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Showcase: Guardian of the Covenant Primaris Intercessor by FruitBear

Hi everyone, it's been a while since my last post. Times have been very busy and hectic but luckily I'm still able to get some hobby done. For a while, I've wanted to look for an easy Space Marine scheme that isn't time-consuming. I really love Paul Norton's Iron Ravens and how he has painted the silver metallics so I wanted to give it a shot thus I chose the Dark Angels successor chapter the Guardians of the Covenant to try it on.More after the jump

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Moon Base Klaisus - STC -Ryza Pattern Ruins

I finished up a few more of bits of the STC-Ryza Pattern Ruins. These AREN'T the ones that came with Moon Base Kalisus. There were STC-Ryza Pattern Ruins that came with Moon Base Kalisus, but these aren't them. These are from a set I bought separately a couple months ago when Kill Team first came out. The ruins that come with the Moon Base aren't exactly the same either. They are similar... but not all totally the same....The new ruin bits. Basically identical to the previous section I completed (I posted pictures of them at the end of THIS POST). The only difference is I painted the outer side of the building reddish brown, where as the previous ones were blue.Same ruin, different angle. The board I've taken pictures of them on are the boards that came with Moon Base Klaisus.More of the same - but with some of the previously painted blue building ruins (and some T'au).A few of the building sections that came with Moon Base Klaisus are a bit longer than the ones I've just finished. I'm working on them ne

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Showcase: Dark Angel Primaris Intercessors

You join me today as I start my journey of Conquest, Warhammer 40,000 Conquest to be precise. For the unaware Conquest is a Weekly Magazine subscription in the UK where they send you 4 issues once a month. Each issue will include models, paint, hobby equipment and/or terrain. You can see more in a video review I made here. Otherwise, join me after the jump to hear me explain why my Ultramarines are looking a little green around the multi-lung gills.More after the jump

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Dark Angels - Ravenwing Dark Shroud part 3

Well this is odd, I can't seem to find a post about my Dark Shroud that includes these pictures, or in fact the subsequent metallics. These were taken in December I must have been preoccupied and forgot to share them. Obviously this is just the Warplock Bronze basecoat.Which I would have followed with Balthasar gold and Retributor Armour and all the other bits to achieve my 'brassy bronze' which I failed to record. I think I did that around February/March, alongside the Predator and Razorback. Liam has returned from holiday but I still need to visit to pick up the Knight legs, then I can focus on the Imperial Knights. This delay has given me a few weeks to try and move the Dark Shroud past the metallics hurdle and onto the black highlights hurdle! Construction on the knights can be interspersed with my painting of this to make each more manageable.So here we are up-to-date, the metallics were then washed with my Valejo Sepia Wash which is a bit darker than Army Painter Soft Tone, I suppose it serves me right

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Death World Forest Kill Zone - Shardwrack Spines

This isn't the very LAST of the Death World Forest terrain... but I'm almost done... I have two little bits left to do (I think they're called "Grapple Weed"..?).Shardwrack Spines from Games Workshop.I went with red for them partly to make them stand out from the Barbed Venomgoarse, but also to give them an alien, otherworldly look - and I figured how better to make things otherworldly than to paint them the opposite colour you'd expect them to be on the colour spectrum given that most terrestrial plants are green!Also in a Cthulhu Now adventure I ran ages ago, there were these plants that fed off carrion that had red stems that seemed utterly creepy...I thought of putting the Valhallans in here for a laugh... but then decided against it..Looking forward to actually PLAYING A GAME on this... hopefully this afternoon... or perhaps tomorrow...Definitely feeling like I have enough to play a game. Really, if I had much more I'd be hard to move the figures around in there without catching a sleeve on some terrain

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Road to STGCC - Game 2: Team Practice

Jason and I clearly needed some practice so we found some time after discussing how our two armies should work in tandem with each other. The STGCC tournament was 2 players fighting 2 players, basically meaning that our armies had to work as 1.Discussing this with Jason, my team mate, we were both quite certain that there will be a shift in the meta as more people bring out Imperial Knights, Castellan Knights etc. My Slamguinus was very suitable to take it down. This is how you can create the guy. Jason is then responsible for clearing chaff and bringing the Objective Holders. So we broke out our armies and headed out to GREX Queensway for our Team Practice. We played the ITC rulepack. Deployment and Turn 1 I managed to get turn 1 so advanced the Death Company up to attempt the charge but failed!Charge!!A very short lived game with me quickly losing to Jason. While we did not manage to actually test our lists, our plan was to get accustomed to our armies. The key take away from this game was th

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The Road to STGCC - Game 1 vs Patrick

So Jason and I decided to team up for the Singapore Comic Convention which took place this September at Marina Bay Sands.Patrick agreed to get me back into the game so I broke out my old army to try it against him. If you guys still remember, this was what it looked like from the last 3v3 that Zim, Mark and I went to.The army that helped our team clinch Runner Up in the last 3v3At this point, I was super rusty with rules and 40k in general. This would be a battle to wake me up. Our game was hosted at Battle Quarters.Our host decided to decorate the table FULL OF TERRAIN! I had a great laugh mainly because it favoured a close combat army. Guess what Pat brought to the table that day? An army full of Genestealers.Like a Son of Sanguinus, I soldiered on.Deployment I chose to deploy the Death Company up front, hoping to take Turn 1 and charge him using Forlorn Fury the strategem. Unfortunately I didn't manage to secure the first turn, allowing Pat to move up his Genestealers enmasse.Hormagaunts as meat shiel

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Genestealer Cult - Abominants

Back when I was first building my Genestealer Cult models I realised that I might need an Iconward. Although the model was greta and all I had a plan to kitbash one. I had a spare Rat Ogre from the Island of Blood [?] set. I'd used the other one for my Skaven Blood Bowl team but I figured this one with two Genestealer heads might look like some über Abberant [Übberant?] that could double as an Iconward. Well they only went and made an Übberant, sorry, Abominant. Now you can see though that might still be value in my kitbash [once I attempt it] as that Rat Ogre is almost 'Primaris' scale to the Abominant.Although I'm not about to mix my Astartes scales I'm quite happy to have a crack at doing this at some point, there'll be a scything talon arm underneath his bladed arm. Now I know things seem a bit random and hectic with all these things at the moment but what I need to do is prep a lot of stuff, get it based and primed ahead of the colder weather. Then I can focus on the Knights in a few weeks and when thing

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Death World Forest Kill Zone - STILL More Barbed Venomgorse

Here it is, folks, the last of the Barbed Venomgorse (and Eldritch Ruins).Barbed Venomgorse (and Eldritch Ruins) from Games Workshop's Death World Forest Kill Zone for Kill Team.I'm not sure what happened with this one. perhaps I didn't assemble a couple as suggested and ended up with more of one particular foliage type and not enough of another...? so we have a hybrid variety of Barbed Venomgorse...?I should have put figures in all these pictures to give a greater sense of the scale of them.This one, technically, counts as "Eldtrich Ruins" (or something like that) which is effectively the same, but has additional bonus tactics that can be used to booth Psychic abilities.Guaiacan Commandoes - back in the jungle.I now have enough of this terrain I can mostly fill the board with terrain bits. I could add in a few other bits of other stuff and be able to play a game right now!I still have the Shardrack Spines and two other little bits to finish up from this set, then it will be complete.I should mention that the

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Death World Forest Kill Zone - MORE Barbed Venomgorse

A bit more of the Death World Forest Kill Zone for you today - MORE Barbed Venomgorse! Though the foliage is different on these, they still count as the same in the game. I have three more of these to finish up - with yet another sort of foliage! They are nearly complete, I'll probably have them up tomorrow. Then it's on to the "Shardwrack Spines"! After those, there are just two other little bits and all of the Death World Forest Kill Zone will be complete! Can I get it all done before Rogue Trader is released on Saturday!? That would be pretty fantastic if I could!MORE Barbed Venomgorse from Games Workshop.Maybe it's just the lighting, but I didn't find these quite as lost in the background this morning when I was out taking pictures.Maybe there's a bit of glare coming off the board which is muting the busy print bit...?Some bog-standard Cadian troops in the Death World Forest.Inexperienced as they are in such environs, they're totally going to die in there... and it won't even be the enemy t

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1750pts battle report - Imperial Knights & Blood Angels v Imperial Knights & Nurgle Death Guard - game 3

Double Trouble 4 and Alex From the Fang's doubles tournament replacing Blog Wars. 875pts with random pairings but all match-ups are Battle Brothers. Once again my recollection is pretty hazy so for the most part enjoy the pictures, the commentary will be secondary ;)  My first Blog Wars was Blog Wars 6 in June 2013, in that time I don't think Alex and I have ever faced or paired with each other. We've been on adjoining tables but with this our last chance to dance Alex twisted the strands of fate to put us both on the same table - Knight on Knight! I'm paired with Tom Capper again [paired with for DT3 and opposite for Never Mind the Blog Wars] he had his Blood Angels, Mephiston, possibly Astorath some Assault Terminators and Sanguinary Guard. Alex had his two Helverins and a Knight Warden and was partnered with Jonathan Lyness [regular attendee both at Alex's events and my own Birthday Bash] he had Nurgle and Death Guard - a Damon Prince, big blob of cultists, 2 Bloat Drones, unit of Pl

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Death World Forest - Barbed Venomgorse

It's been a busy week with skewl and all the regular activities of fall starting up! We've been trying to cram a lot of games in for the Game-a-Day September challenge and lots of bike rides before the weather gets awful and last weekend we binge-watched all of Stranger Things Season One (I actually got all of the deathward forest terrain assembled while watching it - along with starting a few of the Drukhari Wyches). I did manage to find some time to paint a few of the pieces of terrain that came with the Death World Forest Kill Zone....Barbed Venomgorse (and Eldtrich Ruins) from Games Workshop's Death World Forest Kill Zone - on the Death World Forest Kill Zone board. If you're having trouble making out details of the pieces, you're not the only one. The Death World Forest Kill Zone board is very busy and I find it difficult to make out details myself - even in all the pictures of it in the booklets and on the internet taken by the professional photographers at GW!Also it was a bit dark this morning when I

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1750pts battle report - Imperial Knights & Blood Angels v Astra Militarum & Tyranids - game 2

Double Trouble 4 and Alex From the Fang's doubles tournament replacing Blog Wars. 875pts with random pairings but all match-ups are Battle Brothers. Once again my recollection is pretty hazy so for the most part enjoy the pictures, the commentary will be secondary ;) Game 2 and I'm partnered with Matt Longmore again [I'd been paired with him at DT2 and he was my opponent in DT3]. He'd brought his Blood Angels with 'Captain Slam', some Veterans, Death Company, a squad of Helblasters and some other units [THSS Terminators] that would benefit from reserve deployment. We were up against Andy Peat and his Tyranids [5 Carnifex, Old One Eye, a Neurothrope and a Biovore] and Lucas Rooney and his Astra Miliarum [2 Leman Russ, 2 Basilisks, a small unit of Bulgryns, a 'Command Point Farm' and mortars. We managed to win first turn and not lose the initiative. Matt had kept all but a unit of Veterans in the ruins above my Lancer and the Helblasters on the top floor of the ruins at the top of the board. I dep

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1750pts battle report - Imperial Knights & Astra Militarum v Astra Militarum & Khorne Daemonkin - game 1

Double Trouble 4 and Alex From the Fang's doubles tournament replacing Blog Wars. 875pts with random pairings but all match-ups are Battle Brothers. Once again my recollection is pretty hazy so for the most part enjoy the pictures, the commentary will be secondary ;)  Here we go with the last Double Trouble ever. I'll cover my feelings in the wrap up but suffice to say the event was it's usual fun, tinged with a hint of sadness as it has come to a fitting end. First game and I'm partnered with Matt Greenwood [Alex's regular opponent] and his Astra Militarum [3 Leman Russ with Pask, a Psyker, some Ratling Snipers and Vets but with no Command Point farm!].Facing us was Greg Barber, again with Astra Militarum [Baneblade, Command Point Farm, Psykers and a Bullgryn squad]. He was partnered with Duncan Gray and Khorne Daemonkin [Soul Grinder, Blood Letters, Flesh Hounds, Skull Cannon and some Forgeworld Greater Daemon].Setup was table ends but with the pointed ends 18" apart. That would hav

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