Batrep


Emperor's Children vs Ravenguard 1500 points Batrep

I am currently running a 40k League over at the club, TSA, and tonight I descended my ivory tower and finally gotten to play my first battle.Opposing me was Sven and his Ravenguard, a guy I know for over a decade, but for some reason this will be the first time I play him in a game.Now, I'll tell a bit more about the league in a post one of these days, and the "why I decided to run it, but it was also a personal failure for me tonight, as for the first time in ever I had to proxy... because I forgot to pack 2 models, namely my warlord (now represented by the hut of Baba Yaga) and Dark Apostle (who looks like an animal totempole today).  Sigh... any way, no "full painted army" bonus for me today (which is something I'll also talk about in the league post soonish)....But right, let's see if we can add something new to the Altar of Slaanesh tonight...I brought along some units I hadn't used before, like my large unit of close combat marines and my Sonic Dreadnought.  The characters where a Warlord, a D

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Marine Corps vs Pax Arcadia 2000 pts FWC Battle Report

Well, it was the last time on the 20th of May last year that we played this game, but it remains a "mainstay" between me and Nemesis to take out to the club once in a while.And so we settled down for a 2000 points game tonight, putting my Marine Corps (aka Emperor's Children) vs his Pax Arcadia. Now, I made an army building mistake, in that I had forgotten that if a transport gets destroyed, you get one save for your troops or they are dead.  So it wasn`t the best idea to take all regular marines with their own personal Rhino in hindsight...My force consited of a Daemon princess (aka CO), and 2 commanders to lead them.  Further it had 8 bases of Marines, each with a dedicated Rhino, two SPG Missile Systems, two Land Raiders, a grav bike and two Recce bikes.  I detahced a commander to both missile tanks, and one to both land raiders and the grav bike, while all the main mechanised infantry joined the CO.Nemesis brought along his Pax Arcadia, and a rather massed army to boot.  I don`t k

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WWI Batrep - The Battle of Guise 1914

Four Rejects got together for a WWI battle last Sunday, using Posties 6mm figures.It was a very tense affair the whole way through, infact it was one of those games were itdidn't seem to matter who won.Postie reffed the game I played the French, Richard and Surj were the Germans.The Battle of Guise 29th August 1914This is Posties interpretation of a small part of the battle using regiments that were either there or close by.To win the game Postie informed us, certain strategic landmarks of the battlefield were worth points. At the end of the game. the points would be added up and the winner declared. It didn't matter about losses, only the landmarks.......OOBGerman2nd Army - Gen von Bulow7th Corp - Gen von Einem13th Inf Division - Gen Lt von Dem Borne25th Brigade IR 13, IR 158, 3 Battalions of each26th Brigade IR 15, IR55 3, Battalions of each14th Inf Division - Gen Lt Fleck79th Brigade IR 56, IR57 3, Battalions of eachFrench5th Army Gen Lannezac18th Corps - -Gen de Maud'huy35th Inf Division - Gen Marjou

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Minas Tirith vs Mordor: MESBG Battle Companies report

So after my defeat at the hands of the White City in yesterday's report, we switched sides and now Noshi would lead the forces of the Eye, while I would try and fend off darkness.The scenario we rolled was Plunder the Camp, so we moved the terrain around a bit to have the clearing in the center.Now, this is quite a special scenario, as the defender (in this case the Orcs) could all flee off the board when broken, yet still win the scenario as the attacker hadn't lighted enough fires.  Because the end of the game is random, and you will hope for those extra turns and trying to put the stashes on fire.The orcs deployed in their camp with the 5 objective counters, as the Minas Tirith men set up at least 6" away from their camp edge.  Shooting was heavily reduced in range due to it being played at night, yet if you hit, you would hit harder.The Gondorians slowly advanced, while the orcs rearranged their battle lines to try and keep the good guys out of their camp.  A pot shot took down an orc arche

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Mordor vs Minas Tirith: MESBG Battle Companies report

Past friday at the club, me and Noshi decided to play Battle Companies again, and duke it out over the lands of Middle Earth.I had made two warbands of sworn enemies, so the opponents would be Minas Tirith for Noshi, and Mordor for me.We set up a table making use of the excellent club Fantasy terrain, which Jo build for actually Frostgrave, and settled on the scenario: Hold the Line.  The numbers of the Orcs would be required to try and hold back the plate armour of Gondor as they race to the other side of the table.The Orcs deployed in the centre, and as I had priority, the lines swooped open to cover any possible arrivals of Minas Tirith soldiers along the length of the table edge.And forward they came, moving slowly on the board.  The forces of Mordor where required to split off, never a good idea per se, to try and stop all but one Gondorian from ever reaching the other side.My archers jumped down from their vantage point, but one didn't make the best of landings...The Minas Tirith warriors star

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Rohan versus Morannon: teaching Noshi MESBG batrep

It has been years since I played, but as Noshi wants to give MESBG a go, we knocked together a small game last evening at home.Now, the game was loosely based on the Battle Companies, with a few modifications.1. Instead of a Lieutenant and 2 Sergeants, we only each had a single hero each.  She had the Orc captain model to represent him, I used the Hama model.2. While she had the Mordor list, she used Morannon Orcs.  This is due to their profiles being in the Pelennor fast play book, while the stats book of Middle Earth is still lying under the christmas tree until later this week.Please not that this might be the very first time ever I played with unpainted models for the try-out, as it all are models that are in my pool for AHPC painting this year, except my Rohan archers who had been completed a few weeks ago.Her warband as such had three warriors with shield, of which one was her Hero, two with spears, two with double handed weapon and two with orc bows.Rohan fielded three warriors with shield of

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Napoleonic Batrep - The Battle of Vallesa 1812

Late last month the Rejects had what was our last game of the year. We had a special visitor for the day to, long lost Reject John came down from up north where he's moved to, to play his first game with the Rejects for 2 years. John likes Napoleonics, so Postie set up a cracker of a game for us.The year is 1812 and we're in the Peninsular, a few days before the Battle of Salamanca. Wellington's army have set up camp when the French suddenly appear . A small Portuguese army have been sent for to help out the outnumbered British army. Order of BattleBritish c/o Earl of Wellington (Ray & Lee)1st Division c/o Campbell     1st Brigade c/o Fermor       1/2nd Coldstream, 1/3rd Guards, 5/60th Line and 1 Medium Gun    2nd Brigade c/o Van Lowe       1st, 2nd, 5th Line KGL and 1 Medium Gun    3rd Brigade c/o Wheatley       2/24th, 1/42nd, 2/58th, 1/79th and 5/60th    4th Brigade c/o Pocks (Portuguese) 

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Emperor's Children vs Grots 1500 points battle report

Okay, so "grots" is just a fancy name for Tom DG's excellent Ork army list, featuring as many grot units as possible alongside a trainload of conversions.And he issued a challenge to see how it will perform, and Fulgrim answered the call.Now, I took along exactly the same army list as versus the Custodes last week.  Not because they have to redeem themselves, but because I didn't get along unpacking my force anyways the past days, so it is the same composition for me as seen HERE.The Grot horde consisted of all of the following... (mind you, a lot of the units are actually Orks, but are converted to be Gretchin models).A Warlord, 2 Runtherdz, a Weirdboy, a Big Mek, 2 blocks of Gretchin, a unit of Choppa Boyz, a unit of shoota boyz, a unit of loota boyz, a unit of burna boyz, 4 grot tanks, a grot battle wagon, a dreadnought and a big cannon.After the forces deployed over the table, we where ready for the Tactical Escalation scenario, in which I had chosen "Purge" and my opponent "Take and Hold".The Empero

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Adeptus Custodes vs Emperor's Children: 1500 points battle report

So, finally I will meet the Golden Boys with the Pink Phalanx on the battlefield.  Though I know my opponent, Tom, for years already, we actually never played 40k against each other iirc.So after months of smacktalking, the forces meet at last on the field of g(l)ory...To that end, I took along a Warlord (high on elixer, and with the 6+++ save) to bolster my lines, a Dark Apostle because I think those are just bloody great, and a Sorcerer whose job will be to place Death hex'es where possible.For thr troop selection, 2 blobs of cultists each 20 strong led the way / took the bullets for my squad of Noise Marines.I have seen those Custodes in action a few times, and I know they are hard to crack in their armour, then multiple wounds, so I opted for a very ranged army list.  Two squads of havocs, one with lascannon and missile launchers, and one with autocannons and heavy bolters, stood ready to lay down a rainstorm of fire.  Joining them, a Rapier battery of 2 laser destroyers and 1 quad bolter.T

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The Real Deal! Warhammer Shadespire battle report

And we have arrived at the point where the game becomes for real.  After playing a couple of games to really get to know the core rules, me and Noshi played this game `full option`, meaning with the decks self-build instead of preconstructed.I switched out almost all the "hold objective x" cards for the Khorne slaughtering cards, as I commanded the Reavers again, while Noshi took Steelheart.I once again deployed deep, with axe wielding bloke being my spearhead of attack.  I had learned from the previous game that he hits hard with his big chop attack, so Brightshield would be his main target again.Under the gaze of Garrek, the Reavers surged forward while Noshi instead opted to stock up on cards.Come turn two, I attacked the big hammer Eternal, but only managed to get him inspired.The same story on the other side of the line, as Noshi blocked my attacks.The eternals retaliated, and two of my warriors went down as a result.With the final turn now in play, Garrek arrived and tried to take down Br

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For Khorne! Warhammer Shadespire battle report

After giving the game a few go's with the Eternals, me and Noshi switched sides for our second game at the club last friday.So now I took command of the rabble of Garrek's Reavers, and Noshi took the armoured troops of Sigmar.I deployed rather deep to close the gap as soon as possible, while Noshi gathered in a corner of her board, denying a lot of the playing field in turn 1.My first warrior charged Brightshield... and that didn`t went that well at all.However, a second charge and some good rolls took the mighty warrior down.  Having played the band before, he was the one I feared most, as he can get some seriously nasty upgrades and a dirty Inspired reaction skill.The bands gather close to each other, and duke it out, as warrior after warrior falls in melee.Hunting her last warrior, my reaver gets beaten to a pulp by the mighty warhammer... and this leads to a very odd situation.Both our final models have charged, and can do nothing anymore with 3 activations left each.  On the scorebord it is now

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A Remembrance Sunday Wargame

When Postie suggested putting on a WWI game on Remembrance Sunday, both Lee and myself were a little concerned. We didn't want the game to make light of the special Centenary commemoration, thinking some people would think it was in bad taste?We arrived at the Shed O War and Postie handed out the info above and below about his Great Grandfather. The little booklet was sent to his Great Grandmother, informing her of her husbands death.Private James Till 6th Battalion Queens Own ( Royal West Kent regt) was killed somewhere if France on Tuesday 17th July 1917.It was quite a poignant start to the day, bringing home that personal side to the war that you don't usually tend to think about. I for one and none of the other Rejects had never seen a WWI death notice, I don't know what I expected perhaps a telegram or letter of some kind?Postie also had a large collection of these postcards that James had sent to his family from the trenches. I took a photo of just four of them, the bottom one, Kisses for my Darling, wa

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Revenge???? Warhammer Shadespire battle report

After having my Steelheart Champions trashed by the Khornite lunatics of Noshi earlier this week, it was out for looking for revenge.And so last weekend at TSA, we sat down again for the rematch...I kept to the idea of being very defensive as I concluded in the previous game, and deployed deep on my board in line.The Khornites advanced forward, out for blood.Soon the first charge hit my leader, but Brightshield came to the aid.  As a result, the first of the Khorne band went down.As the rest of the Khorne madmen closed the range, my Stormcasts prepared to form a single line.  Brightshield used his Inspired action to put all the Eternals on Guard as a result after the second Khorne follower was put down.Noshi's troops, led by example by their leader, then hit the line.A big scrap resulted as such in the turn, but no more warriors went down.At that moment, the game was tied, and Noshi played Conquest, but as I had Eternals in hand, I took the victory with a bare 1 point.Revenge was mine... albeit in a

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Garrek vs Steelheart Warhammer Underworlds battle report

So Noshi and me sat down after a few months to give Warhammer: Underworlds a go again.Now that we studied the rules decently (in our first try we did the power step wrong), this might turn out to be a whole other game.I took command of Steelheart and his Sigmarites, while the crazed Khorne follozers of Garrek went to Noshi.The board was set up, the cards drawn and the models placed, and I took the first activation of the game.My warrior charged immediatly up the board, and failed miserably to knock down the opponent, though he did some wounds and pushed him back.Noshi ratiliated but Brightshield made the block and became Inspired... only to be totally ganged up at the start of turn two and knocked out of the game.My heavy hammer warrior charged the leader, because I had the objectives to slay his warlord and to take one out on the charge.  Garrek critically blocked, and after reacting by attacking again... he dodged.So down went my warrior in return, gulp...Steelheart entered the fray himself and dispatc

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A Crimean War Batrep - The Battle of Tenitsa Pass

A few weeks ago some of the Rejects got together for a Crimean War bash.The game was set in the mountains near the Danube, before the British and French got involved in the Crimea. The Turks have been tasked to hold the mountain pass and stop the Russians from breaking through. Luckily for the Turks they have had prior warning that the Russians are on their way and their engineers have had time to build some hasty redoubts Myself and Surj picked out the Turks while Lee and Smiffy were the Russians.Orders of Battle ( Ruthlessly stolen from Big Lee's Blog!)Ottoman Turkish Army - C/O Omar Pasha   1st Infantry Division      1st Brigade         1st Line Regiment (3)         2nd Line Regiment (3)         2x Heavy Gun Batteries      2nd Brigade         3rd Line Regiment (3)         4th Line Regiment (3)         1x Mediu

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