Last Saturday I received my Kickstarter Pledge from Diehard Miniatures a new company by sculptor Tim Prow, with Sculptors Chaz Elliot and Drew Williams..all guys with long lists of sculpting credits with A list companies like Reaper, Ral Partha, Wargam…
Posts Tagged ‘Reviews’
Food Chain Magnate Overview Game Genre: Economic Simulation Designer: Jeroen Doumen, Joris Wiersinga Publisher: Splotter Spellen Number of Players: 2-5
In our Elder Sign review, we’ll give you our thoughts on this very popular dice rolling game from Fantasy Flight Games!
The post Elder Sign Review appeared first on Co-op Board Games.
Today we have a look at a model from french miniature boutique Raging Heroes. Raging Heroes started making proxy models for Warhammer and 40k a couple of years ago, and rose to fame with their two successful “The Toughest Girls of the Galaxy” Kickstarters. Kommander Malinka Kurganova makes a fine display cabinet model, or would come across well as a Commissar stand-in. Join me as I take a closer look.
More after the jump
If you’re an H.P. Lovecraft fan or are looking for a solid cooperative horror game, you will definitely want to take a look at our Eldritch Horror review!
The post Eldritch Horror Review appeared first on Co-op Board Games.
Well it’s been a while since I posted. A busy period for family and work – however I was asked a question about the rules I use, and it’s a fairly frequent question so I thought I would knock out a quick post on the subject. I got hooked on Moder…
In our Arkham Horror board game review, we take a look at a very popular cooperative adventure game set in a universe created by H.P. Lovecraft!
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Live vicariously once again through pics! Another one in the books.
Filed under: Blog, Hordes, News, Reviews, Warmachine Tagged: 2016, Hordes, lock & load, lock and load, press, p…
After nearly three months of working solely on vehicle model kits, I had a hankering to paint miniature figures again. While dithering on which project to actually start work on, I finally decided to slowly ease myself back in by attempting to put toge…
In our XCOM: The Board Game review, we take a look at a science fiction co-op game based on the popular video game series.
The post XCOM: The Board Game Review appeared first on Co-op Board Games.
In our The Grizzled card game review, we go over a simple yet very thematic co-op game in which you are trying to survive during World War I.
The post The Grizzled Card Game Review appeared first on Co-op Board Games.
Total War: Warhammer is a delightful blending of the Total War engine with the Warhammer Fantasy world. Links to Items Discussed on the Show Total War: Warhammer $59.99 on Amazon (affiliate link) Total War: Warhammer $59.99 on Steam TSR Podcast Network Mailbag Via our Facebook page: Adrian said of Episode 159:… Read More»
Looking for a fantasy adventure game that you can try to beat with your friends? Check out our Defenders of the Realm review to see if this is the right game for you!
The post Defenders of the Realm Review appeared first on Co-op Board Games.
Cassino: Portrait of a Battle by Fred Majdalany has become a classic account of one of the bloodiest episodes in the Italian Campaign of 1943/44. His description of the fighting on this section of the Gustav Line is almost poetic in its prose and very clear in its description of what proved to be a bitterly contested and complex series of battles.
The allies had fought their way north against the deliberately stubborn fighting retreat of the Germans who held each mountain pass or ridge long enough to inflict the maximum casualties on the attackers before pulling back to a new position at the next pass or town. The geography of Italy makes ideal ground for the defender and by the time the Allies had reached the Rapido Valley they were already exhausted and battered. Now external political pressures urged the allies on against the German Gustav Line anchored on the town of Cassino and the Benedictine Monastery that overlooked it.
The line of mountains and hills that jutted into the path of the advancing allies was a natural defensive position. The town of Cassino sat astride one of the two main roads heading north towards Rome and the Monastery and surrounding peaks gave the Germans unparalleled lines of observation. They could see everything the Allies were doing and respond to it quickly and accurately. This made capturing the Monastery vital to the continued advance but it also meant overcoming the fact that each peak in German hands could provide support to the other. Any allied unit that moved in daytime would find itself fired upon from multiple directions and many New Zealand and Indian troops were lost in this inhospitable terrain.
Famously the second Battle for Cassino involved the controversial bombing of this Monastery. The destruction served little purpose in the end because the buildings were almost certainly not occupied by troops at this time and it was the surrounding heights – and the observation positions they afforded – that were of real value to the Germans. The civilian refugees and monks inside the complex were the main casualties and when those that survived fled, the Germans were free to occupy the rubble. The destruction of the Monastery was also a propaganda coup that the Germans were quick to exploit.
The third battle opened with the bombing of Cassino town itself. This was a purely military target, having long since been denuded of its civilian population, fortified and reinforced with pill boxes, bunkers and tunnels. An Allied assault on the town quickly followed the air attack but despite the intensity of the bombing the German defenders were stubbornly alive and still capable of putting up a stiff defence.
“This kind of fighting has little coherence, no design that is easy to follow. …it was a mosaic of grim little fights over small distances; a lethal game of hide-and-seek in ditches, cellars, craters, mounds of rubble, sewers, and fragments of buildings that resembled stumps of teeth…”
“Once it had started, it was no longer prongs and thrusts, pincers and penetrations, movements of divisions and corps. It was men. The compact design on paper was now a sprawling pattern of separate human ordeals… All battles are small groups of men fighting other small groups of men until one or the other can fight no more. The large offensive simply means there are more of these groups operating over a greater extent of ground.”
Paperback: 264 pages
So the other week Andrew and I broke out Silver Tower upon it’s release. We had each bought our own sets, so to speed things up I built heroes from mine and he worked on the Tzeentch guys from his (and then I helped, since there’s a lot more of the Tzeentch than there … Continue reading Warhammer Quest: Silver Tower first impressions
The more you are a child, the more you are young at heart, so today I wish You a happy Children’s Day!
Na ile jesteś dzieckiem, na tyle jesteś młody duchem, dlatego też życzę Wam dziś wszystkiego najlepszego z okazji Dnia Dziecka!
Agricola Overview Game Genre: Worker Placement, Tableau Building Designer: Uwe Rosenberg Publisher: Lookout Games Number of Players: 1-5 Amazon Affiliate
In our Galaxy Defenders board game review, we take a look at a co-op game that has players attempt to stop an alien invasion!
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Soon, I will post the first part of the Warhammer Quest Silver Tower review, but today I will share with you a handful of my personal reflections, by reviewing the White Dwarf #121 (you can find my White Dwarf #120 review here).
Już wkrótce …
In our Shadowrun: Crossfire review, we go over the pros and cons of a very unique deck building game set in the Shadowrun universe!
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Are you still wondering about buying Warhammer Quest Silver Tower? Are you interested in the game itself or maybe in the miniatures? Next week I will try to present a personal review of this set here on TFH, but today I’m going to give you a …