Board Games - The Asylum Demon is a massive monster for the Dark Souls Board Game. From what I’ve read it’s the first Boss Monster you face in the video game. It has a massive hammer and non-functioning wings, the skin texture on this model is pretty amazing it looks similar to an elephant and is deep enough that the detail really comes through.
My Finish it February has finished strong with another neglected project completed. This time we have the Warhammer Arcane Ruins set. This is an old kit and I am not sure if GW still makes it. I have had it for many years. I am not entirely sure how I acquired it but I think this might have been for our Lord of the Rings SBG events and it just never got built. I assembled and primed this last year but for the last several months it has been sitting on the garage workbench gathering dust.I think my Finish it February concept has been a success. I completed 3 old, forgotten projects and make good progress on a 4th. I also finished one new project at the beginning of the month. Now I can start on something new with a clear conscience.
Day 1 – How did you get started with this game? Christmas morning in 1978, my sister Lorna gave me a gift of the Monster Manual for 1st Edition AD&D. I remember being very confused about it – not understanding what it was for and what I was supposed to do with it. But she […]
Back in 2008 Jim Hartman was creating a series of Battlecar models, the first two kits are here;http://www.onemonk.com/onemonk-dl.htmlWhen I acquired all of his files five years ago I came across a prototype for the third version...and then forgot about it. Recently I spent a week in the hospital and I remembered this old project, which I've now cleaned up and released. The second link is for the blank version of the model so that people can make their own color versions, which I'd be happy to collect and host.https://www.dropbox.com/s/j4sfuyk9dd3egxg/Battlecar3-Blanks.zip?dl=0The first two kits were themed around corporate sponsorships for their color schemes. What I'd really like to see is a collection of Battlecars themed around Paper Model creators. Have fun with these and please post your designs. :) http://onemonk.com
Painting lots and lots of the these guys....
Nije lako biti GM. Potrebno je dotaći se raznih veština i znanja. Srećom, tu smo da vam pomognemo. Zamislićemo da ste početnik i da hoćete da zabavite svoje igrače kvalitetnim avanturama, a još se ne usuđujete da napravite svoju kampanju. Zapravo, postoji mogućnost da postignete i jedno i […]
I've been thinking about some rules for ditching in Bag the Hun, just in case one of the RAF bombers needs to splash down short of Malta in the Lard Day game. The rules for Crash Landing (13.4) are a good place to start, with some modification of the factors to include the sea state and any specific damage that might affect a successful ditching attempt. As you can see, however, they are a bit basic and need a bit of tweaking to be a better reflection of the difficulties of landing a bomber in the briny.I'll disallow any aircraft with a fixed undercarriage from even attempting to ditch and obviously any bombs would have to be jettisoned beforehand. I also need to work out some rules for crew survival and evacuation, assuming they actually make a successful ditch and stay afloat long enough to get out. I think I need to do some background research on the official RAF ditching drill so that it is as historically accurate as possible, which should be really interesting.
Second regiment finally ready. I made it exactly as the first,two battalions with Voltigeur screen. Now I have the 'Warsaw' brigade, as both regiment were created in Warsaw district in 1806/07. Together with regiment I painted two more foot artillery companies (3rd and 4th). Unfortunately I forgot to buy the Brigade general and brigade will have to wait for its commander some time, when I will finish another regiment. All figures are from Front Rank and bases from Warbases.Drugi pułk w końcu skończony. Zrobiłem go dokładnie tak jak pierwszy, czyli 2 bataliony z tyralierą woltyżerów. W ten sposób mam gotową brygadę "warszawską", jako że oba regimenty były tworzone przez departament warszawski na przełomie 1806 i 07. Razem z pułkiem pomalowałem dwie kompanie artylerii pieszej (3. i 4.). Niestety zapomniałem kupić brygadiera, w związku z czym brygada będzie musiała poczekać na swojego dowódcę, kiedy skończę malować kolejny pułk. Wszystkie figurki pochodzą od Front Rank a podstawki od Warbases.1st Bat
I shall call him "Mini Me".Two renditions of my favourite Star Wars villain. To the left: Julie Guthrie's sculpt from the 90s, released by Grenadier to be used with WEGs Star Wars - The Roleplaying Game and Star Wars - Miniatures Battles. To the right: Skull Forge Studios' Star Wars - Legion scaled "Cunning Admiral", sculpted by Jordan Cuffie in 2018.I love them both.
On Tuesday, Mike and I drove across to Graham's place in Thaxted for a game of Hail Caesar. I had packed my Carthaginian Infantry and Elephants, Mike said he had a few Romans and Gauls.Graham was also fielding Carthaginians so he and I joined forces against Mike's army. As you can see, we were still far outnumbered (Gauls and Romans on the left). Mike had six large ferocious Gaul war bands advancing behind clouds of skirmishersThis did not bode well for our thinly spread Carthaginian army. Still, at least we had a couple of elephants !Mike's Romans are left of his centre, arrayed behind their shields Graham's new cavalry look splendidas do his spearmen out on our right flank with more cavalryThe Romans have placed two bolt throwers up on the high ground where their general surveys the fieldI push forward my skirmishers ahead of three infantry unitsMike responds with hordes of screaming Gauls, behind archersGraham considers whether to advance the cavalry in the centreHis wonderful Carthagi
Fungus. This reviewer isn’t such a fan. Documentaries and informative articles have revealed the amazing role of myconia in our world. They’re an essential part of the life cycle for both flora and fauna. Without them, the earth would be a very different, perhaps barren, place. It’s reported that they’re supposedly tasty too. But, dear […]
Just wanted to send out a reminder that online registration for AdeptiCon 2019 closes today at 1:00 PM Central Time.http://cart.adepticon.org to register.I believe I am all squared for the weekend, currently I am registered for:Thursday: Guild Ball Early Bird OpenFriday: X-Wing System Open QualifierSaturday: Guild Ball AdeptiCon ChampionshipSunday: OpenThere are still a few tickets available for Saturdays Guild Ball Championship, get them while you can.
Over the weekend I went to the Cavalier Wargames Show in Tonebridge in Kent. This is traditionally the first show of the year for the Rejects and usually marks the end of a long winter without any shows (SELWG is usually our last of the year). For me its been even longer as I missed SELWG last year due to car problems, so by the time Sunday came around I was very eager indeed! Its taken a couple of days to sort out the pictures, mainly because I have been working hard on my latest entries for the Painting Challenge. So here, at last, are my pictures of a great little show. Ray & Postie start early, buying some buildings before the show had even official openedDavid Lanchester photobombs me taking a picture of his standEagle Figures... I bought a load of MDF bases from them.Debris of War - Tufts, Static Grass and Hedgerows filled my bag after visiting these guysHailsham Wargames Club - Da Vinci Wars - A slight fantastical version of the Italian WarsLots of very impressive Pike BlocksMore Pik
Kevin has finished painting his Godbreakers to face my Warp Runners in this 1500pt game of Meeting Engagement! Some we made in mistakes in our first two games; 1) When an attack damages a weapon on a model with a Carapace weapon the actual roll to determine which is hit is 1-2 Left, 3-4 Carapace, 5-6 Right. We missed that Special isn’t the Carapace location in this edition. 2) Damage rolls of 1 are always superficial, regardless of strength. 3) Draining on the Quick Reference says advance the Reacter, the rulebook says push. We assume the Rulebook is actually correct in this case and that we shouldn’t have trusted the Quick Ref. 4) Jury is out on how many times a Stratagem can be used as the rulebook unfortunately isn’t clear. 5) We should have been pooling our Knight attacks in melee instead of resolving them individually. The way this is done in multiple arcs is not clear in the rulebook however (for instance if one Knight is attacking to the rear and another to the front…) N
Vreme je da se vratimo i životinjsko carstvo kraljevstvo, jer je Armello dobio verziju 2.0 League of Geeks je na PC platformi ove nedelje lansirao veliki patch za igru kojim se nada da će udahnuti novi život i doneti neke korisne ”sitnice koje život znače”. Pre svega, nema […]