Year 2019


Orktober 2019 – Mech-Ork Castellan Knight

Hello! Today’s entry is definitely devoted to a huge machine – looted and converted Ork Castellan Knight! The idea for the conversion was born during the creation of a mechanical army of orcs, which from the beginning of October you can watch on our blog and all social media (Instagram, FB, Reddit). The built up forces needed a solid center that would attract the eye of the players and the fire of their units. The choice was made – Castellan Knight – one of the largest walking machines available in the army of the Empire. The main donor of the parts was the Deff Dread model – head, mech arms. An additional, important point is an extended base, on which we threw as much scrap as we could I hope that you like the concept and workmanship. I invite you to see the photo gallery below Commission painting – minisforwar@gmail.com

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MathHammer Weapon Profiles – MathHammer App Update

I have got the first big update for Mathhammer! Yeah! I’ve added MathHammer Weapon Profiles so that each saved Attacker Profile can have one or more weapons associated with it. MathHammer Weapon Profiles This is less useful for a Guardsman. But really useful for a Leman Russ, a Baneblade or a Knight. You can add as many weapons as you wish to a profile, giving you the true damage output of the unit. You can overwrite the BS too. This is particularly useful if you have a unit with an Assault weapon or Pistol that has a BS of maybe […] The post MathHammer Weapon Profiles – MathHammer App Update appeared first on Warhammer 40K Blog.

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Najveća Ouija tabla na svetu za prizivanje gabaritnih duhova

Šta raditi kada želite da u najstrašnijoj noći godine (a pod time ne mislimo na otvaranje novog Lidla) komunicirate sa duhovima? Ništa specijalno, treba vam samo Ouija tabla, nekoliko prijatelja i odgovarajuća atmosfera. A ako prizivate, recimo, Godzilin duh? Pa, bolje bi bilo da nabavite odgovarajuće ogromnu tablu […] The post Najveća Ouija tabla na svetu za prizivanje gabaritnih duhova appeared first on PITCHWISE.

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Your participation if you wish it....

English: From left: 1st, 2nd, 3rd, 4th, 5th and 5th galley-frigateI mentioned previously that it would be fun to get some small fleets together chosen/owned by blog visitors and that I would where possible, fight out randomly generated actions and feed back the results. If lots of people participate then the game load may get onerous and your fleet may not see action too often but, we can only suck it and see.Size comparison  Dutch 2nd, English 1st, French 1st Having now used a very rudimentary points system for several games I am happy to share it  and encourage visitors including the many who don't actively post comments to send me their fleet choice which I will record and send back or publish under real name or nom de guerre on the blog. Each player could be a General at Sea or Admiral and think up their own suitably comic or heroic name.Berber Pirate squadron - six Xebecs and Xebec GalleysIf we get too many games I could potentially sub the scenario out to a blogger member to fight by prox

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Junkers J.1 Finished

That was a pain in the bum but it's over now, as I have finally finished the Eduard Junkers J.1, ready for some aerial reconnaissance and ground strafing missions in another Knights of the Sky game at the club. It all went together well until I got to the propeller and spinner, which wouldn't sit tight on the fuselage nose and the machine gun, which had to be squeezed in next to the crew figure with little room to spare. I then had a varnishing disaster with an old can of Humbrol matt varnish, which turned everything frosty. Arrgghhhhh!!!This was saved by a topcoat of Halfords matt varnish, which is actually more satin that matt, and some brushed on matt varnish in selected places, not to mention another wash in GW Athonian Camoshade ink on the tail plane. It's still not quite right but I have had more than enough of it for the foreseeable future, so the Fokker Dr1 triplanes have been postponed and I'll be painting some 28mm Congo tribesmen instead while my sanity slowly returns. I definitely need a break fro

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A Child’s First Tabletop RPG

Compared to many, I discovered tabletop RPGs pretty late in life. I was at least 30 before I drove up to my local game store for my first Dungeons and Dragons session. As an adult with a job and a family, playing an RPG can be a challenging time commitment. I’ll never have those all-day game sessions that are nostalgically talked about by people that found the hobby as children. However, I do hope that I can set my kids up to have that experience. I recently decided it was time to try what my son would make of it. So what follows is a three year-old boy’s first RPG experience. Spoiler: It’s not very exciting! Before even pitching a game to him, I had pulled out the D&D Monster Manual. I knew he’d like to look at all the monsters. He was completely in love with the beholder on the cover and thrilled with all the magical things I told him they could do. I took this as an opportunity to suggest we play an “imagination” game. He wasn’t really sure what I meant, so he agreed.  Tell an Amazing Tale

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More Warcry!

Work has been crazy (stupid day job gets in the way of my hobby time), but I've slowly been adding warbands to my Warcry collection. Rather than spend all week posting in dribs and drabs, I decided to add all of them to date (no telling when I'll sit down to do another update).The UnmadeNighthauntsIron GolemsUntamed BeastsI finished my terrain too (pic below is an early WiP.. you'll have to trust me) and hope to start a small solo campaign in the next few months. I'll try to chronicle everything here.I'm painting some mercenaries and monsters to go with the collection and looking forward to the next book due out later this year. I also have the Corvus Cabal and a pile of Gloomspite Gitz to add more warbands. More soon (ish)!

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Forgotten Depths Preview

Note: This preview uses pre-release components and rules. What you see here may be different from the final, published game. This post was a paid preview, you can find out more information here. The term “dungeon crawl” has become so embedded in game culture that it has its own Wikipedia page. Either through a tabletop role-playing game, a space-hogging […]

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Turning in Broadside and Ram

Bruce asked how turning works in Broadside and Ram, so here's how I have done it in the games I've played. As I tend to play tactical squadron sized games, I have changed the turning angles to a maximum of 45 degrees for most ships, with gunboats, steamships and smaller vessels being able to turn up to 90 degrees. I have also allowed paddlers to turn up to 180 degrees if stationary. This makes it a bit more realistic for small scale games featuring only half a dozen ships a side, which is what I usually do.For turning, the rules are pretty clear, with all turns taking place before movement and with the option of manoeuvring as a single group if within 3'' of the flagship or squadron lead ship. The way I do it is to move and turn the lead ship then move the others in line astern, turning at the same point and conforming to the lead ship, maintaining equal spacing as far as ship CS or MS allows. You need to bear CS and MS in mind when forming squadrons, otherwise you could end up with stragglers. If ships haven

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Zomtober: Doc Frank and Freddie

The International Rules of Zomtober require one Zed per week. I am a bit behind on painting this week but I did finish a 28mm Frankenstein kit from Pulp Figures.Here we have Igor and Doctor Frankenstein animating a corpse. Overall, happy with the figures but I see I was overly enthusiastic with the grey paint on the bases.Then we have the Monster (which I'm calling a Zed). Nice figure. I fiddled a long time to try to get the black to work properly (an increasingly desperate set of washes, dry brushings, and dips).Freddie sits in the cage I bought last year from Red Claw pretty nicely. Overall, a sweet little set. I chose to paint the doctor and Igor a bit more modern-looking than might be appropriate to fit in with my pulp and superhero figures.Up next: Maybe a report from the club!

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