Posts Tagged ‘Mythology’

Building Ruins

Posted on September 16th, 2015 under , , , . Posted by

As time permits I’m extending my collection of ancient ruins and paraphernalia. Thus it’s growing veeery slowly but steadily. Let’s start with some recent additions.

Not the most impressive type of scenery, these ovens were just too much fun and should provide some ‘period flavour’. The cupolas were built from the ever so useful plastic shells found in Kinder Surprise (think that’s how it’s called), put on top of a simple styrofoam square and “plastered”with wood filler. The hand mill should look familiar to anyone who’s visited a Roman reenactment; it’s made of styrofoam, cut out with a 20mm punch (originally meant for leatherwork). Like all my terrain this piece might get used in other settings as well, but clearly my ruined city is still home to living people.

The stone wall was an experiment. Its construction roughly follows ancient techniques: the gap between two parallel walls was filled with leftover material, putty and sand, saving on material and weight. While this worked reasonably well, I’m not that convinced by the exterior decoration. This should actually resemble neat masonry or plasterwork like seen on Hellenistic and Roman defensive walls, but didn’t turn out as planned. Well, maybe next time – advice is always welcome!

Several sections will follow since walls introduce a feature particularly useful in skirmish games: different height levels. In this instance I just added some makeshift wooden platforms, obviously installed by less talented constructors. They may also serve as a shelter for passersby, heroes and more dubious characters alike.

Speaking of shady figures, I also painted a few Thracians (kindly donated by Prof. Witchheimer, thanks a lot!) as generic minions, cultists or mere sellswords even. Models are by Wargames Foundry, i.e. Copplestone/Saleh/Collier sculpts, and a real joy to paint – although I didn’t go crazy copying all the colourful and heavily patterned garments usually ascribed to Thracian warriors.

The miniatures complement King Aietes and his companion painted for our “Jason and the Argonauts” participation game back in 2010/11. These two may well become the leading men in a forthcoming Frostgrave campaign, but better don’t hold your breath for that.

And that’s it for now. I’ve already collected all kind of rubble for the next pieces, and trusty Kastor is inspecting only the most suspicious item…

Return to ancient graves

Posted on August 24th, 2015 under , , , . Posted by

After a long hiatus I’ve recently returned to Ancient mythology. My interest got reignited by the current hype about Osprey’s “Frostgrave”. Despite my admiration for the figures and terrain people have come up with already (just have a look at the Frostgrave sub-board over on Lead Adventure Forum), I couldn’t afford to start yet another collection of (very) specific terrain and figures for this trademarked setting. Also, I’ve yet to determine if the game is a keeper.
So I’ve begun to scratch-build some random ruined terrain, which will fit in with my existing Mediterranean pieces. I could use it as ancient remains in settings up to the present day.

Essentially it’s all built from a 3mm polystyrene sheet and based on very thin plastic card. The two pillars are made from a tube containing vitamin tablets, which was cut up; the tube also provided a ‘stopper’ which was repurposed as a fancy metal decoration on top of an altar.

So far I’ve refrained from playing any game which involves zombies. The concept and people’s fascination with it is, for some reason, completely lost on me. However, “Frostgrave” (like many other fantasy games) calls for zombies – so I tried to add a twist at least: I’m repurposing some Foundry Mycenaeans for the role of “undead ancestors”, “earthborns” or other restless spirits that can be called upon.

Still experimenting with colour schemes. These two got a greenish grey skin tone; Foundry’s Granite works quite well. The next ones might have a more brownish complexion. And some I might even paint as ghosts – we’ll see. For their somewhat decayed or simply ancient equipment I used brown and green hues (Foundry Rawhide & Vallejo Green Grey/Khaki, Foundry Teal Blue for patina effects). Their simple bases are to match my Argonauts, as seen here before.
More to come soon, I hope.

The End of (Norse) Days

Posted on March 3rd, 2015 under , . Posted by

You’ll all be pleased to know I managed to grab sometime today to start work on Batman and the Penguin. Both are based, undercoated and initial basic paint work on Batman started. Hopefully the Dark Knight will be finished this week and maybe Oswald.Th…

Werewolves of Miller’s Hollow Characters Expansion

Posted on August 13th, 2013 under , , , , , , , , . Posted by

Werewolves of Miller’s Hollow Characters Expansion $12.99 SRP Many months have passed. The crops are tended, the livestock is healthy, new villagers have moved into town, everything is back to the way it was before. Until last night, under the pale light of the full moon, a howl in the distance pierced the crisp cool […]


Posted on June 1st, 2012 under , , . Posted by

Ever since Foundry released their Ancient Greek range many years back now I have had an itch that needed scratching. No, not hoplites or the 300, but Centaurs. I’m not 100% sure why, I would guess it might originate with the Centaur model that cam…

Guess who’s coming for Christmas

Posted on December 19th, 2011 under , , , , . Posted by

As kind of a last dance to end our latest gaming weekend I brought out once again our beloved Argonauts. Instead of just another run of the four scenarios played at the Tactica show, I came up with a completely fictional encounter, loosely based on Gre…