A Black Powder game focussed on Lord Cornwallis' flank attack against Washington's forces lining the banks of the Brandywine.This idea comes from an article in Wargames Illustrated, September 2013 by Joe Krone in the US, so apologies for stealing it, Joe !Smallwood's 1st Maryland Brigade and De Borre's 2nd Maryland Brigade are "fixed" on the banks of the Brandywine, facing Knyphausen's forces on the other side of the river.Belatedly, Washington has reacted to news that British troops are approaching his open right flank, so Woodford's 3rd Virginia Brigade, Scott's 4th Virginia Brigade, Maxwell's New Jersey Brigade & Conway's Pennsylvania Brigade have been withdrawn from the river line to come to assist Smallwood & De Borre.Here, elements of Matthew's Guards Brigade namely, the 1st and 2nd Light Battalions are rushing to attack Smallwood before he can turn and face them.Behind the Lights, Von Donop's Hessians are likewise dashing across in supportThe Brandywine with Smallwood's and De Borre's Bri
Missed this one again. What a Con. This is the 40K con on the East coast. Here are a few picture from their facebook page. Lots of kool stuff. Looks like the new Kill Team game is popular.
Note: This preview uses pre-release components and rules. What you see here may be different from the final, published game. It was about three years ago when I posted a review for the Machina Arcana. I really didn’t know much about the game before receiving a copy except that it was a Cthulhu & Steampunk themed. […]
Tony F reports on one of the two mega-games that the club put on at the August bank holiday weekend meeting.More Slamming!
On to the next unit box! Stark Bowmen, for when rushing things like wolves, berserkers, or great cavalry into your opponent just isn't enough to get the job done. There are three of each of the following miniatures. I decided to try and see how these would look in their tray, as they would on the table. I still need to figure out how to take a good picture of this, but hey, I tried!Looks pretty cool in person, at least.Next time, I'll post a bunch more of the Kickstarter exclusive stuff!
Danas sa Kickstartera donosimo veoma interesantne vesti. Svakako najveća vest je novo izdanje igre Rajana Lukata, The Ancient World, a tu su i tri igre koje će Queen Games izdati na Essen Spiel – Bastille, Skylands i Franchise. Za ljubitelje minijatura CMON sprema svemirski Arcadia Quest logično nazvan […]
Mentor has a dire mission for the Heroes, enter Melar’s Maze, the labyrinth guarding ancient artifacts left behind by the Wizard to recover his Amulet! Zargon will not make it easy however as he musters the undead to face down the adventurers!
I managed to arrange a little game with Otty in preparation for Double Trouble 4. Never having solely used my Knights and with their new rules it was a perfect opportunity to familiarise myself with my 3 guys. The main issue with taking the Lancer is you automatically lose half your Stratagems as they invariably work with Questoris Knights, or those with specific weapons. Take away any other Knightly houses and I was left with just on page of Stratagems to choose from! I gave the Lancer Land Strider to add 2" to his move and the Warglaives too. He also had the Sainted Ion Armour for a 2+ save!Otty brought 2 Broods of Genestealers [one maxxed out], a Broodlord, a Neurothrope and 6 Hive Guard. Otty got first turn, moved the Neurothrope into the crater and the Hive Guard into range of the nearest Warglaive. The fired off two salvoes, taking it down to just 2 woundsBig Brood advanced, little brood conga'd to secure objectives. No combat this turn but the next turn?The Lancer advanced, [14" move +2" Land Strider +
Last weekend the club to which Phil and I belong, Maidstone Wargames Society, ran an extended meeting. We took advantage of this to organise a large Hammer’s Slammers game with nine players and huge amounts of 15mm kit. There’s a report on the MWS website, but here are a few photos to whet your appetites.
Close up of road mix going on (top left). The bare hessian backing can be seen on the remainder of the road areas.Having slept on my idea (well not literally but I am sure the mat would have been soft and sort of comforting), Bank holiday Monday dawned with me getting my 'road building' materials together, to wit; a coarse hair brush, PVA glue, some fine sand and water.Showing the roads painted and dry brushed but as yet - un inkedLeaving the road as the hessian style backing mat is fine but looks a little bit of a cop out in my opinion. I therefore decided to come up with an effect that appeared a bit more textured. The main thing was to produce something which would not crack or fall to pieces when rolled or folded.This works if the weather is dry p- a big IF in Scotland I hasten to add.I figured, a paste of fine sand mixed with flexible PVA glue might give me what I wanted. This gloop is what I use to coat adobe and stone walls and the quantity of water defines the spread-ability and final texture.The mat
I bought a load of 30cm x 30cm mdf placards in the Poundland 25p sale back in January with some modular terrain boards in mind. I did an experimental one yesterday by gluing two boards back to back, filling the holes then texturing with sand. I sealed the sand with PVA then undercoated the boards with some old emulsion paint (One Coat Matt Cashmere) I bought cheap in a Homebase sale, so that the mdf was sealed properly.I then did a bit of over spraying with Halfords Matt Khaki and a little bit of dry brushing with various tester pots. I'm not entirely happy with the end result but it's getting there. I think it needs some more dry brushing or possibly a wash of some sort to bring out the texturing but I'm not sure how to go about this just yet. It does match most of my existing desert terrain pieces, however, which is the idea.I will do some more of the desert boards when I've got hold of more spray paints, so that I can set up a basic 3' x 3' scenario area for Fistful of Lead and also Strontium Dog. If I can
Regular followers of this Blog will know that I have been working on an industrial narrow gauge railway layout built to 1:27.7 scale or 11mm = 1 foot. The choice of such an unusual scale has meant that much if not all items needed for the layout have had to be heavily modified and/or converted from existing models, completely 'scratch built' or sculpted by me.In a series of clutter themed posts which are planned to run throughout August I will demonstrate what materials I have used to model such items and how I have painted these various pieces of 'clutter' which will at some stage be added to the finished layout.The strangely shaped oil can to the rear right was copied from a similar can seen at the Bewdley Town Museum earlier this year. I was not able to get close enough to measure it, so I have estimated the size and I think I may have made it a little too big. It was made by gluing layers of 3mm thick plastic card together and wrapping with aluminium foil. The handle was more foil and the spout was a shor
We are thrilled to announce the release of the greatly anticipated second edition of Jaiman: Land of Twilight! Between the Forbidden Sea and the Barren Waters lies Jaiman, a majestic continent of powerful cultures in conflict. The Forces of the Unlife and the armies of the Dragon Lords seem destined to clash again; Men and Elves must fight or flee. You can get a pdf copy of Jaiman: Land of Twlight now for a special introductory price of $12 (normal price $18). Don’t wait too long though, this offer won’t last forever. Print on demand copies will be available in the not-too-distant future. Buy it now >> Jaiman: Land of Twilight Jaiman: Land of Twilight is a fantastic setting material book for Rolemaster‘s official setting: Shadow World. The new second edition contains loads of brand new material including: Updated and greatly expanded text, particularly the overview of the continent, including Urulan and other regions. Updated Ti
Po kilku latach, jakie minęły od recenzji prezentowanego poniżej modelu Ellus Mann, Wizard, postanowiłem wrócić do projektu pomalowania drugiego kompletu Magistrów Magii z Imperialnego Kolegium Magii, których tym razem złożyłem z modeli od Reaper Miniatures.Poniżej znajdziecie zdjęcia przygotowanego do malowania modelu Magistra Złota.After a few years that passed from the review of the model Ellus Mann, Wizard presented below, I decided to return to the project to paint the second set of Magicians from the Imperial College of Magic, which this time I made from models from Reaper Miniatures.Below you will find photos of the Wizard Lore of Metal, prepared for painting.Będzie mi miło jeśli pozostawicie po sobie komentarz i udostępnicie ten post. Jeśli chcecie postawić mi kawę przycisk DONATE znajduje się poniżej.I will be happy if you leave comments and share this post with friends. If you want to put me a coffee DONAT
Wednesday was the third day of our Kamp Kill Team Campaign!If you haven't been following along you can find the first two instalments here:Kamp Kill Team Campaign - Day OneKamp Kill Team Campaign - Day TwoToday followed more or less the same format as the last two days - two rounds of Kill Team games followed by some climbing and some painting. The games are definitely getting shorter.ROUND FIVEIn Round Five we saw siblings battling each other... some siblings get along better than others...Harlequins vs. OrksScenario: Take PrisonersSector Mechanicus - Service HatchesScout Phase - both selected Take Forward Positions - so they had to dice off to see which actually got to make use of it.The Orks got to use the Take Forward Positions strategy.Like most games so far this week, the battle denigrated into a brawl in the middle of the Kill Zone. In the end the Harlequins tabled the Orks in three rounds. They also managed to capture Burny Sandurz and another of his waaagghband for 4 victory points... Stabba got stab