Posts Tagged ‘Warbases’

Back to the Brushes 158

Posted on May 4th, 2018 under , , , , . Posted by

April has seen a change in pace and a rebasing project for a friend started and finished. A large quantity of 15mm British Napoleonics have been slowly removed from their original bases of card and plastic card and rebased on more substantial bases fro…

Salute Loot!!!

Posted on April 27th, 2018 under , , , , , , , , , , , , , , . Posted by

I didn’t think I bought that much, but it seems as though I did!?!I’ve finally had the chance to rifle through my goody bags last night, to see what I bought during Salute 2018.Three books from Cavalier, all for THE period. I probably don’t need these …

Back to the Brushes 157

Posted on April 9th, 2018 under , , , , , , , , , , , , . Posted by

First real painting session since the end of the Challenge saw some time spent on a few varied pieces, some un-started some partially painted, some just needing a new base.During the Challenge a solitary elf was painted, based and finished. The fact is…

Sharps Practice French Indian War

Posted on March 18th, 2018 under , , , , , , , , . Posted by

Played my first Sharps Practice game today , very easy to pick up and great fun .Ended up a draw with niether side being able to claim their objectives ,the French did really well after rolling an awful morale rating at the start of the game .The tiffi…

Fantasy Hero 9

Posted on March 8th, 2018 under , , , , , . Posted by

A couple of retro fighters from Citadel; both of which have recently appeared in the Analogue Painting Challenge.First is Sir Cador Celestor a Lawful Knight from the early days of Citadel.Below is Cedric who originally appeared in the third Citadel Com…

Back to the Brushes 153

Posted on February 15th, 2018 under , , , , , , , , , , , . Posted by

Some work in progress pictures for this year’s Painting ChallengeThis one is now completed C01 fighter from Citadel.Two groups of Hearth Guard for SAGA with figures from Gripping Beast’s Romano British. Across this warband will be using a very limited …

Haitian Reinforcements – No Porkies

Posted on December 16th, 2017 under , , , . Posted by

Finally another 6 Infantry limp off the paint table together with a much needed Big Man.These should serve to flesh out the units bringing each up 8 figures rather than the 6 currently in play.The Big Man is from Trent Minatures Insurgent pack and make…

Haitian Reinforcements – No Porkies

Posted on December 16th, 2017 under , , , . Posted by

Finally another 6 Infantry limp off the paint table together with a much needed Big Man.These should serve to flesh out the units bringing each up 8 figures rather than the 6 currently in play.The Big Man is from Trent Minatures Insurgent pack and make…

Sharp Practice – Haitian Slave Army 1791- 1793

Posted on September 23rd, 2017 under , , , , , , , . Posted by

After the first outing a few weeks ago and after reading a number of additional sources on the Haitian Revolution, I have had a re-think about the various forces I plan on building and there make up within Sharp Practice. 
 
The first up is an insurgent force made up of escaped or freed slaves or perhaps a band of Maroons who lived out in the hills outside of the main plantations. These type of forces fought for the French Monarch, the Republic, the Spanish, the British and their own nationhood very often changing sides depending on who offered the best terms. So plenty of scope for gaming purposes.
Steve over at Arcane Scenery was very helpful and added a couple of specific figures from the Trent range which will enable me to complete the core force and the guys over at Warbases created some 10 man movement trays for the groups.
At this stage I wanted to fill out the ranks but need to get a wriggle on, on the painting front with the first full out less than a week away.

Many of the slaves were from the Kongo tribe in Africa and were lead by religous leaders, one French soldier reported how insurgent troops advanced to the sound of Afrian music or the “Incantations of their sorcerers” so the Big Men need to be a mix of Officer types and Religous Shamen will be needed, which makes for an interesting time seeking out figures which could fit the bill.

Fortunately North Stars latest releases for Dracula’s America – The Congregation Arcanists make for perfect Voodoo religous leaders. More on those in future posts.

So on to the force composition, I wanted to give them a suitable mass as very often the forces would heavily out number the local garrison and plantation owners but also some flexibility in terms of skirmish and hand to hand troops.

One contemporary wrote of the insurgent forces. “instead of exposing themselves as a group like fanatics they fought spreadout and dispersed and positioned themselves in places that made ready to envelop and crush their enemies. If they encounter resistance they don’t waste their energy but if they see hesitation in the defence they become extremely audacious”

With this in mind I went for the following.

Slave Army, Night of Fire 1791-1793
Leader, Status II
Three Groups of 10 Slave Rabble, Muskets
Leader, Status I
One Group of 12 Wallahs, Big Choppers
Leader, Status I
One Group of 12 Wallahs, Big Choppers
Leader, Status I
One Group of Irregular Skirmishers, Muskets
Points Value: 39

Force Specific Characteristics

Big Choppers: These troops have no ranged fire capability but are very aggressive and well versed in close combat. In the first round of Fisticuffs they fight as Clan rather than Wallahs.

Maroons
Type
Conscripts and Volunteers
Points Value
4
Weapon
Musket
Size
8
Formation
First
Fire
Controlled Volley
Crashing Volley
Step
Out
Drill
Characteristics
No Shock
Yes
First Only
3
3
3
Hearth and Home, Poor Shot.
Hearth & Home – May improve Step out rating by 1 when at home, become Weedy Coves when fighting away from home.
Freed Slaves
Type
Wallahs
Points Value
3
Weapon
Musket
Size
12
Formation
First
Fire
Controlled Volley
Crashing Volley
Step
Out
Drill
Characteristics
Never
No
No
No
3
3
Big Choppers
Big Choppers: These troops have no ranged fire capability but are very aggressive and well versed in close combat. In the first round of Fisticuffs they fight as Clan rather than Wallahs.         
             
Skirmishers
Type
Irregular Skirmishers
Points Value
6
Weapon
Musket
Size
6
Formation
First
Fire
Controlled Volley
Crashing Volley
Step
Out
Drill
Characteristics
No
Yes
No
3
Tactical, Moveable DP, No Bayonets.
Moveable DP – May be selected as a support option.    
Tactical – Can perform Ambuscade when two cards are available.
No Bayonets – These troops are at a disadvantage in Fisticuffs.                                                                       

With a relatively low force value of 39 points and some very cheap groups it gives plenty of options to add additional units to the force depending on the scenario.

The low quality officers should create a challange reducing shock so they will need to get to grips quickly if they are to make an impact. 
Right back to the brushes those Insurgents won’t paint themsleves.

Sharp Practice – Haitian Slave Army 1791- 1793

Posted on September 23rd, 2017 under , , , , , , , . Posted by

After the first outing a few weeks ago and after reading a number of additional sources on the Haitian Revolution, I have had a re-think about the various forces I plan on building and there make up within Sharp Practice. 
 
The first up is an insurgent force made up of escaped or freed slaves or perhaps a band of Maroons who lived out in the hills outside of the main plantations. These type of forces fought for the French Monarch, the Republic, the Spanish, the British and their own nationhood very often changing sides depending on who offered the best terms. So plenty of scope for gaming purposes.
Steve over at Arcane Scenery was very helpful and added a couple of specific figures from the Trent range which will enable me to complete the core force and the guys over at Warbases created some 10 man movement trays for the groups.
At this stage I wanted to fill out the ranks but need to get a wriggle on, on the painting front with the first full out less than a week away.

Many of the slaves were from the Kongo tribe in Africa and were lead by religous leaders, one French soldier reported how insurgent troops advanced to the sound of Afrian music or the “Incantations of their sorcerers” so the Big Men need to be a mix of Officer types and Religous Shamen will be needed, which makes for an interesting time seeking out figures which could fit the bill.

Fortunately North Stars latest releases for Dracula’s America – The Congregation Arcanists make for perfect Voodoo religous leaders. More on those in future posts.

So on to the force composition, I wanted to give them a suitable mass as very often the forces would heavily out number the local garrison and plantation owners but also some flexibility in terms of skirmish and hand to hand troops.

One contemporary wrote of the insurgent forces. “instead of exposing themselves as a group like fanatics they fought spreadout and dispersed and positioned themselves in places that made ready to envelop and crush their enemies. If they encounter resistance they don’t waste their energy but if they see hesitation in the defence they become extremely audacious”

With this in mind I went for the following.

Slave Army, Night of Fire 1791-1793
Leader, Status II
Three Groups of 10 Slave Rabble, Muskets
Leader, Status I
One Group of 12 Wallahs, Big Choppers
Leader, Status I
One Group of 12 Wallahs, Big Choppers
Leader, Status I
One Group of Irregular Skirmishers, Muskets
Points Value: 39

Force Specific Characteristics

Big Choppers: These troops have no ranged fire capability but are very aggressive and well versed in close combat. In the first round of Fisticuffs they fight as Clan rather than Wallahs.

Maroons
Type
Conscripts and Volunteers
Points Value
4
Weapon
Musket
Size
8
Formation
First
Fire
Controlled Volley
Crashing Volley
Step
Out
Drill
Characteristics
No Shock
Yes
First Only
3
3
3
Hearth and Home, Poor Shot.
Hearth & Home – May improve Step out rating by 1 when at home, become Weedy Coves when fighting away from home.
Freed Slaves
Type
Wallahs
Points Value
3
Weapon
Musket
Size
12
Formation
First
Fire
Controlled Volley
Crashing Volley
Step
Out
Drill
Characteristics
Never
No
No
No
3
3
Big Choppers
Big Choppers: These troops have no ranged fire capability but are very aggressive and well versed in close combat. In the first round of Fisticuffs they fight as Clan rather than Wallahs.         
             
Skirmishers
Type
Irregular Skirmishers
Points Value
6
Weapon
Musket
Size
6
Formation
First
Fire
Controlled Volley
Crashing Volley
Step
Out
Drill
Characteristics
No
Yes
No
3
Tactical, Moveable DP, No Bayonets.
Moveable DP – May be selected as a support option.    
Tactical – Can perform Ambuscade when two cards are available.
No Bayonets – These troops are at a disadvantage in Fisticuffs.                                                                       

With a relatively low force value of 39 points and some very cheap groups it gives plenty of options to add additional units to the force depending on the scenario.

The low quality officers should create a challange reducing shock so they will need to get to grips quickly if they are to make an impact. 
Right back to the brushes those Insurgents won’t paint themsleves.

Bolt Action & Battlegroup Tobruk & Sharps practice updates

Posted on July 23rd, 2017 under , , , , , , , , , . Posted by

Done abit of painting recently and a mixed bag of stuff it is ,bits for 3 different rule sets .Battlegroup Tobruk ,support weapons for the British each with their own transports weapons and crews SHQ trucks from Any Scale PIn markers for Bolt Acti…

Warbases Silo/Dice Tower

Posted on June 24th, 2017 under , , . Posted by

A recent episode of the Meeples and Miniatures podcast mentioned a new range of sci-fi buildings in 15mm from Warbases (http://war-bases.co.uk/). Of particular interest was a silo that doubles as a dice tower. I’d been thinking about terrain that could…

Phalanx 2017

Posted on June 18th, 2017 under , , , , , , . Posted by

A little trip on Saturday, heading down to the place where Napoleon would have been exiled but for a typo, St Helens; and the Phalanx convention at the Sutton Leisure Centre. A number of the Furness Wargames, both past and present, made their way down …

Salute Loot 2017

Posted on May 1st, 2017 under , , , , , , , , . Posted by

Finally got around to posting my Salute Loot!!I didn’t do half bad, my first purchase were 3 packs of torches from Midlam miniatures. One day they will be added to some figures, ready to set a village alight!!I had a chat with Martin at Warbases, who s…

Analogue Painting Challenge VII

Posted on April 5th, 2017 under , , , , , , , , . Posted by

I for one am gutted the Challenge is over for another year.  Infact, I’m already looking forward to AHPC 8!! I’m so glad Curt came up with the idea, the Challenge forces me out of my painting doldrums and gets my butt into painting gear! What help…

Second Seminole War – Pushing Ahead

Posted on March 19th, 2017 under , , , , , , . Posted by

Eeeck, not getting a lot accomplished on the miniatures front recently, So I decided it was time to start basing my Second Seminole War figures for the Dade Battle.  Contrary to what I had mentioned in a previous post, I am mounting these figures …

Warbases, Garden set 1

Posted on February 18th, 2017 under , , . Posted by

With plans to run a couple of Dad’s Army games soon we decided that there was a need for more bits and bobs around the buildings. With that in mind Geoff bought the two garden sets made by Warbases. As this was my game, I felt that I should help out a …

1/2400 Sea Bases – a change of tack!

Posted on July 31st, 2016 under , , , , . Posted by

Every now and again, we need a break from the norm, both to reinvigorate hobby interest and for me, to provide a challenge. To this end I have been researching the naval aspects of Russo Japanese War, well out of my comfort zone. I quickly establi…

Scottish Masters 2013

Posted on October 5th, 2013 under , , , , , , , , , , , , , . Posted by

It’s been a week since the Scottish Masters, unfortunately due to a car accident; this is the first chance I have had to report on what happened. Before I do, no one was hurt in the accident; other than the … Continue reading

Final Stretch

Posted on September 21st, 2013 under , , , , , , , , , , , , . Posted by

This time next week, the Scottish Masters will be over; and we will have hopefully achieved the purpose we set out at the start.  The main aim, was to get a large Masters style tournament; on the Scottish and eventually … Continue reading