Blood Angels


Showcase: Blood Angels Land Raider Crusader/Redeemer

Just another quick share.  I was going to have our Podcast on the Big FAQ out today... but as you can see I have this instead. As I finished editing the episode of Allies of Inconvenience, Audacity crashed. I opened it back up and the entire project had become silence, so I have to completely re-edit the entire episode (from an uncorrupted mp3 fortunately). I will try my hardest to have it up Saturday. Rather "Inconvenient".So in the mean time, I wanted to rapidly get this up and to you for some quality content.The weapons on this are all magnetized to be swapped out (as you can see in the pictures). The detailed doors are from Forgeworld and the other designs are all free hand.The tank is named "Hammer of Angels" which is a cannon Land Raider for the Blood Angels from the Shield of Baal supplements.Enjoy! Feedback is welcome!

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Post Adepticon Breakdown Finale: 40k Team Tournament

Coming back to you with more Adepticon Coverage, this time the 40k Team Tourna,ment.As always this is overall a great event. You meet some awesome teams, and if you do it a few times, you start to meet the same teams ever (two of the 5 teams we played against this year were teams we had faced at a previous Adepticon).Now with our last minute change to EVERYTHING for the 40k team tournament, and one of our players as a result essentially being a 40k novice, we had a challenge ahead of us at the outset. However in the end we came in 47th out of 127 teams and had our best performance yet (overall and battlepoints). Placing above 63% of the competition IMO is excellent for bringing Blood Angels, Dark Angels and Grey Knights. Here are our lists.Some other impressive rankings for us:We were tied with 5 teams for 10th in appearance (which is nice since most of the models we had were just from our collection). Overall score considered, we would have been 18th in appearance.We got 8 Line breakers, in a tie for 3rd for

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Allies of Inconvenience: Episode 18- Adepticon 2019 Coverage

Join us for our post Adepticon 2019 discussion, where we cover our last minute changes and preps, the Warhammer 40k Team Tournament, and various other event games like the Knight Fight and Space Hulk!Listen/Subscribe on iTunes Listen/Subscribe on SpotifyListen/Subscribe on Google PlayListen/Subscribe on Stitcher05:05 Adepticon Preps23:07 Adepticon Day 1 and 259:11 Warhammer 40k Team TournamentSongs and SoundclipsBlue Mark- Atlan UrtagKaap mere- BugotakClip 1- Babylon 5Clip 2- Galaxy QuestClip 3- What would Brian Boitano Do?

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Post Adepticon Breakdown Part Three: Astartes on Ice 40k Team Tournament Board

Coming back to you with more Adepticon Coverage, this time our last minute board and theme.The forthcoming podcast will talk more about it, but in short we had another large amazing theme planned for this Adepticon. Unfortunately one of our team mates had to bow out this year for a family emergency. In solidarity with him, we decided to put that on the back burner and in two weeks time pulled off this board and theme. It basically came about because Chris joked my Redemptor looks like he is Ice Skating. And since all good boards start with a joke, we went from there.So here is the finished productHow did we get to that? Well a whole ton of last minute work.I personally built 3 bikes, painted 6 bikes, an attack bike, and 11 intercessors, and painted the Realm of Battle Boards. Chris did TONS of construction on the boards, integrating all our motors, put together our draft pamphlet, and helped with bases, while Jason helped finish off bases and added all the snow once we were in the hotel. The whole thing was f

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Post Adepticon Breakdown Part Two: Assault on Kings Landing, Space Hulk and Star Wars Legion

Back with my continues coverage of Adepticon 2019.Check out part 1 here where I talk about my first impressions of A Song of Ice and Fire game, Horus Heresy Knight Fight, and the Kings of War Big Battle.I skipped my first game to sleep and paint that day. It was an ASoIF even, but only cost me $5, and I made the better decision considering how late I stayed up to finish for the 40k team event the next day.I did make it to my second game, which was ASoIF Assault on Kings Landing. What made this game extra fun was it was ran by the game's designer. He had a really cool mission put together where the 8 players (mostly Starks and Boltons) fought his Lannister Army. I was that little green blob of Wildlings led by Tomund Giantsbane. Not the most accurate thing, but awesome of him to let my do that when asked who my favourite character was when he realized he didn't have enough units set up for us. He also had a constant narrative progression happening. AND BRIBES. He'd bribe up with free models to do certain actio

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Blood Angel Update

Having made a pretty decent start on my Death Guard, I thought it was a good time to go back to my Blood Angels, starting with a regular Marine Tactical Squad.I'm in no way a competitive player, if I were my Blood Angels would probably be all Sanguinary Guard and Death Company with the compulsory troop choices made up of Scouts and, maybe, Intercessors. But I was never going to feel comfortable about that. I decided I wanted my army to have a theme and that it would represent the Fifth Company of the Blood Angels Chapter.I chose the Fifth Company because they are a Battle Company, which means I can have a nice mix of different troop types and their company badge is a black blood drop, which looks cool. At full strength the Company would have Six Tactical Squads and Two each of Devastator and Assault Squads. But, thanks to losses sustained in the Tyrannic War, my Company has been augmented with Primaris Marines who are  still being integrated into the company structure - what this means is that I don't ha

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Blood Angels

When I was at the LVO I took a painting class with Peachy from GW.  The class was about getting Space Marines battle ready.  It was a great class and Peachy is a fun instructor and rated the model I painted in class.We were the last class for the LVO and he gave us a few more extra models so he didn't have to take them back home with him.  When I returned home from the event I wanted to finish all the models.  I purchased new bases for them all because I am going to use them for Kill Team Arena.  I had to do a few conversion due to them all holding the scanner.  I just cut the hands off and replaced with other hands in my bitz box.  I am real happy with how these models turned out and I could see myself running a Blood Angel army.  What we were taught was nothing new and exciting however sitting in a room with other painting models is always fun.  This was the paint by numbers that GW normally teaches on the videos just doing it live.  The most important part

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Conquered

I really should have learned by now that there is absolutely no point in trying to plan my projects ahead of time. I've gotten pretty good at seeing projects through to completion, but when it comes time to choose a new project it's going to be whatever feels most exciting at the time, no matter what I may have thought before hand.After I got finished with my English Civil War companies, my Shadow War campaign was still underway*, but keeping the kill-teams up to date really didn't take much time, so I was at a loose end. At about that time Warhammer 40,000 Conquest came out.For anyone not paying attention, Warhammer 40,000 Conquest is a weekly part work magazine published by Hachette Publishing under licence from Games Workshop. Over the course of the magazines run, you can collect two armies for 40K, Plague Marines and Space Marines, plus scenery, paints and brushes. The collection leans heavily on Games Workshops "easy-to-build" range as well the contents of the Dark Imperium boxed set.I snapped up the fir

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Kill Team Orks vs Blood Angels

Plenty of Kill Team going on at the moment, this time my old Blood Angels had a go against some of Mr Steinbergs new Orks. There were plenty of Ork Burnas, so I did not fancy charging them unless I really had to. Sometimes it just best to hold the high ground and cover the area with superior firepower, in this case a heavy bolter. We played an objective holding game again using the small generator bits as the object to hold. With plenty of Burnas heading towards the outnumbered Marines, it was vital to get some flesh wounds on some if they could not be taken out altogether. I have found it is possible to have a model position itslef half way up a ladder, very handy! It is very difficult to defend against several Burnas rushing towards a single bloke guarding an objective. This Space Marine model is one of my favourite sculpts from the classic era, usually my squad Sergeant. The Burnas are actually quiet good in melee, their flamers act as a very heavy blunt instrument. A few multiple combats soon sor

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Space Marine Battle

After the Knights versus Titan game a few weeks ago, we used the same setup to have a game of Space Marines against Space Marines. For a change, I decided not to use any Death Company, no Sanguinary Guard and no named characters. My old Terminators on 25mm bases should give you an idea of the era I come from. A good deal of Mr Steinbergs marines are of a similar age, so we had plenty of old beaky marines converted in all sorts of ways. The missions and objective cards make the latest 40K version a good game to play, points are easily won and lost. Having units that can get around quickly are generally a benefit. I had a Tactical Squad in a Rhino to try to give them plenty of speed when trying to get to an objective. The Baal is a great shooty vehicle when armed with an Assault Cannon, Heavy Bolters and a Storm Bolter, 20 dice I think… Mr Steinberg had Veteran squads, armed with various weapons, these started the game guarding one of the objectives. This is quite literally a heavy metal Dreadnought

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Gamestart: A Time of Legends Game 3

Scenario 3: Nexus ControlAfter the pairings were announced (on the app so no more screaming), I was pleasantly suprised that I would play with Lum. Lum chose the following secondary missionsHeadhunterMark for DeathGround ControlI chose the followingKingslayer: CastellanTitan SlayersGround ControlHis army was a simple and direct one, 2 Imperial Knights supported by one Castellan (with a Company Commander and 2 Psykers. It's the type of list my list was created to counter. As deployment was narrow, I chose to deploy the Scouts hidden where possible while stacking one flank heavily. I knew I would struggle taking the Knights down so I needed to concentrate. Mounted the DC in the SR prior to deployemtnLOS blocking is critical as it allowed my smaller infantry models to move up rather untouched.While Lum managed to win the roll off for Turn 1, I seized and took it. Slamguinus and Lemartes was in Deepstrike ReservesThose Scouts in the ruins stood little chanceDestroyed the first Imperial Knight befor

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Gamestart - A Time of Legends Game 2

Scenario 2: Cut to the HeartThe second match was called and I was paired up with Mark. He played Chaos and had an Imperial Knight with a ton of infantry to support. I went for something a bit different this time, mounting all my Slamcaptains into the Stormraven. Unfortunately, I have obviously not used the SR enough because when Mark downed my flyer, each 1 would mean the character dies. Thankfully, I managed to pass those tests.Secondary objectives for RayMark for Death: Berserkers,  Obliterators, Noise Marines (he only had 4 units above 7 PL)Titan SlayersKingslayer: Demon PrinceMark choseButchers' BillHeadhunterMark for Death: Death Company, Mephiston, Shield Captain, Storm RavenI shot the SR deep into his linesDid this mainly to put pressure on his firebase and also to threaten his objectives since he currently had 2 out of 3, helping him pull in front in the Primaries.I took first turn and Forlorn Hope my DC into charge range of his NurglingsMeanwhile the Shield Captains went down the other flan

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Gamestart - A Time of Legends

Schedule for the dayThe guys and me decided to get out and attempt another tournament, this time a 1750 event using ITC Champions ruleset. Zach and the GREX team did a great job of putting us in an awesome location - Suntec City Convention Centre. This was held in conjunction with Gamestart Asia. I love the fact that the ceiling was high, allowing noise to dissipate and made it very easy to communicate with your partner. I managed to complete my 1750 list and it looked like this:Battalion (Blood Angels)MephistonLemartesScouts with shotguns and bolt pistols x4, Sergeant with chainswordScouts with shotguns and bolt pistols x4, Sergeant with chainswordScouts with shotguns and bolt pistols x4, Sergeant with chainswordDeath Company with boltgun and chainsword x4, with boltgun and power sword, with boltgun and power axeStormraven with hurricane boltersSupreme Command (Adeptus Custodes)+open the vaults (-1CP)Shield Captain on Dawneagle Jetbike with Auric Aquilis and Radiant MantleShield Captain on Dawneagle Jet

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The Road to STGCC - Game 1 vs Patrick

So Jason and I decided to team up for the Singapore Comic Convention which took place this September at Marina Bay Sands.Patrick agreed to get me back into the game so I broke out my old army to try it against him. If you guys still remember, this was what it looked like from the last 3v3 that Zim, Mark and I went to.The army that helped our team clinch Runner Up in the last 3v3At this point, I was super rusty with rules and 40k in general. This would be a battle to wake me up. Our game was hosted at Battle Quarters.Our host decided to decorate the table FULL OF TERRAIN! I had a great laugh mainly because it favoured a close combat army. Guess what Pat brought to the table that day? An army full of Genestealers.Like a Son of Sanguinus, I soldiered on.Deployment I chose to deploy the Death Company up front, hoping to take Turn 1 and charge him using Forlorn Fury the strategem. Unfortunately I didn't manage to secure the first turn, allowing Pat to move up his Genestealers enmasse.Hormagaunts as meat shiel

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