Posts Tagged ‘Rulebook’

Warhammer Age of Sigmar 2nd Edition – Review

Posted on June 14th, 2018 under , , , , , , , , , , , , , , , , . Posted by

When Age of Sigmar launched it was heralded as the most refined and accessible entry into Warhammer to date. It trimmed a lot of the […]

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Dreadball 2.0 Rules review

Posted on January 4th, 2018 under , , , , , , , . Posted by

Like a lot of people I have been eagerly waiting for the Dreadball 2.0 kickstarter to be completed. It may have taken longer than stated […]

The post Dreadball 2.0 Rules review appeared first on Tabletop Games UK.

Rattenkrieg! Second Edition sponsor gift

Posted on December 20th, 2017 under , , , , . Posted by

This is fantastic!Just for participating in the AHPC, one of the sponsors of the challenge, Barrage Miniatures, hands out the PDF version of their rules to all participants.Rattenkrieg! is a 210 page thick rulebook that, as to quote Alf of Barrage Mini…

Rommel – A Review of the Latest from Sam Mustafa’s Honour Series

Posted on December 6th, 2017 under , , . Posted by

Review by Tom Burgess,

Sam Mustafa, one of the most successful US miniatures wargame rules developers, has brought his Honour series of the wargames into the 21th Century with Rommel. Sam has for the most part had kept previously to ancient, 18th and 19th century rules. The Honour series includes many great historical miniatures wargames to include Aurelian, Maurice, Lasalle, Blücher, and Longstreet. I have greatly enjoyed playing Sam’s games and was a playtester for a couple of them. What I always appreciated about Sam’s rules is that he always tries to push the envelope and come up with unique approaches and mechanics to keep games simple and fast moving while retaining the appropriate feel for the given period.

Rommel is no exception to Sam’s guiding game design philosophy. As I playtester on Sam games I recall as many has eleven different versions being tried. And when I say different versions, I mean complete redoes of the entire core mechanics, not just some minor tweaks.  Blücher may have had many more as it was completely shelved at one point, before coming out in its published form after Sam returned to working on it.

So what make Rommel so different? I’ve played a lot of WW2 miniatures wargame rules that run the gamut from small man to man squad actions up to brigade size battles, but Rommel picks up where the other WW2 wargames leave off. Wargaming with Rommel starts at the Division command level and extends upwards to the corps and even army level, this level of command in wargaming previously was for the most part the domain of board based wargames.

Indeed, many may see Rommel as more of a board game than a miniatures game, and I can tell you that’s exactly what Sam wants. As with rest of the Honour series, he wants you to make what you want out of the game. Sam has designed Rommel and other Honour series wargames to be equally playable using miniatures or without by using unit cards. Even though I consider myself a miniatures wargamer, this aspect has grown on me quite a bit. It really helps in playtesting new scenarios before embarking a large modeling project and it allows you to branch off and do “one off” scenarios in theaters that your model collection does not cover. It also lets you set up full battles which might be beyond your miniature collection span. For example, I have couple of lovely 15mm British Napoleonic Divisions for Blücher, but with the Waterloo unit cards decks for  Blücher I now have the complete orders of battle in unit cards for the Anglo-allied, French, and Prussian armies of the entire Waterloo campaign!
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Rommel – A Review of the Latest from Sam Mustafa’s Honour Series

Posted on December 6th, 2017 under , , . Posted by

Review by Tom Burgess,

Sam Mustafa, one of the most successful US miniatures wargame rules developers, has brought his Honour series of the wargames into the 21th Century with Rommel. Sam has for the most part had kept previously to ancient, 18th and 19th century rules. The Honour series includes many great historical miniatures wargames to include Aurelian, Maurice, Lasalle, Blücher, and Longstreet. I have greatly enjoyed playing Sam’s games and was a playtester for a couple of them. What I always appreciated about Sam’s rules is that he always tries to push the envelope and come up with unique approaches and mechanics to keep games simple and fast moving while retaining the appropriate feel for the given period.

Rommel is no exception to Sam’s guiding game design philosophy. As I playtester on Sam games I recall as many has eleven different versions being tried. And when I say different versions, I mean complete redoes of the entire core mechanics, not just some minor tweaks.  Blücher may have had many more as it was completely shelved at one point, before coming out in its published form after Sam returned to working on it.

So what make Rommel so different? I’ve played a lot of WW2 miniatures wargame rules that run the gamut from small man to man squad actions up to brigade size battles, but Rommel picks up where the other WW2 wargames leave off. Wargaming with Rommel starts at the Division command level and extends upwards to the corps and even army level, this level of command in wargaming previously was for the most part the domain of board based wargames.

Indeed, many may see Rommel as more of a board game than a miniatures game, and I can tell you that’s exactly what Sam wants. As with rest of the Honour series, he wants you to make what you want out of the game. Sam has designed Rommel and other Honour series wargames to be equally playable using miniatures or without by using unit cards. Even though I consider myself a miniatures wargamer, this aspect has grown on me quite a bit. It really helps in playtesting new scenarios before embarking a large modeling project and it allows you to branch off and do “one off” scenarios in theaters that your model collection does not cover. It also lets you set up full battles which might be beyond your miniature collection span. For example, I have couple of lovely 15mm British Napoleonic Divisions for Blücher, but with the Waterloo unit cards decks for  Blücher I now have the complete orders of battle in unit cards for the Anglo-allied, French, and Prussian armies of the entire Waterloo campaign!
Read more »

Codex Chaos Space Marines

Posted on December 3rd, 2017 under , , . Posted by

While I have been playing with the book since it came out, I finally gotten through all the background stories and rules for units that, well, don`t rock my boat… like the non-Slaanesh forces.The codex Chaos Space Marines, or Heretic Astartes as they…

Codex Chaos Space Marines

Posted on December 3rd, 2017 under , , . Posted by

While I have been playing with the book since it came out, I finally gotten through all the background stories and rules for units that, well, don`t rock my boat… like the non-Slaanesh forces.The codex Chaos Space Marines, or Heretic Astartes as they…

Necromunda – The Scavvies are back in town.

Posted on November 25th, 2017 under , , , , , , , , , , , , , , , , , , , , , , , , , . Posted by

  Welcome back hive scum it has been a long time but it is once again that time to dive into the sump and get […]

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The Growl of Gaslands Rises

Posted on November 8th, 2017 under , , , , , , , , , , , . Posted by

New to the Osprey Games catalogue of Rulesets is Gaslands. Set in 2018 after the martians have subjected Earth. Gaslands is a blood thirsty spectator […]

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Spectre Operations Rule Book Review

Posted on October 23rd, 2017 under , , , , , . Posted by

Spectre is a 28mm modern warfare gaming system written by Matt Adams and Stephen May. Published last year and with lots of miniatures already available, […]

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Batman miniature game Movement

Posted on October 10th, 2017 under , , , , , , , , . Posted by

In the last Batman article, we took a brief look at the new changes to the Batman miniature game. Now, we are going to take a […]

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Batman Miniature game 2nd edition

Posted on October 2nd, 2017 under , , , , , , , , , , . Posted by

This week, Knight models released the second edition rules and compendium for their popular Batman miniatures game. We have been expecting these for a while […]

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Dux Britanniarum

Posted on September 28th, 2017 under , , , . Posted by

After reading the rules, getting a few games in, losing badly, and now having actually studied the rules, I`ve formed an opinion on this ruleset by Too Fat Lardies.Dux Britanniarum is a ruleset that allows you to game the last vestiges of the Roman Emp…

Dux Britanniarum

Posted on September 28th, 2017 under , , , . Posted by

After reading the rules, getting a few games in, losing badly, and now having actually studied the rules, I`ve formed an opinion on this ruleset by Too Fat Lardies.Dux Britanniarum is a ruleset that allows you to game the last vestiges of the Roman Emp…