Posts Tagged ‘Osprey Games’

Have You Read the Frostgrave Novels?

Posted on December 11th, 2017 under , , . Posted by

I will be honest, one of the things that attracted me to the Original Frostgrave was that the rulebook did not spend a lot of time building a gaming world. I really liked this as it let me use whatever models I wanted and also build my own gaming world. Of course, I used the descriptions in the rule book as a framework for a starting point, but the freedom was there to adapt the setting if I wished.

Since then, Osprey Games sent me the novels Second Chances and Tales of the Lost Isles to take a look through. Thank you very much Osprey sending those. I started reading through Frostgrave: Ghost Archipelago: Tales of the Lost Isles and am enjoying the book.

In today’s post, we are shinning a quick spotlight on three Frostgrave books. If you have read the books (or are in the process of reading them), please feel free to leave your opinions of them in the comments section at the end of this article.

Frostgrave: Ghost Archipelago: Tales of The Lost Isles

Frostgrave: Ghost Archipelago: Tale of the Lost Isles Review
Cover of the Frostgrave: Ghost Archipelago collection of short stories called Tales of the Lost Isles. Image from Osprey Publishing’s Website.

This book contains nine short stories and a gaming scenario.

As I read through the stories, I find myself wondering if Osprey gave each author a certain direction with rules, creatures or descriptions that they wanted covered in the stories. Why? Because as I read the stories, I recognize the ways that they tie right into the rulebook of Ghost Archipelago. 

I won’t include any spoilers to the novels in this article, but I did talk a little bit about how perfectly the rules fit the descriptions in my post about Wardens vs Wizards.

As I continue to enjoy the book, I see more and more rules reflected in the stories. I find that enjoyable.

Below is the description of the book from Osprey Publishing’s website.

The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient and otherworldly civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts. A few, drawn by the blood of their ancestors, search for the fabled Crystal Pool, whose waters grant abilities far beyond those of normal men. It is only the bravest, however, who venture into the islands, for they are filled with numerous deadly threats. Cannibal tribes, sorcerous serpent-men, and poisonous water-beasts all inhabit the island ruins, guarding their treasure hordes and setting traps for the unwary. 

This book of fiction collects all-new stories set in the Ghost Archipelago.



Frostgrave: Tales of The Frozen City

Short stories is something I have always enjoyed. I read plenty of short stories by H.P. Lovecraft, Edgar Allen Poe and other authors in the past and like short stories because they are easy to pick up and put down.

Tales of The Lost Isles is the second collection of short stories set in Frostgrave. The first book was set in the original setting and called Tales of the Frozen City.

Tales of the Frozen City Frostgrave
Cover of Frostgrave: Tales of the Frozen City – a collection of short stories in the Frostgrave world. Image from Osprey Publishing’s Website.


I missed this book, but below is a description of the book from Osprey Publishing’s website.

Long ago, the great city of Felstad sat at the centre of a magical empire. Its towering spires, labyrinthine catacombs and immense libraries were the wonder of the age, and potions, scrolls and mystical items of all descriptions poured from its workshops. Then, one cataclysmic night, a mistake was made. In some lofty tower or dark chamber, a foolish wizard unleashed a magic too powerful to control. A storm rose up, an epic blizzard that swallowed the city whole, burying it deep and leaving the empire as nothing more than a vast, frozen wasteland. The empire shattered, and the magic of the world faded. As the centuries came and went, Felstad passed from history to legend and on into myth. Only a few wizards, clinging to the last remnants of magical knowledge, still believed that the lost city had ever actually existed. But their faith was rewarded. After a thousand years, the fell winter has passed. The snows have receded, and Felstad has been uncovered. Its buildings lie in ruins, overrun by undead creatures and magical constructs, the legacy of the empire’s experiments. It is an evil, dangerous place. To the few hardy souls who inhabit the nearby villages, the city has acquired a new name, ‘Frostgrave’, and it is shunned by all right-thinking people. For those who seek power and riches, however, it is an unparalleled opportunity, a deadly maze concealing secrets of knowledge long forgotten… This new fiction anthology collects ten stories of wizards and adventures as they venture into the ruins of the Frozen City.

Frostgrave: Second Chances

The newest Forstgrave book is actually a full blown novel by Matthew Ward called Second Chances. This book is based in the original frozen world of Frostgrave and like Tales of The Lost Isles, features a scenario written by Joseph McCullough.

Frostgrave Second Chances
Cover of Frostgrave: Second Chances. Image from Osprey Publishing’s Website.


The book is described on Osprey Publishing’s website as follows.

Time is running out for Yelen and Mirika Semova. Though the sisters have earned an enviable reputation amongst their fellow explorers of the Frozen City, their lives are haunted by a curse – the more Yelen uses her magic, the closer the demon Azzanar comes to claiming her, body and soul. But Azzanar is not the only one manipulating Yelen and Mirika

When catastrophe separates the Semova sisters, it falls to Yelen to save them both. But in a city shrouded in deceit, who can she turn to for help… and what price will she pay to get it?

For those that want to know more about this book, Osprey has done something very cool and made the entire first chapter free as a sample on the web. Feel free to head on over there and read the chapter to see if you are interested in more.

Hopes for Future Books

Osprey Games remains a company that impresses me. I really like that they created a family friendly environment with their Frostgrave game. I also really like their consistent positive representation of women in their books and art work. Both Second Chances and Tales of The Lost Isles feature nicely clothed women in powerful positions on their covers.

I believe that the next book that we will see will be a novel for Ghost Archipelago if Second Chances sells well. I don’t have an inside scoop, but that is my guess.

Personally, I really like short stories. What I would really like to see, though, is a Frostgrave Graphic Novel. How cool would that be to flip through an entire Graphic Novel full of Frostgrave art work!!!?

Who should pick these books up?

Personally, I am enjoying Tales of The Lost Isles. While the book has my imagination sparked up for the game, I don’t think you need to be a gamer to enjoy the stories.

These books would also be nice for non-gamers interested in Fantasy settings. If they enjoy the books, you could say, “hey, did you know that Frostgrave is also a game that we can play.” :)

I am always looking to get more people interested in our hobby and sometimes think of novels based on games as a tool to make the world of tabletop miniatures less marginalized. In fact, that is one of the mandates of Must Contain Minis – to show that there are other great games out there aside from the largest one in most retail shops. I would like to see our community grow and flourish and I think that products, like these books (which are based on the game but something separate at the same time), help with that goal. 


Aside from potentially introducing new people to this game, these books are aimed perfectly at the people who already like the Frostgrave game setting. So far, I have found that the book has only enriched my experience of the game.

Finally, one of the things that I like about these novels is that I can enjoy them anywhere and not get strange looks. That is not always the case when I travel with my rule books. It is always nice when someone asks about the book that I am reading and then I can tell them about miniatures gaming in general and point them to my website, Must Contain Minis, too.  :)

Until next time, Happy Gaming Everyone!!!

Disclosures…

Osprey Publishing sent Must Contain Minis Advanced Copies of Frostgrave: Ghost Archipelago: Tales of The Lost Isles and Frostgrave: Second Chances.

Must Contain Minis has a Sales Affiliate Relationship with Amazon, RPGNow, DriveThruRPG, and the Wargame Vault. This article includes affiliate links. If you visit one of the sites from the links on this page and make a purchase, a portion of the sales goes to supporting Must Contain Minis at no extra cost to you.

Battle Report – Frostgrave: Ghost Archipelago – The Eritherean Graveyard

Posted on December 5th, 2017 under , , , , , . Posted by

  The ruins of a temple contain the glitter of treasure and the jagged piles of shattered bones of the enigmatic Erithereans. A new Rival emerges for Arturo as the crew of a Dwarven Heritor rush to also claim the find! Advertisements

Review: Frostgrave Barbarians

Posted on December 4th, 2017 under , , , , , . Posted by

Some time ago, I bought a box of Frostgrave Barbarians from North Star Military Figures. These figures were released in conjunction with Forgotten Pacts. In this post, Must Contain Minis quickly reviews these miniatures. Now, let’s check out the box.Th…

Nedeljne vesti 24.11. – 1.12. 2017

Posted on December 1st, 2017 under , , , , , , , , , , , , , , , , . Posted by

Decembar je stigao. Sezona konvencija i sajmova je gotova. Bar do marta iduće godine. Red je da izdavači učine igračima dostupne sve te igre koje su prikazane na sajmovima tokom godine. Transatlantica stiže u prodavnice već ove godine, kao i Dance of the Fireflies. Tokom snežnog perioda predstojeće […]

Frostgrave AAR: The Rats in the Wall (Into the Breeding Pits)

Posted on November 27th, 2017 under , , , , . Posted by

In this game, we used all of the rules from Into the Breeding Pits and played the scenario “The Rats in the Walls.” In this scenario, rats spawn whenever a treasure is picked up (rather than rolling for Random Encounters).Here we have some Cultists tak…

Frostgrave AAR: The Rats in the Wall (Into the Breeding Pits)

Posted on November 27th, 2017 under , , , , . Posted by

In this game, we used all of the rules from Into the Breeding Pits and played the scenario “The Rats in the Walls.” In this scenario, rats spawn whenever a treasure is picked up (rather than rolling for Random Encounters).Here we have some Cultists tak…

Let’s Play! – Dracula’s America by Osprey Games

Posted on November 22nd, 2017 under , , , . Posted by

Star Cartel – recenzija

Posted on November 22nd, 2017 under , , , , , , , , , , . Posted by

Posle dugo godina haosa i lošeg trgovačkog poslovanja, u poznatom svemiru je sistem trgovanja standardizovan putem Zvezdanog Kartela. Svi rade za njega. Najbolje plaćaju, uključen su topli obrok i novogodišnji bonusi. Ali kao i svaka druga glomazna mašinerija tokom istorije ni Zvezdani Kartel nije bez mana. Uvek postoji […]

On the Paint Table – Dracula’s America, Malifaux, The Walking Dead

Posted on November 18th, 2017 under , , , , , , , . Posted by

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Bolt Action Duel in the Sun

Posted on November 12th, 2017 under , , , , , , , , , , , , , . Posted by

The Bolt Action supplement Duel in the Sun covers one of the most well known campaigns of the second world war, the African and Italian Campaigns. And we want to share it with you in this review. Next to the final cover, we see the early cover shown in some of the Osprey newsletters. The […]

Frostgrave AAR: The Breeding Pit (Into the Breeding Pits)

Posted on November 8th, 2017 under , , , , . Posted by

A while ago, Dave, Randall and I played a three game campaign day of Frostgrave: Into the Breeding Pits. This Battle Report is of our second game.The Map we used for “The Breeding Pit” scenario.Just as in our last game, we used the TerraTiles: Tundras …

Frostgrave AAR: The Breeding Pit (Into the Breeding Pits)

Posted on November 8th, 2017 under , , , , . Posted by

A while ago, Dave, Randall and I played a three game campaign day of Frostgrave: Into the Breeding Pits. This Battle Report is of our second game.The Map we used for “The Breeding Pit” scenario.Just as in our last game, we used the TerraTiles: Tundras …

The Growl of Gaslands Rises

Posted on November 8th, 2017 under , , , , , , , , , , , . Posted by

New to the Osprey Games catalogue of Rulesets is Gaslands. Set in 2018 after the martians have subjected Earth. Gaslands is a blood thirsty spectator […]

The post The Growl of Gaslands Rises appeared first on Tabletop Games UK.

Review: Zoo Ball

Posted on October 18th, 2017 under , , . Posted by

In today’s review, we look at a product that does not actually contain minis. Instead, we are looking at the board game Zoo Ball.

A big thank you goes out to Osprey Games for sending me this product for review.

Zoo Ball Board Game Review
Zoo Ball Review

Zoo Ball by Osprey Games

Zoo Ball is a nice, simple and fun dexterity game where players control a team of three “blockers” and one “scorer” and try to score goals before their opponent. When someone scores, the game resets and everyone starts over again.

This is a game for two or four players. Please note the “or.” There is no variant for three players.

In the two player version, you use the circles on the board as the goals. The big circle is used as the goal for people that may need some advantage (such as kids), while the smaller circle are for those more confident in their skills.

when you set up, you always place your scoring disc (the one with the orange sticker) in the middle of your circle. You may place the “blockers” wherever you wish on your side of the field.

Zoo Ball the Board Game
Above is how I set up my pieces for a two player game. The rabbit is my scorer while the other three are my blockers. 

On each turn, players may flick either all three of their white disks, as pictured below, or they may flick their scorer. Once the pieces are flicked, the turn flips to the opponent.

You may flick all three of your blockers in a turn. 

…or you could flick just your scorer. Only the scorer may actually score a goal.

With two players, this game plays fast and fun. With four players, it plays just as fast, but much more chaotic. Below is the starting setup for four players.

Zoo Ball with Four Players
Above is the set up for four players. You may set up your pieces however you wish in the semi-circle. The triangle is your goal that you are protecting. To score, you need to get your scoring piece into the goal directly across from you. In the picture above, red is trying to score on blue and black is trying to score on white. 

Personally, I had more fun with the four player game than the two player game, but that might be because of the company that I had over. It was a great group of people and it had been a while since we saw each other.

As you can see below, the game gets hectic with more players. All those pieces are on the board after just the first turn.

A four player game in progress after the first pieces are flicked.

Overall, this is a good game. That said, I do have two criticisms of the game. The first of which is price. The game retails for $40 Canadian, $30 American or £21.99 for my friends in the UK. When I received the box, I thought it was a pretty light game for that price point.

Upon opening the box, I found a folded up gaming mat, some playing pieces, a number of stickers and a very small rule book. Below are some pictures of the contents of the box.

Upon opening the box, I found a folded up gaming mat. 

When you first receive the game, you have to put the stickers on yourself. I have already done that with my copy.

Under the rulebook is a sticker sheet. They give you more stickers than playing pieces so you can choose which animals you want on each team. Presentation wise, it shows nicely.

My other criticism of the game is its playing mat. For some reason this mat holds creases. In the rules, it tells you not to iron this mat – so you may end up wondering how to make this mat flat.

Before playing for the first time, I flattened the creases with some heavy books. That worked to some extent. I also heard that you can fold the mat in the opposite directions of the creases to reduce the issues with the folds.

In subsequent games, I just took the mat “as is” out of the box. The picture below and the ones above are all without taking steps to straighten out the mat. Now, to justify the effect of the creases, I went into further games that the creases are there to simulate rough terrain.

While the mat takes creases, it also works. The pieces slide across it nicely.

The play mat can be susceptible to taking on creases and folds. This can either be something annoying to some players, or a more challenging way to play for others. In the pictures above, I did not take any special measures to take out the creases. 
If the creases bother you, you can try to flatten them with books (which works to some extent) or by folding the creases in the opposite direction (untested by Must Contain Minis). 

Despite my criticisms, Zoo Ball is a good game. It is fast, simple and fun. The cartoony artwork has its appeal and the pieces slide across the mat nicely.

While the price might bother some people, I am sure there are others to whom this won’t be an issue.

There are two groups to whom I would recommend this product. The first is to family with kids. I could envision this game being a lot of fun to play with children. The second is to the people that just want something quick and simple that sets up and plays within minutes.

If you are interested in learning more about Zoo Ball, I embedded some YouTube Videos by Osprey on how to play the game.

Video for Two Players

Video for Four Players

Until next time, Happy Gaming Everyone!!!

Disclosure: Osprey Games provided Must Contain Minis with a copy of Zoo Ball for Review.

Review: Zoo Ball

Posted on October 18th, 2017 under , , . Posted by

In today’s review, we look at a product that does not actually contain minis. Instead, we are looking at the board game Zoo Ball.

A big thank you goes out to Osprey Games for sending me this product for review.

Zoo Ball Board Game Review
Zoo Ball Review

Zoo Ball by Osprey Games

Zoo Ball is a nice, simple and fun dexterity game where players control a team of three “blockers” and one “scorer” and try to score goals before their opponent. When someone scores, the game resets and everyone starts over again.

This is a game for two or four players. Please note the “or.” There is no variant for three players.

In the two player version, you use the circles on the board as the goals. The big circle is used as the goal for people that may need some advantage (such as kids), while the smaller circle are for those more confident in their skills.

when you set up, you always place your scoring disc (the one with the orange sticker) in the middle of your circle. You may place the “blockers” wherever you wish on your side of the field.

Zoo Ball the Board Game
Above is how I set up my pieces for a two player game. The rabbit is my scorer while the other three are my blockers. 

On each turn, players may flick either all three of their white disks, as pictured below, or they may flick their scorer. Once the pieces are flicked, the turn flips to the opponent.

You may flick all three of your blockers in a turn. 

…or you could flick just your scorer. Only the scorer may actually score a goal.

With two players, this game plays fast and fun. With four players, it plays just as fast, but much more chaotic. Below is the starting setup for four players.

Zoo Ball with Four Players
Above is the set up for four players. You may set up your pieces however you wish in the semi-circle. The triangle is your goal that you are protecting. To score, you need to get your scoring piece into the goal directly across from you. In the picture above, red is trying to score on blue and black is trying to score on white. 

Personally, I had more fun with the four player game than the two player game, but that might be because of the company that I had over. It was a great group of people and it had been a while since we saw each other.

As you can see below, the game gets hectic with more players. All those pieces are on the board after just the first turn.

A four player game in progress after the first pieces are flicked.

Overall, this is a good game. That said, I do have two criticisms of the game. The first of which is price. The game retails for $40 Canadian, $30 American or £21.99 for my friends in the UK. When I received the box, I thought it was a pretty light game for that price point.

Upon opening the box, I found a folded up gaming mat, some playing pieces, a number of stickers and a very small rule book. Below are some pictures of the contents of the box.

Upon opening the box, I found a folded up gaming mat. 

When you first receive the game, you have to put the stickers on yourself. I have already done that with my copy.

Under the rulebook is a sticker sheet. They give you more stickers than playing pieces so you can choose which animals you want on each team. Presentation wise, it shows nicely.

My other criticism of the game is its playing mat. For some reason this mat holds creases. In the rules, it tells you not to iron this mat – so you may end up wondering how to make this mat flat.

Before playing for the first time, I flattened the creases with some heavy books. That worked to some extent. I also heard that you can fold the mat in the opposite directions of the creases to reduce the issues with the folds.

In subsequent games, I just took the mat “as is” out of the box. The picture below and the ones above are all without taking steps to straighten out the mat. Now, to justify the effect of the creases, I went into further games that the creases are there to simulate rough terrain.

While the mat takes creases, it also works. The pieces slide across it nicely.

The play mat can be susceptible to taking on creases and folds. This can either be something annoying to some players, or a more challenging way to play for others. In the pictures above, I did not take any special measures to take out the creases. 
If the creases bother you, you can try to flatten them with books (which works to some extent) or by folding the creases in the opposite direction (untested by Must Contain Minis). 

Despite my criticisms, Zoo Ball is a good game. It is fast, simple and fun. The cartoony artwork has its appeal and the pieces slide across the mat nicely.

While the price might bother some people, I am sure there are others to whom this won’t be an issue.

There are two groups to whom I would recommend this product. The first is to family with kids. I could envision this game being a lot of fun to play with children. The second is to the people that just want something quick and simple that sets up and plays within minutes.

If you are interested in learning more about Zoo Ball, I embedded some YouTube Videos by Osprey on how to play the game.

Video for Two Players

Video for Four Players

Until next time, Happy Gaming Everyone!!!

Disclosure: Osprey Games provided Must Contain Minis with a copy of Zoo Ball for Review.

Battle Report – Frostgrave: Ghost Archipelago – ‘The Stone Circle’

Posted on October 17th, 2017 under , , , , , , , . Posted by

  The Blood Totems must have been a warning to outsiders, but to the crews of Ares and Arturo they were an invitation to press deeper into the watery region. Finally a massive circle of stones appeared. The haunted isle must protect something valuable and the crews race to secure it, even as a shadowy […]

On the Paint Table – Infinity, Dracula’s America and more!

Posted on October 14th, 2017 under , , , , , , , , . Posted by

You can check out the project BLOG here: https://www.patreon.com/posts/14799277 Advertisements

Battle Report – Frostgrave: Ghost Archipelago – ‘Blood Totems’

Posted on October 3rd, 2017 under , , , , , , . Posted by

  Ares and the Ducks have returned to the Ghost Archipelago and encounter Arturo Bravo in a strange new region. An extinct tribe has left ominous standing stones that vibrate with malevolent blood soaked energies and the glint of hidden treasure. Both crews race to extract them as the Heritor’s blood burns with the thirst […]

Go All in on Ghost Archipelago

Posted on September 27th, 2017 under , , , , , , , , . Posted by

As some of you have no doubt seen Northstar Miniatures are running a new Nickstarter for Ghost Archipelago, the newest setting in the Frostgrave Ruleset. There […]

The post Go All in on Ghost Archipelago appeared first on Tabletop Games UK.

Frostgrave: Ghost Archipelago Nickstarter – The Crews

Posted on September 22nd, 2017 under , , , , , . Posted by

One of the first questions that many people seem to have about Frostgrave: Ghost Archipelago is whether the game is compatible with the original Frostgrave. The short answer is yes, but the power level between Ghost Archipelago Crews and the Original F…

Frostgrave: Ghost Archipelago Nickstarter – The Crews

Posted on September 22nd, 2017 under , , , , , . Posted by

One of the first questions that many people seem to have about Frostgrave: Ghost Archipelago is whether the game is compatible with the original Frostgrave. The short answer is yes, but the power level between Ghost Archipelago Crews and the Original F…

Battle Report – Frostgrave: Ghost Archipelago – The Abandoned Watchtower

Posted on September 19th, 2017 under , , , , , . Posted by

  The Royal Physician has spotted an ancient ruin amidst the islands of the Ghost Archipelago and once again is opposed by the Thegns as he searches for more Map Stones amidst the rubble in ‘The Abandoned Watchtower!’ Advertisements

The Ghost Archipelago

Posted on September 13th, 2017 under , , , , , , . Posted by

The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilizations, the Archipelago appears every few centuries, far out in […]