Posts Tagged ‘Guild Ball’

Guild Ball: Mortician’s Guild ‘Bonesaw"

Posted on August 21st, 2017 under , , . Posted by

Model 7 of 8 for clean up and re-basing.Striker: ‘Bonesaw’BonesawBonesawPainting Points: .25

Guild Ball: Mortician’s Guild ‘Ghast’

Posted on August 20th, 2017 under , , . Posted by

Model 6 of 8 for clean up and re-basing.Centre Back: ‘Ghast’GhastGhastPainting Points: .25

Guild Ball: Mortician’s Guild ‘Ghast’

Posted on August 20th, 2017 under , , . Posted by

Model 6 of 8 for clean up and re-basing.Centre Back: ‘Ghast’GhastGhastPainting Points: .25

Guild Ball: On the Butcher’s Block

Posted on August 19th, 2017 under , . Posted by

Two posts in one day…..Just wanted to give a head’s up on what is coming down the pipeline.  This past week while I have been showcasing my Mortician’s Guild for Guild Ball, I have also been modeling/painting a new Guild for me, The Butcher’s Guild.  I first picked up a few models at the end of May while visiting my son back in Arizona and the local game store had a clearance table of some models, and then when I got back to Michigan, I ordered the starter set for them.  In total I was able to pick up 9 models at a pretty decent price (also the other day I ordered the remaining 3 models that I need to complete the entire Guild).

The Butcher’s Guild reminds me a lot of Khador when I played Warmachine and my Warcaster Butcher (ironic).  I loved his playstyle of charging in and killing everything in site. I am hoping these guys play the same, with also the possibility of maybe a few goals.

Butchers’ play style has been designed to be quite straightforward. They are masters of the mid to late game. They excel at damage output and generate a lot of momentum through combat and damage effects. They provide each other with a good assortment of buffs and debuffs in order to allow combo play. Butchers mainly focus on raw damage.

That’s not to say that they don’t have some surprises up their sleeves – characters like Shank and Boiler can pop up and surprise you with their goal threats if you’re not careful …




Guild Ball: On the Butcher’s Block

Posted on August 19th, 2017 under , . Posted by

Two posts in one day…..Just wanted to give a head’s up on what is coming down the pipeline.  This past week while I have been showcasing my Mortician’s Guild for Guild Ball, I have also been modeling/painting a new Guild for me, The Butcher’s Guild.  I first picked up a few models at the end of May while visiting my son back in Arizona and the local game store had a clearance table of some models, and then when I got back to Michigan, I ordered the starter set for them.  In total I was able to pick up 9 models at a pretty decent price (also the other day I ordered the remaining 3 models that I need to complete the entire Guild).

The Butcher’s Guild reminds me a lot of Khador when I played Warmachine and my Warcaster Butcher (ironic).  I loved his playstyle of charging in and killing everything in site. I am hoping these guys play the same, with also the possibility of maybe a few goals.

Butchers’ play style has been designed to be quite straightforward. They are masters of the mid to late game. They excel at damage output and generate a lot of momentum through combat and damage effects. They provide each other with a good assortment of buffs and debuffs in order to allow combo play. Butchers mainly focus on raw damage.

That’s not to say that they don’t have some surprises up their sleeves – characters like Shank and Boiler can pop up and surprise you with their goal threats if you’re not careful …




Guild Ball : Mortician’s Guild ‘Cosset’

Posted on August 19th, 2017 under , , . Posted by

Model 5 of 8 for clean up and re-basing.Winger: ‘Cosset’CossetCossetPainting Points: .25

Guild Ball : Mortician’s Guild ‘Cosset’

Posted on August 19th, 2017 under , , . Posted by

Model 5 of 8 for clean up and re-basing.Winger: ‘Cosset’CossetCossetPainting Points: .25

Guild Ball: Mortician’s Guild ‘Silence’

Posted on August 18th, 2017 under , , . Posted by

Model 4 of 8 for cleanup and re-basing.Central Midfielder: ‘Silence’SilenceSilencePainting Points: .25

Guild Ball: Mortician’s Guild ‘Silence’

Posted on August 18th, 2017 under , , . Posted by

Model 4 of 8 for cleanup and re-basing.Central Midfielder: ‘Silence’SilenceSilencePainting Points: .25

Guild Ball: Mortician’s Guild ‘Graves’

Posted on August 17th, 2017 under , , . Posted by

Model 3 of 8 for clean up and re-basing.Winger: ‘Graves’GravesGravesPainting Points: .25

Guild Ball: Mortician’s Guild ‘Graves’

Posted on August 17th, 2017 under , , . Posted by

Model 3 of 8 for clean up and re-basing.Winger: ‘Graves’GravesGravesPainting Points: .25

Guild Ball: Mortician’s Guild ‘Dirge’

Posted on August 16th, 2017 under , , . Posted by

Model 2 of 8 for clean up and re-basing.Mascot: ‘Dirge’DirgeDirgePainting Points: .25

Guild Ball: Mortician’s Guild ‘Dirge’

Posted on August 16th, 2017 under , , . Posted by

Model 2 of 8 for clean up and re-basing.Mascot: ‘Dirge’DirgeDirgePainting Points: .25

Do you feel Lucky

Posted on August 16th, 2017 under , , , , , , , , , , , . Posted by

Well if you play Guild Ball and got the Kick off Starter set then quite possibly. Today sees the release of the Lucky card so […]

Guild Ball: Mortician’s Guild ‘Obulus’

Posted on August 15th, 2017 under , , . Posted by

In case you missed yesterday’s post  I recently purchased some Mortician players for Guild Ball.  This was the last Guild that my son and I needed in order to have all the current Guilds.  The models needed a lot of touching up and …

Guild Ball: Mortician’s Guild ‘Obulus’

Posted on August 15th, 2017 under , , . Posted by

In case you missed yesterday’s post  I recently purchased some Mortician players for Guild Ball.  This was the last Guild that my son and I needed in order to have all the current Guilds.  The models needed a lot of touching up and …

Guild Ball: Welcome to the Mortician’s Guild

Posted on August 14th, 2017 under , . Posted by

Yes, it has been a long time since I last had a post (back in June).  I have been real busy taking care of a new puppy along with my usual Summer time blues.I have not done too much gaming, I believe I got in one game of Guild Ball (currently my f…

Guild Ball: Welcome to the Mortician’s Guild

Posted on August 14th, 2017 under , . Posted by

Yes, it has been a long time since I last had a post (back in June).  I have been real busy taking care of a new puppy along with my usual Summer time blues.I have not done too much gaming, I believe I got in one game of Guild Ball (currently my f…

On the Paint Table – Anima Tactics, Guild Ball, Warmachine and Scrappers!

Posted on August 12th, 2017 under , , , , , , , , , . Posted by

Steamforged Games – Newsletter

Posted on August 4th, 2017 under , , , , , , . Posted by

Some new lineups for Guild Ball from Steamforged Games…

September 2017 Newsletter: Fresh Lineups, Fierce Tactics

Make sure to only Sing When You’re Winning during the Punishing March, or Precision Made death will come and you’ll be paying your Bloody Coin to the ferryman. These electrifying line ups are bringing fearsome tactics to the pitch this coming October.

The Mason’s Guild: The Punishing March
The Mason’s Guild: The Punishing March
“Hammer is legendary in everything he does. While others may falter, he only gets better – stronger, faster. He is an inspiration, like an ancient titan of legend.”
— Harmony, Mason’s Guild

An unrelenting juggernaut on the field, Hammer is the anchor at the centre of the Mason’s Guild. A true icon, one of the strongest players in the game today – and, he’s stamping his name into the world of Guild Ball at any cost.

Immovable in their resolve, Hammer’s team can attack and defend with equal ferocity – crushing the opposition with Hammer and Chisel while scoring goals through sheer force of will. Coaches will delight in blunting their opponent’s attacks against a Granite Tower before Wrecking them with perfect Harmony.

Unrelenting in their pursuit of glory, this set includes: 6 player cards, ball, bases, and 6 players: Hammer, Wrecker, Chisel, Veteran Harmony, Tower, Granite.
 

DO YOU HAVE WHAT IT TAKES TO LEAD THESE STONE COLD BUILDERS? 

  • Coaches looking to play a versatile team will enjoy the Masons
  • Hammer is a no-nonsense powerhouse that pushes himself and his team to perfection
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this tactical, synergistic team.
The Brewer’s Guild: Sing When You’re Winning
Brewer’s Guild: Sing When You’re Winning

“Hear them? They sing like that for us. For their heroes. Time to go out there and make each and every one of them proud. Proud, like you are of your teammates, and the kutte you wear.”

— Esters, Brewer’s Guild
Fierce but kind, the Brewers matriarch is driven by a powerful need to  protect those under her care.  On the pitch, Esters is an avatar of inspiration, driving her  teammates to astonishing feats of bravery as they shrug off injuries that would bring another player low.

More unorthodox than other Brewers, this team excels at taking their opponents by surprise with players showing unexpected bursts of speed, or suddenly attacking wildly and recklessly. Empowered by the ballads of their captain, this team is one to be feared. Coaches will relish their unique flexibility

Voices raised in deafening chorus, this set includes: 6 player cards, ball, bases, and 6 players: Esters, Quaff, Mash, Veteran Spigot, Stoker, PintPot.

WILL YOU MAKE YOUR ENEMIES PUNCH DRUNK WITH THESE BREWERS?

  • Coaches looking to play a team that can take a lot of damage, as well as control the pitch will enjoy the Brewers
  • Esters adds an edge of unpredictability to the bluntness of the Brewers with unexpected bursts of speed, high damage output, and strong defence.
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this tough, brutal team.
The Union: The Bloody Coin
The Union: The Bloody Coin
“Aye, I was there that dark day, when Rage drew his line in the dirt. And one by one, they followed him, as the mean, gore covered bastard stared at them and offered them each a bloody coin. That’s when it all changed. When Rage became the Usurper.”
— Shank, Butcher’s Guild
A fractured mind governed by a lust for destruction, Rage rules his team through fear and a blood soaked clever. Having usurped the Union throne from the Pirate King, he has forever changed the world of Guild Ball and begun a chain of events that will end in bloodshed and destruction.

Mercenaries to their core, those who take to the pitch with Rage act more like a vicious gang than a professional Guild Ball team. These players are willing to do whatever’s necessary to win: poisoning, bleeding, or bludgeoning their way to victory. Aggressive and ferocious, coaches will love beating the opposition into submission with this team.

In the shadow of the Usurper, this set includes: 6 player cards, ball, bases, and 6 players: Veteran Rage, Strongbox, Snakeskin, Fangtooth, Minx, Hemlocke

CAN YOU UNIFY THIS MERCENARY GANG?

  • Coaches looking to play a team of ragtag mercenaries will enjoy the Union
  • Veteran Rage is destruction incarnate, he leads his team like an angry mob that consumes and destroys all in its path
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this aggressive, high damage team.

The Engineer’s Guild: Precision Made
The Engineer’s Guild: Precision Made
 
“Pin Vice will never stop, not until they have transformed the world. I have seen their ruthlessness in the promise of a bleak future, where the honest beat in the heart of man is replaced by the cold, metallic clicking of clockwork.”
— Ballista, Engineer’s Guild

Known as the Artificer Queen to members of the Engineers Guild, Pin Vice is calculating and efficient, having long since moved beyond the limits of humanity in search of mechanical perfection by stripping their flesh until only a perfect machine remains.

Pin Vice leads their team not as their captain, but as their master. Their team reacts and plays exactly how they command, mechanical limbs obliterating any who would seek to contain their precision. Coaches will relish total domination of Pin Vice’s team, punishing their opponents with a succession of goals.

Mechanically precise, this set includes: 6 player cards, ball, bases, and 6 players: Pin Vice, Mother (and three nest markers), Veteran Velocity, Hoist, Compound, Locus.

DO YOU HAVE WHAT IT TAKES TO LEAD THIS MECHANICAL MASTERPIECE?

  • Coaches looking to play an aggressive goal scoring game with clockwork precision will enjoy the Engineers
  • Pin Vice is an adept goal scorer, pushing the rest of the mechanical team to their breaking points to keep up with her fast-paced tactics.
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this efficient team.
Find a Store to Pre-order Now!
Upcoming Events!
GenCon
They’re hungry, and you’re the food! Do you have what it takes to escape a city overrun? Be one of the first to experience a top-secret project only at GenCon! 
THURSDAY, AUGUST 17 – AUGUST 20 2017
Learn More
Texas WargamesCon
Are you ready to take to the pitch and prove your skill and determination is higher than that of anybody else in your local area? Could you go all the way to becoming National Champion, and maybe even the World?
FRIDAY, AUGUST 18 – AUGUST 20 2017 
Learn More
Check out our Website for more Details
Been to our events page yet? (Rumor has it that rejected Guild Ball Mascots tinkered for hours on that page and get fed based on clicks and web page views.) For more detailed updates made without mascot labor, be sure to check the official SFG Blog where you’ll find announcements, upcoming release information, posts on Guild Ball’s Regional Qualifiers and more!
Facebook
Twitter
Instagram
Website
support@steamforged.com

© 2017 Steamforged Games LTD All rights reserved

Steamforged Games – Newsletter

Posted on August 4th, 2017 under , , , , , , . Posted by

Some new lineups for Guild Ball from Steamforged Games…

September 2017 Newsletter: Fresh Lineups, Fierce Tactics

Make sure to only Sing When You’re Winning during the Punishing March, or Precision Made death will come and you’ll be paying your Bloody Coin to the ferryman. These electrifying line ups are bringing fearsome tactics to the pitch this coming October.

The Mason’s Guild: The Punishing March
The Mason’s Guild: The Punishing March
“Hammer is legendary in everything he does. While others may falter, he only gets better – stronger, faster. He is an inspiration, like an ancient titan of legend.”
— Harmony, Mason’s Guild

An unrelenting juggernaut on the field, Hammer is the anchor at the centre of the Mason’s Guild. A true icon, one of the strongest players in the game today – and, he’s stamping his name into the world of Guild Ball at any cost.

Immovable in their resolve, Hammer’s team can attack and defend with equal ferocity – crushing the opposition with Hammer and Chisel while scoring goals through sheer force of will. Coaches will delight in blunting their opponent’s attacks against a Granite Tower before Wrecking them with perfect Harmony.

Unrelenting in their pursuit of glory, this set includes: 6 player cards, ball, bases, and 6 players: Hammer, Wrecker, Chisel, Veteran Harmony, Tower, Granite.
 

DO YOU HAVE WHAT IT TAKES TO LEAD THESE STONE COLD BUILDERS? 

  • Coaches looking to play a versatile team will enjoy the Masons
  • Hammer is a no-nonsense powerhouse that pushes himself and his team to perfection
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this tactical, synergistic team.
The Brewer’s Guild: Sing When You’re Winning
Brewer’s Guild: Sing When You’re Winning

“Hear them? They sing like that for us. For their heroes. Time to go out there and make each and every one of them proud. Proud, like you are of your teammates, and the kutte you wear.”

— Esters, Brewer’s Guild
Fierce but kind, the Brewers matriarch is driven by a powerful need to  protect those under her care.  On the pitch, Esters is an avatar of inspiration, driving her  teammates to astonishing feats of bravery as they shrug off injuries that would bring another player low.

More unorthodox than other Brewers, this team excels at taking their opponents by surprise with players showing unexpected bursts of speed, or suddenly attacking wildly and recklessly. Empowered by the ballads of their captain, this team is one to be feared. Coaches will relish their unique flexibility

Voices raised in deafening chorus, this set includes: 6 player cards, ball, bases, and 6 players: Esters, Quaff, Mash, Veteran Spigot, Stoker, PintPot.

WILL YOU MAKE YOUR ENEMIES PUNCH DRUNK WITH THESE BREWERS?

  • Coaches looking to play a team that can take a lot of damage, as well as control the pitch will enjoy the Brewers
  • Esters adds an edge of unpredictability to the bluntness of the Brewers with unexpected bursts of speed, high damage output, and strong defence.
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this tough, brutal team.
The Union: The Bloody Coin
The Union: The Bloody Coin
“Aye, I was there that dark day, when Rage drew his line in the dirt. And one by one, they followed him, as the mean, gore covered bastard stared at them and offered them each a bloody coin. That’s when it all changed. When Rage became the Usurper.”
— Shank, Butcher’s Guild
A fractured mind governed by a lust for destruction, Rage rules his team through fear and a blood soaked clever. Having usurped the Union throne from the Pirate King, he has forever changed the world of Guild Ball and begun a chain of events that will end in bloodshed and destruction.

Mercenaries to their core, those who take to the pitch with Rage act more like a vicious gang than a professional Guild Ball team. These players are willing to do whatever’s necessary to win: poisoning, bleeding, or bludgeoning their way to victory. Aggressive and ferocious, coaches will love beating the opposition into submission with this team.

In the shadow of the Usurper, this set includes: 6 player cards, ball, bases, and 6 players: Veteran Rage, Strongbox, Snakeskin, Fangtooth, Minx, Hemlocke

CAN YOU UNIFY THIS MERCENARY GANG?

  • Coaches looking to play a team of ragtag mercenaries will enjoy the Union
  • Veteran Rage is destruction incarnate, he leads his team like an angry mob that consumes and destroys all in its path
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this aggressive, high damage team.

The Engineer’s Guild: Precision Made
The Engineer’s Guild: Precision Made
 
“Pin Vice will never stop, not until they have transformed the world. I have seen their ruthlessness in the promise of a bleak future, where the honest beat in the heart of man is replaced by the cold, metallic clicking of clockwork.”
— Ballista, Engineer’s Guild

Known as the Artificer Queen to members of the Engineers Guild, Pin Vice is calculating and efficient, having long since moved beyond the limits of humanity in search of mechanical perfection by stripping their flesh until only a perfect machine remains.

Pin Vice leads their team not as their captain, but as their master. Their team reacts and plays exactly how they command, mechanical limbs obliterating any who would seek to contain their precision. Coaches will relish total domination of Pin Vice’s team, punishing their opponents with a succession of goals.

Mechanically precise, this set includes: 6 player cards, ball, bases, and 6 players: Pin Vice, Mother (and three nest markers), Veteran Velocity, Hoist, Compound, Locus.

DO YOU HAVE WHAT IT TAKES TO LEAD THIS MECHANICAL MASTERPIECE?

  • Coaches looking to play an aggressive goal scoring game with clockwork precision will enjoy the Engineers
  • Pin Vice is an adept goal scorer, pushing the rest of the mechanical team to their breaking points to keep up with her fast-paced tactics.
  • Whether the coach is new to Guild Ball or just looking to pick up a new Guild, this set is the best way to get started with this efficient team.
Find a Store to Pre-order Now!
Upcoming Events!
GenCon
They’re hungry, and you’re the food! Do you have what it takes to escape a city overrun? Be one of the first to experience a top-secret project only at GenCon! 
THURSDAY, AUGUST 17 – AUGUST 20 2017
Learn More
Texas WargamesCon
Are you ready to take to the pitch and prove your skill and determination is higher than that of anybody else in your local area? Could you go all the way to becoming National Champion, and maybe even the World?
FRIDAY, AUGUST 18 – AUGUST 20 2017 
Learn More
Check out our Website for more Details
Been to our events page yet? (Rumor has it that rejected Guild Ball Mascots tinkered for hours on that page and get fed based on clicks and web page views.) For more detailed updates made without mascot labor, be sure to check the official SFG Blog where you’ll find announcements, upcoming release information, posts on Guild Ball’s Regional Qualifiers and more!
Facebook
Twitter
Instagram
Website
support@steamforged.com

© 2017 Steamforged Games LTD All rights reserved

Guild Ball battle report, Esters vs Ballista

Posted on August 1st, 2017 under , , , , , , . Posted by

The post Guild Ball battle report, Esters vs Ballista appeared first on Midwest Wargaming.

More Blacksmiths

Posted on July 24th, 2017 under , , , , , , , , , , , , , , , . Posted by

Today Steam Forge has announced the newest member of the Blacksmiths Guild, Cinder the new Apprentice on the team. With a very reasonable stats across […]

Tales of an Under Average Painter: Part 3

Posted on July 23rd, 2017 under , , , , , , , , , , , , , , . Posted by

Now finally getting around to writing the 3rd in my Tales of an Under Average Painter, which has been more miss than hit since it started […]

On the Paint Table – 22-07-17 – Infinity and Guild Ball

Posted on July 22nd, 2017 under , , , , , , , , . Posted by