I've been a bit busy with real life getting in the way of my hobby time recently. This should have been written and posted a few weeks ago.....bad boy Raymond!!Anyway.......Fire & Fury ACW rules, you love 'em or you hate 'em. To be honest I've had enough of them. I do like some of the mechanics but dispair at the thought of throwing 1's and 2's which leave you stuck all alone in no mans land. After our last game, here back in October last year, I swore I'd never play Fire & Fury again and that Postie was going to re-write the rules And so he did!!Lee's version of events can be found here!We picked out of the hat for sides I played the Union fighting against the 2 Confederate General's Lee & Surj.All units started on their baseline and first turn had to throw for how far they could move on, either 12, 18 or 24 inches. I threw quite well as you can see in the pics above and below.But Surj and especially Lee threw very low. With most of their army only moving 12 inches on the table.The
.......for Dragon Rampant also known as the "God Wills It" forces!Technically the forces of good for my Dragon Rampant forces ( or god forbid historical use), used the very nice Peter Pig range, still have cavalry, a medical unit and artillery to do, also good for other skirmish rule systems......The goodly knights......Crossbowmen....Casualties.......God wills it........Archers.....The "god wills it" element is provided by CP Models, 5 bonus points if you know the movie the wills it reference comes from?
Saga: Age of Magic is one of several expansions (known as ‘Universes‘) for Saga: Dark Ages skirmish battles, now in its second edition. (At time of writing, other Universes include ‘The Age of Vikings’ ‘Aetius [...] The post SAGA: Age of Magic appeared first on Tabletop Games UK.
A few years ago I built an Israeli tank company for Fate of a Nation when it first came out. This original project was centered on M50 and M51 Shermans with Sho't as a support. Those first game were fun but I quickly discovered that the Sherman force was just not viable. Most of the Israeli stuff was WAY too expensive points wise to be competitive. My primary opponent had Jordanians. Jordanians lacked all the bells and whistles of the Israelis but there stuff was cheap and plentiful and very dangerous. Fast forward to today and we have a new version of Fate of a Nation based on the Flames of War version 4 rules and 100 point system. With this new version my old Israeli army was in need of an update. My old army was about half the size needed for a standard game. This gave me an opportunity to add more Sho't tanks to the force and give it much more punch. I bought the new Jordanian starter set which gets you 5 Centurions which can be build as the Israeli Sh
Sunday was unbearably hot inside the shed-o-war, but we persevered because we were playing an excellent ACW game using the Fire and Fury rules. Its been a while since I have played this period or these rules (I think I missed the last game at Reject HQ) so I pulled out my copy of the rules and skimmed through them on Saturday in preparation. Apparently, in that last game, all the players were so frustrated with the way the game played that Postie said he would try to alter some aspects of the rules. So having dutifully read the rules I turn up on Sunday to find that Postie had prepared several changes that made large chunks of the rulebook invalid! So this game was more of a test of some ideas he had that would 'fix' some of the supposedly frustrating elements of the original rules.The SetupThe game is a fictional battle but set in the midst of a real campaign, so Postie drew up our orders of battle from forces appropriate to the time period and location. Both sides started the game in march column, streaming
The third and last of my recently painted units for our game at Broadside a few weeks ago and this one's Ferdinando Hasting's regt of foot.The regiment was raised during the emergency of the Monmouth Rebellion in 1685. Theophilus Hastings, 7th Earl of Huntingdon was issued a warrant on 20 June 1685. As was customary, it was called Huntingdon's Regiment of Foot and based for recruiting in Buckinghamshire. The regiment was not ready in time for the battle of Sedgemoor on 6 July 1685 but was sent to Scotland in 1689 after the Protestant William of Orange acceded to the throne of England. The Earl of Huntingdon was considered disloyal to King William III so was replaced by his kinsman Ferdinando Hastings in December 1688.At the Battle of Killiecrankie, in 1689, Hasting's Regiment were on the right of the English line, as they were at the back of the column during the advance into Killicrankie pass. As the Highlanders charged there was little time to fix bayonets and most of the soldiers turned and fled.
15mm gigantic magical mushrooms from Scotia Grendel..........Some mushrooms to add some scenery to my fantasy gaming, can be used to hide behind or for some hallucinogenic farming........goblins love them!15mm figures to give some idea of scale......Currently working on half a slightly derelict caravan man cave for storing the hobby......Q: Why did the mushroom get invited to all the parties? A: Because he's a fungi!
I have been slowly getting back into Flames of War. My friends and I have recently played a few games of v4 using the new army points/cards/lists. These games have been fun and it has been nice to get my collection back on the table. For a very long time I have wanted to add armored rifle platoons to my US forces. About 5 years ago I built the half tracks for this unit but I never got back to the infantry. I have fixed that and discovered I have enough unpainted to do an entire company so that has been added to the project list.These figures are the old Battlefront metal figures. They are technically the late war set but with the new v4 concept it turns out the mid-war and late war units are now identical. The half tracks are plastic models from Plastic Soldier Company and I have a separate post about these.
This was a commission for 15mm ACW infantry representing Cheatham's Division at the Battle of Stones River. All figures are from Blue Moon, and the flags are from Cotton Jim's Flags.Donelson's BrigadeManey's BrigadeVaughan's BrigadeThe whole divisionI really like how these turned out. It was slow going with the reduced schedule here since I switched to watching our three-year old and Allison went back to full-time work. But at least these are cleared off the schedule and I can concentrate on trying to catch up over the summer.
Hi! Today two new short reports from games we had during the last two weeks. The first was a test game of new Michael's set for the Franco-Prussian War and is called Second Empire. The other game, played last week was Rebels and Patriots and again I received Indians to play... By the way, we got a new home and soon we will receive keys. Now I busy with packing stuff and prepare to move, so be aware, that this space could be quiet for some time...Witam! Dziś dwa raporty z naszych gier, rozegranych w ciągu ostatnich dwóch tygodni. Pierwsza z nich to testy nowych zasad Michaela dla wojny francusko pruskiej, zwane Second Empire. Druga to gra z poprzedniego tygodnia z zasadami Rebels and Patriots, gdzie znów dostałem do gry Indian... Tak przy okazji, to znaleźliźmy juz nowy dom i wkrótce dostaniemy do niego klucze. Teraz zajęty jestem pakowaniem wszystkich rzeczy i może się tak zdarzyć, że to miejsce zamilknie na pewien czas...1. Second Empire.SCENARIO/SCENARIUSZ: Michael SchneiderUMPIRING/PROWADZENIE GRY:&nb
..........Copplestone Castings!40mm high 15mm scale fecker for Dragon Rampant etc...., nice figure, lots of detail, deserves a better paint job but I try to wargame and paint that way these days.......Base has since been sorted........
Once again we are fast approaching the Broadside Wargames Show in Sittingbourne. Posties Rejects have adopted this show as our 'local' and the one where we regularly run a display game. We've had a bit of success running demo's here and we're hoping to get an equally enthusiastic response with our game this year. Hats off to Ray who has organised everything, picking a battle to recreate and all the models needed. This year and we have had three playtest games to learn the rules (we are using the newest version of Beneath the Lillie Banners) and to discuss various aspects of the scenario. Ray has been tweaking the setup so we have a game that mirrors the historical events but allows enough freedom to give both sides a good game. Below are a couple of 'sneak peak' pictures from our test games. As usual we have tried to put on a demo game that reflects the best of what you would see at one of our regular games.
Last night, Tom, Ed and I ran another test game of General D'Armee at the club. Tom and Ed's French attacked my Brit/Spanish army. The scenario was simple. The Spanish were holding a walled monastery and were supported by another British infantry division unit to the right. They were attacked by three French infantry divisions. Both sides had off table reinforcements - I had both a Infantry and calvary division, while the French had a calvary divisions.The game went A LOT smoother than our first test game and I think we got a majority of the rules right. The Battle flowed really well and my dice were red hot.The game was a lot more lively with a fairly open table (terrain wise). That's a very important lesson for the Historicon game. Things we improved on were:- getting the mechanics of charges and subsequent melees correct- skirmishers - they add both a lot of flavor and are fun- command dice, the command system is a lot of fun and one of the best things about
Posties Rejects will be making their annual trip to Sittingborne this weekend, for Milton Hundred Wargames Club's show "Broadside"We're hosting a demo game on The Battle of Killicrankie 1689, using the newest version of Beneath the Lily Banners "The War of Three Kings"Come and check out the game, it should be very interesting!!We've had a few practice games in the last one, due to some disastrous die rolls BigLee managed to hand the game to the Williamites and change history!!!Sunday 9th JuneBroadside Wargames ShowSwallows Leisure CentreCentral AveneueSittingbourneKentME10 4NT
A few shots of a DBA 3 game from last Friday. Keith fielded his Polybians against my Celtiberians. I hung about on the difficult terrain for a while (my head still thinks of the Celtiberians as they were in DBA 2.0), before finally charging the fast blade down and into the waiting blade and spear. A few 6:1 die results gave two breaks in the Roman line, allowing the Celtiberians to win the day. 6:1s will do that to you.