Posts Tagged ‘First Ones Entertainment’

New art for FOE!

Posted on June 19th, 2018 under . Posted by

I am happy to preview some of of the art for an upcoming FOE project. I can’t reveal the full detail, so I will leave you guessing. This is the mock-up for the cover of something I’ve been working on… I’ve actually given Zammy options and see where …

Origins Sale: 30% off everything on DrivethruRPG

Posted on June 12th, 2018 under , . Posted by

While JP is off to Origins, the gremlins decided to offer a sale! Everything FOE is 30%. With the current Pathfinder sale week, that’s TWO stacking sales! This sale will run until Monday the 18th, when JP returns home! Follow this link for the full FO…

Gostor: Ethereal Horrors released for 5e

Posted on June 10th, 2018 under , . Posted by

Way back in 2016, I put out a very successful book called Gostor: Ethereal Horrors which presents a series of monsters from the Ethereal Plane, presented in such a way as to can be easily added to any campaign or setting. That first book was for the Pa…

June Writing Update

Posted on June 4th, 2018 under . Posted by

With the latest FOE releases: Gostor: Medusans and Gostor: Gifts of the Gods this past month, there are now more and more FOE products coming out. This post is to update you with what is coming up in the pipeline at some point this summer. For those wh…

[5e] Two books on Ancient Greece released

Posted on May 18th, 2018 under , . Posted by

I have been hard at work getting those two book done and out. With my recent sidetracks into the world of Ancient Greece, a multitude of side plots, items, characters, races and stories. These were placed into one of the many, many text files. Eventual…

State of FOE and some of my Yearly Resolution

Posted on May 17th, 2018 under . Posted by

I have not shared this with a lot of people, but one of my goals for 2018 is to increase both my throughput in terms of products and my sales in number of units and gross. This will allow me to grow, get more art and writing done, offer better pay to b…

A Question of Judgment: a Greek adventure for 5e released

Posted on May 10th, 2018 under , . Posted by

I am very happy to announce the release of FOE’s latest adventure on DM’s Guild, A question of judgment, and adventure set in mythical Greece where the PCs rub elbows with the gods and their brood. This is a simple adventure with the typical twists yo…

FOE (almost) Sold out at Gencon 2018, random thoughts, and ActionMan

Posted on May 8th, 2018 under , , . Posted by

FOE nearly completely sold out for Gencon! Within 24h of opening, FOE events have but a single ticket left! Because of my two awesome GMs: Isabelle and J-S, this means there will be two slots throughout Thursday and Friday. I requested the addition of…

Treasures: Ten Magic Items released for 5e

Posted on May 3rd, 2018 under , . Posted by

Some book come together through hard work and other come together without any effort at all. The latest FOE release to the DM’s Guild, was one that was both. Some of the items came naturally and without any work on my part. Some items just wrote themse…

Greece trip in the works

Posted on April 9th, 2018 under , . Posted by

With Conglomeration in the rearview mirror, now is the time for me to look forward to the next thing to for me to complete: Lexicon in Lexington KY. I submitted games there this year again. Unlike MidSouthCon and Conglomeration, Lexicon is a pure gami…

Akhamet book cover WIP

Posted on April 7th, 2018 under , . Posted by

Akhamet keeps moving forward… One of the (many) elements that is in the works, is the book cover. Zammy has been working on it. The cover is a fight between three of the iconics and a massive sphinx.

Creating a special adventure: Terrain and all

Posted on March 28th, 2018 under , , , . Posted by

Way back when, I submitted a blurb for a half-formed idea to Derek at Conglomeration Gaming HQ. Now you might be wondering “JP, why would you send something you did not really know what to do?”A-ha! My young padawan, allow me to provide you some insig…

Old FOE favorite now on DM’s Guild

Posted on February 27th, 2018 under , . Posted by

Revisiting old works is something that is always interesting to do. Adventures I once thought was very interesting and well-written just read odd and awkward years later. I mean, I remembered them as well-thought out now feel empty and full of strange …

The Many Secrets of Tothet Island Released

Posted on February 11th, 2018 under , , , . Posted by

Legacies has now been run by FOE for five years. FIVE years! Time flies. During this time, FOE has grown and grown, with many product released all the time. Moving more into the world of 5th edition, I revisited some old favorites to update and make t…

[Rhym] Lord of the desert released

Posted on February 6th, 2018 under , , . Posted by

One of the things I love about Rhym is that it allows me to write adventures I cannot in Saggakar. This includes desert-based adventure such as this one. Following the success of Black Sails, I was inspired to write a follow-up adventure. This advent…

Writing Updates for January 2018

Posted on January 14th, 2018 under . Posted by

A quick update on the (many) projects I am currently working on actively. This does not includes projects on which I jotted down ideas because there are a lot THOSE. Akhamet Setting I am continuing to work on Akhamet… The setting is in a good shape b…

Looking of GMs for Origins

Posted on January 2nd, 2018 under , . Posted by

Now is the time to think about the summer con season. Yes, already! I am looking for one or two additional GMs for Origins (June 13-18) to run games for FOE. Right now, FOE runs events on Wednesday, Thursday, and Friday and Sunday mornings. Origins wil…

Black Sails for Rhym released

Posted on December 23rd, 2017 under , , . Posted by

Yarrr!!! After a lot of time and poking around with them, touching and tweaking them over and over, I decided it was time to stop and get these adventures out. Many of you have played “Black Sails”, my tale of pirates, scholars, dragons, and intrigue…

FOE releases Spiderfen: Terror in the trees

Posted on December 13th, 2017 under , , . Posted by

It’s been too long since FOE published a new product. This is a book that has been actively worked on for quite a while. Pretty much from Day One of Saggakar. Spiderfen is a book that is filled with ideas to adventure in that forest.

The book deals not only with the city and seat of House Faremhi, but also the Forest surrounding it.

This book contains:
– A history of the city of Spiderfen and the Forest
– Detailed descriptions of its most important sites and features, such as the Kiflan River, the populous eastern forest, the dark and mysterious western edges.
– Odd races of the Spiderfen Forest, including driders, fey, and hareen or feral halflings.
– The city of Spiderfen is mapped and fully detailed.
– Four First One Houses
– Major NPCs described
– Unique locations and plot hooks
– Guards and spiders fully statted out for 5th Edition and Pathfinder
– Material used extensively for the Legacies Organized Play Campaign

Content of this book is usable for the Tyrants of Saggakar, but can be used in any campaign using BOTH 3rd and 5th edition of the world’s oldest role-playing game or Pathfinder Role-Playing Game. However, it is mostly system-agnostic and its content could be easily adapted to any game system.

The book is available through DriveThru RPG, RPGNow and should be available through the OpenGaming store (not yet there as of this publication).

FOE releases Spiderfen: Terror in the trees

Posted on December 13th, 2017 under , , . Posted by

It’s been too long since FOE published a new product. This is a book that has been actively worked on for quite a while. Pretty much from Day One of Saggakar. Spiderfen is a book that is filled with ideas to adventure in that forest.

The book deals not only with the city and seat of House Faremhi, but also the Forest surrounding it.

This book contains:
– A history of the city of Spiderfen and the Forest
– Detailed descriptions of its most important sites and features, such as the Kiflan River, the populous eastern forest, the dark and mysterious western edges.
– Odd races of the Spiderfen Forest, including driders, fey, and hareen or feral halflings.
– The city of Spiderfen is mapped and fully detailed.
– Four First One Houses
– Major NPCs described
– Unique locations and plot hooks
– Guards and spiders fully statted out for 5th Edition and Pathfinder
– Material used extensively for the Legacies Organized Play Campaign

Content of this book is usable for the Tyrants of Saggakar, but can be used in any campaign using BOTH 3rd and 5th edition of the world’s oldest role-playing game or Pathfinder Role-Playing Game. However, it is mostly system-agnostic and its content could be easily adapted to any game system.

The book is available through DriveThru RPG, RPGNow and should be available through the OpenGaming store (not yet there as of this publication).

[Akhamet] Insight into design of a new campaign setting

Posted on November 27th, 2017 under , . Posted by

I have been working non-stop on Akhamet, my idea for a mini-setting with an adventure path linked to it.

So I put together a few bullet points that give insight into this latest idea.

Akhamet is NOT like Egypt

Akhamet is not Ancient Egypt. The presence of active magic, the presence of many different, intelligent races, the gods’ direct involvement in the affairs of the world, and the geography are all different.

Throughout the history of Ancient Egypt, it was a nation connected to the rest of the world. Akhamet is an insular nation without any neighbors.

The gods themselves are named and based on the gods of Egypt. However, their portfolios, domains, and attitudes are not the same.

Akhamet is like Egypt

Akhamet draws upon Ancient Egypt: the architecture, appearance of the people, the people’s view of the world, the desire for peace, and the ecology. These serve as great

Its gods, peoples, legends, cities and stories are quite different. While this setting is inspired and draws from Egyptian folklore, it is not.

Dead Rise

Dead bodies left unattended and without receiving proper funerary rites arise as undead creatures, typically ghasts, ghouls, or zombies. These creatures roam about, hunting for the living.

Priests of Anubis cannot mummify everyone using the full rites, so the gods provided their priests with spell to prevent this.

God among us

Pharaoh is a living god whose home is the palace in Ophara. As the god of the Sun, he is eternal and benevolent. Any word of His immediately becomes law.

The recent announcement of his illness and new state is highly unsettling for the people of Akhamet, for to doubt or wish ill of Pharaoh is to commit a major crime. Therefore his current status makes most people try to avoid talking about it.

No Heir

Much like the previous point, Pharaoh has over a thousand living children, the Retids. None of them ever dreamed or was ever groomed for the throne if Pharaoh were to die. The retids spend their lives trying to reconcile their divine nature with their common ancestries.

A few princes begin to think of themselves as potential successors to their father. More than a few are gathering loyal forces in case of an eventual civil war.

Priestly Administration

The civil service is composed of priests dedicated to one of the many gods of Akhamet. In any areas, priests rule over the populace. They serve as barristers, magistrates, professionals, scribes, and local rulers. Priests touch every aspect of life.

While not all priests are altruistic or moved by the plights of the locals, this arrangement brought stability, peace and prosperity to life.

There is no idea of a separation of church and state, or a lay administration. Saying such things, could be considered seditious.

Akhamet is yours

The idea of this mini-setting is to provide a basic framework to create adventures with an Egyptian-them. The content of this book is to support the adventure path.

How can I help with Akhamet

I am looking for people wanting to write for Akhamet: I want land, desert, island settlements written, sidetrek-style adventures (like a one-page dungeon). If you are interested in helping out and getting yourselves some writing credits – and a little cash, contact me directly at JP@chapleau.us.

[Akhamet] Insight into design of a new campaign setting

Posted on November 27th, 2017 under , . Posted by

I have been working non-stop on Akhamet, my idea for a mini-setting with an adventure path linked to it.

So I put together a few bullet points that give insight into this latest idea.

Akhamet is NOT like Egypt

Akhamet is not Ancient Egypt. The presence of active magic, the presence of many different, intelligent races, the gods’ direct involvement in the affairs of the world, and the geography are all different.

Throughout the history of Ancient Egypt, it was a nation connected to the rest of the world. Akhamet is an insular nation without any neighbors.

The gods themselves are named and based on the gods of Egypt. However, their portfolios, domains, and attitudes are not the same.

Akhamet is like Egypt

Akhamet draws upon Ancient Egypt: the architecture, appearance of the people, the people’s view of the world, the desire for peace, and the ecology. These serve as great

Its gods, peoples, legends, cities and stories are quite different. While this setting is inspired and draws from Egyptian folklore, it is not.

Dead Rise

Dead bodies left unattended and without receiving proper funerary rites arise as undead creatures, typically ghasts, ghouls, or zombies. These creatures roam about, hunting for the living.

Priests of Anubis cannot mummify everyone using the full rites, so the gods provided their priests with spell to prevent this.

God among us

Pharaoh is a living god whose home is the palace in Ophara. As the god of the Sun, he is eternal and benevolent. Any word of His immediately becomes law.

The recent announcement of his illness and new state is highly unsettling for the people of Akhamet, for to doubt or wish ill of Pharaoh is to commit a major crime. Therefore his current status makes most people try to avoid talking about it.

No Heir

Much like the previous point, Pharaoh has over a thousand living children, the Retids. None of them ever dreamed or was ever groomed for the throne if Pharaoh were to die. The retids spend their lives trying to reconcile their divine nature with their common ancestries.

A few princes begin to think of themselves as potential successors to their father. More than a few are gathering loyal forces in case of an eventual civil war.

Priestly Administration

The civil service is composed of priests dedicated to one of the many gods of Akhamet. In any areas, priests rule over the populace. They serve as barristers, magistrates, professionals, scribes, and local rulers. Priests touch every aspect of life.

While not all priests are altruistic or moved by the plights of the locals, this arrangement brought stability, peace and prosperity to life.

There is no idea of a separation of church and state, or a lay administration. Saying such things, could be considered seditious.

Akhamet is yours

The idea of this mini-setting is to provide a basic framework to create adventures with an Egyptian-them. The content of this book is to support the adventure path.

How can I help with Akhamet

I am looking for people wanting to write for Akhamet: I want land, desert, island settlements written, sidetrek-style adventures (like a one-page dungeon). If you are interested in helping out and getting yourselves some writing credits – and a little cash, contact me directly at JP@chapleau.us.

New Art for Akhamet

Posted on November 18th, 2017 under , . Posted by

As I keep working on Akhamet, Zam keeps sending me these awesome pieces of art, completing the iconic characters (the others were posted in the previous post). I will be posting additional info on the races.

New Art for Akhamet

Posted on November 18th, 2017 under , . Posted by

As I keep working on Akhamet, Zam keeps sending me these awesome pieces of art, completing the iconic characters (the others were posted in the previous post). I will be posting additional info on the races.

Akhamet: A new mini-setting/adventure path from FOE

Posted on November 8th, 2017 under , , , , . Posted by

All this quiet time… I miss you guys, my reader. Since becoming unemployed, I have not been idle. Between the interviews and work-related training, I came up with a wacky idea. As I churned the idea in my mind, I kept liking what I had. So here goes…