’s to my 19 

Slightly off putting victory pose by Ruarok
So after a break for lunch the Trade Halls were open and we headed round for a wander. By this time the place was getting really busy and the trade halls were full of eager gamers looking for the next best thing in gaming and getting new games demoed by various games designers.

I had pre-ordered Quartermaster General from Boardgameguru but I didn’t pick it up straight away as I didn’t want to be bashing the box all round the Expo so we wandered about looking at the many many stalls on display until we eventually found ourselves speaking to Olly of Black Box games who gave us a demo of the Lords of War card game


Oh boy, did we take to this game. 

A box contains 2 decks, rules and a playmat so everything you need to play right out of the box. We started playing with Orcs V Dwarves set, and also had a go using the Templars and Undead decks as well. The game plays on a gridded mat with each player playing one card per turn out of their hand of 6 cards. Very simple mechanics but very, very strategic. 



Each card has battle arrows marked on it to show in which direction the unit causes damage. Each card has a shield rating which if it takes damage exceeding that rating removes it from the game. Lose 4 commanders or a total of 20 units (out of a deck of 36 cards) and you lose the game.

The Dwarf General, Krod Klouthammer

The opposing generals locked in combat

Yes, that’s a female dwarf, who with the assistance of the Dwarf Impaler has killed the Orc Commander, Kragdish Blackmaw

The Orc General, Gonke Longtooth, falls to the crushing blows of the Dwarf hammers

Unless it is a “support card” ( an archer unit or a spear unit) then each card has to placed adjacent to an enemy unit. And once placed it can be very difficult to withdraw that unit from the board unless it’s opponent(s) are all vanquished so card placement on the board is absolutely key and sometimes you just don’t pull out of the deck the card that has the right combination of battle arrows to secure that crucial kill.

This time it’s Templars Vs Undead

The Deluxe battle map – the sets come with a paper mat

We really, really liked this game and vowed to return the next day to part with some cash once we could agree on what we would buy.

So we moved on, I picked up my Quartermaster General and then we headed back into the Monarch Suite to see what other game we could pick up from the Board Game Library. I let Ruarok choose this time so after speaking to one of the Thirsty Meeple guys, on his recommendation Ruarok came back with Star Realms by White Wizard Games.


Ruarok has played the Ascension deck building game on his phone quite a lot so it was no surprise to learn that this game has been co-designed by one of the designers of that game. Very similar mechanics, each player starts off with a fixed number of starting cards and then draws from a common deck of cards to form their own deck, a “trade row” of 5 cards is placed down the middle from which playerc can buy cards to add to their deck and then uses the abilities of the various ships and bases depicted on the cards to try and reduce their opponent’s “authority” total from 50 to 0. Again nice clean mechanics, I got the hang of the rules pretty quickly and after discovering their is an app of the game for the iPad quickly got it downloaded once we got back in a wi-fi zone.

Our evening session saw us return Star Realms back to the Library and withall the tables in  the Monarch suite full we headed out to the Marquee to open up Qaurtermaster General. 



This is a no dice (so definite thumbs up from me for that) card driven game recreating the whole of WW2 which can be played (once you are familiar with the rules in about 90 minutes). 

For 2 – 6 players, each player plays 1 (or more) of the major Axis or Allied Nations. Each nation has it’s own unique deck of cards that allow them to build armies and navies, carry out economic warfare, event cards to give them bonuses and have responses in place to counter enemy events. The game lasts 20 turns and the team with the most victory points at the end of those 20 turns wins.

Of course, there is a lot more to it than that and as the name of the game implies, keeping your units (ground and naval) supplied is key to grabbing the all important supply areas on the board which generate the victory points.

Damn! The Yanks have gained a foothold in Europe!

The British (the beige blocks) help take the fight to the Nazis by expanding in to Scandanavia

Understanding the cards and when best to play them is crucial in this game. You’ll never have that build army card in your hand when you need it but if you have the correct event cards in play then this can get round the lack of the appropriate build card and so on.

Good game, despite the fact that Ruarok, as the Allies, was way clear in VP’s by the end of 20 turns, with Berlin having fallen to the Russians.

Saturday morning saw us back in the Monarch room and deciding what game to play – my turn to pick this time so I ended up getting Lords of Waterdeep
I really liked this game, particularly as it seemed to play well with 5 players and potentially that is the number of gamers who come round to Kingsleypark Cabin to play games (once Kevin has finished getting beaten to a pulp for this charity boxing match he is in training for).

Set in the D & D city of Waterdeep, it’s a questing game whereby you send your minions out into Waterdeep to recruit followers, who help you complete quests, which generate victory points which win you the game. After a slight misreading of the rules which, a chap called Tom, helpfully corrected us on we had a five player game going. Each game lasts 8 rounds, so even with 5 players it can go pretty quick. 

The little cubes are your followers which you can recruit from certain areas on the board or by visiting various buildings which can be built by the players, but by visiting another player’s building will generate that player a reward either in extra followers of their own, or gold, or victory points.

The strategy is in deciding where to place your followers, as with the exception of Waterdeep Harbour, only one minion (they are called agents in the game) can be placed in each area. The use of intrigue cards help spice up the play and there appear to be a large number of quests that can be attempted thus ensuring that no 2 games will play alike.

One active quest being attempted, the completed ones placed face down on the player’s “Tavern card”. Some completed quests generate a continuing benefit to the player so they would be placed to the right of the Tavern card.



The mingling horde of followers in Waterdeep – orange being the fighters, black, the rogues, white being mages and the purple being clerics.
The 8 rounds are up. Time to display which Lord of Waterdeep you have been acting on behalf. Depending on whether you have completed the right type of quests this could score additional victory points for your total.

I really liked this game – so I bought it, yippee!!

The couple that we played Waterdeep with then produced a game that they had picked up at the Bring n Buy. We had a quick nosey at the bring n buy on the Friday but the room was so small and so crowded that we didn’t stay long although as much to save my wallet from taking a beating as anything else. The game that they had bought was Elfenland.

An interesting game, whereby the object of the game is to lead your young Elf around the various places on the board proving his worth by picking up the objective tokens of his relevant colour and the Elfest with the Mostest at the end of 4 turns wins.

Movement round the board is regulated by the players placing various tokens which depict the type movement that will be allowed on that road/ track and to be able to use that road/ track you must have a card in your hand which matches the image on the token, for example, you need a dragon card to travel along a road with a dragon token, but also the terrain the road is in may require 2 of the appropriate card to be played. If you are completely stuck you can always discard 3 cards from your hand to travel along a road regardless of the token on it, a fact that I promptly forgot about in the very first turn of the game.

Elfenland board at set-up

I thought I had picked and placed my tokens carefully, but a reckless placement by Ruarok of an obstacle counter (which causes the use of an additional card from your hand) meant that I got stuck after collecting my second token. If I had remembered about the 3 card discard rule I could have collected more but instead had to watch whilst the others picked up 5 or 6 tokens.

I did manage to catch up and by the end of the game we all 4 of us had exactly the same number of tokens collected – 15, but victory went to the player who still had the most cards left in their hand and as I only had 1 card in hand it wasn’t me….

We then went off and grabbed a bite to eat from the food arena outside the hotel. It was a beautifully sunny day by this time

The Stormtroopers must have been cooking in their gear.

We spent Saturday afternoon having a wander round the trade halls at which point the guys at Black Box relieved us of some cash when we went to buy our Lords of War stuff, the 3 starter decks, the 2 expansions for the Orc/ Dwarves and Elves/ Lizardmen, the terrain/ weather deck and a Deluxe Battle Mat. Weighed down with this booty we thought we better get a seat somewhere and play a game so we looked around and saw empty seats at the stand being run by Dice Sports who were demoing their new game Z War One.

As you may have guessed from the “Z” in the title, this game is about Zombies. What’s different about the game is the claim that this is the “world’s first episodic comic book miniature board fame”. Basically the background for the game is set out in a comic and then when the storyline gets to a certain point the game kicks in and the boards are set up the characters and zombie hordes are set up 

The 4 characters in the base set each have a stat card which details their chances to hit with weapons and unarmed combat and their special abilities. They each have 4 action points that they can spend on movement, combat etc, 1 point to move 1 square, 2 points to sprint 3 squares and so on.

In the demo game, the 4 players were tasked with fueling up the generator in the basement of the UK Games Expo building and then activating the generator allowing the building to be locked down from the zombies trying to infiltrate it. I played the above guy, Sam Morgan, who equipped with a “stink tank” which made him invisible to the Zombies (in this game the Zombies have a smell range, as well as line of sight) and he was tasked with finding the fuel canister for the generator

Ha Ha! Zombies can’t touch me – I’m stinky!

The bad ass chick with guns is Kat, who also likes to use her Samurai Swords to chop the Zombies up.

The game was pretty intense with the zombies appearing at randomly determined spawning points and although they did manage to grab a few of the characters, only Kat got bitten and just the once, which meant she had a 50/50 chance of getting infected and she passed her saving throw.



With Sam successfully getting the fuel to the generator room and after Kat stopped rolling about the floor with the zombies, the button was pushed and the characters triumphed!

Good game, some interesting twists on the usual Zombie fair (don’t think I have come across a “smell range” before). The base set will be expanded by new story comics which will introduce new characters, baddies and rules. The kickstarter has just started if you want to check it out here. They have already passed their target so it looks like it’s going to be a popular one.

After tea, Ruarok and I went looking for a table to try out our new Lords of War loot. The Monarch suite was pretty packed out and as I didn’t fancy the Marquee again as I had found it bloody cold the night before we managed to find a table in the Boulevard restaurant which the hotel had made available for gaming during the week end.

We broke out the Elves and Lizardmen decks and their expansion cards and had a number of pretty intense games 


Ruarok played the Elves and won the first couple of games. I eventually manged to get a win with the Lizards by building up a block of support cards and giving the units more all round protection. I think in the first couple of games I had been too quick to withdraw units from the battle board back to hand which meant that the units that were left on the board got too easily picked off by the Elves.

Sunday saw us arrive at the Commands & Colors Ancients tournament which was organised by Barry Ingram. 16 players were there (apparently that is the most they have ever had in the years that they have been running the event). The players were randomly divided up into Roman and Carthaginians and 4 rounds would be played. The most successful Roman General would pair against the most successful Carthaginian General for the bragging rights and trophy (and a cash prize as well I think). I ended up on the Roman side as did Ruarok so that was good as it meant we wouldn’t face the possibility of meeting each other and would get to play different people for a change.

My first game was against Gary and we played the Crimissos River scenario




This is a difficult scenario for the Carthaginians to win at the best of times but for some unexplained reason I couldn’t roll a miss all game and ended up with a 6-0 score. Sorry Gary, I really don’t roll like that normally.

Next game was against Luke. This scenario was the Dertosa one that Ruarok and I had played on the Friday morning. I decided to use the same strategy as told in the historical notes, to charge into the Carthaginian centre and try and break them quickly. As I had the “Double time” card allowing me extra movement this seemed to be a good ploy until Luke revealed on his turn, the “Darken the Sky” card which allowed his missile troops to fire twice. Now it was my turn to be on the wrong end of some mean dice rolling and my Roman line was decimated.


Despite this set back I hung in and at the end only lost 6-5, so I didn’t feel too bad.

Next up was Mike. I can’t remember which scenario we played this time, but the Carthaginians had elephants again and the game came down to Mike’s elephant unit going on a rampage after losing one of it’s blocks and taking out my light infantry unit to give Mike a 6-5 win.

Finally, I played Tony. This scenario was the Battle of Bagradas (253BC). More Elephants but this time, I managed to overwhelm them quickly and killed all 3 of the Elephant units which left Tony struggling and I ended up winning 6-3.

So won 2 lost 2, I thought I hadn’t done too badly given the 2 loses where 6-5 results. However, a couple of guys on the Roman side won all 4 games a few more won 3 so I actually ended up being placed 5th best Roman general with Ruarok coming 6th, although he did have the distinction of winning his 2 games against the first and second placed Carthaginian generals.

The final round was a double header whereby we were pitted against the corresponding rank of Carthaginian general and refought Cannae. I ended up playing Reg and taking the Romans first, I changed history and won 6-4. We then swapped sides and this time I won as the Carthaginians, again 6-4, being helped in both games by Reg’s crap dice rolling!

So after that it was time to pack up and head up the road back to Arbroath.

Overall? We had a great time, loads of stuff to see and do, played lots of new games, great atmosphere and I would definitely be planning to go back next year. Apparently the organisers are expanding the available space by moving the traders into one of the Halls in the NEC itself so it sounds as if 2016 is going to be even bigger and better! Hope to see you there!










The obligatory Pegasus Bridge battle set shot for Mrs K’s benefit

It’s amazing who you meet at these events!
































































Last call for OSWARP game masters!

Posted on May 31st, 2015 under , , , , . Posted by

Game proposals for this year’s OSWARP (Old School Wargaming and Role Playing) convention, held in conjunction with Dexcon in Morristown, NJ July 3-5, are due by this Friday, June 5th!Types of games we’re looking for:Old-school RPGs (Basic, AD&D, Wh…

Mark your Calendars: Brick Mania Limburg 2015

Posted on May 31st, 2015 under , . Posted by

In the weekend of the 29th and 30th of August, BeLUG is hosting is second (of 5!!) Brick Mania convention this year.Located in Helchteren (in between Heusden-Zolder and Genk) at the Don Bosco school, this is the second edition of the convention, and to…

First Draft (PEL v.) Guidebook for HISTORICON 2015 is ready for downloads.

Posted on May 12th, 2015 under , , , , , , , , , , , , , . Posted by

As I do for all the HMGS Inc shows (and other conventions), I have created a Guidebook App for you to download and use as a sort of electronic program booklet for the duration of your stay at the convention. Continue reading

Mark you agenda: Starcom Convention

Posted on May 11th, 2015 under . Posted by

This year, on the 5th of July, Belgium will see the first edition of a brand new fantasy, sci-fi and the likes convention: Starcom.Which unfortunatly has nothing to do with my favorite vintage toy line…Located near the Citadel Park in Ghent, BeLUG (a…

A Fistful Of Kung Fu for Origins

Posted on May 8th, 2015 under , , . Posted by

Each year the Academy of Adventure Gaming Arts & Design (AAGAD), presents the Origins Awards at the Origins Game Fair in June. The purpose of the Origins Awards is to reward excellence in game design. The Top 5 products in each category, as determined by the Academy Jury, are announced after the GAMA Trade Show […]

HAVOC XXXI

Posted on April 30th, 2015 under , . Posted by

Forgot I had these! Here’s some shot’s from some games around this years HAVOC.

Antwerp Convention 2015 report

Posted on April 27th, 2015 under , , , , . Posted by

Another year, another Antwerp Convention… but my first year as a participant instead of a visitor.Joining the BeLUG team on their first venture at the convention, I left early.. very early (we where there at 5.30… only to be allowed in at 6.15, and…

Salute 2015 Photo Review

Posted on April 26th, 2015 under , , . Posted by

Yesterday I joined several other members of Posties Rejects (and many thousands of other wargamers) at the Salute 2015 show at the Excel Exhibition Centre in London’s Docklands. I missed last years event but was determined to go this year, and it goes …

Salute 2015 – The Photos

Posted on April 25th, 2015 under , , . Posted by

Just got back from the excel centre and the Warlords excelled themselves this year..a bigger hall and no queues (at least not at 11am) – a fabulous day out and I only spent half the cash I took.A big thank you…A few of observations -1. Great to see s…

Salute 2015 – Loot!

Posted on April 25th, 2015 under , , , , , . Posted by

I’m still plugging away at my pictures and once I have them labelled and categorised I’ll post a selection of the best here. In the meantime I thought I’d show off my modest but successful shopping haul from the day. I didn’t go to Salute with a pre pl…

Salute 2015 Pictures – Rejects on Tour

Posted on April 25th, 2015 under , , , , . Posted by

I’ve just got back from Salute 2015 and its been as busy and as huge as always. I wasn’t able to make the show last year so I was very eager to get along to it this time and meet up with loads of friends including several member of Posties Rejects. I’l…

Finally, Trumpeter Salute 2015 Photos!

Posted on April 25th, 2015 under , , , , . Posted by

Realized a few days ago that I hadn’t even taken my photographs from the Trumpeter Salute 2015 wargame show off the camera, never mind looking at them and choosing which ones to publish. This for a show that was at the end of March, three weeks ago and counting! The whole collection is over on … Continue reading Finally, Trumpeter Salute 2015 Photos!

Playing Overlord on a 3D Map Table

Posted on April 22nd, 2015 under , , , , , , , , , . Posted by

Mag Con 7 this year was again held in New Caney Texas (north of Houston). On its 7th year and still running!Classic My buddies and I decided to host a Memoir 44 epic game using their Overlord rules. We selected the “Tigers in the Snow” s…

Brick Mania Wetteren 2015

Posted on April 21st, 2015 under , , , . Posted by

Before heading out to a two day relaxation in De Haan, of which I`ll be showing my `Knights Tale` tomorrow, we went to BM Wetteren, the first Lego convention I attended this year.Wait, why are you starting with your loot this time???  Because it i…

One week to go…

Posted on April 18th, 2015 under , , . Posted by

Hi FolksThis time next week, along with 000’s of other wargamers will be descending on the excel centre in London for Salute.To prepare for this event I cleared a load of old stuff out of the shed in the last few weeks and have been quietly selling on …

Hellana 2015: part 2

Posted on April 15th, 2015 under , , , . Posted by

And now always Hellana 2015 but with a view on Ganesha Games stuff. We had three tables. The first one with a Fightin’ Fungi preview. Miniatures aren’t the kickstarter ones, they are still in sculpting phase. Delivery is scheduled for June. Some items was sold by Andrea here. The other table was about a new […]

Hellana 2015: part 1

Posted on April 13th, 2015 under , , , . Posted by

The Italian wargame convention of the Spring. It is the longest running convention here in Italy. I went the first time in 2004. This year we chose to go the day before, even for the change of the legal hour. It is almost 3/4 hour far from Rome. With this choice we had the opportunity […]

Another Conversion

Posted on April 7th, 2015 under , , , , , , , , . Posted by

Getting ready for Mag Con 2015, Mikey and I will be running an epic Memoir 44 scenario: “Tigers in the Snow”, using our combined Hexon tiles, terrain and microarmor. We played a few games in preparation of this event.I’ll post pix of the event.

Martin’s Photos From Trumpeter Salute

Posted on April 5th, 2015 under , , . Posted by

My own photos from the Trumpeter Salute show over in Vancouver at the end of March are still unsorted and unedited, but Martin has gotten his photos uploaded to Flickr, so I’ll happily show them off until I get my own photos sorted out! He’s got all of his Trumpter Salute 2015 photos in an … Continue reading Martin’s Photos From Trumpeter Salute

5 Tips to Pick the Right Games to Play at a Con – Wargaming Recon #132

Posted on March 30th, 2015 under , , , , , . Posted by

Have you ever wanted to go to a gaming convention but didn’t know what to play? This episode shares 5 tips to help you choose the right games for you to play. Support Jonathan through PATREON What time is the game? Who is the GM? What rules are used/Have you… Read More»

The post 5 Tips to Pick the Right Games to Play at a Con – Wargaming Recon #132 appeared first on Wargaming Recon.