5 Minute Initiative


RDTN Episode 162: Too Many Bones-Undertow, Master of Wills, Kitchen Rush, GoT Expansion, Quiver

We are back from our break and ready to tackle another year of board gaming podcasting. Or as a listener pointed out to us, making background noise. We love comments like this because they truly keep us grounded and never take offense to them. Anyway, in this episode we discuss our events over the holidays, do a Flying Squirrel segment, and give impressions of two games that made it to the table. Master of Wills by Stormcrest Games is a deck building card game that has a twist on winning the game. Your score is determined at the end of the eighth round based on the number of citizens you have on your side of the board. When you pick a Citizen card at the start of your turn, they will have abilities on them that will impact the game by allowing you to play special cards from your faction deck that you built prior to the start. There are different factions in the game allowing for increased replayability. This one is straight forward, but very tactical and made for fun games. Too Many Bones: Undertow was the ne

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RDTN Episode 161: Pandemic-Fall of Rome, Black Orchestra, Scorpius Freighter

Time for a new year and we are trying to get things planned, at least for the first quarter. But to get the New Year started off right, we bring you three game discussions and a discussion about doughnuts. One game we got to play was the new one from AEG called Scorpius Freighter. What makes this game different is the three action tracks. You have to advance around them to get things done, but each track is a game timer and when one of the tracks meets the requirement for game end, it is done. Very interesting mechanic and one making us wonder how we could have done it different. It is also one of those games that it ends and you just don’t believe you have enough time to get it all done. You must be efficient, or so it seems. Marty got to play the new Pandemic: Fall of Rome and I got in Black Orchestra. Both coop games and based on our discussion with each other, we both want to get together and play them again. I really did enjoy Black Orchestra and hope to get my wife to try it since she is a big co

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RDTN Episode 160: Fireball Island, Victorian Masterminds, Blackstone Fortress

It has been six years since we started this podcast and there is no stopping us now. We are having such a good time, we are having a ball and so we aren’t going to stop now. And to celebrate the 6th year, we are giving stuff away because based on how Marty assembles a leaf bagger for his mower, this could have been it. He survived and shared his exploits in this episode. Marty’s is joined by his oldest son, Adam, and they discuss the new Warhammer Quest game Blackstone Fortress. I got an early listen and I hope I get a play of this soon. I am sure he will talk some more about it with all three boys at home over the holidays. Fireball Island was on the table and it is what it is. What do I mean by that? It is a very light game that brought out the laughs. We were cheering more for the marbles than anything else in that game. I am sure as it hits the table more, we will discover some strategy and game play that we missed in the initial plays. Finally, CMON’s new game Victorian Masterminds got some plays. This i

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RDTN Episode 158: Arkham Horror, Shadows:Amsterdam, Hail Hydra

The annual BooBQ event at Marty’s happened and we got not only our feedbags on, but we also got some gaming on. We were able to play the new edition of Arkham Horror. If you have never have played Arkham, recommend that you do, but find someone that knows how to play to teach you and doesn’t add house rules. The rules are tough to get through the first time, but worth the reward. The game can be really intense at times, especially when things might hinge on the balance of a dice roll here and there. Overall, a great gaming experience and a must have in the coop collection. We also got to play Shadows: Amsterdam, which was excited to play after seeing it at Gen Con. I really enjoy Mysterium and Codenames and, in my opinion, this is a smash-up of both games. If you enjoy the real-time mechanic in a board game, then you need to try this game when it comes out. Extraordinary Adventures: Pirates is a light racing game that is currently on Kickstarter and has funded. This will be one game where you can introduce pe

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RDTN Episode 157: Calimala, Architects of the West World, Ascension Delirium

Episode 157 does not have a guest, but all is not lost. We actually get down to some board games. That is right, what an idea for a board gaming podcast. First, we have the a game picked up for publishing in the USA by Stronghold called Calimala. It is not to be confused with the word that means squid in Italian as some kept saying noat the game table. This was released in 2017 and was a big hit at Essen, so we heard cause we weren’t there. The game is designed by Fabio Lopiano, which was his first game, and who also designed Ragusa that will be out next year. If you are interested in how Fabio came up with design, be sure and check out his Designer Diary on the BGG site or click on this link. Moving away from raiding Vikings to warring kingdoms trying to build civilizations in the 800s, Renegade has released Architects of the West Kingdom. That is about much as I am going to give you as it comes to theme. If you want to try and force more theme then this game is supposed to be during the time of the Caroling

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RDTN Episode 153: Cryptid, Taj Mahal, and Gizmos with special guest, David Waybright

While on vacation, Marty was able to find someone who obviously had nothing to do and filled in for me. David Waybright, from Man vs Meeple, was kind enough to take on the challenge of being grumpy. He failed, but that is okay. We still really appreciate the effort. David and Marty talk about Tiny Epic Mechs that is on Kickstarter now and has already blown past $300k, no chance of this not funding at $15,000. David and Marty also spend time and no telling how many takes doing a 5 Minute Initiative on Cryptid from Osprey Games. Since I haven’t played it, I am interested in their thoughts on it and whether or not I will be taught by Marty or if this is one I will learn on my own. Those two also decide that they need to explore hype for a board game and how it impacts expectations, sales, and initial plays. Don’t want to “hype” this discussion to much so you will not be let down when you listen to it. But before I left on vacation, Marty and I did two reviews as well. Gizmos from CMON is a simple engine builder

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RDTN Episode 151: Villainous, Keyforge and Age of Sigmar Champions Discussion

One of the hot games coming out of Gen Con was Villainous by Wonder Forge. Demo table was always full, showed out all copies, which would make you think that this would be a hard game to get. Nope, you can pick it up at Target along with many other titles that Target is carrying exclusively. But wait, I say it should be easy to get, but all the stores around me have it sold out, not sure in your neck of the woods. If you are in the same situation, according to the Target website, the game can be shipped to your local store within four to seven days for free pickup. There you go, you can still get the game, just have to wait a bit. Don’t be expecting deep gameplay here, but this game might surprise you. We also discuss the pros and cons of Keyforge and Warhammer: Age of Sigmar Champions and why one is beating out the other for us. We also bring the Flying Squirrel segment back to the show and discuss a topic that will need some input from the audience, what comics should we be reading right now? Thanks for lis

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