Posts Tagged ‘Savage Worlds’

Start: the dungeon of Sagra-Bayar

Posted on June 13th, 2018 under , , , , , , , , , , , , . Posted by

The modular dungeon of Sagra-Bayar, that is.   Completed the latest round of glass work this weekend and allowed the hobby to take over one of my shop tables for a couple days. Now this idea had been bouncing around my head for a while: 3D dungeon tiles using faux-stone vinyl tiles. Seemed like a … Continue reading “Start: the dungeon of Sagra-Bayar”

Morvauvil. An introduction

Posted on June 10th, 2018 under , , , , , , , , , , , . Posted by

Morvauvil (Mor-vow-vee) stands as the central example of all that is mysterious in the Steamship Troopers setting. The island is …Continue reading →

The Cleash Tree – Post apocalyptic equipment/creature/threat

Posted on May 14th, 2018 under , , , , , , , , , , , , , . Posted by

Cleash pods when mature are roughly cricket ball sized, small pumpkin shaped seed pods that were genetically engineered to have …Continue reading →

Modiphius Entertainment – Newsletter

Posted on February 21st, 2018 under , , , , , . Posted by

New from Modiphius…——————-Code of Honour now for Savage Worlds!Hi there,Today we’re really pleased to announce the release of Achtung! Cthulhu Code of Honour Savage Worlds edition, the third instalment in Sarah Newton’s epic Zero Point ca…

Missing Persons – Part 1

Posted on November 12th, 2017 under , , , , , , , , , . Posted by

New Kowloon. 2069 Shenghua Street, District 5. LNK The members of Blue Rose Import/Export were enjoying a meal in the back room of The Osaka Shuffle when a smartly dressed woman approached them. She apologized for interrupting, sat down and explained with great hesitation she needed their help to locate her missing daughter. “It’s been … Continue reading “Missing Persons – Part 1”

Blue Rose Import/Export

Posted on November 6th, 2017 under , , , , , , , , . Posted by

Character figs for our upcoming Interface Zero 2.0 games set in New Kowloon 2069.   Blue Rose I/E is one of New Kowloon’s finest independent trade services, offering secure storage, fast transport, and outstanding turnaround time for all your goods and products. Stop by our warehouse at Dock 5H – 37. North Pier, Lower New … Continue reading “Blue Rose Import/Export”

Interface Zero 2.0 @ NK69

Posted on October 26th, 2017 under , , , , , , , , , , , , . Posted by

More RPG game prep last Tuesday evening. We finished up Character Creation then read through a bit of game setting fluff on New Hong Kong in 2069. After, we ran through another simple scenario to hammer out the combat mechanics. (It’s taking me a bit to wrap my head around the granularity and pace of … Continue reading “Interface Zero 2.0 @ NK69”

Savage Worlds Test Drive

Posted on October 14th, 2017 under , , , , , , , . Posted by

Gave the Savage Worlds combat system a quick test drive last week. Broke out a couple of my scratch-built interior boards and had a salvage crew escort a technician through an abandoned research facility. Lights were out but of course the automated defenses were still online. Here are some quick shots   There were five … Continue reading “Savage Worlds Test Drive”

The Opposing Forces

Posted on September 18th, 2017 under , , , , , , , , , . Posted by

Conflict is the driving force behind most games. This is why games are called Dungeons & Dragons, Tunnels & Trolls, Villains & Vigilantes and Mercenaries, Spies & Private Eyes and not Accountants & Academics. Right now the only real…

The Opposing Forces

Posted on September 18th, 2017 under , , , , , , , , , . Posted by

Conflict is the driving force behind most games. This is why games are called Dungeons & Dragons, Tunnels & Trolls, Villains & Vigilantes and Mercenaries, Spies & Private Eyes and not Accountants & Academics. Right now the only real…

Savaging Eclipse Phase – the concept

Posted on July 18th, 2016 under , , , , , . Posted by

Hi.  Haven’t been around much lately, sorry about that!I have to say Eclipse Phase is the first RPG to really grab me in years; I love the dystopic utopia of the setting and, for me, it was so instantly evocative of Neuromancer (William Gibson) an…

Savage Worlds : Conan

Posted on April 7th, 2016 under , , . Posted by

Last night I was invited back to the RP Haven for a taster game of Savage Worlds set in the Hyborian Age of Conan. The campaign had already run for one gaming quarter and was just starting up for its second quarter. I was the seventh player at the tabl…

Cavemen

Posted on June 29th, 2014 under , , . Posted by

Here are two blisters of Reaper Miniatures Cavemen. These are really nice models with a lot of character.  Click for a larger picture.These figures have a lot of utility. They can be used in nearly any genre to serve as any type of primitive human…

Dawn of the New Republic S4: Losing on all fronts

Posted on January 23rd, 2014 under , , , , . Posted by

The story continues from last session; heroes are in almost hopeless situation! 
The group starts to create a plan, but their time is limited; Imperial troops are starting to move towards the city very soon. Ferro’s plan to run freighters towa…

Dawn of the New Republic S3: Halted negotiations

Posted on October 17th, 2013 under , , , , . Posted by

After all the recent setbacks, we really need a victory – bring me one! With these words from Admiral Ackbar echoing on their minds, the heroes left for planet Duram, where diplomatic negotiations have halted, apparently becausr of fear of fat…