Posts Tagged ‘WW2’

Chrząszczyżewoszyce 1939.

Posted on February 7th, 2018 under , , , , , , , . Posted by

Today the game we had last week and my favourite 2WW system: Rapid Fire! Sadly we didn’t have any game with this set recently last year, so to prevent that situation recent year I invited our club members for a game. The other opportunity was to finall…

20mm WW2 1944 West Front skirmish – near Cahagnes

Posted on February 4th, 2018 under , , , , . Posted by

IntroductionI have played a little of WW2 low level skirmish in the past.  As part of the 2017 6×6 challenge I  played four of my new-ish company level rules (based on rolling a number of d6 and counting successes rather than rolling 1d6…

WW2 Italian reinforcements for the Western Desert.

Posted on January 23rd, 2018 under , . Posted by

Some extras for a tabletop force that I painted for a client some time ago. All are from Perry Miniatures. All will be based by the client.ITWW22 Breda 20mm gun and crew. ITWW 21 Moto Guzzi Trike.ITWW 11 Breda 37 machine gun and crewITWW 10 81mm m…

Getting started again

Posted on January 18th, 2018 under , , . Posted by

Hello everyone once again! As I mentioned last time, I’m still trying to reduce the lead pile, and so far 2018 is going better than 2017.First of all, I’m incredibly generous, and overall just a great person, so I gave Kieron 23 models. Admittedly…

Bolt Action: Afrika Korp Project Part 2

Posted on January 2nd, 2018 under , , , , , , , , , , , , , , , , , , , , . Posted by

Part 1 Part 2: Supply Drop So where is this “Afrika Korp army then lad?” this was the first thing that the lovely Paul Walker […]

The post Bolt Action: Afrika Korp Project Part 2 appeared first on Tabletop Games UK.

The September War part II released!

Posted on December 25th, 2017 under , , . Posted by

Last week I received an email from Robert Avery over at Vis Lardica telling me that he had put the finishing touches to the second half of the adaptation of my Flames of War campaign book “The September campaign: Poland in Flames”.The September War: Pa…

Starting something new

Posted on December 16th, 2017 under , , . Posted by

This isn’t entirely new really, but it is a change from what I’ve been doing.Every year at Christmas I tend to get vouchers, which normally results in adding a extra pile of varied things to the enormous trembling heap of unpainted stuff I already have…

Starting something new

Posted on December 16th, 2017 under , , . Posted by

This isn’t entirely new really, but it is a change from what I’ve been doing.Every year at Christmas I tend to get vouchers, which normally results in adding a extra pile of varied things to the enormous trembling heap of unpainted stuff I already have…

Rommel – A Review of the Latest from Sam Mustafa’s Honour Series

Posted on December 6th, 2017 under , , . Posted by

Review by Tom Burgess,

Sam Mustafa, one of the most successful US miniatures wargame rules developers, has brought his Honour series of the wargames into the 21th Century with Rommel. Sam has for the most part had kept previously to ancient, 18th and 19th century rules. The Honour series includes many great historical miniatures wargames to include Aurelian, Maurice, Lasalle, Blücher, and Longstreet. I have greatly enjoyed playing Sam’s games and was a playtester for a couple of them. What I always appreciated about Sam’s rules is that he always tries to push the envelope and come up with unique approaches and mechanics to keep games simple and fast moving while retaining the appropriate feel for the given period.

Rommel is no exception to Sam’s guiding game design philosophy. As I playtester on Sam games I recall as many has eleven different versions being tried. And when I say different versions, I mean complete redoes of the entire core mechanics, not just some minor tweaks.  Blücher may have had many more as it was completely shelved at one point, before coming out in its published form after Sam returned to working on it.

So what make Rommel so different? I’ve played a lot of WW2 miniatures wargame rules that run the gamut from small man to man squad actions up to brigade size battles, but Rommel picks up where the other WW2 wargames leave off. Wargaming with Rommel starts at the Division command level and extends upwards to the corps and even army level, this level of command in wargaming previously was for the most part the domain of board based wargames.

Indeed, many may see Rommel as more of a board game than a miniatures game, and I can tell you that’s exactly what Sam wants. As with rest of the Honour series, he wants you to make what you want out of the game. Sam has designed Rommel and other Honour series wargames to be equally playable using miniatures or without by using unit cards. Even though I consider myself a miniatures wargamer, this aspect has grown on me quite a bit. It really helps in playtesting new scenarios before embarking a large modeling project and it allows you to branch off and do “one off” scenarios in theaters that your model collection does not cover. It also lets you set up full battles which might be beyond your miniature collection span. For example, I have couple of lovely 15mm British Napoleonic Divisions for Blücher, but with the Waterloo unit cards decks for  Blücher I now have the complete orders of battle in unit cards for the Anglo-allied, French, and Prussian armies of the entire Waterloo campaign!
Read more »

Rommel – A Review of the Latest from Sam Mustafa’s Honour Series

Posted on December 6th, 2017 under , , . Posted by

Review by Tom Burgess,

Sam Mustafa, one of the most successful US miniatures wargame rules developers, has brought his Honour series of the wargames into the 21th Century with Rommel. Sam has for the most part had kept previously to ancient, 18th and 19th century rules. The Honour series includes many great historical miniatures wargames to include Aurelian, Maurice, Lasalle, Blücher, and Longstreet. I have greatly enjoyed playing Sam’s games and was a playtester for a couple of them. What I always appreciated about Sam’s rules is that he always tries to push the envelope and come up with unique approaches and mechanics to keep games simple and fast moving while retaining the appropriate feel for the given period.

Rommel is no exception to Sam’s guiding game design philosophy. As I playtester on Sam games I recall as many has eleven different versions being tried. And when I say different versions, I mean complete redoes of the entire core mechanics, not just some minor tweaks.  Blücher may have had many more as it was completely shelved at one point, before coming out in its published form after Sam returned to working on it.

So what make Rommel so different? I’ve played a lot of WW2 miniatures wargame rules that run the gamut from small man to man squad actions up to brigade size battles, but Rommel picks up where the other WW2 wargames leave off. Wargaming with Rommel starts at the Division command level and extends upwards to the corps and even army level, this level of command in wargaming previously was for the most part the domain of board based wargames.

Indeed, many may see Rommel as more of a board game than a miniatures game, and I can tell you that’s exactly what Sam wants. As with rest of the Honour series, he wants you to make what you want out of the game. Sam has designed Rommel and other Honour series wargames to be equally playable using miniatures or without by using unit cards. Even though I consider myself a miniatures wargamer, this aspect has grown on me quite a bit. It really helps in playtesting new scenarios before embarking a large modeling project and it allows you to branch off and do “one off” scenarios in theaters that your model collection does not cover. It also lets you set up full battles which might be beyond your miniature collection span. For example, I have couple of lovely 15mm British Napoleonic Divisions for Blücher, but with the Waterloo unit cards decks for  Blücher I now have the complete orders of battle in unit cards for the Anglo-allied, French, and Prussian armies of the entire Waterloo campaign!
Read more »

Easy Eight Scenario The Bridge at Remelle

Posted on November 27th, 2017 under , . Posted by

This scenario can be used for any WW2 rules set.  All one has to do is adjust the scenario to your rule set.

Easy Eight Scenario The Bridge at Remelle

Posted on November 27th, 2017 under , . Posted by

This scenario can be used for any WW2 rules set.  All one has to do is adjust the scenario to your rule set.

Grenade picked up around Stalingrad

Posted on November 25th, 2017 under . Posted by

Wow talk about a few grenades lying around the battle field.

Grenades picked up around Stalingrad

Posted on November 25th, 2017 under . Posted by

Wow talk about a few grenades lying around the battle field.

Back to the Brushes 144

Posted on November 19th, 2017 under , , , , , , , , , , , , . Posted by

Seen a bit of chat lately on the blogsphere relating to preparing for the start of this year’s Analogue Painting Challenge (VIII) which has get me to thinking: what to do this year. As no theme has been announced yet for the Challenge looking to comple…

Back to the Brushes 144

Posted on November 19th, 2017 under , , , , , , , , , , , , . Posted by

Seen a bit of chat lately on the blogsphere relating to preparing for the start of this year’s Analogue Painting Challenge (VIII) which has get me to thinking: what to do this year. As no theme has been announced yet for the Challenge looking to comple…

BattleGroup: Overlord Beyond the Beaches

Posted on November 16th, 2017 under , , . Posted by

All images courtesy of IronFist Publishing.

When IronFist Publishing and The Plastic Soldier Company (PSC) first published their Overlord book in 2013, the tome weighed in at 240-ish pages. The book covered the Western Europe forces in D-Day operations, as well as D-Day+1 up until the defeat in the Falaise Pocket.

IronFist and PSC recently republished a partial re-release of the book: Overlord Beyond the Beaches (BtB) that covers “the battles inland” after D-day. The reprint is slightly over half the pages of the original (at 136 pages).

The new version deals specifically with the forces and operations in Western Europe from D-Day + 1 on. IronFist will publish the D-Day sections and lists from the original at a “future date.” PSC teases the release on the web-page for BtB, noting a major anniversary date coming up (2019 would be 75 anniversary of the D-Day landings in Normandy).

Why then did IronFist and PSC decide to republish just half of the original in paperback version?

“…many of the smaller European Theatre of Operations campaign books we’d like to do in the future will use these lists…” (BtB, page 5)

Both the Wacht Am Rein (Battle of the Bulge) and the newly published Market Garden books do refer back to lists from the Overlord book (now accessible in the Beyond the Beaches re-release). The Wacht Am Rein link above takes you to a page to purchase a PDF copy of the book – but check your Friendly Local Game Store supplier if you’d like to find a physical copy. The Market Garden Link takes you to a link for a bundle of Market Garden AND Beyond the Beaches (BtB). I suspect PSC will continue to bundle (on their website) BtB with the campaign books that refer back to it.

What’s in the book?

Historical Section
Beyond the Beaches begins with a historical recap that spans five pages, and covers June 7 through August 1944. Photos from the Bundesarchive Archive, US Army Signal Corps, and Canadian National Archives enhance the layout.

Scenarios
Beyond that section, the book showcases several battle scenarios and rules for bocage terrain. Three types of battle scenarios are suggested by the designer: Meeting Engagements, Attack-Defence Scenarios, and Historical Re-fights.

Read more »

BattleGroup: Overlord Beyond the Beaches

Posted on November 16th, 2017 under , , . Posted by

All images courtesy of IronFist Publishing.

When IronFist Publishing and The Plastic Soldier Company (PSC) first published their Overlord book in 2013, the tome weighed in at 240-ish pages. The book covered the Western Europe forces in D-Day operations, as well as D-Day+1 up until the defeat in the Falaise Pocket.

IronFist and PSC recently republished a partial re-release of the book: Overlord Beyond the Beaches (BtB) that covers “the battles inland” after D-day. The reprint is slightly over half the pages of the original (at 136 pages).

The new version deals specifically with the forces and operations in Western Europe from D-Day + 1 on. IronFist will publish the D-Day sections and lists from the original at a “future date.” PSC teases the release on the web-page for BtB, noting a major anniversary date coming up (2019 would be 75 anniversary of the D-Day landings in Normandy).

Why then did IronFist and PSC decide to republish just half of the original in paperback version?

“…many of the smaller European Theatre of Operations campaign books we’d like to do in the future will use these lists…” (BtB, page 5)

Both the Wacht Am Rein (Battle of the Bulge) and the newly published Market Garden books do refer back to lists from the Overlord book (now accessible in the Beyond the Beaches re-release). The Wacht Am Rein link above takes you to a page to purchase a PDF copy of the book – but check your Friendly Local Game Store supplier if you’d like to find a physical copy. The Market Garden Link takes you to a link for a bundle of Market Garden AND Beyond the Beaches (BtB). I suspect PSC will continue to bundle (on their website) BtB with the campaign books that refer back to it.

What’s in the book?

Historical Section
Beyond the Beaches begins with a historical recap that spans five pages, and covers June 7 through August 1944. Photos from the Bundesarchive Archive, US Army Signal Corps, and Canadian National Archives enhance the layout.

Scenarios
Beyond that section, the book showcases several battle scenarios and rules for bocage terrain. Three types of battle scenarios are suggested by the designer: Meeting Engagements, Attack-Defence Scenarios, and Historical Re-fights.

Read more »

Rubicon Models SdKfz 251/1 Ausf. C

Posted on November 15th, 2017 under , , , , , , , , , , . Posted by

Yesterday we had the shorter command SdKfz 250/3, today it is time for the SdKfz 251/1 Ausf. C by Rubicon Models in a review to shine. The SdKfz 251 series was introduced as an armoured fighting vehicle, and designed to transport Panzergrenadiers (Mechanized Infantry) into battle. With at least 15,000 units (including various variants) the […]

Rubicon Models SdKfz 250/3 “Greif”

Posted on November 14th, 2017 under , , , , , , , , , , . Posted by

Continuing with the Africa theme week, we stay with the vehicle kits, switch the manufacturer to Rubicon Models and take a look at Rommel’s personal command car, the SdKfz 250/3 “Greif”. Rubicon Models released a broad range of armoured vehicles and added later conversion sets to some of them, to give them even more options. […]

Random name generator

Posted on November 11th, 2017 under . Posted by

Found this via the 509th B-17 group.  This group uses the B-17 Queen of the Skies or Target for today solo bomber games.  Part of the requirement is a crew with names.   They suggest the one uses this one: Random name generator…

Random name generator

Posted on November 11th, 2017 under . Posted by

Found this via the 509th B-17 group.  This group uses the B-17 Queen of the Skies or Target for today solo bomber games.  Part of the requirement is a crew with names.   They suggest the one uses this one: Random name generator…

Easy Eight German Tank hunters (Panzerjagers)

Posted on November 11th, 2017 under , , . Posted by

Also let this slip by for the German forces.   The feared Panzerjagers.  Talk about a tough lot of soldiers. It took a good set of balls to do this work.    I hope that this series of post on Battlefront easy eight rules has in…

Easy Eight German Tank hunters (Panzerjagers)

Posted on November 11th, 2017 under , . Posted by

Also let this slip by for the German forces.   The feared Panzerjagers.  Talk about a tough lot of soldiers. It took a good set of balls to do this work.    I hope that this series of post on Battlefront easy eight rules has in…

Easy Eight Sdkfz 250/9 Hit/Damage chart

Posted on November 9th, 2017 under , , . Posted by