Posts Tagged ‘Reviews’

Escape the Room: Mystery at the Stargazer’s Manor Review

Posted on January 19th, 2017 under , , , , , , . Posted by

In our Escape the Room: Mystery at the Stargazer’s Manor review, we take a look at a cooperative board game based on the popular digital adventure games.

The post Escape the Room: Mystery at the Stargazer’s Manor Review appeared first on Co-op Board Games.

Review of 1/72nd Dark Alliance Cimmerians set II

Posted on January 10th, 2017 under , . Posted by

Hi guysI am going to do a few reviews of these 1/72nd scale fantasy sets, mainly because when I was researching these to choose what I wanted, I couldn’t find many good pics of the minis, so to help others who are interested here are some close ups.The…

Review: Genestealer Neophyte Hybrids Magnetised

Posted on January 9th, 2017 under , , . Posted by

The Warhammer 40K Genestealer Cult army came out late 2016, and just before Christmas I cracked and picked up a box of the “Genestealer Cults Neophyte Hybrids” from Mighty Ape. Here’s a quick review of these figures now I’ve finished assembling and basing them. In the box: There’s 10 plastic figures (torsos and legs) on […]

Related posts:

  1. Review: Warlord Bolt Action German Grenadiers Plastic Box
  2. This is Not a Test: Pig Iron Productions Militia
  3. Review: Army Painter Color Spray Primer

Widgets and Wonders Ep 59 – Flat Pack terrain from Terra Tiles

Posted on January 8th, 2017 under , , , , , , , , . Posted by

Pathfinder Adventure Card Game Review

Posted on January 7th, 2017 under , , , , , , , , . Posted by

In our Pathfinder Adventure Card Game review, we take a look at a series of cooperative role playing games based on the popular tabletop RPG.
The post Pathfinder Adventure Card Game Review appeared first on Co-op Board Games.

Mechs vs. Minions Review

Posted on January 4th, 2017 under , , , , , , , , . Posted by

In our Mechs vs. Minions review, we take a look at a cooperative programming game set in the League of Legends universe.
The post Mechs vs. Minions Review appeared first on Co-op Board Games.

RDTN Episode 109: Jorvik, Adrenaline, Oracle of Delphi, Clank! and the Sadlers

Posted on January 3rd, 2017 under , , , , . Posted by

We enter a new year by starting off pretty strong. We have four 5 Minute Initiatives and we interview the Sadler brothers about a new game they designed for Megacon […]

The Post to End All Posts…..

Posted on December 31st, 2016 under , , , , , , , , , , , , . Posted by

Its the end of 2016 so that means a short round up from yours truely.

BBC Time Commanders: A review

Posted on December 31st, 2016 under , , , . Posted by

If you are a Wargamer and live in the UK then it probably hasn’t escaped your notice that the BBC has revived the historical warfare program Time Commanders, this time hosted by Gregg Wallace. The format pits two teams of players against each other in historical scenarios and uses a computer simulation to track the action on huge TV screens. Each team has an elected leader and two captains who interpret orders via computer operators and each episode focuses on a different period of history. The show is interspersed with weapons and tactical analysis from co-presenters Mike Loades and Sandhurst’s Dr Nusbacher.

Right lets start on a positive. This is a history program that (sort of) gets wargaming on TV and in the public domain. The format is designed to engage the viewer in something akin to a game show but is actually a history program in disguise.  I like the segments that look at the weapons and tactics and the experts they have on hand do a good job of conveying the uniqueness of the periods being played. I would prefer these to be a little longer and more detailed but maybe that isn’t suited to the time slot and target audience (I’m not sure who these are, but more on that later).

At the core of the show is the simulation engine being used to play the battles out. As in its previous incarnation Time Commanders uses a complex computer program which supposedly takes into account multiple variables covering everything from the weather to fatigue and morale. I say supposedly because there have been a couple of moments where I felt an in game event should have had a much more significant impact on the outcome of a battle. In particular the first show which re fought the Battle of Zama between Hannibal’s Carthaginians and Scipio’s Republican Romans. At one point Hannibal came under personal attack, was cut down and killed, but this event apparently had no effect on the morale of surrounding units.

Variables like this aside I felt that the computer program being used (it looks like a version of Total War) just didn’t seem to offer a sense of realism and just doesn’t work for me. The game play looks too fluid, movement appears to be too fast and the result is something that feels utterly unrealistic. The Waterloo game for example seemed to be over far too quickly with the whole battle descending into a rather scrappy close quarters slugfest. Part of the attraction of using a ‘real time’ computer game rather than a IGOUGO turn sequence tabletop game is that decisions are simultaneous and this will favour commanders who can think on their feet. But so far it seems that all the commanders have struggled to keep order and devise a proper strategy beyond reacting to the other sides actions. Worse still as a viewer its almost impossible to tell what is going on. I accept that some of this may be the result of poor editing but my attitude is that if it looks and feels unrealistic when what is the point of the show.

In the end the whole thing feels like a televised computer game (which of course it is) and not a ‘proper’ wargame and while the big screen and graphics look very cool, when the battles start I just feel the format was missing something pretty significant. Ground scales are constricted and unit numbers are representative rather than realistic and are therefore more akin to a tabletop wargame… which begs the question why not play a tabletop wargame?!?  If you have a big graphics engine to run a simulation on it should make at least some attempt as looking realistic. The analogue wargamer in me finds it very hard to be inspired by pixels instead of figures but I also find it hard to see what the non gamer would get out of this show.

One of my other major criticisms of the show is that it is sadly one sided in the Gender balance. In the first two episodes one of the team commanders was a woman but thus far she has been the only female competitor to feature. I hope this balance is redressed in later episodes but so far it seems the message from the BBC is that wargaming is only for blokes. I was also dismayed that among the presenting team the only female face to be seen was that of Dr Nusbacher, and this is only because ‘she’ used to be a ‘he’ when the format was previously aired. (acquiring a female presenter by chance like this doesn’t count BBC!). 

Lastly, and for me most importantly, I can’t stand Gregg Wallace. He grates on my nerves when he’s presenting TV programs about things he understands (ie food programs). Putting him at the helm of a historical gaming show is nonsensical. The BBC appear to be desperate to get their moneys worth out of this presenter by shoehorning him into as many shows as they can get away with. Wallace certainly has the energy and enthusiasm to carry off programs about food and cooking but in this format his exuberance just comes across as deeply irritating and condescending. Maybe its just me but I find it hard to think of a less appropriate presenter for this type of show. I can think of at least half a dozen excellent female presenters that could have been called in to host the show and reduce the teenage testosterone levels that turn what could have been a serious program about tactics and history into a typical Saturday in Games Workshop.

I guess my overall feeling with regard to this show is the same as when the format was aired before, and that is one of dismay. Its not an entirely unwatchable show but there are so many disappointing elements that I feel this has been an opportunity missed by the BBC. 

Rick and Morty: Total Rickall Card Game Review

Posted on December 27th, 2016 under , , , , , , . Posted by

In our Rick and Morty: Total Rickall card game review, we go over the pros and cons of a cooperative deduction game based on the popular animated show.
The post Rick and Morty: Total Rickall Card Game Review appeared first on Co-op Board Games.

Review & Unboxing: Torches basing kit from HQResin

Posted on December 19th, 2016 under , , , , , , . Posted by

I bought Ravens, Lamps and this Torches basing kit from HQResin on Hussar 2016.
Torches basing kit contains 6 resin Torches in 2 different designs.
Torches were packed in a plastic pouch and they were put in individual sprues. There were no dama…

Widgets and Wonders Ep 56 – Portable Folding Gaming Table by Urban Matz

Posted on December 18th, 2016 under , , , , , , . Posted by

      Going to the cottage or on a trip and want to bring some Wargaming with you? Urban Matz has you covered with their new packable 6×4′ Gaming Table. Check out the table itself and Package deals where you can get it with mats and terrain as well HERE: http://www.urbanmatz.com/c/package-deals http://www.urbanmatz.com/c/6-x4-folding-table  

Review & Unboxing: Oil lamps basing kit from HQResin

Posted on December 15th, 2016 under , , , , , , . Posted by

I bought not only Ravens on Hussar 2016 but also this Oil lamps basing kit from HQResin.
Oil lamps basing kit contains 6 resin Lamps in 2 different designs.
Lamps were packed in a plastic pouch but they weren’t put in sprues. I was afraid that t…

Harry Potter: Hogwarts Battle Board Game Review

Posted on December 11th, 2016 under , , , , , , , . Posted by

In our Harry Potter: Hogwarts Battle board game review, we take a look at an easy-to-learn cooperative deck building game based on the Harry Potter films.
The post Harry Potter: Hogwarts Battle Board Game Review appeared first on Co-op Board Games.

The Lord of the Rings: The Card Game Review

Posted on December 11th, 2016 under , , , , , , , . Posted by

In our The Lord of the Rings: The Card Game review, we take a look at a cooperative living card game based on J. R. R. Tolkien’s famous novels.
The post The Lord of the Rings: The Card Game Review appeared first on Co-op Board Games.

Review & Unboxing: Ravens basing kit from HQResin

Posted on December 10th, 2016 under , , , , , , . Posted by

I saw this Ravens basing kit from HQResin on Hussar 2016 and quickly bought it.
Ravens basing kit contains 6 resin Ravens in 3 different designs.
Ravens are packed in a plastic pouch and put in small sprues. Fortunately they were not damaged. Ho…

Review: £12.89 KMOON Dual Action Airbrush

Posted on December 2nd, 2016 under , , . Posted by

I was always taught by my elders (no, not the pointy eared ones) to spend the most money possible on tools. In the long run the cheap tools will break and you will be constantly replacing them and spending more money. I’ve owned around 6 airbrushes in the past decade. I’ve had failures ranging from clogged, to split nozzles to bent needles all of which are operator error. It’s the 180lb chimp hanging off the end of it that causes them to break. Each of these previous airbrushes has only cost me £30 to £40 and I do get a couple of years use out of each one. So when I saw an airbrush on eBay for less than £13 with free delivery, I thought what the heck. It’s worth a shot. Find out what I think of it after the jump.

More after the jump

Unboxing/Review: Blood Bowl

Posted on December 1st, 2016 under , , . Posted by

A lot of people have been waiting for the resurrection of this game for a long time. Myself actually have never played the old versions of the game. I have only been playing Blood Bowl 1 and 2 on the PC/Ps4. But I was really happy when GW announced the…

Review: Antediluvian Film-based Pirates

Posted on December 1st, 2016 under , , . Posted by

*cough cough* Today I would like to present you with a few thoughts on an inconceivable set of miniatures which was released recently by Antediluvian Miniatures

More after the jump

Traitor’s Hate and Angel’s Blade: A Quick Take

Posted on December 1st, 2016 under , , , , , . Posted by

This has been a somewhat belated article, as GW is writing faster than I am, and serious reviews are now…pretty behind schedule. The current plan is to approach the “State […]

Tutorial & Review: Different snow effects.. Figurkowy Karnawał Blogowy XXVII – Idzie zima..

Posted on November 30th, 2016 under , , , , , , , , , , . Posted by

Carnival of Blog’s Minis is the initiative of polish miniatures bloggers. The idea is based
on monthly challenges on various topics about miniatures etc. This
month’s theme is Winter.

Trwa XXVII edycja Figurkowego Karnawału Blogowe…

Let’s Play! – Blood Bowl: 5th Edition – The Ongoing History of Fantasy Football

Posted on November 26th, 2016 under , , , , , . Posted by

The Ravens of Thri Sahashri Review

Posted on November 24th, 2016 under , , , , , . Posted by

In our The Ravens of Thri Sahashri review, we take a look at a two-player cooperative card game with a very unique theme.
The post The Ravens of Thri Sahashri Review appeared first on Co-op Board Games.

Warzone Atlanta: A View From the Tables

Posted on November 24th, 2016 under , , , . Posted by

Last weekend, I got the spend the better part of two days throwing down with complete strangers at Warzone Atlanta. An analysis of the tournament itself is coming when I […]

Review: Made to Order Steel Legion Commissar

Posted on November 22nd, 2016 under , , , . Posted by

A couple of weeks ago, Games Workshop brought back classic Imperial Guard models, reissued under their new “Made to Order” label. I was very intrigued and ordered a Steel Legion Commissar, so check out what I received, after the jump.
More after the jump