Even though the Necromunda Game Weekend hadn't gone exactly as planned, on Sunday afternoon I did challenge Finnegan's Average Joes Genestealer Cult for control of the Bronze Gates - the toll crossing that gives it's name to the entire region. I let Finnegan pick the scenario and he chose Zone Mortalis Scenario 2: The Trap. I'm not sure who was trapping whom...Gang selection was Custom(10), meaning you could use up two ten members of your gang... unfortunately my gang was down to SIX active members (two were still in the gang, but recovering from injuries...).Before getting started, I DID petition the house for aid, and got a House Trainer - which gave a number of gangers some extra experience. Finnegan also petitioned the cult for aid and got another cultist... Normally it would be a Juve, but the Genestealer cult doesn't have "juves" so when they get a free dude it's a Neophyte Cultist - the equivalent of a ganger!Finnegan had eight he could use for this game.The battleground was set up a sort of a cro
Average Joes Genestealer Cult
Generally speaking, I plan two big "events" a year. One is the Wargaming Weekend in February - which started out as my wargaming birthday bash (a one-evening/afternoon game held for local friends) but then evolved into a wargaming weekend at the end of February (closest to my birthday) and has in recent years moved to the "Family Day" long weekend in mid-february to make it easier for those that travel from Edmonton or Calgary or Winnipeg to participate. The other is a fall convention game. Originally that was Heroe's Gambit here in Saskatoon. For a couple years I went out to Fallcon in Calgary. In recent years it's been at ToonCon here in Saskatoon.This past February I had originally planned to run a Kill Team campaign of sorts. Previous skirmish campaign weekends had been a huge success - like the Shadow War: Armageddon campaign I'd run the previous year, or the Quest for the Skull Sword Frostgrave weekend or the Ronin Campaign I'd run previously. But as the date drew nearer I was losing interest fast - par
Just a quick post - I cranked out a few more Genestealer Cultists for Finnegan the other evening. His cult has been slightly more successful in our Necromunda Campaign and was in need of new cult members, but just wasn't getting to painting them up.They're not the prettiest minis I've ever painted... but they were super quick to paint and now they're done and the dude has painted minis on the table... These were painted (almost) entirely with GW Contrast® paints.Coming Soon to Tim's Miniature Wargaming Blog:If I had to guess, I'd say it was probably going to be: RAAAAAAATS INNNNN SPAAAAAAAACE!
For them which comes from below, it seemed only natural and right that they should try to seize control of the Mine Workings - it does stretch down into their realm and impinge on the personal space of the Patriarch which rules over all of them. The sneaky ones in black were making their move to control the area. They had to be taught a LESSON!This week Finnegan and his Average Joes Genestealer Cult challenged my One-Eyed Red Snakes Delaque gang for control of The Pit - an abandoned mine shaft, extending from the lower parts of the Bronze Gates to some place much, much darker far below even the lowest reaches of the under hive.SCENARIOWe played a Sneak Attack Scenario - Finnegan's Genestealer Cultists were attacking into the territory of the Delaque Gangers to deface their relic... I got to set up 5 sentries who did sort of random stuff until the alarm was raised. Finnegan got his whole gang - or at least all the ones that he had figures for (I think her recruited a few new members last game, but didn't get f