Twotwill Island, Xoxigar Tertium (Imperial World)3.537.019.M42The Asuryani of the Biel-Tim Fleet shifted their focus from Xoxigar Secondus, to the more lush Xoxigar Tertium. Farseer Thymiltelyir foretold of a comet making landfall on a remote island of the world. At the centre of the comet would be an extremely rare element that was vital to the continued survival of their fleet. The warhost under his command had hoped that they would be leaving the hated Astartes behind on Xoxigar Secondus, but as they arrived at the site, there they were... just waiting for them... As the two forces approached to engage each other, debris from the comet coming apart started falling from the sky. FORCESAeldari Forces of the Biel-Tim FleetAsuryani Battalion Detachment - Biel-Tim Fleet (as Biel-Tan) HQ Farseer - 4 PL - War MasterWarlock - 3 PLTroopsDire Avengers (5) - 4 PLDire Avengers (5) - 4 PLDire Avengers (5) - 4 PLDire Avengers (5) - 4 PLElitesHowling Banshees (5) - 5 PLAsuryani Battalion Detachme
Jimmy is back with his BFG Chaos Fleet to take on my Space Marines
Ciaran is back with his Genestealer Cult to face my Deathwatch in this 2k Matched Play game!
Jimmy is back with his Astartes to face my Ultramarines in this Arena Match!
The Seer Council, following a probability thread through the skeins of fate, determined the future of an Exodite world is in extreme peril. Bother Mortis ("Morty", to his friends) of the Emperor's Brethren Chapter will one day rise to prominence and eventually perpetuate a genocide against the exodites. The Seers have divined this Marine's moment of peak vulnerability is at hand. A Battle Host was summoned to slip through the web ways and set up an ambush to intercept a marine strike force that includes Brother Mortis. The Marines had just engaged a large force of Orks on Xoxigar Primus and return to their Thunderhawk gunships, secured in a nearby landing zone, fatigued and low on power, fuel, and ammunition. They will not be in a position to engage in a protracted battle. SCENARIOWe played the Ambush Scenario straight out of the Core Rulebook - except on a much smaller table. As the table was smaller, we shortened the scenario by one turn. Essentially the defending Marines had 4-6 turns to get 1/3
Sunday I was over at the Dragon's Den participating in Battleforce Recon. Last year the event was held at Mana Bar, but Mana Bar has since closed... So they held it at the Den...It was pretty crowed back there... and this is before the War Wars: X-Wing guys showed up!I think there were around 24 players....?After the first round there was a break for lunch and everyone put out their armies on display. Last year I was the only one that brought a display board - this year, a lot of others had them! So many great armies!This was one of my favourites: Chad Jordan's Death Guard!Chaos Space MarinesMore Chaos Space MarinesSTILL More Chaos Space MarinesSone of STILL More Chaos Space MarinesI think these were Tom's Khorne Daemon HordeThere was at least one more Chaos player - they fellow with the Death Guard I played in Round One. Some just didn't put their stuff out on display....SO maybe 7 chaos...? about a third of the forces...?Ultramarines! I think there was at least one other Ultramarines player - or maybe Crims
Jimmy from my FLGS Battleline Tabletop Gaming (https://www.facebook.com/BattlelineTTG/) is back with his Astartes to face my Adeptus Mechanicus in another Kill Team Arena game!
Jimmy from my FLGS Battleline Tabletop Gaming (https://www.facebook.com/BattlelineTTG/) brings his Astartes to face the Death Guard in Kill Team Arena!
Check out the flipthrough and Review of the Shadowspear boxed set here! I’m joined by Owen from Gaming with the Cooler as we throw down with the upcoming Warhammer 40k Starter Set from Games Workshop.
Once again, Games Workshop has me in its greedy clutches. I saw this coming when they announced the "relaunch" of the Lord of the Rings SBG but to my surprise I got hooked on the new edition of Kill Team... So here we are... After resisting the call of the 40k verse since its 2nd edition, I finally surrendered. I got my brushes out again last weekend and painted my first Kill Team: Glorious Space Wolves in Mark III armor. These guys have been trapped in the Warp since the Burning of Prospero and have just been spit out now with the coming of the Great Rift.You all know this feeling, right? You're happily butchering your way through some heretic sorcerers and suddenly there's a bright blue light. Before you know it, you're somewhere completely different, your company is nowhere to be found, your Primarch is MIA, your phone is dead and the Emperor looks changed too... This is what happened to these guys and this is why they look so angry.This Kill Team is at 98 points now. I had a first game with them and
We FINALLY got in our first game of Kill Team earlier this week! My friend Other Tim came by with his Space Marine Kill Team looking for a game. As I hadn't yet got my Astra Militarum team together and I didn't want to use the Tau, I suggested that Finnegan play him with his Orks.SCENARIOThey played the "Recover Intelligence" matched play mission, straight out of the Core Rule Book (page 58). There were five objective markers on the table - areas where vital intelligence could be obtained - data augers, orbital uplink, etc. One objective marker was smack-dab in the centre of the table and two that were on each of the players side. Points were scored at the end of EVERY round - 1 for controlling the objective markers on your side, two for controlling the ones on the enemy side, and three for controlling the one in the centre of the table.FORCESThe Red Killaz - Finnegan's Ork Kill TeamGrodnog Ripclaw - Boss Nob - Leader - Power Klaw and SluggaUrlakk Skullbusta - Loota - Heavy Specialist - Deff GunGarg Bigfist -