Posts Tagged ‘Tactics’

Rebel-ution: Epic Play (II) – Upgrading the GR-75

Posted on July 28th, 2014 under , , , , , , . Posted by

Last time, we looked at the rules for using the GR-75 in Epic Play. Now, we can build ourselves a Transport! I’ll walk through the unique titles and crew members that only huge ships can take. After that, I’ll also talk some more about the different Cargo en modification upgrades as well as some examples of a…

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Man your B-wing! Keyan and the E2

Posted on July 8th, 2014 under , , , , , . Posted by

With Rebel Aces approaching fast, soon you can field new pilots and upgrades. The new paint job on the models looks great and I can wait to get my hands on a few of those new pilots. Since it’s release, I’ve always included a B-wing in my squads and with the addition of Keyan Farlander, I

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Rexler Brath and the TIE-Defender

Posted on July 3rd, 2014 under , , , , , , . Posted by

It took me a while to get a new post online. I’ve been on honeymoon to the US of A and I wasn’t able to upload new articles. The good thing is, now that I’m back, I can jump right in to the new shiny toys that just hit the shelves! The very first things

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Getting ready for battle: Deployment

Posted on June 10th, 2014 under , , , . Posted by

There is little information about deployment for X-Wing and that makes sense because the deployment area is limited to 2 small ships behind each other and that does not give much room for an elaborate setup. Nevertheless deployment is crucial to maximize your options to win. It will not be rocket science, more common sense

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Torpedoes Away!

Posted on June 2nd, 2014 under , , , , , . Posted by

Last week, I looked at all missiles available in the X-wing Miniatures game. Now, Torpedoes are up! Lock-n-load those puppies and let’s do some damage already! Torpedoes are self-propelled, mostly guided ordnance who have a very powerful, albeit very focused blast. It will deal a lot of damage, but in comparison to missiles on a

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7th Edition- Owning the Psychic Phase

Posted on June 1st, 2014 under , , , . Posted by

SO I will do a full review of 7th soon, but I wanted to discuss the biggest change yet first. The psychic phase. Specifically how to own (read BREAK) it…By introducing the phase to the game, GW has done a few things that will ripple through the meta …

Missiles away!

Posted on May 27th, 2014 under , , , , , , , , . Posted by

Lots of options in missiles to add to your selection, but not all are used. Missiles seem pretty expensive for a one-shot weapon, but a well placed one can have a devastating effect on your games. We decided to take a look at the different missiles out there and what you can do with them.

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Astromech Droids. Bleep bloop bleep your way to victory!

Posted on May 19th, 2014 under , , , , . Posted by

Droids. You can love them or adore them, but hatred is a word that cannot be reserved for these little mechanical wonders. Because the Rebel Transport is here and the E-wing on an approach vector, it seems time to take a good long look into Astromech Droids! Droids are an upgrade option for E-wings, X-wings

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Guest Article: WZR Deck Building Pt 1: Introduction

Posted on May 15th, 2014 under , , , , , . Posted by

Hello and welcome to the first part of my “Warzone Resurrection Deck Building” article series. What I will aim to do in this is explain both basic deck building techniques and some more advanced as I progress. This will probably be a long read, be prep…

Arvel Crynyd – Pilot Review

Posted on April 17th, 2014 under , , , , , . Posted by

Whenever I’m playing against rebels, I rarely see Arvel Crynyd on the field. And I cannot understand why! In all the Star Wars Lore, I’m pretty sure this guy has the most kills EVER! More then Wedge, more then Soontir, maybe even more then Luke Skywalker and Darth Vader. If we may believe Rogue Squadron’s video

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X-Wing: Collecting a Rebel Fleet

Posted on April 2nd, 2014 under , , , , , , , , , , , , , , . Posted by

The addition of a second Y-Wing means my Rebel fleet for Fantasy Flight’s X-Wing Miniatures Game is starting to take shape. With a few games (and wins) under my belt I’ve started to get to grips with the tactics of fighting with a Rebel fleet. To be perfectly, brutally, honest you can pick up the […]

Tournament Review

Posted on March 31st, 2014 under , , , , , , , . Posted by

Last Saturday (the 29th of March), we had one of the larger Store Championships here in the beautiful city of The Hague in The Netherlands. I was there to participate in the action and to report on the stuff that’s going on at a tournament. I have played a lot of tournaments in the past,

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Epic : Armageddon – DKOK reinforcements

Posted on March 21st, 2014 under , , , . Posted by

Here just some small reinforcements. Having played with proxies throughout the last games I want to avoid further confusion with Thudd guns and heavy mortars. The conversions themselves are quite simple. Based on the original plastic chassis of the Squ…

How Good Are the New Tyranid Flyers?

Posted on January 15th, 2014 under , , , , , , , , , , , , , , , , , , , , , , , , , , , , . Posted by

There was a time when, every time a new Codex was released, I first looking up the new Flyers that almost inevitably came with each new Warhammer 40K release. For the most part (Dark Angels, Tau Empire, etc….), they were rather lackluster entrie…

Blood Angels + Inquisition "Skull Bash" DoA (and 2k List)

Posted on December 8th, 2013 under , , , . Posted by

So the new Inquisition “Codex” has unleashed a whole realm of possibilities for Imperial Armies. Pieces of wargear such as the psyocculum and servo skulls open up some real potential, and at low costs. Looking through this I found a clever trick. Yes i…

A Matter of Tactics – Soldier’s Companion

Posted on October 2nd, 2013 under , , , , , , , , , , . Posted by

Oh’ktava’an reached into the bowel of roasted pier worms an plucked out a particularly plump one. He slid a thumbnail under the carapace an flipped off the shell revealing the smokey golden contents. He chewed contemplatively, savoured the chewy morsel…

Upgunning Strykers?

Posted on September 25th, 2013 under , , , . Posted by

Our Army infantry brigades need heavier firepower — that means the return of the light AVF and upgunned Stryker infantry carriers, say Maneuver Center of Excellence senior leaders recently.Stryker Brigade Combat …

DreadBall Tactics: Season 1 – The Forge Fathers

Posted on September 4th, 2013 under , , , , , , , , , , , , , , , . Posted by

Forge Fathers! The Dwarfs of DreadBall. Like the Goblin & Orx Marauders, Forge Fathers are often considered one of the weaker teams from DreadBall Season 1. I’ve seen a fair few tournaments around the UK Midlands that give Marauders and Forge…

Understanding Battleforce Recon… the finer points of 500 points

Posted on August 11th, 2013 under , , , , . Posted by

Battleforce Recon differs from the core six missions of 40k in a number of subtle ways, creating a unique tactical challenge that’s not just a points restriction. After playing tons of games this way, it’s become evident that a good general will need…

Field Guide: Trying Not To Get Killed

Posted on August 5th, 2013 under , , , , , , . Posted by

neathleanan

As part of my challenge to practice with just three warcasters, I have started to use Lord Arcanist Ossyan, the Retribution of Scyrah warcaster introduced in the Wrath expansion. In fairness, I did try to use him a couple of … Continue reading &#…

Zombicide, strategising – C8 Belly of the Beast

Posted on August 2nd, 2013 under , , , , , , , , . Posted by

After playing for a few months now, and now that I got a lot more survivors to choose from, I think it is important to have a strategy even before the start of the game.  With more survivors to choose from I can pick exactly who would be best to e…

Zombicide game play session – C02 Under Siege

Posted on July 30th, 2013 under , , , , . Posted by

The scenario require us to clean off all zombies, survive through all the spawn cards and kill off all the zombies that pops up.  By going through the deck it means no need to shuffle when the last card is drawn.  I cut the deck into smaller …

Zombicide game play session – S02 YZone

Posted on July 26th, 2013 under , , , , . Posted by

Zombicide is actually a tactic heavy game, with a lot of turn and items management required to keep everyone alive.  This time I am playing two scenario one after another, so it calls for a lot of planning and tactical thinking to make sure that t…

Field Guide: The Bird Elf of Ios

Posted on July 22nd, 2013 under , , , , . Posted by

neathleanan

Over the last few months I have been getting Rahn killed continuously, so it seemed only natural to try something else. With the Hyperion already done, I decided to add Dawnlord Vyros as my fifth Iosan warcaster. Although much maligned … Continue reading

Three Warcasters

Posted on July 17th, 2013 under , , , , , , , , . Posted by

neathleanan

Warmachine is a game where matchups between different casters/lists are really important. To account for this, most Warmachine tournament allow/require multiple army lists. This is quite a big difference coming from Warhammer 40000 tournaments where the trick is to produce … Continue reading