6mm


Coming soon... the campaign for Azmodov 7

Azmodov 7.  A barely noticeable, unintresting and agricultural planet in the Pax Arcadia empire.  Life is calm there.  Barely anything happens... and then they came.The immanterium burst open and the sons of Fulgrim, the Emperor's Children, started to make landfall, bound to grab every soul for themselves in an orgy of pain, excess and pleasure.It all started so innocent.  Bored youth?  Greedy communal masters?  Who knows, but they started hovering together on the backward planet.  And from the small population of just under 1.5 billion, a cult began to emerge, looking to put it's frontiers ever further in the quest to find thrills.  But this small drop started to ripple, and as the cult grew, as did the craving for more amongst the populace influenced by them, it slowly but steadily became a beacon in the Warp.The Pax Arcadia lawmen noticed an increase in petty crimes at first, in the cities around the planet.  But as with all smaller cities, the communication bet

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Natal Native Mounted Contingent

Earlier in the Challenge, I painted some Natal Native Contingent and described how they were given relatively little equipment and their uniform consisted of a red bandana to wrap around their foreheads. Fortunately, there were some native troops that were better equipped. The Natal Native Mounted Contingent were relatively small in number and were formed into six Troops of approximately 50 men each, lead by a European Lieutenant and a native NCO. They were largely recruited from the amaNgwane (a tribe from Natal) traditionally hostile to the Zulus.These troopers were much better equipped than the Native infantry; troopers wore a tan-coloured European style uniform, their mount had full equipment and each trooper was issued with a breech-loading carbine. The European officers usually wore a blue jacket, brown trousers and white helmet although there was some variation. I decided to give one of my officers a soft hat similar to the troops under his command. This involved cutting the pith helmet off, then filin

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Guilds of Cadwallon and BSG

We had five guys out at the club this week, braving a nasty cold spell (-30C) to play two games (store and streets were deserted).Terry brought out the Guilds of Cadwallon, a worker placement game. I was leery at first (many worker placement board games require too much mental effort for me) but enjoyed myself so much that I forgot to take pictures! I would definitely play again.Mechanics are basically place workers to capture tiles which have intrinsic point value plus may contribute to your secret mission (more points). We played two rounds--probably needs to be three rounds. To everyone's surprise (including mine), I won. Yay, dumb luck.Chen then hosted a game of Battlestar Galactica: Starship Battles. The game looks a lot like X-Wing but I thought the basic mechanics were more akin to Wings of War. We played the base rules (cinematic flight) but the game allows for Newtonian flight (i.e., facing does not equal direction of travel). Above are most of the components you need to play.We played two raiders ve

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OMG ... another new army????? Blimey!!!

These guys have sat in a box, painted, since the mid 90s - French for the 1940 campaign. I seem to have once more lost the old 'painting mojo', and I've found that the best cure is a 'quick win'. So, time to base these guys as the core for a new WW2 Spearhead army. I have also been motivated by our recent France 1940 Spearhead games.. both thoroughly enjoyable and challenging.Sadly the Heroics and Ros web store is currently closed, so I can't yet order the additional figures and vehicles I need to finish the army.Patience, Robin. Patience.These are all from the Heroics 6mm range.The first battalion of infamtryChar B1s Somua S35sThe obligatory FT17s. they are so small I decided to indulge myself with 2 vehicles per baseAnd some of the famous 'soixante quinze' .. I think some of them will inevitably appear on the table as on table artilleryOnwards and upwards .. 'cos I just love Spearhead.. WW1, WW2, and Moderns... bring 'em on

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Marine Corps vs Pax Arcadia 2000 pts FWC Battle Report

Well, it was the last time on the 20th of May last year that we played this game, but it remains a "mainstay" between me and Nemesis to take out to the club once in a while.And so we settled down for a 2000 points game tonight, putting my Marine Corps (aka Emperor's Children) vs his Pax Arcadia. Now, I made an army building mistake, in that I had forgotten that if a transport gets destroyed, you get one save for your troops or they are dead.  So it wasn`t the best idea to take all regular marines with their own personal Rhino in hindsight...My force consited of a Daemon princess (aka CO), and 2 commanders to lead them.  Further it had 8 bases of Marines, each with a dedicated Rhino, two SPG Missile Systems, two Land Raiders, a grav bike and two Recce bikes.  I detahced a commander to both missile tanks, and one to both land raiders and the grav bike, while all the main mechanised infantry joined the CO.Nemesis brought along his Pax Arcadia, and a rather massed army to boot.  I don`t k

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WWI Batrep - The Battle of Guise 1914

Four Rejects got together for a WWI battle last Sunday, using Posties 6mm figures.It was a very tense affair the whole way through, infact it was one of those games were itdidn't seem to matter who won.Postie reffed the game I played the French, Richard and Surj were the Germans.The Battle of Guise 29th August 1914This is Posties interpretation of a small part of the battle using regiments that were either there or close by.To win the game Postie informed us, certain strategic landmarks of the battlefield were worth points. At the end of the game. the points would be added up and the winner declared. It didn't matter about losses, only the landmarks.......OOBGerman2nd Army - Gen von Bulow7th Corp - Gen von Einem13th Inf Division - Gen Lt von Dem Borne25th Brigade IR 13, IR 158, 3 Battalions of each26th Brigade IR 15, IR55 3, Battalions of each14th Inf Division - Gen Lt Fleck79th Brigade IR 56, IR57 3, Battalions of eachFrench5th Army Gen Lannezac18th Corps - -Gen de Maud'huy35th Inf Division - Gen Marjou

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"BEF blunts and bloodies Bosche beak"

"This is the BBC World Service. News today of a British victory in France, as forces from the BEF blunt the advance of German Panzers in Northern France. Troops from 7th Panzer Division believed to be under the command of German General Irwin Rommel were stopped in their tracks by a determined BEF defence. Field Marshall John Vereker The Right Honorable The Viscount Gort spoke glowingly of the grit and determination of the British troops under his command as he met with Prime Minister Winston Churchill and the War Cabinet today in Whitehall. "We gave Jerry a bloody nose today" he said."Field Marshal The Right HonourableThe Viscount GortVC, GCB, CBE, DSO & Two Bars, MVO, MCDark rings surrounded eyes, lines carrying days of grime streaked from the corners of mouths, as if hope had fled in the face of despair. The Brigadier scanned those same faces, seeking out signs of hope."I know this regiment has suffered losses. I am only too well aware of the fate of my predecessor. But I am not him. Retreat is a conta

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6mm Modern Armour Commission

Part of the second commission of the year was to re-vamp a part painted WW3-Cold War Gone Hot micro armour force.The majority of the force is West German but there is a small batch of British.Big cats-LeopardsM60sLuchs Armoured carsJadgCannons and Jaguar jagdpanzersWrecker vehicles and Roland FlaK3 M109 Batteries3 M109 BatteriesLARS Raketenwerfer BatteriesGepard FlaKM113 varientsThe British contingent...There are more to come, aircraft, helicopters, artillery, infantry and transport vehicles

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"Packed in like bloody sardines, we was...."

Northern France, May 1940:" 'ere Corp, wot's 'is Lordship up to? 'e's got us crammed in 'ere like bloomin' sardines, 'e 'as.""It's called concentration, me old china.""Well this bleedin' concentration's gonna 'ang us out to bloomin' dry, I tells yer. Bloody Jerry's sniffin' 'round already wiv 'is bloody aircraft, 'an I reckon we've got hole in the line you could drive a whole bloomin' fleet o' London buses through.""Nah, we'll be right me ol' mate. Sarge was talking to his mate over in D Company, in 3 Battalion...""That bloody bastard Bateman? The Sergeant they call the Bus fare Bateman - dishes out charges like they was bus tickets?""Yeah, that's the one. Anyway Sarge was sayin' that he told him that the whole battalion is primed to counterattack as Jerry sweeps past. Meantime we've gotta keep these bloody bridges from falling into Jerry's hands.""An' who the 'ell is gonna pay for that? We is, we's the muggins wot's gonna do the dirty work, we's the muggins wot's gonna be stuka'd to 'ell, we's the muggins wo

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Good things take time ...

Well... we estimate 14-15 years. That's when Keith and I bought the figures for our 6mm French and Prussian armies for Volley and Bayonet Franco Prussian War. I painted up about 2/3 of the figures I bought at that time. They have sat in the box since. Keith similarly has had his painted figures sitting in a box unused for a very long time.Tonight .. finally... a small game ... fascinating.  I leave Keith to do the AAR. Here are just a few photos from the game.. a teaser. The figures are Heroics and Ros, the Prussians mine, the French Keith's.

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Dance of Bronze 20

These little fellows were painted during the 30 days 30 miniatures challenges in 2018 and have only now been fully based.All three stands have figures from Rapier Miniatures Greek and Macedonian ranges.Three more phalanxes are needed to reach the required amount for a DBA army and each base will require a rear stand for ADLG as the bases are double depth.The cavalry will see use as medium Greek cavalry in both Greek and Macedonian armies with Companions and more medium cavalry to follow.As always the massed effect of 6mm figures is hugely appealing and perfect for basing on 40mm fronts.Next up will be some work in progress pictures then histoical and fantastical figures in varying sizes.Cheers for now.

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Warbringer Titan 'The Crucible of Terra'

Late this past summer GW reissued 'Adeptus Titanicus', a game which caused a bit of a stir for some geeks of a certain vintage. The new ruleset is great homage to the 1988 version - easy to learn, fun to play and very evocative of the Horus Heresy/Titanicus backstory. Perhaps the biggest drawback to the game's launch was the high cost of the models (actually, still very much a problem) and the weird way GW decided to release the various 'classes' of titans. The initial uber boxed set included only the largest, the Warlord, and the smallest unit, the Knights. This  in turn made it virtually impossible for players to fully appreciate the tactical nuances of the game as the hulking Warlords usually just stood in place, trading long range fire while the Knights usually got plastered somewhere in the middle of the table. It took a few months for GW to get its act together and release both the medium Reaver and the scouting Warhounds, but in the midst of that gap many of us Titanicus nerds were looki

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Hannibal's Gallic Allies

After expanding the ranks of my Polybian Roman Army last week now its time to add some extra muscle to my Carthaginian army under Hannibal. The most famous of the Barcids, Hannibal always seemed to be outnumbered but he made up for it by gathering disaffected and outright rebellious roman 'subjects' and turning them against Rome. The march from Spain had severely depleted his army. Some estimates suggest that as much as 75% of his starting strength was 'lost' to battle casualties, garrisoning of parts of Cisalpine Gaul and disease (especially during the harsh Alpine crossing). When he arrived in Northern Italy Hannibal faced a region of Gallic tribes that had been brutally subdued by Rome and were naturally reluctant to turn on their powerful overlords. However after he had routed an army under Publius Scipio at the Battle of Ticinus nearly all the Gallic tribes switched to the Carthaginian cause. I already had three of these units painted but wanted the option to field more (I can take up to six us

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