Covering both casual and competitive play, the General's Handbook 2019 is by no means a bad purchase. It includes a wealth of battle plans, scenarios and new ways to enjoy Games Workshop's fantastical wargame. This coupled with the support for organising events as well as the encouragement for decent etiquette makes the supplement feel like a welcome release. Some parts may not quite hit home, but it succeeds enough that I'd advise not going to your Age of Sigmar games without it. [...] The post Age of Sigmar: General’s Handbook 2019 – Review appeared first on Tabletop Games UK.
In a previous Terrain Corner I showed a simple way of reusing old terrain pieces for the upcoming War Banner game Mortal Gods. This time round I’m going to go a little deeper into some [...] The post Terrain Corner – Mortal Gods appeared first on Tabletop Games UK.
So whats makes Thunder Chrome JS different? Simple, the main element that really changes this up is modular kits. Just like your Favourite GW miniatures, Thunder Chrome designs are all modular You print the pieces you want and put together like a giant jigsaw [...] The post Thunder Chrome 3 – Highway to Castle Painskull appeared first on Tabletop Games UK.
In this third article I'll be explaining how to pull-off some zenithal highlighting, PSI-management and how to go about cleaning your airbrush. [...] The post Where To Start With Airbrushing: Part Three appeared first on Tabletop Games UK.
With Mortal Gods due at the end of the month I realised that when it came to terrain for the period and the location of ancient Greece I was a bit lacking. This felt like [...] The post Terrain Corner – Refreshing Old & Natural Terrain appeared first on Tabletop Games UK.
Acquiring an airbrush has changed my hobby life for the better. I'm here to inform you and convince you to stop sitting on the face and grab one. Else, if you linger, you'll end up wondering how you ever survived without one just as I did. [...] The post Where To Start With Airbrushing: Part Two appeared first on Tabletop Games UK.
For its purpose the Victory 2.0 A-case works wonderfully. It provides a somewhat innovative method of taking your miniature armies from one place to another. It's a light-weight, attractive approach that provides peace of mind. All for for very little additional effort compared to more conventional cases. [...] The post A-Case Victory 2.0 – Transporting Miniatures in Style appeared first on Tabletop Games UK.
Mantic Games have announced that the Terrain Crate 2 Kickstarter launches 8pm (GMT) on February 21st. We’re expecting great things from this campaign and there will be a special 24-hour early bird discount. We should hope [...] The post Crate Expectations from Mantic appeared first on Tabletop Games UK.
Are you unsure about getting an airbrush? Well, you should. Honestly. Then you can take advantage of our articles about starting airbrushing. Here's part one! [...] The post Where To Start With Airbrushing: Part One appeared first on Tabletop Games UK.
...what the RGG 360 does achieve is showing that other companies are now taking risks and stepping forward into the market of accessories and tools in our hobby. This will end well for us hobbyists in the long run and this feels like a great start. [...] The post RGG 360° Painting Handle – Giving It A Spin appeared first on Tabletop Games UK.
The aptly named company BattleMats have just fired up a new Kickstarter for some new tabletop reversible mats. But you better act fast if you're interested! [...] The post BattleMats Launch Reversible Battle Mat Kickstarter appeared first on Tabletop Games UK.
Should you find yourself in a predicament similar to myself, you’ll find a number of conclusions when weighing-up the purchase of the Hobby Project Box from Citadel. I do enjoy being able to pack-up my [...] The post Citadel Hobby Project Box: Review appeared first on Tabletop Games UK.
You may well have caught my findings some time ago covering the Big Book of Battle Mats. Having used it a handful of times, I did find one of the few issues with it was [...] The post The Giant Book of Battle Mats – Building Worlds In A Pinch appeared first on Tabletop Games UK.
While I was browsing the LITKO website recently I came across their offer for personalized movement gauges. With its lengths of 1/2", 1", 3" and 6" this is a very handy tool, not only for Age of Sigmar. The surface can be customized with your own logo and text. The gauge will be very useful in our games of Dogs Ahoy. I would have liked to use the free space for a summary of the turn order or some other quick reference notes. However, since the rules are still work in progress I chose not to and only went with the Dogs Ahoy logo.Two movement gauges from LITKO with the Dogs Ahoy logoSince I was ordering anyway, I chose to also get some flame markers. There are a few scenarios in Dogs Ahoy where crews set a ship or building on fire and these work quite nicely.
Hey all, sorry I have not written in a while, and this isn't going to be yet another review piece. Right now, I want to talk about converting rules to the Twilight: 2000 milleu and well, how difficult it can be sometimes, especially when you're writing a unofficial supplement to an unofficial supplement!So, Battlegroup Cold War is the product of Richard Chambers, the fellow who runs the Cold War Hot, Hot, Hot blog. He's basing his fan supplement off of the Battlegroup: World War II rules, written by Warick Kinrade and Piers Brand, which I am a huge fan of (some would say fanatical). I am also as we all know by this blog, a huge fan of things Twilight: 2000. So, like cookies and cream ice cream, I do want to combine the two, right?Well, it's not as easy as it sounds. For starters, a lot of the "units" in Twilight: 2000 are smaller cores of once proud divisions and brigades that have been shattered by unceasing combat, as well as the breakdown of the logistics network. They're often a collection of su