Posts Tagged ‘Ghost Archipelago’

Aquarium Decoration Jungle Ruins

Posted on February 21st, 2018 under , , , , , , . Posted by

Decor Brick Gate from Europet Bernina (234-105382)In preparation of some upcoming pirate gaming on tropical treasure islands I purchased a few aquarium decoration pieces to enhance my jungle gaming board.I bought the first aquarium deco piece years ago…

Ghost Archipelago – #2 Boiling Point.

Posted on February 15th, 2018 under , , , . Posted by

Atmir was concerned, last week their were scattered reports of musket fire in the swamp lands to the north of Atlantis and now one of his guardians was missing, judging by the markings it looked like Terrorpids, but they had never ventured this close t…

Poldercon 2018

Posted on February 12th, 2018 under , , , , . Posted by

Hoi,Yesterday saw me going to Utrecht for the annual gaming extravaganza that is Poldercon. I have to ttravel with public transport so I got on my bike, rode to the railway station (it was freezing), got some coffee and took the train.Once at the Polde…

Black Powder Ghost Archipelago….

Posted on February 2nd, 2018 under , , , . Posted by

The beauty of Frostgrave and Ghost Archipelago is that the rules are very simple, quick to pick up,  which opens them up to be adapted to various settings, having read through the rules over a number of weeks they did not need to many tweaks to ma…

Ghost Archipelago Crewmen – Ready for Action.

Posted on January 28th, 2018 under , , , , . Posted by

With the Ghost Archipelago treasures completed recently, time to get some crewmen on the table, whilst the plan is to move the encounters on to the Black Powder era, these will come in handy for alternative factions adventuring across the islands. Besi…

Ghost Archipelago – Treasure tokens

Posted on January 16th, 2018 under , , , , , . Posted by

A couple of months of doing very little, have turned into a flood of projects on the go. All of which I am tempted to dive into. The mojo is definately back for January. I could do with a couple of weeks off and a lottery win to get them all to a …

2017 A year in review.

Posted on January 6th, 2018 under , , , , , . Posted by

Some what belated but I guess that’s the problem with a weekend in between Christmas and New Year and limited time off, I thought I would look back over the past 12 months and review the progress of the projects undertaken and give some thought to the…

More Analogues Hobbies Stuff

Posted on January 6th, 2018 under , , , , , , . Posted by

 Two different groups of troops this time.  First up are some reinforcements for my DAK armies in the form of DAK infantry, some FJ’s and armor. A Rubicon plastic Panzer IV – really can’t recommend Rubicon models any more highly. My…

All work and no play.

Posted on November 26th, 2017 under , , , , , , . Posted by

Hobby time has been rather thin on the ground in recent weeks.
A new job some two hours closer to home should have given me plenty of time to get in front of the brushes, but intense home work and manual reading put paid to any free time in the evenings, hopefully the next month should see things calm down.
I did manage to sneak a trip down to Warfare last weekend and joined the rest of the Wyverns in a refight of Cambrai 1917, using Paul @ Kallistra’s excellent hex terrain and figures.
The British out numbering the Germans 3:1 and supported by 30 Tanks attempted to break three lines of German trenches.

As one of the German commanders we opted to leave the first trench line lightly defended hoping to draw the British in where they would lose a number of tanks in attempting to cross the trench lines with the occasional grenade attack from the infantry defenders.

   

 

In a bloody affair in which the British opened up a number of channels through the use of concentrated artillery they flanked the German left but could not capitalise on the assault as they had lost all of their armour and around 60% of the infantry.
A drawn although the British were quickly on twitter to celebrate a victory.
“The news isn’t there to tell you what happened. It’s there to tell you what it wants you to hear or what it thinks you want to hear.”

 Joss Whedon

A great days gaming touch and go right to the last turn when the German Infantry managed to destroy the last 3 tanks with Grenades, what are the chances of rolling 3 12’s in a row.
Purchases on the day were few, but with Christmas coming and limited paint time, probably not a bad thing, I picked up some extra items for Ghost Archipelago in the shape of a couple of swamps which need some extra’s adding by way of grasses and reeds. I also picked up some lovely treasure pieces which will be great to fight over in the months ahead.

Redoubt had released their cotton pickers for the ACW, but they should be fine for the Haiti Project and some extra jump off points.
I have managed to prep the Crewman from the Ghost Archipelago Nickstarter, with 20 in a box, I opted for 10 European type characters and 10 Middle Eastern both gangs armed with a mixture of weapons, having given the Chinese a run out a few weeks ago, I figured three distinct factions could be formed for any one simply wanting to walk into the club without having to roll for all the stats from the outset.

Until next time….

All work and no play.

Posted on November 26th, 2017 under , , , , , , . Posted by

Hobby time has been rather thin on the ground in recent weeks.A new job some two hours closer to home should have given me plenty of time to get in front of the brushes, but intense home work and manual reading put paid to any free time in the evenings…

Gav Thorpe – Newsletter

Posted on November 23rd, 2017 under , , , , , , , , . Posted by

A newsletter courtesy of the author Gav Thorpe…

Fantasy Artwork from Gav's Website
  • Hello!
  • Frostgrave: Tales of the Lost Isles
  • Reddit AMA – Squats!
  • The Rise of Ynnead
  • Kickstarter – Tripods and Triplanes
  • Blog Round-Up
  • Upcoming Events
  • Submissions Alert – StarShipSofa
  • Hard Drive Hot List (or, My Current Projects)
  • Bi-Monthly Competition Winner
Gav drinking a cup of tea

Hello!

One of the best things about working for the Games Workshop Design Studio, aside from playing games being part of my day job, was being around such a diverse and creative team who could inspire with their ideas, visions, and enthusiasm.
Writing however is a lonely business.  Don’t get me wrong – I’m not complaining, the solitary nature of being a freelance writer is one of the reasons I love what I do, but nonetheless, it is a lonely business. Which is why events like the Black Library Weekender, which took place last weekend, are a welcome ‘actual-real-life-people’ link back to the work I do.
Warhammer Age of Sigmar Logo
Josh Reynolds, David Guymer, David Annandale and Clint Werner have all been bringing Age of Sigmar to life, so it was great to have the opportunity to talk to them in person and share ideas about how we can feed off each other’s stories and world-building to help the fiction feel coherent in the same way that 40K stories and novels are (I’ll be writing my second Age of Sigmar novel next year).
There were many such conversations with the other authors this weekend, squeezed into quick conversations between signings, panels, and pints of beer.
It’s that sparking of ideas that really re-charges my creative batteries when I go to these sorts of events, and chatting with fans that tops up my enthusiasm levels.
Now I’m all fired up to write about Age of Sigmar, Harlequins, Last Chancers and lots more stuff that I’ll probably never get to fit into my schedule. It’s the same when I’ve been to a gaming convention – when I get home I just want to work on Big Stompy Robots or one of the many other games I have half-cooked. Not to mention genre events such as Nine Worlds and EdgeLit which leave me wanting to write more  original fiction.
Too many ideas, and not enough time – not a bad place to be really.
Gav

Frostgrave – Tales of the Lost Isles

Frostgrave Ghost Archipelago Tales of the Lost Isles with Gav Thorpe
Earlier this year I was invited to contribute to an anthology of stories set in the new Frostgrave Ghost Archipelago.
I’ve always liked the look of Frostgrave, the miniatures are characterful and the gaming tables I’ve seen at events really stand out, so of course I said yes.
Tales of the Lost Isles is now available to buy and includes stories from Ben Counter, Mark Latham and Matthew Ward amongst others.
“The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient and otherworldly civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts.”
My short story – The Journal – follows the adventure of Marianne Amontill, a magic-gifted Heritor questing with a ragtag band using her ancestor’s journal as a guide. If the terrain and denizens of the Ghost Archipelago were not obstacles enough, the pursuit of the relentless Amanuel adds extra peril to her mission.

Reddit AMA

In case you missed it, I did an ‘Ask Me Anything’ on r/warhammer earlier this month.  I was a bit worried about it being mostly tumbleweed, but there were so many questions I only got to answer about half of them.
bjornbjornsen asked: I’d be interested to know what your reaction was to the small but loyal Squat fanbase that still exists out there? Converting AoS models to use in 40k, keeping the old lead model circulating on the second hand market, etc.
Reddit Logo
I think it’s very Squattish. Resilient, you might say. I notice this with other fandoms – Sisters players are very devout in their attention to their army, Dark Angels players love arguing amongst themselves about the Fallen, and orks players… Well, they’re just here for the dakka.
If you want to ask a question, just reply to the newsletter and I’ll get back to you as soon as my schedule allows.  Click the button below for the full AMA.

The Rise of Ynnead

With the release of Ghost Warrior, I wrote a blog about how ideas can lay dormant within 40K for many years, before bearing fruit in unexpected ways.
Yncarne Model
“One of the early lessons in background-writing was that a mystery is worth ten facts when it comes to describing the Warhammer 40,000 universe. The lore has always been intended as small spotlights in the darkness, illuminating just a tiny portion of the shadowed whole. The parts we show serve to hint at what lies in the gloom beyond, perhaps even guide players and readers and painters into their own explorations, but never fully reveal the workings of the universe.”

Kickstarter – Tripods and Triplanes

This game caught my eye because it’s from Ares Games, the people behind Sails of Glory, which I backed on Kickstarter and have really enjoyed playing.  The Kickstarter is launching on 28th November.
“The new stand-alone game, fully compatible with WW1 Wings of Glory, will merge the Martian invasion described by H.G. Wells in his novel “War of the Worlds” with the historical background of the Great War.”
Tripods and Triplanes Artwork

Blog Round-Up

The cover for Ghost Warrior is one of my favourites, so I was really pleased that artist Anna Lakisova took the time to answer my questions in this blog.
You can also listen to an interview with Combat Phase about Lorgar: Bearer of the Word.

! Submissions Alert !

StarShipSofa is a long running science-fiction podcast that is currently looking for stories up to 10,000 words.
StarShipSofa Logo
“What We’re Looking For
In a word: science-fiction. From the soft, social science fiction to the weird pulpy stuff to the vigorous hard SF and YA adventure. We welcome all sub-genres and all variety of punks in all their colours. From high-octane action to quiet philosophical stories, we’re after it all.Science fiction is a rich and diverse genre, push it’s boundaries as far as you can go.”
There’s no closing date advertised, so you’ll need to submit as soon as possible.
Envelope with "Top Secret" stamped on it
One of the most common questions I get asked is “What are you working on?”, so here’s my (sorry, sometimes cryptic) list of works in progress, plus future releases.

Hard Drive Hot List

 Bi-Monthly Competition Winner

All subscribers to my mailing list are entered into the bi-monthly draw to win a personalised, signed copy of one of my books. This month’s winner is Jamie McKendry from Australia who will receive a signed copy of my audio drama Heirs of the Laughing God: A Deadly Wit. The next winner will be picked in January, and will receive a signed copy of The Sundering, which is being re-released as part of the Warhammer Chronicles series.
Cover of Ghost Warrior by Gav Thorpe
Cover of Lorgar by Gav Thorpe
Cover of Conquest of the Nu World by Gav Thorpe

Gav Thorpe – Newsletter

Posted on November 23rd, 2017 under , , , , , , , , . Posted by

A newsletter courtesy of the author Gav Thorpe…

Fantasy Artwork from Gav's Website
  • Hello!
  • Frostgrave: Tales of the Lost Isles
  • Reddit AMA – Squats!
  • The Rise of Ynnead
  • Kickstarter – Tripods and Triplanes
  • Blog Round-Up
  • Upcoming Events
  • Submissions Alert – StarShipSofa
  • Hard Drive Hot List (or, My Current Projects)
  • Bi-Monthly Competition Winner
Gav drinking a cup of tea

Hello!

One of the best things about working for the Games Workshop Design Studio, aside from playing games being part of my day job, was being around such a diverse and creative team who could inspire with their ideas, visions, and enthusiasm.
Writing however is a lonely business.  Don’t get me wrong – I’m not complaining, the solitary nature of being a freelance writer is one of the reasons I love what I do, but nonetheless, it is a lonely business. Which is why events like the Black Library Weekender, which took place last weekend, are a welcome ‘actual-real-life-people’ link back to the work I do.
Warhammer Age of Sigmar Logo
Josh Reynolds, David Guymer, David Annandale and Clint Werner have all been bringing Age of Sigmar to life, so it was great to have the opportunity to talk to them in person and share ideas about how we can feed off each other’s stories and world-building to help the fiction feel coherent in the same way that 40K stories and novels are (I’ll be writing my second Age of Sigmar novel next year).
There were many such conversations with the other authors this weekend, squeezed into quick conversations between signings, panels, and pints of beer.
It’s that sparking of ideas that really re-charges my creative batteries when I go to these sorts of events, and chatting with fans that tops up my enthusiasm levels.
Now I’m all fired up to write about Age of Sigmar, Harlequins, Last Chancers and lots more stuff that I’ll probably never get to fit into my schedule. It’s the same when I’ve been to a gaming convention – when I get home I just want to work on Big Stompy Robots or one of the many other games I have half-cooked. Not to mention genre events such as Nine Worlds and EdgeLit which leave me wanting to write more  original fiction.
Too many ideas, and not enough time – not a bad place to be really.
Gav

Frostgrave – Tales of the Lost Isles

Frostgrave Ghost Archipelago Tales of the Lost Isles with Gav Thorpe
Earlier this year I was invited to contribute to an anthology of stories set in the new Frostgrave Ghost Archipelago.
I’ve always liked the look of Frostgrave, the miniatures are characterful and the gaming tables I’ve seen at events really stand out, so of course I said yes.
Tales of the Lost Isles is now available to buy and includes stories from Ben Counter, Mark Latham and Matthew Ward amongst others.
“The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient and otherworldly civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts.”
My short story – The Journal – follows the adventure of Marianne Amontill, a magic-gifted Heritor questing with a ragtag band using her ancestor’s journal as a guide. If the terrain and denizens of the Ghost Archipelago were not obstacles enough, the pursuit of the relentless Amanuel adds extra peril to her mission.

Reddit AMA

In case you missed it, I did an ‘Ask Me Anything’ on r/warhammer earlier this month.  I was a bit worried about it being mostly tumbleweed, but there were so many questions I only got to answer about half of them.
bjornbjornsen asked: I’d be interested to know what your reaction was to the small but loyal Squat fanbase that still exists out there? Converting AoS models to use in 40k, keeping the old lead model circulating on the second hand market, etc.
Reddit Logo
I think it’s very Squattish. Resilient, you might say. I notice this with other fandoms – Sisters players are very devout in their attention to their army, Dark Angels players love arguing amongst themselves about the Fallen, and orks players… Well, they’re just here for the dakka.
If you want to ask a question, just reply to the newsletter and I’ll get back to you as soon as my schedule allows.  Click the button below for the full AMA.

The Rise of Ynnead

With the release of Ghost Warrior, I wrote a blog about how ideas can lay dormant within 40K for many years, before bearing fruit in unexpected ways.
Yncarne Model
“One of the early lessons in background-writing was that a mystery is worth ten facts when it comes to describing the Warhammer 40,000 universe. The lore has always been intended as small spotlights in the darkness, illuminating just a tiny portion of the shadowed whole. The parts we show serve to hint at what lies in the gloom beyond, perhaps even guide players and readers and painters into their own explorations, but never fully reveal the workings of the universe.”

Kickstarter – Tripods and Triplanes

This game caught my eye because it’s from Ares Games, the people behind Sails of Glory, which I backed on Kickstarter and have really enjoyed playing.  The Kickstarter is launching on 28th November.
“The new stand-alone game, fully compatible with WW1 Wings of Glory, will merge the Martian invasion described by H.G. Wells in his novel “War of the Worlds” with the historical background of the Great War.”
Tripods and Triplanes Artwork

Blog Round-Up

The cover for Ghost Warrior is one of my favourites, so I was really pleased that artist Anna Lakisova took the time to answer my questions in this blog.
You can also listen to an interview with Combat Phase about Lorgar: Bearer of the Word.

! Submissions Alert !

StarShipSofa is a long running science-fiction podcast that is currently looking for stories up to 10,000 words.
StarShipSofa Logo
“What We’re Looking For
In a word: science-fiction. From the soft, social science fiction to the weird pulpy stuff to the vigorous hard SF and YA adventure. We welcome all sub-genres and all variety of punks in all their colours. From high-octane action to quiet philosophical stories, we’re after it all.Science fiction is a rich and diverse genre, push it’s boundaries as far as you can go.”
There’s no closing date advertised, so you’ll need to submit as soon as possible.
Envelope with "Top Secret" stamped on it
One of the most common questions I get asked is “What are you working on?”, so here’s my (sorry, sometimes cryptic) list of works in progress, plus future releases.

Hard Drive Hot List

 Bi-Monthly Competition Winner

All subscribers to my mailing list are entered into the bi-monthly draw to win a personalised, signed copy of one of my books. This month’s winner is Jamie McKendry from Australia who will receive a signed copy of my audio drama Heirs of the Laughing God: A Deadly Wit. The next winner will be picked in January, and will receive a signed copy of The Sundering, which is being re-released as part of the Warhammer Chronicles series.
Cover of Ghost Warrior by Gav Thorpe
Cover of Lorgar by Gav Thorpe
Cover of Conquest of the Nu World by Gav Thorpe

Ghost Archipelago – 1st Outing.

Posted on November 11th, 2017 under , , , . Posted by

Just a short post today showcasing the first outing for Ghost Archipelago last sunday evening.One of the great things about these rules is I have pretty much all that is required to put a game on, swamps, plastic plants and fish tank ornaments.Whilst I…

Ghost Archipelago – 1st Outing.

Posted on November 11th, 2017 under , , , . Posted by

Just a short post today showcasing the first outing for Ghost Archipelago last sunday evening.One of the great things about these rules is I have pretty much all that is required to put a game on, swamps, plastic plants and fish tank ornaments.Whilst I…

Ghost Archipelago – Review and First Impressions

Posted on October 22nd, 2017 under , , , , , . Posted by

Just as I was preparing the latest batch of Haitians the latest distraction landed on the door mat. Frostgrave: Ghost Archipelago, I only played the original game once it was a little heavy on the terrian side for my liking but when I saw the setting for Ghost Archipelago it felt like a rule set that could bring all of my odd collections together on one table top allowing me to get to use some of the mini’s that rarely see table time.
I backed the base level pledge in the current Nickstarter from Northstar, which provided me with the Rules, spell deck, a box of Crew, Crew Rooster, Treasure tokens and preproduction casts together with the novel to get you in the mood for island hopping.
Everything was well packed with the books bubble wrapped for extra protection. The presentation style is excellent, the rules are hard back and have a high production feel to them, no pages will be falling out of this set unlike Cutlass! 

The Snakeman’s sword was damaged but being only one I can’t see much use for him anyway.

I did not go to the trouble of selecting the Heritors and Wardens but am happy with the random figures, they have a Eastern feel to them which will allow me to use some of my Ottomans should I need to ground troops or extra crewmen.
 

I quite like the idea of my Atlantians guarding the various temples and jungle outposts, they will definately feature as some of the “bad guys” the rules cater for waterborne warfare with rules for boats, perfect as I picked a couple of these up from Iron gate scenary at Derby a few weeks ago.

The rulebook is 144 pages filled with full color photos of painted miniatures are some lovely art work to inspire the modeller in you. The rules within the book are relatively straight forward and with specific chapters for each area its easy to to find the specific rules. The contents include. Heritors, Wardens, and Crewmen, Chapter 3 Playing the Game, Chapter 4 The campaign followed by Heritor Abilities, Warden Spells, Scenarios (eight in the book), and the Bestiary.

Flicking through the rules and set up this morning, Ghost Archipelago, provides for a basic warband consisting of 10 members that must be purchased using 250 gold coins. Outside of the Heritor and Warden the warband can filled with a mix of  Standard Crewman and Specialist roles such as the Pearl Diver or Scout.
The Wardens must choose from five branches—Beast, Earth, Storm, Warden, Vine, and Wave, allowing your Warden/Wizard to influence the terrian and creatures on the board.
To spice up your encounter Ghost Archipelago also provides a Random Encounter Table with three levels of encounters each giving a different type of creature and with rules for your average wildlife through to Dinosaurs and the undead, plenty of choice to allow me to get those long forgot miniatures on the table – Fishmen anyone?
Ghost Archipelago feels perfect for those mid-week games where you only have a couple of hours to spare, the terrain demands are minimal espically if like me you have been collecting fish tank terrain for years. With 10 figures aside the investment for a warband is quite low and you can always swap out the monsters to fit what you have already – You never know the Bugs may make an appearance….

Ghost Archipelago – Review and First Impressions

Posted on October 22nd, 2017 under , , , , , . Posted by

Just as I was preparing the latest batch of Haitians the latest distraction landed on the door mat. Frostgrave: Ghost Archipelago, I only played the original game once it was a little heavy on the terrian side for my liking but when I saw the setting for Ghost Archipelago it felt like a rule set that could bring all of my odd collections together on one table top allowing me to get to use some of the mini’s that rarely see table time.
I backed the base level pledge in the current Nickstarter from Northstar, which provided me with the Rules, spell deck, a box of Crew, Crew Rooster, Treasure tokens and preproduction casts together with the novel to get you in the mood for island hopping.
Everything was well packed with the books bubble wrapped for extra protection. The presentation style is excellent, the rules are hard back and have a high production feel to them, no pages will be falling out of this set unlike Cutlass! 

The Snakeman’s sword was damaged but being only one I can’t see much use for him anyway.

I did not go to the trouble of selecting the Heritors and Wardens but am happy with the random figures, they have a Eastern feel to them which will allow me to use some of my Ottomans should I need to ground troops or extra crewmen.
 

I quite like the idea of my Atlantians guarding the various temples and jungle outposts, they will definately feature as some of the “bad guys” the rules cater for waterborne warfare with rules for boats, perfect as I picked a couple of these up from Iron gate scenary at Derby a few weeks ago.

The rulebook is 144 pages filled with full color photos of painted miniatures are some lovely art work to inspire the modeller in you. The rules within the book are relatively straight forward and with specific chapters for each area its easy to to find the specific rules. The contents include. Heritors, Wardens, and Crewmen, Chapter 3 Playing the Game, Chapter 4 The campaign followed by Heritor Abilities, Warden Spells, Scenarios (eight in the book), and the Bestiary.

Flicking through the rules and set up this morning, Ghost Archipelago, provides for a basic warband consisting of 10 members that must be purchased using 250 gold coins. Outside of the Heritor and Warden the warband can filled with a mix of  Standard Crewman and Specialist roles such as the Pearl Diver or Scout.
The Wardens must choose from five branches—Beast, Earth, Storm, Warden, Vine, and Wave, allowing your Warden/Wizard to influence the terrian and creatures on the board.
To spice up your encounter Ghost Archipelago also provides a Random Encounter Table with three levels of encounters each giving a different type of creature and with rules for your average wildlife through to Dinosaurs and the undead, plenty of choice to allow me to get those long forgot miniatures on the table – Fishmen anyone?
Ghost Archipelago feels perfect for those mid-week games where you only have a couple of hours to spare, the terrain demands are minimal espically if like me you have been collecting fish tank terrain for years. With 10 figures aside the investment for a warband is quite low and you can always swap out the monsters to fit what you have already – You never know the Bugs may make an appearance….

Go All in on Ghost Archipelago

Posted on September 27th, 2017 under , , , , , , , , . Posted by

As some of you have no doubt seen Northstar Miniatures are running a new Nickstarter for Ghost Archipelago, the newest setting in the Frostgrave Ruleset. There […]

The post Go All in on Ghost Archipelago appeared first on Tabletop Games UK.

Frostgrave: Ghost Archipelago

Posted on September 1st, 2017 under , , , . Posted by

I never did get into Frostgrave. The investment in suitable terrain put me off, I like to ensure my terrain collection has multiple uses across periods and gaming systems. The rules themselves seemed fine in the few games I had with Paul at the Wyverns…