In anticipation for the release of the new Emer IV sourcebook for Shadow World, we are pleased to announce the release of a short adventure by Terry K. Amthor: The Haunted Village. Pay what you want for this short adventure which includes stats for Rolemaster 2/ Rolemaster Classic and Rolemaster Fantasy Roleplaying / Rolemaster Standard System. Find this and all available Shadow World products exclusively on DrivethruRPG. Find out more
In our Chronicles of Crime: Welcome to Redview review, we take a look at the second expansion for the crime solving game Chronicles of Crime. The post Chronicles of Crime: Welcome to Redview Review appeared first on Co-op Board Games.
In our Maximum Apocalypse review, we take a look at a cooperative survival game from Mike Gnade and Rock Manor Games. The post Maximum Apocalypse Review appeared first on Co-op Board Games.
Last week I posted how I really advanced my work on the Gencon special by talking with my GMing team. Well, not only have I been able to make a lot of good work on that adventure, but by advancing the final part, the first part - which will premiere at Origins. Has also cleared up from my writer's block. All because the second part took shape! Now Part 1 of the Battle of Farelis is an adventure with a lot of story. There is much plot to be extirpated from it. Many significant NPCs with goals... As this is the first of the Saggakar Year Four adventure, I had to advance the story from last year's. With all my work on Akhamet and Rhym, I barely did any work on Saggakar in a year! It really was like reuniting with the old gang as the story and the plot I have been working towards for the first three years are now ready to come to fruition and the situation ready to explode! I am really pumped with this as I have been blasting encounters after encounters with like a million mini encounters in-between. This means
In our Against the Shadow review, we take a look at a cooperative horror-fantasy game from Schwalb Entertainment. The post Against the Shadow Review (Kickstarter Preview) appeared first on Co-op Board Games.
I happened on one of the DM's Guild Facebook Groups on a new author wanting to get some critique about his adventure. Jos-W put out an adventure called Perilous Nights in Eckwold by Dicey Games. He was asking for feedback on the adventure... and what better way to do so than to review it! So let's get to it, shall we? 1- Overall. The first thing I noticed about it is that the pdf is dry and without art (except for a set of maps at this end, an overall map with the distance of the main events would REALLY help). This felt like an Adventure League product in appearance. I will rate this as "okay", so 2/5. 2- Editing. I noticed a few issues here and there, nothing really jumped out at me. The issues were less with the English and more with the D&D terminology, like skill names having the wrong casing, magic items and spells not being italicized and capitalized. Okay. Okay, I'm an old and grumpy guy who focuses too much on these things. None of the issue prevented me from understanding, so I'll give it a 4/
In our Kingdom Rush: Rift in Time review, we take a look at a cooperative tower defense game from Lucky Duck Games. The post Kingdom Rush: Rift in Time Review (Kickstarter Preview) appeared first on Co-op Board Games.
In our Champions of Hara review, we take a look at a fantasy adventure game with multiple game modes from Greenbrier Games. The post Champions of Hara Review appeared first on Co-op Board Games.
In our Heroes of Terrinoth review, we take a look at a cooperative fantasy game from Fantasy Flight Games. The post Heroes of Terrinoth Review appeared first on Co-op Board Games.
Here we take a look at Hellboy: The Board Game, an upcoming cooperative game from Mantic Games based on the popular comic book series. The post Coming Soon – Hellboy: The Board Game appeared first on Co-op Board Games.
During the fall of 2018, I began work on updating an adventure I wrote for Pathfinder. The more I wrote, the more it changed shape into something completely different than what it started out as. Then last year, I got three groups of great playtesters provided me with feedback. I went through many rounds of editing to get things all nice and ready. I took a lot longer than I initially planned to, but the final product is worth it. Final tally is a 43 pages adventure that will take you AT LEAST 12-15 hours to complete, with near-limitless possibility for expanding. The time was confirmed by four tables of players. This says nothing of the awesome artwork Irene did for the adventure. Ravenloft Dreams of Dust is now available through the DM's Guild.
After a forced march around the parade ground and a breakfast of fruit, veggies, and bread in the mess, Afheesh (played by your dear narrator) went to the bursar. He collected the previous day’s pay, 95 bronze thorns (it would have been 100 but for the 5% Mezcor tithe). He spent the rest of the morning atop the thorns above the gates spotting for incoming caravans. Less than an hour into the shift on the battlements, the rest of the guards, Thorn-runner ratlings like him, were asleep. In frustration, Afheesh approached the ratling wearing the captain’s helm, also snoring in a dirty corner. The helmet was a bronze peaked open helm with a thorn design around the edges and a faded and ratty red-dyed horsetail, there was a groove just above the brow for a turban wrap, which was missing. Portions of the bronze were badly tarnished other spots were polished to mirror shine. The helmet did sport some signs of combat, blade gashes and multiple dents, all old and oxidized. The snoring ratling once wakened turned over
Here we take a look at Legends of Sleepy Hollow, an upcoming cooperative adventure game from Greater Than Games. The post Coming Soon – Legends of Sleepy Hollow appeared first on Co-op Board Games.
The pair of guards walked in, one with a bottle of wine, the other placing the key in his satchel. He lit an oil lamp and then set to lighting the fireplace. Afheesh (played by yours truly) from just up inside of the flue, could hear the second guard pop and pour the wine. He was shaking with anticipation. His vengeance was soon at hand. Two thuds on the floor indicated that their helmets were off. The first grabbed some logs from the woodpile next to the fireplace. Just as the first guard knelt down to place the first log into the hearth, Afheesh picked a chunk of cinder from the inside of the chimney and flung it down. Of course, the first guard poked his head in to check it out. Suddenly, Afheesh dropped down and stabbed him in the neck. Wufcor (played by Isis) leapt from his hiding place under a table stabbing the reeling guard in the back. Sikeek (played by Jenn) sprung from her dark corner and stabbed the wine guard who then snatched a fighting spear from the wall. Afheesh redoubled his efforts against
This past Saturday, I got to finally run the upcoming "Dreams of Dust" adventure. This is my first foray into the Ravenloft setting. I did run a few campaigns in there way back when, but I never liked the way the Mists behaved or how the "setting" worked together. I do like how you could get people from a variety of worlds get together... This is one of the things that actually happened, and that made the game special for me. My playtesters did a similar things and I thought that was really cool. Speaking of playtester, David, Joe, Jon, and their crew gave me some invaluable information on how to improve the adventure and the biggest problem they reported - not knowing what they should do - was addressed. Unlike other adventures, there is no "this is what you must do"-type of introduction. The adventure is more than simply going and beating up monsters - though there is some of that. The environment itself is hostile in ways that make the adventure much more difficult for the PCs. The party was, based on