With an expected release in July, Warlord now have the rules for their new game SPQR up for pre-order. Heralded as lightning fast, and easy to play, SPQR gives us the opportunity to fight anything [...] The post Ancient war-band combat in SPQR! appeared first on Tabletop Games UK.
A few shots of a DBA 3 game from last Friday. Keith fielded his Polybians against my Celtiberians. I hung about on the difficult terrain for a while (my head still thinks of the Celtiberians as they were in DBA 2.0), before finally charging the fast blade down and into the waiting blade and spear. A few 6:1 die results gave two breaks in the Roman line, allowing the Celtiberians to win the day. 6:1s will do that to you.
I got in another solo game of To the Strongest! yesterday...well almost. I actually spent most of the day working in the garden and consequently didn't get to start my game until later afternoon. The garden did desperately need attention though; it was starting to look like the Velociraptor pen in Jurrasic Park. I wasn't able to complete the game before the family started to come home but I got a few turns into it and was able to correct a few of the rules mistakes I made in my last game. I won't be writing this up as a battle report but I will revisit this scenario and order of battle at a later date. In the meantime here's a couple of pictures from what I am calling a 'test game'. The setup: Romans at the top, Carthaginians at the bottom of this picture. A Roman farmstead can be seen hastily evacuating in the top left. The river has two crossing points and the Roman army has a camp over in the right. The Romans advanced as aggressively as the Carthaginians and battle was joined quickly. I wil
Following on from the Hills I made last week I have been trying to make a selection of different terrain types that can be used in my 6mm games using the To the Strongest! ruleset by Simon Miller. For these small terrain item's I have used 70mm rounded edge bases as these fit just inside the 75mm squares on the game mat I am using.Rocky Outcrop - This is classed as Impassable Terrain and is tall enough to block line of sight for units at ground level. Troops on low hills, however, can see over this type of terrain. Vegetation - Thick ground vegetation such as bushes, briars or heather is counted as broken ground because it impedes movement. This counts as rough terrain to mounted and phalangitae, only and doesn’t block line of sight.Boulder Field - This is Broken Ground which means that only skirmish units can pass through it. While the broken ground may make the movement of formed units impossible it isn't sufficiently elevated to block line of sight. Boulder fields do provide cover. Muddy field -
Tuesday was my day off and I decided to make the most of the free time to play a solo game with my Punic War forces. I have recently been reorganising my Carthaginian army and during the painting challenge, I added several Gaul and Iberian units to the collection so it was high time these were played with. I also recently bought a new gridded game mat from DeepCut Studios and this was an excellent opportunity to christen it in battle.The SetupThis game is a fictional battle set on the banks of the Secutium River somewhere in northern Italy. Both armies came in at 200 points apiece so this was going to be a relatively large game and more importantly it was going to be played solo. To add a certain level of 'automation' to my non-existent opponent controlling the Romans I decided to randomise the deployment of the cavalry command so it could have been on either the left or right flank. I also diced to determine the level of 'aggression' the Roman army would show in their actions. Would they be cautious and stan
It has been a busy few weeks so I have gotten a bit behind in blogging. Two weeks ago, Bruce hosted me in another game of musketeers using the Tribal rules.There was a hidden character that the cardinal had to find and rescue while the musketeers tried to prevent the rescue.On the right side of the board, I finally got the hang of using shooters to immobilize while swordsmen close in to do some damage.The left side was a bit of a bad match up for the cardinal's forces and, at this point, I figured the game was in the bag.Then the cardinal appeared and greased three units in short order. Jerk.At that point, the cardinal had found the figure to be rescued and I didn't have enough troops left to do anything about it. A great skirmish game because we actually had to fight each battle with cards (instead of just pushing the figures together and rolling dice). Gonna try to graft this system onto some superheroes.This week, I was at the club and hosted a game of Imperial settlers for Andy, Scott, and Terry.Despite T
Ian and Pete played a couple of games, unfortunately I didn't catch the armies used as I was too busy running my 7TV game. Pete's army looked new.
Ian hosted a DBA game. I confess I am a great fan of Hail Caesar and before that Tactica, when DBA came out I took a dislike to it because it looked like chess and DBM didn't win me over. Now both these views of DBA and DBM were purely based on seeing games at shows, reading the multitude of articles that came out in the magazines at the time, but never playing them.Since Ian has joined the club he's done a couple of games and the players have really enjoyed them, especially the DBM game. I realised there is no point being snobby about a set of rules if you've never played them so in March I gave DBA a go.Ian hosted providing a Roman and Sassanid army and Pete brought along an Alan army that could be adjusted to represent Visigoth.Game 1I took control of the Romans and Pete his AlansBoth sides deployedLovely Alan horse archers, which to our shock don't shoot arrows! Base to base contact is required. It took some getting used too, but I see the logic of short range horse archery abstracted in to close co
Here is a bit of a mix of figures I did for one of our customers. This expands on their collection adding some figures for their Congo games and more Trojan Wars stuff.First up the Congo stuff. Some adventurers and natives:Next a few leader types for the Mycenaens and Amazons:And finally a couple of Mycenaen chariots:
Over the weekend Postie put on a classic encounter between a disciplined Roman army and a bunch of very angry Britons lead by queen Boudica herself. My youngest daughter, the Padawan herself, had asked for this game specifically. She's effectively a fully fledged member of the Rejects now, having been to several games over the last few years. It's getting increasingly hard to tear her away from her tech, but on Sunday she exited the digital realm to get 'old skool' with her Pa. Her only stipulation, she had to be Boudica...and given the determined look on her face, I couldn't argue with her! The Setting We played a fictional battle but one that could have been easily replicated during this period. The Romans are vastly outnumbered but have a strong position on top of a hill, with plenty of bolt throwers and archers to weaken the advancing British. Order of BattleBritish - Queen Boudica (The Padawan) in Chariot 1 Chieftain Leader in Chariot 1 Chieftain Leader on Horse
For my 2nd entry into the Challenge I painted up a few figures for the the evil one, Postie!!Firstly we have 7 x 25mm Wargames Foundry Gaelic Horse for Posties Roman v Celt armies.Postie did have decals that he wanted me to stick on, now me and decals just don't get on.Its something to do with my sausage fingers and no patience....SO I had to paint the shields as well, I'm quite happy with how they turned out, especially the blue and red one, third from the right.I should have earned 70 points for these, but Postie based them, so I thought I'd loses a few points. But that rotter Lee took 10 points off!!! So only 60 points were awarded.And keeping to Ancients we have 12 x 15mm Essex figuresThey're actually Essex minis Pack RO44 Roman artillerymen but Postie wants themas wagonneers or extra artillrymen.Gotta admit they were a doddle to paint up.....as you can see!So 12 wagoneers should've got me 24 points, but once again I didn't base them, so Lee onlygave me 18 points! Tight git!So all in all 78 points w
Another most excellent evening of DBA 3.0 games with Keith and Jim. My first game saw my Mycenaeans up against Keith's Hoplite Greeks.The Greeks were defending and, being Littoral, had the obligatory 'waterway', along with a village, a piece of rough going, and a road.DeploymentThe Greek shield wall up closeI flanked the Mycenaean pike with heavy chariots.. looking for the big punchThe first attack was pushed back for all except one of the pike blocksAttempts to daly with the Greek left on my right didn't end wellThe auxilia defending the right flank of the heavy chariots were flanked, while the chariots were repulsed againThe pike were flanked in their turn ..The right flank, with the auxilia destroyedThe pike block fends off the hoplites to front and flank, still trying for the breakthrough with pike and chariotThe heavy chariots on the right in their turn are now taken in their flankThe battle still rages around the Mycenaean pikeHowever the right flank heavy chariots are destroyed, the battle is lostBut w
A small batch of swordsmen and a chariot for the Mycenaean project took up the first December Express slot. The shields were all hand-painted.The chariot was tricky. It didn't want to set level so the customer added another base and I built up the putty around it to blend it in. It was also tricky getting assembled since some sub-assembly needed to be done before to be able to reach spots for painting.
We continue to try and adjust to the new schedule here with Allison back to full-time work and me adjusting to watching Rose. Our babysitter was able to watch Rose a bit so I was able to get this batch done as both November Express slots.These two slots add to the customer's expansive Ancients collection, adding more Mycenaeans and Shang Chinese.Most of the order included the Crocodile Games' fantastic Amazons. There were also a couple of palace types and a few Shang Chinese civilians/ workers.
I went to The Battle Ground Show a few weeks ago and came back with some swag, including the much anticipated Flavia Graecina which I painted yesterday.I tried to copy her pretty much straight from the Warbanner website, I not entirely happy with her face, but I've had two goes at it, I might have another go later, but not today. 'coz We're going to Football.Sorry about the poor quality photos.Cheers