Posts Tagged ‘Reviews’

Thundercloud Miniatures: Heroes of Avendora Characters Reviewed!

Posted on September 1st, 2015 under , , , , . Posted by

Today we will take a closer look at the Heroes of Avendora characters by Thundercloud Miniatures. Each of the four characters miniatures are designed to be used as heroes in the Avendora skirmish game were they will lead infantry units into battle! 
Avendora is a skirmish, squad-based wargame played with forces of between 4-to-30 miniatures, the beta rules for Avendora can be downloaded on their website these are still at Beta stage. Set in the fantasy world of Avendora the game launches with 4 factions, The Edimen – certain of their superiority. The Hiskari – who despise anything that goes against nature. The Shadow – who seek nothing less than the destruction of all life, and finally the mysterious Alacalean, who saved mankind in their hour of need, but their actions since then prove that they may not be the saviours they appeared to be. Avendora has a rich back story, more information on this can be found on the main website here.
The Miniatures
The Thundercloud Miniatures – Heroes of Avendora heroes are supplied in ziplock bags without further internal packaging. These individual bags however are well-packed within their shipping box so no damage was noticed when I received the miniatures. 
The miniatures are casted in high-quality durable resin and sold as 30mm scaled character miniatures. Thundercloud Miniatures notes the following: “Individual miniature heights varying to reflect their background description. This was a conscious choice as we have always found it odd that in the world of wargaming everyone is always exactly the same size…In Avendora, if a creature is a hulking brute or a diminutive wretch, you’ll know about it!” To show this I have added the following scale comparison pictures showing the miniatures alongside each other and flanked with miniatures of other known manufacturers. 
Thudnercloud Hiskari Scout – Acacalean Warrior – Ediman General – The Faceless

Northstar Frostgrave Soldier – Thundercloud General – Games Workshop Empire Soldier – Reaper Wizard
Each of these individual characters consists out of multiple resin parts which you can see in the pictures below along with the constructed miniature and a short description of the character. The following hero is named the Acacalean Warrior and is actually an alien manning a deadly machine of utter destruction, armed with a huge blade protected by a sturdy shield arm. Not much is known about the Alacalean, the shun contact with the other factions. What is known is that their arrival was vital to halting the advance of the shadow and thus saved both the Edimen and Hiskari from annihilation.
The first step is to clean the casting flash and casting supports which you can see in the pictures above (note the casting support at the blade point as example). As with all resin miniatures or terrain, I always thoroughly recommend washing all individual parts with soap and warm water to remove casting residue. The further assembly of this hero was straight-forward as all parts fitted extremely well. I first started with assembling the legs and attaching the body. After that I added the arm supports which you can see in the upper left of the picture. After that I attached the actual arms and the alien pilot. First I was not entirely impressed about the look of this character but now looking back at him, I really like him much more and he will certainly feature on the tabletop leading the Acacaleans into the heat of battle!
The second miniature is named the Ediman General and is one of my favorite characters! Trained from childhood in the finest military school in the Empire an Ediman General knows that to lead from the front is to forsake the rank of General and become little more than a common foot soldier. A General is far more useful directing his troops; scouring the maps and missives to exploit his foe’s weaknesses – and with the help of the Messenger and Horn Player he is quickly able to send orders around the battlefield – orders that can change the course of a battle and the fate of the world.
As you can see in the picture quite a lot of fiddly bits with this particular hero. After cleaning and washing the parts, I started with the assembly of the table featuring an individual helmet and shield decoration. After that I glued on the legs of the general looking down at his battle plans. Following that I attached the arms leaning on the table which was already glued in place on the base. This character is both useful as an actual wargame model or vignette to further decorate your wargame table!
The third and only female character is the agile Hiskari Scout. Scouts have a special place in Hiskari society. Being a nomadic people the ability to scout ahead is vital for the societies survival. Long ago the Hiskari discovered that women make better scouts, and as such girls who are chosen to become scouts are taken from a young age to begin their training.
The third model is the Hiskari Scout of which I managed to snap off both the arrow point and part of the bow. Note this was due to some rough handling and not the cause of the chosen resin material. The arrow point was easily glued back in place, the part of the bow was not glued back in place as it was way to fiddly. After I had glued the miniature on the base, I noticed that the left foot was hovering above the ground, not entirely sure if I have managed to assemble this miniature wrong but nothing that can’t be solved with some small pebbles during basing! So moving on to the last and my personal favorite miniature, The Faceless!
Last but not least is the impressive The Faceless. The Faceless were men once, men who sold their soul to The Shadow for the promise of greatness. Twisted into a form more pleasing to The Shadow, and granted a martial skill far beyond that on normal men, these creatures now seek nothing less then the destruction of all life.
The Faceless character was very easy to assemble as all parts fitted well. As you can see in the picture a large number of the parts are intended for the scenic base which is a large part of the figure. This miniature looks to be hovering above the ground by some kind of whirling magical fog which is very nice! I’m sure this particular miniature will feature in many of my fantasy skirmishes and probably most in the upcoming Frostgrave Thaw of the Lich Lord expansion!
The conclusion
As you can see in the pictures these resin character miniatures are both high-quality and also feature some rather unusual types such as the Acacalean Warrior and planning Ediman General which are not easy to find in other miniature ranges. Next to this you can already grab these and prepare them to lead the upcoming infantry units scheduled to be released next by Thundercloud Miniatures. Almost forgot to mention, these characters are now also sold at a nice discount during the Kickstarter!
Interested in grabbing one of the fine heroes? Help Thundercloud Miniatures bring Avendora to market by helping to fund their remaining hero class models as the Kickstarter ends in less than 48 hours! Check the Kickstarter here  and join the epic fight for Avendora.

Dozens of other reviews can easily be found here and make sure to follow this blog as more reviews, tutorials and wargame news appears every day!
This wargame news feed is kindly supplied by Wargame News and Terrain.

Wargame News and Terrain is a growing wargame news blog featuring new miniature releases, wargame promotions, miniature reviews and terrain tutorials. To check out all of our news posts filled with amazing new miniatures and much more. Check us out over at

Leadbear’s Scenic Tufts – Wargaming Recon #143

Posted on August 31st, 2015 under , , , , , , , , . Posted by

Leadbear’s Tufts are an exceptional scenic basic product from Australia. Listen to learn how you can save money on an incredible product. Support Jonathan through PATREON Leadbear’s Tufts Useful Links Leadbear’s Tufts Facebook page (ideal way to contact & order the tufts) Leadbear’s Tufts on eBay My Leadbear Tufts Unboxing… Read More»

The post Leadbear’s Scenic Tufts – Wargaming Recon #143 appeared first on Wargaming Recon.

Book Review: One Hour Wargames

Posted on August 30th, 2015 under , . Posted by

There have been a number of reviews floating around the inter web about this book, authored by Neil Thomas.  Accordingly, I’m not going to go through the book in detail but share my generic thoughts.

Bottom Line Up Front: Its OK, but you probab…

Review – Magazine Wargames Illustrated 335 September 2015

Posted on August 28th, 2015 under , , , , . Posted by

In my youth I was always a great fan of Wargames Illustrated enjoying the pictures as much as the articles.  Having supplied some pictures for a Cold War article in this months issue which takes as its theme the concept of  “What If” games th…

Review: Fighting Sail

Posted on August 25th, 2015 under , . Posted by

Osprey has produced a range of interesting volumes since they began to publish wargames rules, and I have more than a few myself.  I suspect (and know) that many of you do too…

Fighting Sail is a departure from the previous in that it is the first set of naval rules, set specifically in the majestic Age of Sail ranging from the American Revolution to the end of the Napoleonic Wars.

I was a Napoleonic affectionado two decades or so ago though I’ve barely touched it since.  A lack of opponents after moving away from my mates who introduced me, but also because I just couldn’t face up to all those hull boxes, sail boxes, gun boxes and crew boxes anymore. We used to play a bit mostly using Wooden Ships and Iron Men. I still have that boxed game and a big, bulging folder with extra rules, articles and supplements and while I’ve tried (and still have) several other sets of rules, they were just different ways of doing the same hit box ritual.  
Fighting Sail is different. You are the Flag Officer commanding the Squadron, not trying to be all the Captains of the ships.  Too many rules try to do this, overloading with detail. You won’t be deciding to double shot guns, loading chain or grape shot, or increase sail.  The Captains do that for themselves – its what they get paid for after all.  That’s quite a different mindset to other Age of Sail games, and the immediate reaction is ‘why can’t I do xxx’. The answer is that it is happening, but you as the Commodore/Admiral don’t care and the how too much (and frankly wouldn’t know either), just what the outcome is.  If you can get your head around that then everything falls into place and the streamlined elegance of the rules becomes clear.
The mechanics work with handfuls of dice looking for target numbers, followed by Hull ‘saves’. This keeps game intuitive and both players are involved throughout.  The simple damage system reduces firepower and manoeuvrability while negating the need for those dreaded hit boxes.

A simple but effective Fleet building system also provides differentiated traits and skills for the different nations’ Captains and Admirals. This makes the British quite different in flavour to the Yanks, Spaniards, French and Russians.  Each nation also has a selection of legendary Admirals and Ships for those who want Nelson and Victory or Decatur and the Constitution in their Fleet.
What doesn’t it have? Campaign rules- rather simple and its curious that something that should only be 3-4 pages was omitted.  I can see campaign settings being relatively simple to generate (e.g. Brit/France in the Caribbean, War of 1812) in which the different costs can be skewed to reflect specific availabilities and circumstances.

Fighting Sail lets you play fleet actions like this and not get bogged down with more than 3 or 4 ships.

Overall, just reading these rules has me excited about a period I’ve long not thought about.  So much so that I’ve spent the day scouring the net looking at different model ranges and trying not IF to buy, but what scale and how many…

If you have any interest in the period and want to try it out, or are looking for a set of rules that let you manoeuvre fleets and squadrons instead of getting bogged down with only 3 or 4 ships, then give Fighting Sail a try.

Kabuki Models: Stand Alone Monghol Guard Reviewed!

Posted on August 23rd, 2015 under , , . Posted by

Today we will take a closer look at the Monghol Guard multi-part miniature kit from the Kabuki Models Stand Alone miniature range. 

As with most of the miniatures currently produced by Kabuki Models in this range, this particular model is casted in white metal and is sold as a multi-part miniature kit. Kabuki Models is an Italian wargame manufacturer dedicated in bringing highly-detailled large scale miniatures into the market including a neat mix of science fiction and fantasy figures.

The packaging

The Monghol Guard miniature kit is supplied in a sturdy hard-plastic blister further packaged with foam inserts to prevent possible damage. The miniature arrived in good condition but suffered from a broken horn on the resin scenic base. This however was quickly solved as the break was clean and easy to repair with some model glue. The blister is also illustrated with some very nice artwork of the Monghol Guard miniature which can ideally be used as a painting reference.

The content

As previously mentionned this miniature kit comes in multiple parts which are both white metal and resin. As you can see in the picture below the miniature kit comes in the following figure parts: plastic round base, resin scenic base insert, body, head, pair of arms, pair of shoulder pads, fur cape, weapon hand, hair and pistol holster. The casting quality of these pieces is superb with only minimal cleaning needed to removed some very small casting lines.

The assembly

The assembly of this particular kit looked daunting for me as I normally only buy either metal miniatures which need no assembly or are multipart plastics. But assembly of this miniature was actually quite straight forward using the pictures on the Kabuki Models website as guidelines.

The miniature was assembled without the use of pinning with exception of attaching the body to the resin scenic base which in my opinion really needed some sturdy pinning. So using my trusty pin vice drill and a paperclip, this was fixed in less than ten minutes. The further assembly was done using the Army Painter model glue without much hassle as all parts fitted perfectly. The full miniature assembly including minimal cleaning, probably took less than half an hour.

The assembled miniature
Here are some pictures of the assembled Kabuki Models – Monghol Guard miniature from some different angles as it was difficult to get good pictures due to his hunching pose. Looking at these pictures I’m really looking forward in using this impressing miniature on the tabletop. Also a quick note that this miniature is substantially larger than my other wargaming miniatures as it’s scaled 40mm and is probably more suited to be used as a display piece for more talented and experienced model painters. But that said it doesn’t feel fragile at all so it would certainly survive some intensive tabletop use!

The painted model
I also decided to include this nicely painted version of the Monghol Guard showing which stunning details can be revealed by painting up this highly-detailled model. This picture was kindly borrowed from the Kabuki Models website.
The conclusion

As you have read in this review, this particular model is really worth getting as the detail and casting is superb. Probably the best way to enjoy this great miniature kit is to assemble it and paint it up as a display piece for your display cabinet if you’re a talented or experience painter. 
But in my case it will certainly be used in some way on the tabletop. Battling with either fierce demons from another dimension or slaying epic monsters at the far flung edges of the known world! If you’re interested in grabbing this excellent Monghol Guard miniature for only €9.00 or any of the other nice highly-detailled miniatures from Kabuki Models take a look here. Thanks for reading and hopefully you found this review useful! 
Dozens of other reviews can easily be found here and make sure to follow this blog as more reviews, tutorials and wargame news appears every day!
This wargame news feed is kindly supplied by Wargame News and Terrain.

Wargame News and Terrain is a growing wargame news blog featuring new miniature releases, wargame promotions, miniature reviews and terrain tutorials. To check out all of our news posts filled with amazing new miniatures and much more. Check us out over at

Review: Citadel Mouldline Remover Tool

Posted on August 23rd, 2015 under , . Posted by

I recently needed to pick up the Citadel Moudline Remover tool as my old Seam Scraper from Micro-Mark was getting dull. Hear my thoughts about this tool and whether its worth its premium price tag in this little review.More after the jump

Wamp versus Wookiee

Posted on August 20th, 2015 under , , , , , . Posted by

No, that isn’t a typo. Earlier in the year I backed another brush Kickstarter, this time by the guys at ‘Wamp’. Yes, I know I said I’d never back another Kickstarter involving brushes after the awful brushes I received from the last one I backed. Fortunately no such disappointments this …

GW’s Age of Sigmar. Should I give a sh*t about it?

Posted on August 20th, 2015 under , , , , , , , , , , , , , , , , , , , , , , , , , , , , , . Posted by

So the old Warhammer is gone. Replaced by GW‘s latest brainfart, Age of Sigmar. As an oldhammer player and veteran since 2nd Edition WFB, I’m not sure how to take it. Of course, this effects nothing in terms of playing WFB, I’ll still be able to play, but this new direction GW has taken, leaves […]

Age of Sigmar with Aaron Bostian – Wargaming Recon #142

Posted on August 17th, 2015 under , , , , , , , , , . Posted by

Age of Sigmar is the newest version of Warhammer Fantasy Battles. Age of Sigmar puts the player in control. Guest Aaron Bostian joins me to discuss this interesting new rule set. Support Jonathan through PATREON Age of Sigmar Useful Links Age of Sigmar on Games Workshop website Age of Sigmar… Read More»

The post Age of Sigmar with Aaron Bostian – Wargaming Recon #142 appeared first on Wargaming Recon.

Happy 8th Birthday Reuben

Posted on August 16th, 2015 under . Posted by

Off topic, here’s one happy little 8 year old on his birthday yesterday.  Referrals to Social Services below please:

The post Happy 8th Birthday Reuben appeared first on Model Dads blog.

Vallejo – Painting Sets (August 2015)

Posted on August 9th, 2015 under , , . Posted by

Today I will present you 4 new sets of paints from Vallejo. Two of them are particularly interesting. After the comments on my Facebook page, I know that many of you are waiting for this review. I hope it will be useful before deciding to buy them.

Dzisiaj zaprezentuje wam 4 nowe zestawy farb firmy Vallejo. Dwa z nich są szczególnie interesujące. Po odzewie na mojej stronie Facebook, wiem, że wielu z Was czeka na tą recenzję. Mam nadzieję, że będzie przydatna przed podjęciem decyzji o ich ewentualnym zakupie.


Osprey Games: The King is Dead Boardgame Reviewed!

Posted on August 8th, 2015 under , , , , . Posted by

Today we will take a closer look at the first board game of Osprey Games named The King is Dead by Peer Sylvester. The King is Dead is a board game of politics and power struggles set in Britain in the chaotic period following the death of King Arthur. For the good of the country, a leader must unite the Scots, Welsh, and Romano-British; not by conquest but by diplomacy. Players are members of King Arthur’s court. Whether a loyal knight, a scheming lord, or an ambitious noblewoman, you all have one thing in common: power. As prospective leaders, each player will use their power to benefit the factions, gaining influence among their ranks. The player with the greatest influence over the most powerful faction will be crowned the new ruler of Britain. 
Game Overview 
In The King is Dead you play the role of prospective leader looking to gain influence among the three powerful factions which are fighting for the crown following the tragic death of King Arthur. During this strategic game you do not command huge armies and fight bloody battles but instead you choose the way of diplomacy to gain enough influence to be crowned king. The goal of the game is to gain the most influence in the most powerful faction being either the Welsh, Scots or Romano-British by the end of the game. 
Game Components 
Looking at the quality of their huge assortment of military books, it’s very clear that Osprey Publishing knows what they are doing when it comes to publishing whether it are books or board games! The quality of the game is just great, when I opened the package and saw the nice box cover artwork by Peter Dennis. I just couldn’t wait to open the actual board game and check the cards and playing board. 
The most important game component is the gorgeously illustrated map of Britain divided in eight different regions being Caledonia, Din Eidyn, Eboracum, Deva, Ratae, Caerleon, Londinium and Aquae Sulis. Three of these regions are marked as home regions for each of the warring factions: Caledonia for the stout Scots, Caerleon for the daring Welsh and Londinium for the brave Romano-British. Each of these regions is also represented by a region card which is used to resolve the actual power struggles but more on that later. 
You also have the action card deck which is used to gain influence into the factions and regions. The action deck consists out of 32 cards, with eight differently colored decks of eight cards for each player. Each of these four player decks are identical. 
Also supplied are 24 cardboard control markers divided in eight colorful markers for each of the warring factions. Next to this you also receive four cardboard Saxon control tokens and four crown tokens. Last but not least you also receive 54 wooden follower cubes in the three faction colors and a necessary draw bag. Additionally you also get nine black follower cubes to be used in the Mordred game variant for experience players. 
How to Play 
We have played the game with three players, so the actual how to play will be based on our experiences with that amount of players although the game can also be played with two or four players. Also note that not all the game rule details are mentioned but only the main steps but that said the rules are actually very straight forward and easy to learn. 
Quick Setup 

The first step of the set-up is to place two follower cubes of the right color on the three home regions. Then the action card decks are given to the players along with a single crown token. After this each player draws two follower cubes which will form his court. These are not placed on the board but in front of the player. 
Another step during the setup phase is to fill up the board with follower cubes. To do so each players draws followers out of the draw bags and places them on the regions. Do so until all regions including the home regions contain four follower cubes. The last step is to shuffle the region cards and place them face up on the eight spots marked on the playing board. 
Intensive Power Struggles 
The most important part of the game is the power struggle phase in which the factions fight for the control of a region. The order of regions is based on their location starting with the lowest location number. During a power struggle players play action cards and their effects to gain influence and support the faction they choose to. 
When playing an action card, the player must take one follower cube from a region on the board and place it in front of them. The power struggle ends when all players pass in a row. The fight for the region is over and the faction with the most follower cubes on the region is declared the winner, all of the follower cubes are placed in the common pool and the region is marked with the factions control marker. When there are ties or there are no cubes left on the region, the Saxons have invaded and a Saxon control marker is placed on the region. 
Declaring the Winner 
During the game there are eight power struggles, one for each region. When all the struggles are resolved the game winner is declared on the following conditions. 
The faction with the most regions under control is the winning faction and the player with the most followers of that faction in his court is crowned king or queen. If there’s a tie between factions, the faction that last won a power struggle is the winner. If there’s a tie for the most followers of the winning faction between players, the faction with the next most regions is used to declare the winner. If there is still a tie, the player who played an action card as last is loses. 
When the Saxons control four regions, the game is immediately ended and the player with the most complete sets of followers in their court wins. A set contains one follower of each warring faction. If there’s a tie, the player who played an action card as last is declared the winner. 
Game experience 
When I first read the rules, I immediately thought that looks complicated with all those markers, factions, followers but when preparing and setting up the game together with the other players everything quickly fell into place. 
The game play is actually very fast once you know the great opportunities of the action cards. During our game, the first region card being played for was Caledonia won by the stout Scots after that more regions quickly fell to this faction as most players had similar amounts of blue followers at their courts. Although one region was invaded by Saxons in an attempt of one of the players to win by letting the Saxons invade four regions. This attempt failed but in the end he still won the game by gathering the most blue followers as the Scots had almost taken over most of the Britain with the other factions only controlling a couple of regions. 
Looking back at the game, the way you play the action cards is very important but also a strong focus as mine quickly shifted from one faction to another. Honestly wasn’t a very good strategy! It’s probably also interesting to focus on the faction with the most followers already on the board depending on your own small court at the beginning of the game. But that will also be the most logical strategy for most players so only recommended if there’s a lack of focus with the other players present. 
That said, The King of Dead is a great game filled with strategy and daring moves to gain influence. So if you’re looking for an interesting game that doesn’t focus on actual fighting and winning battles this might be up your alley. Although the game can also be played with two players I would recommend it to be played with three or four players as this adds much more depth, fun and intrigue to the game. Eager to grab a copy of your own, the game can now be pre-ordered over at Osprey Publishing for £19.99 with a scheduled release in late September. 
Dozens of other reviews can easily be found here and make sure to follow this blog as more reviews, tutorials and wargame news appears every day!
This wargame news feed is kindly supplied by Wargame News and Terrain.

Wargame News and Terrain is a growing wargame news blog featuring new miniature releases, wargame promotions, miniature reviews and terrain tutorials. To check out all of our news posts filled with amazing new miniatures and much more. Check us out over at

Mt Vernon – Home of the Washington

Posted on August 6th, 2015 under . Posted by

While out driving back from a junkyard down in Woodridge the other day, my cousin and I decided to detour and check out George Washington’s home. Just one of those cliche instances where you think of how long you’ve lived somewhere but never gone and seen the tourist attractions around it. After all, the only […]

Naval Thunder Wargaming with Adrian Benson – Wargaming Recon #141

Posted on August 3rd, 2015 under , , , , , , , . Posted by

Naval Thunder: Battleship Row is an enjoyable ruleset to wargame WW2 naval battles. Discover what guest Adrian Benson, submariner, and Jonathan have to say about this interesting set of rules. Support Jonathan through PATREON Naval Thunder: Battleship Row Useful Links Buy Naval Thunder & Bitter Rivals Bundle – $29.95 USD… Read More»

The post Naval Thunder Wargaming with Adrian Benson – Wargaming Recon #141 appeared first on Wargaming Recon.

Microart Studios

Posted on July 29th, 2015 under , , , . Posted by

For my second Infinity partner focus I’m going to talk about Microart Studios. This Polish company has been around for some years and started with resin bases and conversion pieces, which I have used for my Blood Angels and Eldar. … Continue reading

Review Model – model collect 1/72 T-72B with ERA

Posted on July 29th, 2015 under , , , , , , . Posted by

The T-72 is another of those Cold War Icons, Globally exported its been involved in most of the worlds major conflicts since it appeared on the scene in the late 1960’s.  It was the Soviet Unions low cost alternative to the T-64 and T-80 series, equipping units outside of the technology challenging Central front area although it was the main stay of Soviet units in the Central group of Forces in Czecheslovakia.  Other than that it was mostly found in the Western Military districts of the Soviet Union or exported across the middle east.
The T-72B comenced production in 1985 and introduced levels of protection that exceeded those of both the T-64 and T-80 making it the best protected of the Soviet tanks. The other key capability on this model was the AT-11 Svir missile.  The model includes the Kontakt 1 ERA which was available from 1982, first mounted on tanks in 1983, first identified by NATO in 1984 and fitted to the T-72B  from 1988.  It is worth speculating on weather it would have been rolled out earlier if East West relationships had decended into crisis.

One of the major thrusts of Soviet organisational and equipment change over this period was the neutralisation of the NATO ATGW threat as the the density of Anti Tank weapons had increased to a point where the Soviet Army felt that success was unlikly.  This then drove their adoption of ERA and the significant increase in artillery systems over the period.

The improved armour provided the T-72B with base protection of 520mm RHA equivalent from APDS and 950mm RHA equivalent protection from HEAT, Kontakt 1 providing an additional 350mm – 400mm RHA equivalent against HEAT.  Of interest the Improved TOW missile would penetrate 900mm RHA equivalent with TOW 2A delivered in 1987 doing 900mm behind ERA. I suspect it was not until the introduction of TOW2B in 1991 that the balance of advantage was restored to the ATGW. A Tandem war head for Milan did not arrive until 1993 so for a significant period the impact of the ATGW and LAW capability was reduced.

This review looks at the modelcollect T-72B although there are a variety of options on the market including
  • ACE
  • S&S
  • Hobby Den
  • Model Collect
The modelcollect kit like a lot of their armour kits is priced at around £11 and depending on when and how many you order may be shipped from China or their UK warehouse. Like the TOS-1 it is staggeringly well packaged with clear instructions.
The Hull is cast from white metal and is finly molded and adds a rather pleasing weight to the finished vehicle.  The Tracks are flexible plastic but fit and fix easily using liquid poly. The remainder of the parts are Molded from plastic, the level of detail is generaly excellant and the quality of the molding is very good with only minor amounts of flash on one of the 4 models I built.  Modelcollect are certainly approaching Revell standards if they are not quite there yet.  No major issues with the build but a few minor ones as follows:
  • Turret fit to Hull
  • Fit of the front right Turret ERA (looking at the front)
  • Removal from Sprue and fitting of external fuel barrel supports
The Turret Hull fit is best sorted before you build the turret as trying to sort it once the turret is constructed is asking for a mishap.  The problem stems from insufficient space between the base of the turret and the retaining lugs to accommodate the depth of the molding of the hull deck, a little light filling between the top of the lug and base of the turret soon removes the issue more radically you could just chop off the lugs.

I have yet to try this but separating the turret front right ERA block strip into probably 3 bits will result in a better fit.

Care is generally needed with the finer parts such as the commanders MG. The external fuel tank supports definitely fall into this category and need a bit of thinking about before removal.  On the batch build I only lost one on the first vehicle I lost 50%.  Fitting them to the hull rear also requires some work as the mounting lugs can be a little large.

Other than that it was a breeze with assembly taking a couple of hours.  In contrast I have been building 3 ACE T-72Bs for at least 2 years :).  Once constructed the vehicle looks the part  and whilst I have seen nothing specific on this vehicle Alex Clark has made some very encouraging noises about a number of other models in the range.

Markings, Stowage and Damage.

The vehicles carry traditional Soviet numbers on the left, right and rear stowage bins and in some cases regimental identifying marks can also be found on the bins.  The left and right turret bins are of different lengths so may need different approaches to accomodating the markings. Examples of markings used can be found here. The large model collect decal sheet which can be separately purchased contains a range of these.

Stowage can be seen in a number of immages and a canvas cover could also be worked for the cupola mounted HMG, a usefull strategy should you break it.  I have seen images where the snorkle storage can be mounted up or down, in the down position it precludes the use of an identification number on the rear bins, not quite sure why I did that.
The modelcollect T-64 BV comes with an etched brass commanders screen which could also be deployed on the T-72. There are a variety of options to add vehicle damage around the side skirts  and ERA packs immages also exist showing incomplete coverage of ERA blocks on the hull deck.  Both provide a route for enhancing the models in your fleet.  I have currently added regimental identifiers and vehicle numbers on the left and right stowage bins and have not included any additional stowage or famage on the first four vehicles.
My painting style with the airbrush continues to evolve.  On these beasts the lower hull tracks and underside were sprayed with black, then the whole was sprayed with Tamiya XF-13 JA Green ensuring that the lower hull is left a darker shade.  The pannels were then sprayed with Tamiya XF-65 field gray. Then the detail was picked out using Vallejo Black Grey for the HMG, Sight blocks and IR searchlights and sky grey for driving lights.  A pin wash was then applied using the Humbrol Black enamel wash and a blue grey filter applied to selected pannels and the skirts using diluted Humbrol Blue Grey enamel wash. The raised detail was drybrushed using a mix of Vallejo Russian Uniform and Buff.
Decals were then applied and the whole vehicle was matt varnished then weathered.  Weathering involved spraying the road wheels and base of the skirts with Tamiya XF-  Earth Brown before washing these areas with a dilute solution of Vajello Mahogany Sand.  The front and rear hull and lower hull was then oversprayed with Tamiya XF- Dark Yellow, with a progressivly lighter application as you move up the sides and onto the hull top than sides. 
The vehicle is based using laser cut mdf from East Riding miniatures this was painted dry brushed and covered with a variety of scatter material.

All up an excellent model, straight forward to assemble, quick to build and an excellent representation of the vehicle. Considerably easier than the ACE model and competativly priced against the alternatives.



Soviet/Russian Armour and Artillery Design Practice 1945 to Present
Weapons and Tactics of the Soviet Army, D Isby, 1988
T-72 Main Battle Tank 1974 – 1993, Osprey

Modelcollect @ Henk of Holland 
On The Way Models, T-72 Model comparison
On The Way Models,Modelling The T-72 Family
Army Recognition T-72A datasheet
Army Recognition T-72 Overview Part 1
Army Recognition T-72 Overview Part 2
Alex Clarks Inspirational T-72B
Alex Clarks Inspirational T-72M1
Missing Lynx T-72B1 Thread

Other Posts of Interest:
Modelling – Cold War Soviet Vehical Markings and Decals
Review – Models 1/72, ACE T-72B
ORBAT – 1980’s Soviet MRR and TRR, Part 1 Deployment and ORBAT
ORBAT – 1980’s Soviet MRR and TRR, Part 2 Tank Change 

Book Review: The Martian

Posted on July 28th, 2015 under , , . Posted by

Another of my summer reading volumes which I really enjoyed.

A manned mission to Mars goes wrong in an unusually strong sandstorm, resulting in 5 crew safely departing the Red Planet but leaving one of their team dead on the surface.  Unfortunate…

Making time to read

Posted on July 26th, 2015 under , , , . Posted by

Since my redundancy last year my reading output has dropped drastically. I rarely get a proper lunch break these days and this was usually the time when I’d get most of my reading done. Add to this the fact that with my new job I’m so knackered when I …

Review: Age of Sigmar Starter Box- Part 1 Unboxing

Posted on July 19th, 2015 under , , , , , . Posted by

I’m a little late here, but I didn’t want to go with just an little unboxing for the new AoS Starter but rather a full review of it, the components, about the new rules fluff etc. So to do this it will take some time. So I will do this review in parts,…

First game of Age of Sigmar – a few thoughts

Posted on July 19th, 2015 under , , . Posted by

I actually tried out Age of Sigmar for the first time yesterday, digging out my dwarfs and Chaos Warriors.The Dwarfs brought1 Dwarf Lord1 Rune Lord10 Hammerers10 Warriors10 Miners10 Thunderers10 Quarrelers1 cannonWhile Chaos had1 Chaos Lord1 Chaos Sorc…

40K on iOS: Warhammer 40000: Deathwatch – Tyranid Invasion Review

Posted on July 19th, 2015 under , , , . Posted by

I’ve been traveling a lot recently for work, which means I’ve been able to devote less time to the plastic toy soldiers. Miniatures gaming, wonderful as it is as a […]

Airbrush “INFINITY CR plus” – Harder&Steenbeck

Posted on July 18th, 2015 under , . Posted by

In the following review, I will present you in a well-known in modelers world airbrush company Harder&Steenbeck  – INFINITY. I’m not going to go into a detailed construction of the airbrush. The main construction of the nozzle and the method of it’s installation I’ve already described in the previous reviews of H&S airbrushes.
W poniższej recenzji, zaprezentuję wam dobrze znany w kręgu modelarzy aerograf firmy Harder&Steenbeck – INFINITY. Nie będę wnikał w szczegółową budowę aerografu. Kwestia budowy dyszy i sposobu jej montażu opisywałem już w poprzednich recenzjach aerografów H&S.


Review and Reflection – Warhammer: Age of Sigmar – First look at the hardcover Rulebook and Stormcast Liberators

Posted on July 18th, 2015 under , , , , , , , , , . Posted by

Book Review: Red Army

Posted on July 16th, 2015 under , . Posted by

If you are a wargamer, the chances are pretty good that you’ve read Red Storm Rising and Team Yankee at least once, probably more.  This book deserves to be right next to them on the shelf; it’s that good.

This is the story of WW3 entirely…