Posts Tagged ‘dark angels’

Land Raider Mrocznych Aniołów | Dark Angels’ Land Raider

Posted on September 16th, 2017 under , , , , , . Posted by

Na zdjęciach bojowy wóz piechoty dla elitarnych jednostek kosmicznych marines, w wersji do bardzo bliskiego wsparcia szturmującej piechoty. W mojej armii przede wszystkim służy oddziałowi Rycerzy Deathwing, z jednej strony pozwalając szybciej dotrzeć mojemu kluczowemu oddziałowi do walki wręcz, z drugiej dając dodatkową ochronę przed ostrzałem wroga (zwłaszcza w najnowszej edycji, gdzie pojazdy stały się zdecydowanie mniej “porcelanowe”). Trzymając się ustalonej wcześniej konwencji kolorystycznej, pojazd nie jest pomalowany “kodeksowo” – przeważa zieleń z minimalnymi wstawkami, które mogą wskazywać na przydział do pierwszej kompanii.
Kusi mnie czasem w modelach pojazdów dodać więcej przybrudzeń, uszkodzeń itp. tak, żeby pojazd wyglądał bardziej bojowo, a mniej jakby zjechał prosto z taśmy. Może przy następnym modelu (stoi na biurku i czeka na przypływ weny twórczej).
Przemek
Here it is a fightning machine for elite units of Space Marines, geared for supporting assaulting infantry. Its role in my army is – mainly – to support attacking Deathwing Knights, allowing them to move into close combat relatively fast and protecting them from the shooting of the enemy (especially in the newest edition, as the vehicles are generally much more harder to destroy). This tank is painted with non-codex colors – mainly green with minimalistic accents, which may suggest that this vehicle belongs to the 1st company.

I’m tempted to paint some vehicle with much more weathering, with some damaged parts – to make it more ‘battle worn’ so to speak. Maybe next model, which is awaiting ‘the right time’ on my desk, I will try to weather it more.
Przemek


Showcase: Dark Angels Nephilim Jetfighter

Posted on September 13th, 2017 under , , , . Posted by

Hey all, today I want to show a Dark Angels Nephilim Jetfighter.More after the jump

Showcase: Dark Angels Nephilim Jetfighter

Posted on September 13th, 2017 under , , , . Posted by

Hey all, today I want to show a Dark Angels Nephilim Jetfighter.More after the jump

WIP Wings of Death

Posted on September 11th, 2017 under , , , , , , . Posted by

Preppin and steppin through a squad of Deathwing Knights and their accompanying landraider :) A fun mix of tabletop with a request for some freehand goodness on the tank. Tanks usually bore me but the added spice of some mural work kept it interesting….

WIP Wings of Death

Posted on September 11th, 2017 under , , , , , , . Posted by

Preppin and steppin through a squad of Deathwing Knights and their accompanying landraider :) A fun mix of tabletop with a request for some freehand goodness on the tank. Tanks usually bore me but the added spice of some mural work kept it interesting….

Librarian 2. kompanii Mrocznych Aniołów | Ravenwing Librarian

Posted on September 9th, 2017 under , , , , , . Posted by

Gdzieś w okolicach 6. edycji WH40K wymyśliłem sobie, że moim motocyklistom Mrocznych Aniołów przydałoby się wsparcie bohatera. Kapitan odpadał – zasady kodeksowe zarówno 6., jak i 7. edycji nie pozwalały na wyposażenie w motocykl dowódcy kompanii (zapewne ze względu na postać Sammela). Został mi więc do wyboru kapelan lub czarodziej. Wygrała ta druga opcja ze względu na większe (w mojej opinii) możliwości w grze. Tak powstał składak widoczny na zdjęciach. Górna połowa to model z zestawu Dark Vengeance, dolna pochodzi z “Ravenwing Black Knights/Ravenwing Command Squad”, do tego odrobina “green stuffu” i jest. Jak widać czarodziej przeszedł zaawansowane szkolenie  dla członków drugiej kompanii, albowiem bez problemu prowadzi motocykl bez użycia rąk 😉

Całość malowało się bardzo przyjemnie, niestety pośpiech w nakładaniu lakieru (za krótko mieszałem …) spowodował lekkie zmatowienie kolorów, co trochę psuje końcowy efekt (burzy moje umiarkowane poczucie estetyki – zawsze nakładam lakier, ale preferuję satynowy, a nie matowy).
Przemek

Somewhere in the times of 6th edition, I wanted to support my Dark Angel bikers with a hero. Captain was out of question – both 6th and later 7th edition didn’t allow to equip company’s commander with a bike (probably because of Sammael). So I was left with a chaplain or librarian. This second option won, as personally I think, that psyker offers much more in the game. Next step was to build miniature. Upper half is taken from Dark Vengeance set, lower half comes from ‘Ravenwing Black Knights/Ravenwing Command Squad’ set. Add to this a bit of green stuff and here it is. One more thing – this librarian obviously took advanced training available only for 2nd company’s members, as he drives his bike with no hands;)

Painting was very pleasant, unfortunately I was a bit too hasty with a coat (varnish wasn’t shaken up enough), so colors are muted too much a little bit. I always protect miniatures with a varnish, but usually satin variant, not matt, as I simply don’t like this look.


Przemek

The 1st Legion Prepares to Ride Again

Posted on August 28th, 2017 under , , , , , , , , , , , . Posted by

As you may have seen in my last Dark Angels article I am returning to the Rock and preparing for war again with the First Legion, […]

2000pts battle report – Tyranids v Dark Angels – Game 5 – North West Open

Posted on August 18th, 2017 under , , , , , , , , , . Posted by

The North West Open Tournament @ Wargames is an ITC format competition using the following rules pack: ITC 8th ed Combined Arms Missions. Each mission was rolled for randomly before the game and we were then all told which one to play.

Game 5 low down:
  • Scenario 4 – The Scouring [check the rules pack linked above for all the details]
  • Search & Destroy deployment
  • 1 Eternal War Objective and 2 Maelstrom

Moving down the tables I was on table 26 with only one pair below me and my partner Colin Mill’s Dark Angels. However, it turned out the two other players were ‘no shows’ and as such I’d managed to reach the bottom table – we were indeed fighting for the Wooden Spoon! The added bonus for me was seeing how Dark Angels fare in 8th. Colin had a vehicle heavy list [all lists are here], Razorbacks, couple of Predators, two Dreadnoughts and two Las Cannon Devastators with Azrael to buff his nearby units behind that ruin in the top left.

I got first turn and rolled hold objective 1 and 2 for Maelstrom which meant I could swap them for hold 3 objectives. It’s a bigger gamble but the rewards were 3 VPs instead on a max of 2. It was doable as all three objectives were within [Death] spittingdistance of my DZ. I mean it was a competitive decision, I felt I had a 65-75% chance of success given the bodies on the board but failure would push me into Wooden Spoon territory. I couldn’t ignore the chance, to do so would spurned the gift, so I went for it.

Flyrant and Carnifex moved on one of the Razorbacks, but no First Blood in this game! The Flyrant was spectacularly inneffective against the tank. He really needs a Melee weapon if I’m going to play him like this. I think further insult was added by possibly being killed by Colin in his following turn, he doesn’t appear in any further pictures.

I thinned out the Devastators in the Ruins opposite my DZ but the 2 remaining wouldn’t break.

The returned fire by killing the Tervigon. Support from the Predators were surprisingly effective, their Auto Cannon was particularly brutal, propmpting me to consider moving my own one further up my 2017/18 Hobby Season To Do List. Unfortunately it wasn’t enough to pull me off my objectives and I gained 3 VPs in my turn.

Colin had inadvertanly positioned his units in such a way as to make my Trygon tunnel really difficult to place. I coudl certainly put them down, just nowhere to take benefit of their deployment, with trees and choke points all around. However, I’d drawn objective 1 and 2 again so a second chanc eto convert that to 3 objectives. The odds were prety even in success now. Without the Tervigon the Trygon and Genestealers could soak up the fire while everything else secured the three objectives.

The Carnifex attempted what the Flyrant had failed to do and were equally unable to complete the task. The fact their Thresher Scyth tails is only S4 the reason for their inability to wound the tank.

And therefore paid the price as the Razorback fell back leaving them exposed.

And one Carnifex went down.

The Trygon Prime was also felled but my line stayed true and I was able to secure another 3 VPs in my turn.

I drew hold objective 2 and kill a unit. I’m not entirely sure what went down in this turn 3 [our final turn, believe it or not]. I know I ultimately scored both Maelstrom objectives. I think the Razorback got destroyed, I couldn’t quite get the last Devastator in the ruins and my remaining Genestealers tried to assault the two Razorbacks in the woods, not sure how many survived but the end of the game I’d won 8 VPs for Maelstrom [thanks to the three objective gambles], we tied the Eternal War mission on 4 VPs each and I got Linebreaker for my Carnifex while Colin Scored Big Game Hunter and Slay the Warlord – final score 13-6 to me – a win!

Because of the win I was out of the Wooden Spoon competition and I was convinced Colin had been successful but he actually lost out on that ‘accolade’ by one VP. I suppose it’s no surprise to discover that Colin’s experience was limited, this may well have been his first five games of 8th if I recall but his sportsmanship was awesome and such a genuinely friendly bloke, his kilt was also particularly special :)

There we have it, five games, one win, about right and Martin [owner of Wargames] did say, with no disrespect, that I’d found my place. The third floor was by far the most relaxed, even Aceface said it got progressively tense the higher up the tables [the lower down the building]. Every game was a treat, every player was a true gentleman of the hobby and as you know I did come away with Best Army and £50 to spend which will cover the Tyranid Codex and perhaps go towards an Exocrine if they ever return.

I think as a ‘make or break’ for 8th it’s been apparent in my reports and comments that I still have reservations. It’s such a change that it’s clear I can’t continue to play 8th as I have 5th, 6th and 7th. Bottom line Tyranids are competitive and I currently am not. Whether getting better at the game can be achieved without that need to be ruthless that seems to predicate success I don’t know.

The ITC format was interesting in the Maelstrom missions only scoring in your subsequent turn – this certainly led to some tactical thought to ensure you would still score your points after your opponents turn. But beyond that I think tactics in general have taken a huge hit. I keep referring to the first turn – regardless of missions it seems you have to decapitate as much of your opponent as you can because they’re sure as hell going to do that to you. Once you’ve blunted their force you have room to deal with whatever tactical missions are on the cards.

I confess I’m not sure how this is different from me always striving for First Blood. but that can be achieved with just one unit, however small and a wrecked Rhino isn’t exactly ruining your day. Purge the Alien missions have always been my least favourite missions but it seems like this forms the core introduction to how 8th games pan out. Maybe there’s a little more finesse I’m missing because I’ll admit my grasp of how to approach games is sorely lacking. But this is still coming to terms with 8th and so long as my mates are still invested and I’m still having fun, which the NWO provided in abundance I’ll be there. Next stop – Nevermind the Blog Wars.

2000pts battle report – Tyranids v Dark Angels – Game 5 – North West Open

Posted on August 18th, 2017 under , , , , , , , , , . Posted by

The North West Open Tournament @ Wargames is an ITC format competition using the following rules pack: ITC 8th ed Combined Arms Missions. Each mission was rolled for randomly before the game and we were then all told which one to play.

Game 5 low down:
  • Scenario 4 – The Scouring [check the rules pack linked above for all the details]
  • Search & Destroy deployment
  • 1 Eternal War Objective and 2 Maelstrom

Moving down the tables I was on table 26 with only one pair below me and my partner Colin Mill’s Dark Angels. However, it turned out the two other players were ‘no shows’ and as such I’d managed to reach the bottom table – we were indeed fighting for the Wooden Spoon! The added bonus for me was seeing how Dark Angels fare in 8th. Colin had a vehicle heavy list [all lists are here], Razorbacks, couple of Predators, two Dreadnoughts and two Las Cannon Devastators with Azrael to buff his nearby units behind that ruin in the top left.

I got first turn and rolled hold objective 1 and 2 for Maelstrom which meant I could swap them for hold 3 objectives. It’s a bigger gamble but the rewards were 3 VPs instead on a max of 2. It was doable as all three objectives were within [Death] spittingdistance of my DZ. I mean it was a competitive decision, I felt I had a 65-75% chance of success given the bodies on the board but failure would push me into Wooden Spoon territory. I couldn’t ignore the chance, to do so would spurned the gift, so I went for it.

Flyrant and Carnifex moved on one of the Razorbacks, but no First Blood in this game! The Flyrant was spectacularly inneffective against the tank. He really needs a Melee weapon if I’m going to play him like this. I think further insult was added by possibly being killed by Colin in his following turn, he doesn’t appear in any further pictures.

I thinned out the Devastators in the Ruins opposite my DZ but the 2 remaining wouldn’t break.

The returned fire by killing the Tervigon. Support from the Predators were surprisingly effective, their Auto Cannon was particularly brutal, propmpting me to consider moving my own one further up my 2017/18 Hobby Season To Do List. Unfortunately it wasn’t enough to pull me off my objectives and I gained 3 VPs in my turn.

Colin had inadvertanly positioned his units in such a way as to make my Trygon tunnel really difficult to place. I coudl certainly put them down, just nowhere to take benefit of their deployment, with trees and choke points all around. However, I’d drawn objective 1 and 2 again so a second chanc eto convert that to 3 objectives. The odds were prety even in success now. Without the Tervigon the Trygon and Genestealers could soak up the fire while everything else secured the three objectives.

The Carnifex attempted what the Flyrant had failed to do and were equally unable to complete the task. The fact their Thresher Scyth tails is only S4 the reason for their inability to wound the tank.

And therefore paid the price as the Razorback fell back leaving them exposed.

And one Carnifex went down.

The Trygon Prime was also felled but my line stayed true and I was able to secure another 3 VPs in my turn.

I drew hold objective 2 and kill a unit. I’m not entirely sure what went down in this turn 3 [our final turn, believe it or not]. I know I ultimately scored both Maelstrom objectives. I think the Razorback got destroyed, I couldn’t quite get the last Devastator in the ruins and my remaining Genestealers tried to assault the two Razorbacks in the woods, not sure how many survived but the end of the game I’d won 8 VPs for Maelstrom [thanks to the three objective gambles], we tied the Eternal War mission on 4 VPs each and I got Linebreaker for my Carnifex while Colin Scored Big Game Hunter and Slay the Warlord – final score 13-6 to me – a win!

Because of the win I was out of the Wooden Spoon competition and I was convinced Colin had been successful but he actually lost out on that ‘accolade’ by one VP. I suppose it’s no surprise to discover that Colin’s experience was limited, this may well have been his first five games of 8th if I recall but his sportsmanship was awesome and such a genuinely friendly bloke, his kilt was also particularly special :)

There we have it, five games, one win, about right and Martin [owner of Wargames] did say, with no disrespect, that I’d found my place. The third floor was by far the most relaxed, even Aceface said it got progressively tense the higher up the tables [the lower down the building]. Every game was a treat, every player was a true gentleman of the hobby and as you know I did come away with Best Army and £50 to spend which will cover the Tyranid Codex and perhaps go towards an Exocrine if they ever return.

I think as a ‘make or break’ for 8th it’s been apparent in my reports and comments that I still have reservations. It’s such a change that it’s clear I can’t continue to play 8th as I have 5th, 6th and 7th. Bottom line Tyranids are competitive and I currently am not. Whether getting better at the game can be achieved without that need to be ruthless that seems to predicate success I don’t know.

The ITC format was interesting in the Maelstrom missions only scoring in your subsequent turn – this certainly led to some tactical thought to ensure you would still score your points after your opponents turn. But beyond that I think tactics in general have taken a huge hit. I keep referring to the first turn – regardless of missions it seems you have to decapitate as much of your opponent as you can because they’re sure as hell going to do that to you. Once you’ve blunted their force you have room to deal with whatever tactical missions are on the cards.

I confess I’m not sure how this is different from me always striving for First Blood. but that can be achieved with just one unit, however small and a wrecked Rhino isn’t exactly ruining your day. Purge the Alien missions have always been my least favourite missions but it seems like this forms the core introduction to how 8th games pan out. Maybe there’s a little more finesse I’m missing because I’ll admit my grasp of how to approach games is sorely lacking. But this is still coming to terms with 8th and so long as my mates are still invested and I’m still having fun, which the NWO provided in abundance I’ll be there. Next stop – Nevermind the Blog Wars.

Czarni Rycerze Kruczego Skrzydła | Ravenwing Black Knigts

Posted on August 15th, 2017 under , , , , , . Posted by

Mam słabość do modeli z Forge World, pomimo ich cen i nie zawsze dobrej jakości odlewów. Jakiś czas temu skusiłem się na zestaw “Legion MKIV Outrider Squadron” z założeniem, że będą reprezentować w mojej armii elitę drugiej kompanii, czyli “Ravenwing Black Knights”.
Figurki bardzo mi się podobały, bardziej niż plastikowe motocykle, minimalnie musiałem tylko pobawić się w konwertowanie dowódcy drużyny, albowiem każdy oficer w mojej armii nosi coś w rodzaju habitu (da się to na pewno zauważyć we wcześniejszych wpisach).
Jeżeli chodzi o malowanie to nie zdecydowałem się na czarny kolor typowy dla Ravenwing, trzymam się zielonej tonacji (czerwony habit – to póki co standard).
Dla wyróżnienia część elementów (hełmy, plecaki, nakolanniki i naramienniki, częściowo motocykle) jest połączeniem czerni i czegoś w rodzaju zielonego odcienia granatowego. Nie wiem jak nazwać ten kolor, użyłem Dark Sea Blue Vallejo, rozjaśnianego Dark Blue Grey, a na koniec delikatnie zielony “glaze”. Taki kolor będzie wyróżniał mój Ravenwing od pozostałych kompanii.

Uzbrojenie nie do końca odpowiada kodeksowemu, nie udało mi się sensownie do modeli FW dokleić uzbrojenia do walki wręcz typowego dla tego oddziału. Figurki są po postu mniejsze od plastików i z wielkimi “dziabami” wyglądały dość kiepsko.
W grze wykorzystywałem ten oddział dość często i wygląda na to, że w nowej edycji też będzie się sprawdzał – jeszcze niestety nie było okazji tego zweryfikować.
Przemek
I have a soft spot for Forge World’s models despite very high prices and often subpar quality of casting. Some time ago I bought ‘Legion MKIV Outrider Squadron’ to use them as an elite of the second company – ‘Ravenwing Black Knights’.

I like these miniatures very much, they are much better then plastic bikes, I just had to sligthly convert squad leader, as every officer in my army wears some kind of tabard (I’m certain that it was visible in earlier notes, like this one for example).

Painting – I decided to not use standard black color, usually associated with Ravenwing. My version of Dark Angels is green (and red tabard of course too).

To distinguish some elements (helmets, backpacks, knee and shoulder pads, some parts of bikes), I painted them using black and something like green shade of very dark blue. To be honest, I have no idea how to name this color, I simply used Dark Sea Blue from Vallejo, with highlights done with Dark Blue Grey and soft glaze made with green paint. This is a color of my Ravenwing, different then rest of companies.

Armament is not really codex legal, as I wasn’t able to fit correct weapons to FW miniatures – the size difference between resin and plastic miniatures was too big, plastic weapons looked gigantic and once dry-fitted visual effect wasn’t really nice.

I frequently used this squad on the table top and it seems that it will still be valid in a new edition – so far I wasn’t able to confirm it though.
Przemek


Czarni Rycerze Kruczego Skrzydła | Ravenwing Black Knigts

Posted on August 15th, 2017 under , , , , , . Posted by

Mam słabość do modeli z Forge World, pomimo ich cen i nie zawsze dobrej jakości odlewów. Jakiś czas temu skusiłem się na zestaw “Legion MKIV Outrider Squadron” z założeniem, że będą reprezentować w mojej armii elitę drugiej kompanii, czyli “Ravenwing Black Knights”.
Figurki bardzo mi się podobały, bardziej niż plastikowe motocykle, minimalnie musiałem tylko pobawić się w konwertowanie dowódcy drużyny, albowiem każdy oficer w mojej armii nosi coś w rodzaju habitu (da się to na pewno zauważyć we wcześniejszych wpisach).
Jeżeli chodzi o malowanie to nie zdecydowałem się na czarny kolor typowy dla Ravenwing, trzymam się zielonej tonacji (czerwony habit – to póki co standard).
Dla wyróżnienia część elementów (hełmy, plecaki, nakolanniki i naramienniki, częściowo motocykle) jest połączeniem czerni i czegoś w rodzaju zielonego odcienia granatowego. Nie wiem jak nazwać ten kolor, użyłem Dark Sea Blue Vallejo, rozjaśnianego Dark Blue Grey, a na koniec delikatnie zielony “glaze”. Taki kolor będzie wyróżniał mój Ravenwing od pozostałych kompanii.

Uzbrojenie nie do końca odpowiada kodeksowemu, nie udało mi się sensownie do modeli FW dokleić uzbrojenia do walki wręcz typowego dla tego oddziału. Figurki są po postu mniejsze od plastików i z wielkimi “dziabami” wyglądały dość kiepsko.
W grze wykorzystywałem ten oddział dość często i wygląda na to, że w nowej edycji też będzie się sprawdzał – jeszcze niestety nie było okazji tego zweryfikować.
Przemek
I have a soft spot for Forge World’s models despite very high prices and often subpar quality of casting. Some time ago I bought ‘Legion MKIV Outrider Squadron’ to use them as an elite of the second company – ‘Ravenwing Black Knights’.

I like these miniatures very much, they are much better then plastic bikes, I just had to sligthly convert squad leader, as every officer in my army wears some kind of tabard (I’m certain that it was visible in earlier notes, like this one for example).

Painting – I decided to not use standard black color, usually associated with Ravenwing. My version of Dark Angels is green (and red tabard of course too).

To distinguish some elements (helmets, backpacks, knee and shoulder pads, some parts of bikes), I painted them using black and something like green shade of very dark blue. To be honest, I have no idea how to name this color, I simply used Dark Sea Blue from Vallejo, with highlights done with Dark Blue Grey and soft glaze made with green paint. This is a color of my Ravenwing, different then rest of companies.

Armament is not really codex legal, as I wasn’t able to fit correct weapons to FW miniatures – the size difference between resin and plastic miniatures was too big, plastic weapons looked gigantic and once dry-fitted visual effect wasn’t really nice.

I frequently used this squad on the table top and it seems that it will still be valid in a new edition – so far I wasn’t able to confirm it though.
Przemek


Kapitan Mrocznych Aniołów | Dark Angels Captain

Posted on August 8th, 2017 under , , , , , . Posted by

Model na zdjęciach to składak dwóch bohaterów z zestawu Dark Vengeance – kapitana i kapelana. Rękawica energetyczna pochodzi z jednej ze standardowych wyprasek, dorzucanych do któregoś zestawu kosmicznych marines (taktycznych, jeśli mnie pamięć nie myli).
Pewna historia wiąże się z lewą ręką. W planach miałem pistolet plazmowy, pochodzący od kapelana stanowiącego większą część składaka. Model częściowo sklejony (bez hełmu i rzeczonej ręki) i częściowo pomalowany stał dość długo na półce w oczekiwaniu na przypływ energii wewnętrznej. Nie mogłem się zebrać do dokończenia, a jak już się w końcu udało to … oryginalna ręką rozmyła się gdzieś w hiperprzestrzeni… Cóż, energia wróciła i figurkę trzeba było skończyć, dodałem więc to co znalazłem w pudle z pozostałościami (żeby choć z grubsza pasowało) i zamknąłem projekt.
Co do malowania – ciągnęło się i po prostu nie szło. Parę rzeczy zrobiłem na szybko, żeby tylko skończyć projekt i z efektu nie jestem do końca zadowolony.  Cóż, na stole obok innych modeli nie wygląda źle.
Przemek
Model shown today is kitbashed from two heroes released in Dark Vengeance boxed set – a captain and chaplain. Power fist comes from one of the standard sprues, added to some space marines boxes (tactical squad, if my memory serves me right).

Left hand… Well, there is a story about it. I planned to arm this hero with plasma pistol, coming from the chaplain, which is also part of this model. But, as it happens frequently, paintly glued miniature (with no helm and plasma pistol) stood for a long time on the shelf waiting for the… right time. I simply couldn’t finish him. Finally, when “the time was right”, plasma pistol got lost in the warp. Well, I finished model with some weapon found in the bits box and called it a day.

Painting – wasn’t so good. It lasted and lasted, I simply couldn’t finish this one. So, there are some areas which were painted very, very quickly, just to get a job done. I’m not very satisfied with the final result though. Well, it looks okeish next to other models on the table top.
Przemek


Kapitan Mrocznych Aniołów | Dark Angels Captain

Posted on August 8th, 2017 under , , , , , . Posted by

Model na zdjęciach to składak dwóch bohaterów z zestawu Dark Vengeance – kapitana i kapelana. Rękawica energetyczna pochodzi z jednej ze standardowych wyprasek, dorzucanych do któregoś zestawu kosmicznych marines (taktycznych, jeśli mnie pamięć nie myli).
Pewna historia wiąże się z lewą ręką. W planach miałem pistolet plazmowy, pochodzący od kapelana stanowiącego większą część składaka. Model częściowo sklejony (bez hełmu i rzeczonej ręki) i częściowo pomalowany stał dość długo na półce w oczekiwaniu na przypływ energii wewnętrznej. Nie mogłem się zebrać do dokończenia, a jak już się w końcu udało to … oryginalna ręką rozmyła się gdzieś w hiperprzestrzeni… Cóż, energia wróciła i figurkę trzeba było skończyć, dodałem więc to co znalazłem w pudle z pozostałościami (żeby choć z grubsza pasowało) i zamknąłem projekt.
Co do malowania – ciągnęło się i po prostu nie szło. Parę rzeczy zrobiłem na szybko, żeby tylko skończyć projekt i z efektu nie jestem do końca zadowolony.  Cóż, na stole obok innych modeli nie wygląda źle.
Przemek
Model shown today is kitbashed from two heroes released in Dark Vengeance boxed set – a captain and chaplain. Power fist comes from one of the standard sprues, added to some space marines boxes (tactical squad, if my memory serves me right).

Left hand… Well, there is a story about it. I planned to arm this hero with plasma pistol, coming from the chaplain, which is also part of this model. But, as it happens frequently, paintly glued miniature (with no helm and plasma pistol) stood for a long time on the shelf waiting for the… right time. I simply couldn’t finish him. Finally, when “the time was right”, plasma pistol got lost in the warp. Well, I finished model with some weapon found in the bits box and called it a day.

Painting – wasn’t so good. It lasted and lasted, I simply couldn’t finish this one. So, there are some areas which were painted very, very quickly, just to get a job done. I’m not very satisfied with the final result though. Well, it looks okeish next to other models on the table top.
Przemek


Deathwing Knights

Posted on July 30th, 2017 under , , , , , . Posted by

Tym razem drużyna terminatorów, złożona i pomalowana trochę inaczej niż “kodeksowy” standard, który niespecjalnie mi odpowiada. Założyłem sobie na początku, że utrzymam w miarę jednolity schemat kolorystyczny dla pierwszej, drugiej oraz pozostałych kompanii, postaci pojedynczych czy pojazdów. Dlatego pancerze nie mają typowego dla Deathwing-a koloru, ten występuje tylko na naramiennikach i ozdobach. Habit przeznaczony jest tylko dla mistrza. Zdobienie na tarczach ma imitować kamienny ornamenty.
Co do samego malowania  – zasadniczo warsztatowy standard. Zabrakło mi cierpliwości do wyciągnięcia wszystkich szczegółów z “buzdyganów do rozgrzeszania” (swoją drogą to z nazewnictwem ekipa z GW potrafi pojechać …), poszedłem na łatwiznę kilkoma warstwami drybrush-a. Ornamenty na tarczach to połączenia tradycyjnego rozjaśniania z delikatnym drybrushem, który miał dać efekt stonowanej patyny – osobiście z efektu jest całkiem zadowolony.
Przemek
Terminator squad, assembled and painted slightly differently then codex describes as I don’t really like ‘official’ scheme. Starting this army I estabilished few principles, one of them is a coherent paint scheme for first, second and other companies, single miniatures and vehicles. So armours of my terminators are not bone colored as typical Deathwing miniatures are, this color shows only on shoulder pads and ornaments. Frock belongs only to the master. Ornaments on shields are imitating stone detaiels.

Painting itself – nothing really different then my usual methid. I wasn’t so patient to carefully paint all details of Maces of Absolution (I wonder which kind of stuff GW is using thinking about some names), so to makes things easier I painted them with few layers of careful drybrushing. Shields’ ornaments were painted with few layers of traditional highlights first, then with very toned down drybrush again, which was supposed to give a look of toned down patina – personally I like this effect.
Przemek



Deathwing Knights

Posted on July 30th, 2017 under , , , , , . Posted by

Tym razem drużyna terminatorów, złożona i pomalowana trochę inaczej niż “kodeksowy” standard, który niespecjalnie mi odpowiada. Założyłem sobie na początku, że utrzymam w miarę jednolity schemat kolorystyczny dla pierwszej, drugiej oraz pozostałych kompanii, postaci pojedynczych czy pojazdów. Dlatego pancerze nie mają typowego dla Deathwing-a koloru, ten występuje tylko na naramiennikach i ozdobach. Habit przeznaczony jest tylko dla mistrza. Zdobienie na tarczach ma imitować kamienny ornamenty.
Co do samego malowania  – zasadniczo warsztatowy standard. Zabrakło mi cierpliwości do wyciągnięcia wszystkich szczegółów z “buzdyganów do rozgrzeszania” (swoją drogą to z nazewnictwem ekipa z GW potrafi pojechać …), poszedłem na łatwiznę kilkoma warstwami drybrush-a. Ornamenty na tarczach to połączenia tradycyjnego rozjaśniania z delikatnym drybrushem, który miał dać efekt stonowanej patyny – osobiście z efektu jest całkiem zadowolony.
Przemek
Terminator squad, assembled and painted slightly differently then codex describes as I don’t really like ‘official’ scheme. Starting this army I estabilished few principles, one of them is a coherent paint scheme for first, second and other companies, single miniatures and vehicles. So armours of my terminators are not bone colored as typical Deathwing miniatures are, this color shows only on shoulder pads and ornaments. Frock belongs only to the master. Ornaments on shields are imitating stone detaiels.

Painting itself – nothing really different then my usual methid. I wasn’t so patient to carefully paint all details of Maces of Absolution (I wonder which kind of stuff GW is using thinking about some names), so to makes things easier I painted them with few layers of careful drybrushing. Shields’ ornaments were painted with few layers of traditional highlights first, then with very toned down drybrush again, which was supposed to give a look of toned down patina – personally I like this effect.
Przemek



Tales of an Under Average Painter: Part 3

Posted on July 23rd, 2017 under , , , , , , , , , , , , , , . Posted by

Now finally getting around to writing the 3rd in my Tales of an Under Average Painter, which has been more miss than hit since it started […]

Zwiadowcy Mrocznych Aniołów | Dark Angels Scouts

Posted on July 22nd, 2017 under , , , , , . Posted by

Nie wyobrażałem sobie armii marines bez zwiadowców. Niestety, to co było dostępne ze standardowej oferty GW (i póki co stan się nie zmienił) nie podobało mi się ani trochę. Zwiadowcy z uzbrojeniem do walki wręcz to dość pokraczne figurki, mające swoje najlepsze lata gdzieś w zamierzchłej przeszłości. Koledzy z karabinami wyborowymi prezentują się tylko odrobinę lepiej.
Szukając w różnych miejscach jakiejś alternatywy trafiłem do Forge World i znalazłem coś, co

 nazywało się chyba “Legion MKIV Recon Squad”. Obejrzałem zdjęcia na stronie FW i doszedłem do wniosku, że to jest właśnie to. Osobiście mam mieszane uczucia jeżeli chodzi o modele FW z żywicy. Wzory zazwyczaj są świetne, jakość odlewów bardzo często pozostawia wiele do życzenia (zwłaszcza w kwestii naramienników, mieczy, noży czy “drobniejszej” broni strzeleckiej). Co dziwi mnie o tyle, że jest cała masa małych firm świetnie radzących sobie z modelami żywicznymi (więc technologicznie, jak widać, rzecz jest do ogarnięcia).
Co do malowania – trzymałem się tego samego schematu zieleni i czerwieni. Malując broń strzelecką wzorowałem się trochę na pokazowych modelach do Infinity. Na kamuflaż na płaszczach nie miałem konkretnego pomysłu, chciałem coś nietypowego, ale nie bardzo wiedziałem jak to ma wyglądać. W końcu coś tam namalowałem i tak zostało. Na naramiennikach znów musiałem bawić się we “freehandy” – coś czego nie lubię i nie bardzo potrafię robić.

W planach (czyli gdzieś na półce, w kawałkach …) mam jeszcze jedną drużynę zwiadowców z karabinami snajperskimi – tym razem zamierzam na Mroczne Anioły przerobić świetny zestaw FW “Raven Guard Mor-Deythan Strike Squad”.
Przemek
I couldn’t even imagine a marine army without scouts. Unfortunately, nothing readily available from Games Workshop was to my liking (and this situation continues to this day). Scouts armed for close combat are rather grotesque, looking good maybe back in 90s. Maybe. Their fellows armed with sniper guns are just a tiny bit better.

So, I was looking for some alternatives. Forge World produced a set labelled ‘Legion MKIV Recon Squad’. Photos on the producer’s site were very good and I decided – that’s it! Personally, I have a mixed feelings about Forge World products though. Miniatures shown on the photos are usually brilliant but commercial casts are a bit lackin in my opinion, especially smaller details, like pads, swords, knifes, etc. It is strange, as there is legion of small companies producing resin accessories and bits of much higher quality – which proves that this is possible to release good quality product.

Painting – I sticked to the same red and green color scheme. Weapons were painted with a slight ‘Infinity’ influences visible. I wanted something unusual for camo cloaks, but I didn’t really knew how it should look, so I painted ‘something’ and decided to leave it as it is. And again I have had to paint freehands on the shoulder pads, which I really don’t like to do as I’m not very good at it.

In the future I’d like to paint another scout squad (already bought, boxed and waiting for its time on the shelf), this time with sniper rifles. I decided to use excellent FW ‘Raven Guard Mor-Deythan Strike Squad’ for this purpose.
Przemek


Zwiadowcy Mrocznych Aniołów | Dark Angels Scouts

Posted on July 22nd, 2017 under , , , , , . Posted by

Nie wyobrażałem sobie armii marines bez zwiadowców. Niestety, to co było dostępne ze standardowej oferty GW (i póki co stan się nie zmienił) nie podobało mi się ani trochę. Zwiadowcy z uzbrojeniem do walki wręcz to dość pokraczne figurki, mające swoje najlepsze lata gdzieś w zamierzchłej przeszłości. Koledzy z karabinami wyborowymi prezentują się tylko odrobinę lepiej.
Szukając w różnych miejscach jakiejś alternatywy trafiłem do Forge World i znalazłem coś, co

 nazywało się chyba “Legion MKIV Recon Squad”. Obejrzałem zdjęcia na stronie FW i doszedłem do wniosku, że to jest właśnie to. Osobiście mam mieszane uczucia jeżeli chodzi o modele FW z żywicy. Wzory zazwyczaj są świetne, jakość odlewów bardzo często pozostawia wiele do życzenia (zwłaszcza w kwestii naramienników, mieczy, noży czy “drobniejszej” broni strzeleckiej). Co dziwi mnie o tyle, że jest cała masa małych firm świetnie radzących sobie z modelami żywicznymi (więc technologicznie, jak widać, rzecz jest do ogarnięcia).
Co do malowania – trzymałem się tego samego schematu zieleni i czerwieni. Malując broń strzelecką wzorowałem się trochę na pokazowych modelach do Infinity. Na kamuflaż na płaszczach nie miałem konkretnego pomysłu, chciałem coś nietypowego, ale nie bardzo wiedziałem jak to ma wyglądać. W końcu coś tam namalowałem i tak zostało. Na naramiennikach znów musiałem bawić się we “freehandy” – coś czego nie lubię i nie bardzo potrafię robić.

W planach (czyli gdzieś na półce, w kawałkach …) mam jeszcze jedną drużynę zwiadowców z karabinami snajperskimi – tym razem zamierzam na Mroczne Anioły przerobić świetny zestaw FW “Raven Guard Mor-Deythan Strike Squad”.
Przemek
I couldn’t even imagine a marine army without scouts. Unfortunately, nothing readily available from Games Workshop was to my liking (and this situation continues to this day). Scouts armed for close combat are rather grotesque, looking good maybe back in 90s. Maybe. Their fellows armed with sniper guns are just a tiny bit better.

So, I was looking for some alternatives. Forge World produced a set labelled ‘Legion MKIV Recon Squad’. Photos on the producer’s site were very good and I decided – that’s it! Personally, I have a mixed feelings about Forge World products though. Miniatures shown on the photos are usually brilliant but commercial casts are a bit lackin in my opinion, especially smaller details, like pads, swords, knifes, etc. It is strange, as there is legion of small companies producing resin accessories and bits of much higher quality – which proves that this is possible to release good quality product.

Painting – I sticked to the same red and green color scheme. Weapons were painted with a slight ‘Infinity’ influences visible. I wanted something unusual for camo cloaks, but I didn’t really knew how it should look, so I painted ‘something’ and decided to leave it as it is. And again I have had to paint freehands on the shoulder pads, which I really don’t like to do as I’m not very good at it.

In the future I’d like to paint another scout squad (already bought, boxed and waiting for its time on the shelf), this time with sniper rifles. I decided to use excellent FW ‘Raven Guard Mor-Deythan Strike Squad’ for this purpose.
Przemek


Librarian Mrocznych Aniołów | Dark Angels Librarian

Posted on July 15th, 2017 under , , , , , . Posted by

Dziś pokazywana figurka pochodzi z ostatniej edycji gry Space Hulk. Swego czasu nie mogłem znaleźć pasującego do mojej koncepcji modelu “czarodzieja” do czterdziestki. Chciałem, żeby był uzbrojony w topór energetyczny i pancerz terminatora. Akurat nic takiego nie było w sprzedaży, a te figurki, które były dostępne, nie wyglądały na proste w konwersji (nie lubię się bawić w konwersje, zazwyczaj nic nie wychodzi tak jakbym chciał).
Idealnie pasował  Krwawy Anioł ze Space Hulka – problem był tylko z przynależnością do nie tego co trzeba zakonu. Kwestię zmiany barw klubowych rozwiązała moja szanowna małżonka, cierpliwie usuwając wszelkie łezki i inne insygnia zakonne (osobiście uważałem, że się nie da …). Mi pozostało malowanie (całkiem przyjemne, świetny plastik – chyba początek nowej ery plastików GW), w tym niespecjalnie udany “freehand” na naramienniku.
Ze względu na fakt, że model jest pomalowany w większości na niebiesko, słabo wychodził na dotychczas stosowanym tle (mata z Dread Fleet – jak ktoś słusznie zauważył :-) ). Zmieniłem więc scenografię na potrzeby tej sesji (i jeszcze jednej, która zapewne niebawem pojawi się u Inkuba na blogu). A jak wyszło – widać na fotkach.
Przemek
Today’s miniature comes from the last edition of Space Hulk game. I couldn’t find a Space Marine ‘sorcerer’ fitting with my vision back then – I wanted one armed with power axe and wearing terminator armour. Nothing similar was available at this time and all librarian miniatures were too complicated to be converted with my skills (I don’t like to convert miniatures, as usually the final effect is very far from the one I wanted to achieve).

Blood Angel Librarian from Space Hulk game was a perfect fit though – if only not the wrong chapter. Fortunatelly, my dear wife solved this problem for me – she patiently removed all chapter-specific insignia and tears of blood (personally, I was convinced that this is almost impossible). All I had to do was to paint this miniature – and it was a pleasure – even not that good freehand on the shoulder.

As this miniature is mostly blue, I couldn’t take a good photo against previously used background material (Dread Fleet map, as somone pointed out :-)). So I changed background for this and next miniature, which will be shown here shortly.
Przemek


Librarian Mrocznych Aniołów | Dark Angels Librarian

Posted on July 15th, 2017 under , , , , , . Posted by

Dziś pokazywana figurka pochodzi z ostatniej edycji gry Space Hulk. Swego czasu nie mogłem znaleźć pasującego do mojej koncepcji modelu “czarodzieja” do czterdziestki. Chciałem, żeby był uzbrojony w topór energetyczny i pancerz terminatora. Akurat nic takiego nie było w sprzedaży, a te figurki, które były dostępne, nie wyglądały na proste w konwersji (nie lubię się bawić w konwersje, zazwyczaj nic nie wychodzi tak jakbym chciał).
Idealnie pasował  Krwawy Anioł ze Space Hulka – problem był tylko z przynależnością do nie tego co trzeba zakonu. Kwestię zmiany barw klubowych rozwiązała moja szanowna małżonka, cierpliwie usuwając wszelkie łezki i inne insygnia zakonne (osobiście uważałem, że się nie da …). Mi pozostało malowanie (całkiem przyjemne, świetny plastik – chyba początek nowej ery plastików GW), w tym niespecjalnie udany “freehand” na naramienniku.
Ze względu na fakt, że model jest pomalowany w większości na niebiesko, słabo wychodził na dotychczas stosowanym tle (mata z Dread Fleet – jak ktoś słusznie zauważył :-) ). Zmieniłem więc scenografię na potrzeby tej sesji (i jeszcze jednej, która zapewne niebawem pojawi się u Inkuba na blogu). A jak wyszło – widać na fotkach.
Przemek
Today’s miniature comes from the last edition of Space Hulk game. I couldn’t find a Space Marine ‘sorcerer’ fitting with my vision back then – I wanted one armed with power axe and wearing terminator armour. Nothing similar was available at this time and all librarian miniatures were too complicated to be converted with my skills (I don’t like to convert miniatures, as usually the final effect is very far from the one I wanted to achieve).

Blood Angel Librarian from Space Hulk game was a perfect fit though – if only not the wrong chapter. Fortunatelly, my dear wife solved this problem for me – she patiently removed all chapter-specific insignia and tears of blood (personally, I was convinced that this is almost impossible). All I had to do was to paint this miniature – and it was a pleasure – even not that good freehand on the shoulder.

As this miniature is mostly blue, I couldn’t take a good photo against previously used background material (Dread Fleet map, as somone pointed out :-)). So I changed background for this and next miniature, which will be shown here shortly.
Przemek


Warhammer 40k- Long Live the 1st Legion

Posted on July 14th, 2017 under , , , , , , , . Posted by

As Kenny has a massive one box and a few weeks of painting up on me in getting his Dark Imperium box ready, I may […]

Venerable Dreadnought Mrocznych Aniołów | Dark Angels’ Venerable Dreadnought

Posted on July 11th, 2017 under , , , , , . Posted by

Model to zestaw Venerable Dreadnought. Przy składaniu unikałem nadmiarowych ozdób i elementów wyposażenia (jak choćby wyrzutni granatów dymnych, reflektorów, nadmiernej ilości zwisających i powiewających świstków), nie pasują do mojej umiarkowanie minimalistycznej koncepcji.
Z punktu widzenia grywalności chciałem mieć model do walki na krótki dystans (w szafie czeka na malowanie drugi dred, uzbrojony zdecydowanie pod kątem walki na długi dystans). W poprzednich edycjach sprawdzał się umiarkowanie, jak większość pojazdów – odsyłanych na złom jednym celnym strzałem z działa laserowego czy różnego kalibru “meltaganów”. W obecnej jeszcze nie testowałem – zakładam, że będzie lepiej (całkiem, całkiem prezentuje się na stole, więc głupio by było, gdyby tylko zbierał kurz w szafie).
Co do malowania – nie ma tu specjalnych fajerwerków. Pancerz to kolor podstawowy, wash, delikatny drybrush i rozjaśnianie krawędzi. Większość części metalowych to klasyczne metaliki (wash, drybrush, podkreślanie krawędzi …). Schemat kolorystyczny ten sam co we wcześniej pokazywanych modelach.
Przemek
This is Venerable Dreadnought model. I avoided overloading it with too many decorations and equipment parts, like grenade launchers, searching lights, all these hanging icons and flapping oaths of moments, as they don’t really fit with my relatively minimalistic imagination of this chapter.

Regarding playability – I wanted close combat model (as I have another similar kit waiting to be painted, this one will be definitely geared for long distance shooting). It was mediocre in previous edition, like most vehicles, destroyed quickly with one good shot from lascannon or some other meltagun. I didn’t use it in the current edition yet, but I think it will fare much better (it looks quite good on the table, so it would be a waste to degrade this model to catching dust only).

Painting – no special effects here. Armour is just a basic color, washed and gently drybrushed, with edge highlights. Most metal parts are painted with classic, basic method too – wash, drybrush, edge highlights again. Color scheme is the same as with the previously shown models.
Przemek


Venerable Dreadnought Mrocznych Aniołów | Dark Angels’ Venerable Dreadnought

Posted on July 11th, 2017 under , , , , , . Posted by

Model to zestaw Venerable Dreadnought. Przy składaniu unikałem nadmiarowych ozdób i elementów wyposażenia (jak choćby wyrzutni granatów dymnych, reflektorów, nadmiernej ilości zwisających i powiewających świstków), nie pasują do mojej umiarkowanie minimalistycznej koncepcji.
Z punktu widzenia grywalności chciałem mieć model do walki na krótki dystans (w szafie czeka na malowanie drugi dred, uzbrojony zdecydowanie pod kątem walki na długi dystans). W poprzednich edycjach sprawdzał się umiarkowanie, jak większość pojazdów – odsyłanych na złom jednym celnym strzałem z działa laserowego czy różnego kalibru “meltaganów”. W obecnej jeszcze nie testowałem – zakładam, że będzie lepiej (całkiem, całkiem prezentuje się na stole, więc głupio by było, gdyby tylko zbierał kurz w szafie).
Co do malowania – nie ma tu specjalnych fajerwerków. Pancerz to kolor podstawowy, wash, delikatny drybrush i rozjaśnianie krawędzi. Większość części metalowych to klasyczne metaliki (wash, drybrush, podkreślanie krawędzi …). Schemat kolorystyczny ten sam co we wcześniej pokazywanych modelach.
Przemek
This is Venerable Dreadnought model. I avoided overloading it with too many decorations and equipment parts, like grenade launchers, searching lights, all these hanging icons and flapping oaths of moments, as they don’t really fit with my relatively minimalistic imagination of this chapter.

Regarding playability – I wanted close combat model (as I have another similar kit waiting to be painted, this one will be definitely geared for long distance shooting). It was mediocre in previous edition, like most vehicles, destroyed quickly with one good shot from lascannon or some other meltagun. I didn’t use it in the current edition yet, but I think it will fare much better (it looks quite good on the table, so it would be a waste to degrade this model to catching dust only).

Painting – no special effects here. Armour is just a basic color, washed and gently drybrushed, with edge highlights. Most metal parts are painted with classic, basic method too – wash, drybrush, edge highlights again. Color scheme is the same as with the previously shown models.
Przemek


Ambush Mission Debrief – 8th Edition – Warhammer 40K Blog

Posted on July 10th, 2017 under , , , , , , , , . Posted by

Approximate Reading Time: 11 minutesAnother day and another mission allied with the Tau. I say allied, I mean we fought on the same side. Today I have a debrief of how the new Ambush Mission in the 8th edition rule book played out between Astra Militarum & Tau versus Dark Angels & Harlequins. Never miss an article? Subscribe! We played 1,000 points per force. 2,000 points total per side.  Quick side note: I have changed the headings in my blog’s content.I have made them all bigger and created a greater contrast between the sizes. Does it help? Did you notice? Ambush Mission Overview The […]

The post Ambush Mission Debrief – 8th Edition – Warhammer 40K Blog appeared first on Warhammer 40K Blog.

Dark Angels – Assault Squad – MOAR SHOTS

Posted on July 7th, 2017 under , , , , , . Posted by

OK, the ‘good’ shots were a bit poor. Luckily the phone cam shots came out a bit better. These first few are in the light box. I’ve two 1500 lumen daylight LED bulbs now so it’s pretty bright.

And a bit of filter jiggery-pokery make sit quite dramatic.

I’m really pleased with the finished models, they have so much character for an otherwise generic squad.

The use of the Sanguinary guard legs adds so much and I love the idea that for the Blood Angels these are for their elite and crafted in gold where here they’re used by a standard Assault Squad in their traditional green :)

These were the simultaneous day shots, so again the colours are a bit ropey but better than the digital camera.

The 90° rotation of each model, yep there’s a shed load of pics to follow, get a cup of tea!

And individuals as well, in case you want to look in detail?

Moar filter shots.

I’d been quite worried about the dark skin tone on the sergeant, I always do, and his human eye but I really like how they turned out. I think I managed to create a different skin tone altogether than my previous efforts which is good as making it up every time means there’s more diversity

Given just how busy the models were with detail I kept the litanies to a minimum. With all the purity seals and tribal making it just seemed too much. The company numbers were a bit of a variety too – each of the three came out OK but ranging from tiny to ‘mahoosive’!

Here’s the clearest look at the jump pack glow effect. Not entirely sure of it’s what I was after but there are some bits I like and most of the gaming views won’t get to see them anyway so it’ll more than do.

Again the Blood Angel chainsword really helped here allowing me to put an Assault Squad marking on the hand where his Heresy era shoulder prevented it. And yes the squad do not feature the Dark Angel chapter badge, just the white blade and on the wrong shoulder. At this minute I cannot explain it but that Heresy shoulder pad I think is the key to their fluff.
Perhaps they removed their chapter ‘wings’ until they’ve captured the Fallen half of their squad and only then will they add them back in and return their Chapter shoulder pad to their left?

Although the second from the left with his re-purposed Space Wolf left shoulder pad probably isn’t going to switch it to the right 😉

Still love the genius of those quartered knee pads perfect for the 5th company :)

This guy is such a bad-ass.

OK, enough already, next up lets get back to some hybrids, see you next week :)