Astra Militarum


The Battle of the Denfeld Wastes - Part Two

Carrying on from PART ONE played the night before... I'd hoped to finish the game off in the morning, but we were distracted by the arrival of Hellboy: The Board Game! Luckily we had some time in the afternoon to finish off the game before heading out to dance classes!ROUND THREE - ASTRA MILITARUMFirst platoon started off the firing, unloading on the Hulking Avatar of Khaine lumbering their way... but the fire seemed to have no effect on it at allHalf a league, half a league, Half a league onward, All in the valley of Death rode the.... five?The Sniper Section poured fire down on the Wraithblades - finishing off one of them!Second Platoon broke cover and rushed the Aeldari Rangers position.At close range, Lt. Ibrahim Kirdar directed their fire on the Rangers positions and when the dust cleared... not a ranger was to be found!1st Platoon's Command section moved to a firing position to bring supporting fire down on the Swooping Hawks to the rear of their position.Theirs not to make reply, Theirs not to rea

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Skirmish Saturday Night: Kill Team

This past Saturday, we were supposed to be playing Wrath & Glory, but as with the last 3-4 sessions, half the players bailed and we ended up cancelling. One of the players, Jacob, was free though, so he came over and we played some Kill Team!As I knew he was bringing an Astra Militarum Kill Team - all Tempestus Scions - I dug out my Heretic Astartes Kill Team to face the Hammer of the Emperor.We played the "Stow Away" scenario out of the Sector Munitorum Kill Zone box. Basically the Chaos Cultists, backed up by a couple of Chaos Space Marines, were trying to secret themselves among some shipping containers that were to be taken off-world in an attempt to infiltrate the fleet in orbit. Unfortunately there were some Tempestus Scions on sentry duty around the Munitorum warehouses.The scenario was pretty straight forward - I had a small deployment zone entered on one of the short edges. The Scions could set up sentries anywhere that wasn't in or within 5" of my deployment zone - and they could not move on the

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Escape and Evade

For the last few weeks the 222nd Guaiacan Commando Regiment has been heavily engaged against a massive force of Tyranids.  It started when scores of pods started making planetfall. Sergeant Hammer's Team was on a long range reconnaissance patrol at the time and was able to locate half a dozen of the pods, vox in the coordinates and watch them burn as they were bombarded with orbital lance batteries. So many more escaped the orbital bombardments, though.So large were the forces, both in number and physical size, that aid had to be requested from the neighbouring forge world of Xoxigar Secondus - in the form of two Warhound Scout Titans! The Scout titans eliminated the threat from the Hierophant Bio-Titan, but Elements of D Squadron, #4 Commando were overrun and the battle ultimately lost. Survivors of the engagement retreated back to their local firebase and have been under siege ever since.While still out in the field, Sergeant Hammer's team found themselves being surrounded by swarms of the Tyranids. Wh

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Allies of Inconvenience: Episode 17- Assassins and Soup

First episode of 2019! We start off as usual with hobby progress (to include some talk about the Lucius Pattern Drop Pod and Coastal Wargaming Group!) For our first segment, we heavily talk about the upcoming White Dwarf Assassin release and how we see them being employed by the savvy Imperial General. Our second segment we discuss what the difference between "Allies" and "Soup" is before closing off with some discussion of... a less than spectacular Forge World model.And apologies for the Audio Quality this time. We were in a rush.Listen/Subscribe on iTunes Listen/Subscribe on SpotifyListen/Subscribe on Google PlayListen/Subscribe on Stitcher 00:00 Intro01:52 Hobby Progress19:32 Imperial Assassins Release52:16 What is Soup?1:12:05 Bonus Forgeworld Review...Songs and SoundclipsBlue Mark- Atlan UrtagKaap mere- BugotakClip 1- Warhammer TVClip 2- Thor RagnarokClip 3- Code Ment

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Painting Hellhounds – Catachan – Completed

My Hellhounds are done! All three, no less! As for painting Hellhounds, this is how it went… I am no pro, but I hope that this process helps or inspires someone else to slap some paint onto their tanks! Never miss an article? Subscribe! Base Camouflage – Painting Hellhounds I already have my Cadia Camo down to a T with the airbrush. I wanted something different for my Catachans to set them apart. I went for Castallen Green, then Loren Forest with XV-88 areas/stripes. My Cadians are Castallen Green and Zandri Dust. The Loren Forest is lighter and the XV-88 is […] The post Painting Hellhounds – Catachan – Completed appeared first on Warhammer 40K Blog.

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Titans versus Tyranids!

It's a public skewl break this week and the kids are having friends over every day this week to play games. Today we set up a little apocalypse game so their tyranid friend could get a chance to field his Hierophant Bio-Titan (and I could get a little apocalypse practice before the Battle of the Abyss on the 2nd of March!)I'd hoped to get started right around 9am when the Boyz arrived... unfortunately, despite me telling them, multiple times, to have their force organized into battle-forged Detachments... they had not done so... nor did they bring their own copy of the rules... or the rules for their Bio-titan... So it we didn't get started until around 10am...SITUATIONA significant force of Tyranids has been detected on Xoxigar Tertius (suspected to be from Hivefleet Haemorrhoid) - including a Hierphant Bio-Titan. The two Warhound Scout Titans of Eritque Arcus Maniple of Legio Amare Feles - stationed on the nearby Forgeworld of Xoxigar Secondus - were summoned to destroy with the Bio-Titan and support t

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Valhallans

Well... two of them...Sometime ago, while organizing all the minis, I have I noted that, of all the Valhallans I had, I was two short to fully fill out the units I wished to have. So I've been keeping my eye out for some on eBay. But buying individual miniatures just doesn't make sense - often sellers that are selling them want a ridiculous amount and, once you add in the shipping, It almost seems like a better deal just to buy a whole squad... but then where would that put me? A couple guys short of what I need to field complete units!?Luckily I noted that the Troll Trader had a single Valhallan with a flamer in stock AND it wasn't TOO unreasonably priced AND I was picking up a few other minis from them anyway... so I bought it. The second one Is just a Cadian sniper that I painted up to look like a Valhallan that I picked up in a pack of two, brand new, at Dragon's Den Games (my FLGS). The other will probably be painted as a Cadian to go with my small force of Cadians...Why on earth did I paint up these two

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Cadians

...or some sort of generic 40K Imperial Guard...I finished off the last of the old-school metal radians I have this week. Well... ALMOST all of them... there is still a standard bearer who is going to need some extra work and an artillery officer... But in terms of the sharp-end infantry grunts... well, THEY are all finished!!The new (and yet, not-so-new) guys.These are all older metal Cadians from Games Workshop. I picked them up off eBay not so long ago - along with a few of the others I've already painted. A couple I picked up from my friend Paul when he was offloading them a few years ago. Some of the others, however, are some of the oldest GW figures I own - the "Rogue Trader Era" ones. I striped and repainted them in the last few years to use as "veterans".The Entire Force!(I'm not going to say "so far" because I really have no desire to add any more to this. I already have THREE OTHER Imperial guard forces - Tallarn, Guaiacan/Catachan, and Valhallan - I really don't need a fourth! Of course, I probably

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Fearless Foraging

4.868.018.M41Sergeant Hammer was released after only a few cycles in the medicae facility at the expansiveHaldivar Starport. He had required some serious bone refabrication and muscle stitching and rebuilding, but didn't require any organ regrowth. "Peachy" McGough and Loiselle were kept in quarantine and not allowed to return with him - as they had potentially been exposed to some unknown xenos parasites. It was Hammer's intention to muster the section and anyone else he could and much back out into the jungle to hunt down the vile Xenos that had killed "Doc" Sanders and grievously wounded himself and others. In a debriefing at the Squadron HQ he had leaned the creatures they encountered were the hated "Tyranids". It was imperative to gather as much intelligence as possible about the numbers and dispositions of the terrible xenos threat - to determine the extent of the infestation and where best to direct orbital bombardment. However, upon return to the Troop's Forward Operation Base, he found a si

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Inspiring Astra Militarum Instagram Accounts

I’ve been recently growing my Instagram following by finding and following more Warhammer related accounts. During this quest, I’ve discovered so many new people, many with very few followers. So I thought I would spread the love and share some Inspiring Astra Militarum Instagram Accounts that are perhaps not as well known. I’d also like to take this opportunity to make some sort of public service announcement. If you find something cool on Reddit, Instagram, Facebook or Twitter – share it by linking to it. Don’t screenshot it with no reference or credit to the original creator. This hasn’t happened […] The post Inspiring Astra Militarum Instagram Accounts appeared first on Warhammer 40K Blog.

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Black Library - Newsletter

Something new from C L Werner and the Black Library...----------------------- Coming SoonNew TitlesSeriesAuthorsIron DevilC L WernerTaking refuge from deadly desert storms, the Imperial Guardsmen of the Cadian 267th find themselves in even more danger as they face the might of an ork Morkanaut.It's an old-fashioned haunted house story – it's just that the house is an abandoned Adeptus Mechanicus factory and the ghost is a huge (and deadly) ork war machine. There's even a madman in the attic (well, the control room)... And this version is extended, with scenes deleted from the audio drama reinstated!eBookDownload Now     THE ASTRA MILITARUM ANDORKS CLASH AGAIN!  BanebladeGuy HaleyThe crew of the Baneblade Mars Triumphant wage bitter war against the orks for the fate of the Kalidar system – but old rivalries threaten to doom them all.It's fast-paced, hard-hitting action based around one of the mightiest battle tanks in the galaxy – and Guy Haley does a fantastic

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Tau vs Astra Militarum – A Very Brief Report – 1,000 Points

A bit of a smaller game today. 1,000 points the Tau vs Astra Militarum. Dave, my Tau wielding friend, hasn’t played 8th much and hasn’t got the Tau Codex. So I’m slowly reintroducing him and his blue fishy friends back into the game. Firstly I’ll say this isn’t a full game. We only managed two turns, so if you want a full report and a full outcome this isn’t the battle report you want. I’ve had another friend in attendance for this game, Pete, who is semi-interested in 40K and wanted to see a game. And this game versus the Tau […] The post Tau vs Astra Militarum – A Very Brief Report – 1,000 Points appeared first on Warhammer 40K Blog.

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Astra Militarum Tips – Astra Militarum Getting Started – Part 9

This is the final in the Astra Militarum Getting Started series! It’s been a long trip but sadly it’s time to draw it to a close. This final article will be general Astra Militarum tips and hints for fighting with the Astra Militarum and will try and cover all the little requests that people made via my Facebook page, the Astra Militarum Facebook group and Twitter. The Facebook group mentioned above is well worth joining. Lots of great people and content there. There is an Astra Militarum Glossary to accompany this series. Never miss an article? Subscribe! Command Points With […] The post Astra Militarum Tips – Astra Militarum Getting Started – Part 9 appeared first on Warhammer 40K Blog.

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Kill Team: Drukhari versus Astra Militarum

Wow... Despite all the painting going on, it's been a MONTH since anyone played Kill Team around here. (And two weeks since anyone played ANY other games... so the Game-A-Day Challenge ended up a totally failure...).This evening, however, Amanda and I sat down and played through a game. We actually first sat down in the afternoon, but it took some time going over all the rules and she ended up having to talk The Girl out to a dance lesson... but after they got back and we'd had supper, we finally got to play a game!I didn't come up with much of a narrative for this one. I also didn't even take any notes or very many pictures - because the game took pretty long as it was because I was explaining so many things...SCENARIOWe rolled on the table in the back of the main rulebook and got Terror Tactics. Both sides were trying to break through the others lines - 2VP for every model exited off the opponents base edge, 1 for each opponent taken out of action - UNLESS a turn ends with one team being broken, then the ga

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Astra Militarum FAQ – Breakdown

Games Workshop just gave us their Big FAQ 2 update for 2018. And there are some changes in there for us Guard players. There is also an Astra Militarum FAQ that’s worth looking at too for some slightly, but important changes. Tactical Restraint This is a beta rule, for now. But it basically means the ability to regenerate Command Points from Kurov’s Aquila and Grand Strategist is now limited to 1CP per battle round. Over the course of 5 turns and the number of times you could be rolling for refunded or extra CPs you’re pretty much guaranteed 5 extra […] The post Astra Militarum FAQ – Breakdown appeared first on Warhammer 40K Blog.

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