Posts Tagged ‘Flames of War’

Fighting First Command Cards Review Part 1

Posted on August 16th, 2017 under , , , , , , . Posted by

The American Mid War Command Cards are Here.  Because of the number of cards we have broken this review into two articles.  The Fighting First book has drawn a great deal of attention due to the variety of units as well as the improved options over the current Mid War books.  The Command Cards are sure to do the same.  Unfortunately, we can not cover every single card in the new release.  We hope to give an overview and a general feel of the cards.

The Command Cards can have a serious impact on your list.  The ability to hold in secret an ability or action that your opponent does not know you have can in itself be a game changer.  The community seems to be of a mixed opinion on the cards as a whole.

In Version 3 many people claimed that it was unfair that some units got special rules for free. It seemed unfair for play balance.  The cards seem to rectify this by allowing a degree of customization.  However, the question becomes how many cards, or points worth of cards, should be allowed in a game.  At this point I do not have the answer.
The American Fighting First book has a variety of formations and units to choose from.  By themselves the overall impression I have of them is that they are not overpowered and have some severe disadvantages.  Combinations of cards will have a major impact on Force development.  The cards can overcome many of the short falls of the Fighting First units as you will see in our reviews.

Three points seem pretty expensive for this ability until you realize that this card may very well save your thirty-two point unit from any return fire.  This in combination with other cards can make tank destroyers much more reliable and survivable.

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Why We Fight: Episode 16

Posted on August 15th, 2017 under , , , , , . Posted by

             In this episode Mitch phones in from – what sounds like – the Moon to talk to the boys about Historicon, and the new Mid-War American book. Shermans, Lees, and Stuarts, Oh my!

2017 Flames of War US Mid War Nationals In-Depth Analysis

Posted on August 14th, 2017 under , , , , , . Posted by

by Chris Fretts and Tom Burgess


“There’s no Meta…like no Meta!”


2017 US Flames of War MW National Participants

The 2017 Flames of War US Mid War Nationals has come and gone. This year was especially noteworthy as this was the first major US tournament to use the Version 4 rules and the two new Mid War Books; Desert Rats and Afrika Korps. The event had 36 players battling across four rounds and 72 exciting games. There has been much controversy attached to the Version 4 roll out, but the US Mid War Nationals showed that the new rules are completely suitable for a large tournament format.

The first thing we must address was that even with 36 players, this event was much smaller than other US Nationals. One reason of course was players who have decided to stay with Version 3 or move on to other game systems, but perhaps more importantly this was a tournament that utilized only two books limited to forces that fought North Africa. With only desert British and desert German forces being there should be no surprise that the number of participants would be lower. We thought that 36 players, under these circumstances, was not really a bad number. Hopefully the expansion of Mid War force options over the next year will increase participation at the next US Mid War Nationals.

One concern many had about a Nationals tournament that used just two rather small army books was that there would not be much variation in forces.  To the contrary, there were 15 different combinations of forces out of 36 players.  5 combinations were German Forces and 10 combinations were British Forces.  7 were single formation Forces and 8 were two formation Forces.  9 of the Top 10 finishers were single formation Forces.  Within the various combinations there was additional diversity of unit selection.  In looking at the various Forces we did not see any exact duplicates and only a couple of similar forces.

You’ll have to flank them mate…but how?



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Team Yankee Day at Brookhurst Club

Posted on August 9th, 2017 under , , , . Posted by

The gamers at Brookhurst Club in Garden Grove, California, have set aside the fourth Sunday of each month as Team Yankee day.

Garden Grove is located in Orange County California, just down the road from the house of the Mouse. No, not Maus… the MOUSE, yep, that one.

This was our first go at a dedicated TY day. We run Sundays at the club as “Historical Fun Days,” and decided to see if we could build a player group for Team Yankee.

We had volunteers ready to run games in three different scales: Battle Front’s standard 15mm, as well as 10mm, and Micro 6mm scale.

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ETC – Mega Wargaming at the European Team Championships

Posted on August 8th, 2017 under , , , , , , . Posted by

It’s that time of the year that I get invigorated again for our hobbies. So what is the state of play for the wargaming miniatures community, I hear you ask. Tournaments and pictures tell more than internet fake news and those vociferous groanards behi…

Team Yankee – North American National Tournament 2017 Historicon

Posted on July 28th, 2017 under , , , . Posted by

Ever since Mitch, Sean, and Erik announced that there would be a team yankee nationals this year, I was excited.  After spending around 5 months painting my West Germans (covered in this 3 part series from a few weeks ago) I was ready to get some games in. I read the rules over the night before to see if I could find things I may have missed.  Knowing who was showing up, and knowing that over 40 players were expected to attend meant I had no expectations of winning anything.  Battlefront partnered with WWPD for some prize support, tables, and other logistical concerns.  This would winf up being the largest tournament at Historicon this year,
Below: Luke sets up a display and looks longingly at models he will soon be buying

Some of the 28 or so tables prepped by Brian Sullivan, Sean Sarah, and Mitch Reed (among others)

Mitch tries to take the edge off with a Vacation themed shirt, but his expression says “we are going to be crunching numbers all afternoon” He brought his entire collection with him, and was ready to lend it all out to players that wanted to give the game a shot.

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Team Yankee – North American National Tournament 2017 Historicon

Posted on July 28th, 2017 under , , , . Posted by

Ever since Mitch, Sean, and Erik announced that there would be a team yankee nationals this year, I was excited.  After spending around 5 months painting my West Germans (covered in this 3 part series from a few weeks ago) I was ready to get some games in. I read the rules over the night before to see if I could find things I may have missed.  Knowing who was showing up, and knowing that over 40 players were expected to attend meant I had no expectations of winning anything.  Battlefront partnered with WWPD for some prize support, tables, and other logistical concerns.  This would winf up being the largest tournament at Historicon this year,
Below: Luke sets up a display and looks longingly at models he will soon be buying

Some of the 28 or so tables prepped by Brian Sullivan, Sean Sarah, and Mitch Reed (among others)

Mitch tries to take the edge off with a Vacation themed shirt, but his expression says “we are going to be crunching numbers all afternoon” He brought his entire collection with him, and was ready to lend it all out to players that wanted to give the game a shot.

Read more »

On the Road Episode 8: Live from Historicon 2017

Posted on July 26th, 2017 under , , , , , , . Posted by

Direct DownloadAction packed episode after some time off. Mitch and Sean are at Historicon 2017 where they talk about playing in the FoW I-95 doubles tournament and the Team Yankee event they hosted with Battlefront.The episode also also features three…

Historicon Q&A Session with Pete Simunovich

Posted on July 26th, 2017 under , , , , . Posted by

by Tom Burgess

On the last Day of Historicon, Pete Simunovich and John Matthews of Battlefront sat down with a group of gamers to discuss the current changes and the near future plans for Battlefront, Flames of War, and Team Yankee. This article is an effort to share that discussion with the larger Flames of War and Team Yankee communities. Though I cross-checked my notes with others present at the Q&A to try to make sure I was as recounting the comments as accurately as possible, the reader must keep two caveats in mind with this article. One; the comments that follow are what I thought I heard. There is ample room for misunderstanding and misinterpretation. Two; Battlefront plans two years out. Anything below that will take more than two years to get to is subject to change.

Before I get too much into the nitty-gritty details, let me thank both Pete and John for talking with the gathered players. Let me also note that they were very keen to hear our comments and ideas to improve Flames of War and Team Yankee going forward. Pete took many notes and was willing to listen to any and all issues. I hope those of us present did a good job representing the Flames of War and Team Yankee Communities.

Flames of War Version 4
1) “First to Fight,” the next Mid-War book, will have US Tank, Armored Rifles, and Rifle lists.
2) There will be a later British MW book (Rifles/Matilda/Valentines).
3) There will be a later German MW book focused on the 90th Afrika Division that will have FK36(r)s!
4) Dianas will be a “Wild Card” option in the future.
5) In addition to the known US, Italian, and 2nd British and German V4 Books, there will also be an Airborne forces book with both Fallschirmjagers and Paratroopers.

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Historicon Q&A Session with Pete Simunovich

Posted on July 26th, 2017 under , , , , . Posted by

by Tom Burgess

On the last Day of Historicon, Pete Simunovich and John Matthews of Battlefront sat down with a group of gamers to discuss the current changes and the near future plans for Battlefront, Flames of War, and Team Yankee. This article is an effort to share that discussion with the larger Flames of War and Team Yankee communities. Though I cross-checked my notes with others present at the Q&A to try to make sure I was as recounting the comments as accurately as possible, the reader must keep two caveats in mind with this article. One; the comments that follow are what I thought I heard. There is ample room for misunderstanding and misinterpretation. Two; Battlefront plans two years out. Anything below that will take more than two years to get to is subject to change.

Before I get too much into the nitty-gritty details, let me thank both Pete and John for talking with the gathered players. Let me also note that they were very keen to hear our comments and ideas to improve Flames of War and Team Yankee going forward. Pete took many notes and was willing to listen to any and all issues. I hope those of us present did a good job representing the Flames of War and Team Yankee Communities.

Flames of War Version 4
1) “First to Fight,” the next Mid-War book, will have US Tank, Armored Rifles, and Rifle lists.
2) There will be a later British MW book (Rifles/Matilda/Valentines).
3) There will be a later German MW book focused on the 90th Afrika Division that will have FK36(r)s!
4) Dianas will be a “Wild Card” option in the future.
5) In addition to the known US, Italian, and 2nd British and German V4 Books, there will also be an Airborne forces book with both Fallschirmjagers and Paratroopers.

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Eine kleine Maus

Posted on July 19th, 2017 under , , , , , . Posted by

The Maus was a German World War Two super heavy tank that was completed in late 1944. Five were ordered, but only two hulls and one turret were completed before the testing grounds were captured by advancing Soviet forces. It is the heaviest fully enclosed armoured fighting vehicle ever built at 188 metric tons. It … Continue reading “Eine kleine Maus”

DIECON V4 Early War Tournamnet AAR

Posted on July 19th, 2017 under , , , , . Posted by

By Tom Burgess



DIECON, June 3rd 2017, at Collinsville, Illinois included an V4 Early War Flames of War tournament which I had the pleasure to attend. This would be my third Version 4 tournament, but first for Early War. The tournament organizer was the very capable Will Yankowski.  The event had 10 players, some of which traveled from as far away as Wyoming and Kansas. 

The forces played in order of their final standing (1st place to 10th) were:


Tom [author of this article] – Czech Panzerkompanie [CV]– HQ 2 x PzKw-36(t)B; 4 x PzKw-36(t)B; 4 x PzKw-36(t)B; 4 x PzKw-II; 3 x Panhard 178(f); 4 x 10.5cm NbW35 Mortar; 1 x 8.8cm FLaK36 w/ Transport; Limited Ju87B Stuka
Charlie  – Czech Panzerkompanie [CV]- Rommel in PzKw-38T; 2 x PzKw-38T; 5 x PzKw-38T; 4 x PzKw-II C (Late); 1 x M/C Cmd MG, 4 x M/C MG. M/C Lt Mortar, M/C ATR; 2 x FLaK36
8.8cm; Priority JU87B Stuka



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DIECON V4 Early War Tournamnet AAR

Posted on July 19th, 2017 under , , , , . Posted by

By Tom Burgess



DIECON, June 3rd 2017, at Collinsville, Illinois included an V4 Early War Flames of War tournament which I had the pleasure to attend. This would be my third Version 4 tournament, but first for Early War. The tournament organizer was the very capable Will Yankowski.  The event had 10 players, some of which traveled from as far away as Wyoming and Kansas. 

The forces played in order of their final standing (1st place to 10th) were:


Tom [author of this article] – Czech Panzerkompanie [CV]– HQ 2 x PzKw-36(t)B; 4 x PzKw-36(t)B; 4 x PzKw-36(t)B; 4 x PzKw-II; 3 x Panhard 178(f); 4 x 10.5cm NbW35 Mortar; 1 x 8.8cm FLaK36 w/ Transport; Limited Ju87B Stuka
Charlie  – Czech Panzerkompanie [CV]- Rommel in PzKw-38T; 2 x PzKw-38T; 5 x PzKw-38T; 4 x PzKw-II C (Late); 1 x M/C Cmd MG, 4 x M/C MG. M/C Lt Mortar, M/C ATR; 2 x FLaK36
8.8cm; Priority JU87B Stuka



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Armor Of The Arab-Israeli Wars – Or – Mike’s Visit To Yad La-Shiryon Part 3

Posted on July 17th, 2017 under , , , , , , , , . Posted by

In this third installment of my article covering the plethora of armor at the IDF museum and memorial Yad La-Shiryon we will be looking at the armor of the Arab states, generally Egypt and Syria, used in the 1967 and 1973 wars. One thing to remember from all of these photos, most, if not all, of these tanks have been repainted by museum personnel at some point so the paint colors are not necessarily original.

As Soviet client states, Egypt and Syria began to receive large numbers of T-54 and T-55 tanks, and these would form the backbone of both the Egyptian and Syrian armored forces in both the 1967 Six Day War and the 1973 Yom Kippur War. The T-54/55 was one of the first true modern main battle tanks, and despite some early teething problems in the late 1940’s, it would go on to become the most numerous tank in history (by production numbers) with estimates as high as 100,000 units being produced in total from all sources.

T-54 Tank – this is an earlier version

The T54/55 would go through several modifications over the years, and while the Soviet Union would eventually phase it out in favor of more modern designs, the type remains in use today by over 50 nations – often in highly modernized forms. Unfortunately much of the Soviet armor is parked very close together, so it is hard to get full views of each tank without a wide angle lens, which I didn’t have with me for this trip.

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Armor Of The Arab-Israeli Wars – Or – Mike’s Visit To Yad La-Shiryon Part 3

Posted on July 17th, 2017 under , , , , , , , , . Posted by

In this third installment of my article covering the plethora of armor at the IDF museum and memorial Yad La-Shiryon we will be looking at the armor of the Arab states, generally Egypt and Syria, used in the 1967 and 1973 wars. One thing to remember from all of these photos, most, if not all, of these tanks have been repainted by museum personnel at some point so the paint colors are not necessarily original.

As Soviet client states, Egypt and Syria began to receive large numbers of T-54 and T-55 tanks, and these would form the backbone of both the Egyptian and Syrian armored forces in both the 1967 Six Day War and the 1973 Yom Kippur War. The T-54/55 was one of the first true modern main battle tanks, and despite some early teething problems in the late 1940’s, it would go on to become the most numerous tank in history (by production numbers) with estimates as high as 100,000 units being produced in total from all sources.

T-54 Tank – this is an earlier version

The T54/55 would go through several modifications over the years, and while the Soviet Union would eventually phase it out in favor of more modern designs, the type remains in use today by over 50 nations – often in highly modernized forms. Unfortunately much of the Soviet armor is parked very close together, so it is hard to get full views of each tank without a wide angle lens, which I didn’t have with me for this trip.

Read more »

AAR – V4 Kampfgruppe Piper vs. 51st highlanders from Overlord

Posted on July 5th, 2017 under , . Posted by

My friend Karl and I haven’t had a chance to play a lot of Version 4 games yet.  We are both working on our 8th armies and DAK for Mid War, but neither are finished, so we made do with testing out some old standbys.  I brought the 51st Highla…

The 2017 NOCF Raffles!

Posted on July 1st, 2017 under , , , , , , , . Posted by

Another year and another host of wonderful armies and collections and individual models up for grabs! We have had a lot of wonderful people donate their time and talents in order to raise money for the various causes supported by the NOVA Open Charitable Foundation. This is my seventh year involved in some sort of charitable painting effort, and I couldn’t be prouder of all those who have joined me along the way. Excellent models from lovely people. 
Over the course of the next two months I’m going to be featuring these armies and calling out these folks. I hope you’ll show them, and the charitable causes they have represented, by buying lots of tickets in these raffles. Each of these banners links through to the page to buy tickets : )

• Tickets will be available from the website (novaopenfoundation.org)
• Tickets can vary in price (between $2 and $5), but there is a minimum $10 purchase
• Tickets can be purchased from ANYWHERE in the world
• The winners DO NOT need to be present at the NOVA Open when we draw their names
• The NOCF will ship ANYWHERE in the world

The 2017 NOCF Raffles!

Posted on July 1st, 2017 under , , , , , , , . Posted by

Another year and another host of wonderful armies and collections and individual models up for grabs! We have had a lot of wonderful people donate their time and talents in order to raise money for the various causes supported by the NOVA Open Charitable Foundation. This is my seventh year involved in some sort of charitable painting effort, and I couldn’t be prouder of all those who have joined me along the way. Excellent models from lovely people. 
Over the course of the next two months I’m going to be featuring these armies and calling out these folks. I hope you’ll show them, and the charitable causes they have represented, by buying lots of tickets in these raffles. Each of these banners links through to the page to buy tickets : )

• Tickets will be available from the website (novaopenfoundation.org)
• Tickets can vary in price (between $2 and $5), but there is a minimum $10 purchase
• Tickets can be purchased from ANYWHERE in the world
• The winners DO NOT need to be present at the NOVA Open when we draw their names
• The NOCF will ship ANYWHERE in the world

FOW V4 Afrika Korps Command Cards

Posted on June 21st, 2017 under , . Posted by

The long-awaited command cards for Version 4’s Mid-War desert armies have finally arrived. Below is a recap of the command cards for the German Afrika Korps force.

If you’d like to see the full rules for using the cards, there is two-page pdf available here. This piece will discuss the appropriate rules for each type of card in the appropriate section.

Basic rules for using the command cards include two methods of deciding how to use the cards in your forces. Both depend on agreement between players. Chose either free use of the cards when building the force (up to the points for each force), subject to the limits for each type of card. Or, agree on a certain point value total that each player may add to their force.

Cards may be used multiple times in a single force, except for Warrior cards, and any cards with the Limited designation. Those may only be used once per force. A force may also include only one warrior card. Cards are also restricted by nationality of the force (German cards only apply to German forces and units) and by unit type.

Warriors
Many players on the forum have pointed out that the two books (so far) for force building in the V4 Mid-War period were rather thin, and didn’t include many options players were accustomed to, such as Warriors. This set of cards provides two warriors for players to chose from: Rommel and Rettemeier.

Rommel’s old abilities of Fingertip Feeling and Rommel at Point are gone. Instead, the new card, at 6 points, grants an additional two inches of command leadership distance to unit leaders. Rommel adds a victory point to your opponent’s totals if you lose the game. If you win the game, you gain an additional victory point by fielding Rommel.
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FOW V4 Afrika Korps Command Cards

Posted on June 21st, 2017 under , . Posted by

The long-awaited command cards for Version 4’s Mid-War desert armies have finally arrived. Below is a recap of the command cards for the German Afrika Korps force.

If you’d like to see the full rules for using the cards, there is two-page pdf available here. This piece will discuss the appropriate rules for each type of card in the appropriate section.

Basic rules for using the command cards include two methods of deciding how to use the cards in your forces. Both depend on agreement between players. Chose either free use of the cards when building the force (up to the points for each force), subject to the limits for each type of card. Or, agree on a certain point value total that each player may add to their force.

Cards may be used multiple times in a single force, except for Warrior cards, and any cards with the Limited designation. Those may only be used once per force. A force may also include only one warrior card. Cards are also restricted by nationality of the force (German cards only apply to German forces and units) and by unit type.

Warriors
Many players on the forum have pointed out that the two books (so far) for force building in the V4 Mid-War period were rather thin, and didn’t include many options players were accustomed to, such as Warriors. This set of cards provides two warriors for players to chose from: Rommel and Rettemeier.

Rommel’s old abilities of Fingertip Feeling and Rommel at Point are gone. Instead, the new card, at 6 points, grants an additional two inches of command leadership distance to unit leaders. Rommel adds a victory point to your opponent’s totals if you lose the game. If you win the game, you gain an additional victory point by fielding Rommel.
Read more »

Why We Fight: Episode 15

Posted on June 15th, 2017 under , , , , . Posted by

             In this shortened episode, the boys discuss what they have been up to recently, and their changing levels of interest in FoW and other games. In act two, they look at the newly released “Fog of War” cards…

Why We Fight: Episode 15

Posted on June 15th, 2017 under , , , , . Posted by

             In this shortened episode, the boys discuss what they have been up to recently, and their changing levels of interest in FoW and other games. In act two, they look at the newly released “Fog of War” cards…

Behind Enemy Lines Episode 37

Posted on June 14th, 2017 under , , . Posted by

Download the episode hereBehind Enemy Lines is back again. Episode 37 is all about the HYPE!In part 1, the guys take a look at all the hype around the latest Warhammer 40k edition and why they’re excited about it! They also look at all the other Noob N…

Fog Of War Cards Review

Posted on June 14th, 2017 under , , , , . Posted by


Battlefront will soon we releasing Command Cards.  The Command Cards, at this time, represent three releases.  One is specifically for the British, one for the Germans in MW and one that is not nation specific called the Fog Of War Cards.  Today, we will be taking a look at the Fog of War release and how it may affect play for Flames of War in the future for both casual and tournament play.

It is imperative to read and review the post on the use of the cards from the Flames of War website before you read the cards to understand how they are played.

Below are all the cards.  We review them in detail on the Why We Fight Podcast and I encourage you all to read through and draw your own conclusions.  We have a summary of our thoughts at the end of the article.  The cards are said to be used in the Dust Up and Free For All missions.  I believe that they could be incorporated in the Annihilation mission as well.  Currently, the cards are not designed to be used in any other missions.
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FOW: EW V4 Indian vs French (Vichy)

Posted on June 9th, 2017 under , , , , , . Posted by

Over the past few weekends, Raymond and I were able to work in a few games of Early War to try out the Version 4 Flame of War rules. We set up the latest battle one Sunday afternoon at the Brookhurst Club in Garden Grove California.

I found the depth the the EW lists refreshing after the past several weeks running demo and introductory games with the new and extremely limiting Desert Rats/Afrika Korps V4 books. Plus, it was fun to dust off the 2 pounder Portees and let Raymond get his Axis French forces out of storage for a bit.

We created lists of 1,500 points each. Raymond used the Burning Empires book, and I went to Hellfire and Back for my British Commonwealth Indian lists. I had to proxy my generic British Infantry stands for the Indians troops I don’t have painted yet.

Unfortunately, I managed to forget to bring my dice tin. I got lucky, however, and scored a deal. Raymond had brought along an old Desert Rats dice tin with dice and markers, hoping to sell it to me. How could I say no to that offer?

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