Battle Reports


ACW Battle Report - Farm Defence

Got together with Roy Scaife, John Lantz, Adrian Turner and Dan Kerrick this past weekend to play an ACW game.  Roy and myself handled the Union forces while John, Adrian and Dan commanded the Confederate forces.The scenario was an advanced Union force was moving into position - led by a small cavalry brigade - to secure a key farm near a crossroads.  A large Confederate force arrives to force the Union position back before reinforcements can arrive.We used our standard VPs plus allocated 10VPs for control of the farm and 5VPs each for control of the 2 large fields located to the north of the farm.Table setup is below ...The Union cavalry brigade (2 x cavalry units, 1 x horse artillery battery) is already advancing past the farm, with the first infantry brigade (5 x infantry units, 1 x artillery battery) entering on turn 1.  On turn 2 the second and final Union infantry brigade (5 x infantry units, 1 x artillery battery) entered the table.At the start of turn 2 a large Confederate infantry brig

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#TBT Mordheim: City of the Damned Battle Report – Swampland Ambush!

  The Empire is in flames. The Road Wardens have been tasked with investigating strange chanting and lights deep in the bogs of Stirland. What will they find amidst the fallen stones and dreadful mists?

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Cadian Brigade Detachment vs Death Guard

Once again I have played the Death Guard at 1,750 points. This time at home using the Studio Level Terran I recently acquired. This stuff is amazing and goes really well with my Valhallans. Never miss an article? Subscribe! Cadian Brigade List This is a Cadian Brigade Detachment with a Patrol of Valhallans because they’re painted. Cadian Brigade Detachment – Emperor’s Wrath Artillery Company Company Commander with Lost Relic of Cadia and Old Grudges Company Commander with Kurov’s Aquila and Artillery Company Warlord Trait Yarrick Primaris Psyker with Psychic Maelstrom and Emperor’s Gaze 3x Infantry Squads with Vox, Autocannon and […] The post Cadian Brigade Detachment vs Death Guard appeared first on Warhammer 40K Blog.

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GMG Reviews – Warhammer 40000 Codex: Chaos Knights

It’s time for another GMG Review! Today we take a look at the latest Codex for 40k, the Chaos Knights. This book expands on the seleciton from Chapter Approved 2018 with new Strategems, Relics, Dreadblades and Alignment abilities with the Infernal and Iconoclast Houses. House Metallum is off the rails and has become an Infernal Household! Joined by a small force of Night Lords, they take on the Aeldari in a 1750pt Matched Play game. NOTES: We made a couple mistakes during the game. The Infernal buff to guns only applies to a single gun per round on a Knight. It wasn’t super relevant but I might have mixed that up on an additional gun once or twice. The Pyrothrone also only causes an auto-explode if you die from a Perils. I did make an example roll however and did pop a six to mention it does limit the exploding size, so it was exploding regardless as I did make a roll; we just messed up why it exploded.

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Warhammer 40000: Kill Team Arena Battle Report – Adeptus Astartes vs. Genestealer Cult

  Yesterday’s Apocalypse game displaced this Kill Team Game, but there’s SO much piled into Wednesdays I’m putting it out today instead so the queue doesn’t slow down. Ciaran’s Genestealer Cult takes on my Ultramarines in this Kill Team Arena game!

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40k Apocalypse (2019) Battle Report – Tyranids vs. Space Wolves

Can you play Apocalypse at a 100 Power level using ROUGHLY 40k sized armies? Owen and I give it a go as my Space Wolves take on his Tyranids in our next Apocalypse game!

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