D-Day+2, afternoonChastity GHQ"Sir, we've caught the rebels just south-east of Salvation. Looks like we have them outnumbered. Reports suggest it is their Liberty Battalion without any support.""Tell the men to hit them hard, Lieutenant."The Company concentrated its forces in the Salvation area. 26T Infantry Battalion formed an improvised brigade with the Spaceport Defence Company, the remnants of 36R Airmobile and the remnants of the Salvation Gendarmerie.Part-way through the battle (rebels at bottom of photo)The battle saw the rebels advance on a small village outside Salvation. Their vehicles tried to stand off and use their superior range to slowly destroy the enemy forces. They quickly took out the Spaceport Defence Vehicle and the transport vehicles of 36R Airmobile were soon knocked out. The infantry proved a tougher nut to crack and it was necessary to dismount the Liberty Battalion's infantry companies. They pressed forward against heavy fire.The assault was not without cost. Liberty Battalion 2nd Ar
With the campaign Fortress Budapest supplement Bolt Action opens up a new theatre of war on the southern area of the Eastern Front. And unlike some of the other campaign supplements, it wasn't already covered in one of the broader books. Fortress Budapest covers the late war Budapest Offensive of the Soviet and Romanian armies […]
Jean - Charles a name given to him by his plantation owner peered out from the sugar field looking across the estate, an estate that had for so long been his home if you can call 25 years of slavery and imprisonment home. But free he was now and he was not going to let the Spaniards return him to a life of slavery.Having been beaten a few days before the next engagement in the Pearl of Antilles Campaign is a further engagement between the Spanish and the slave army of Princess Amethyste in the north of the Island.The battle is a fighting withdrawal with the Slave forces seeking to delay the Spanish by giving them a bloody nose before falling back.The Spanish had learned much since their last encounter with Jean - Charles one of Princesses Amethyste's most trusted lieutenants. They knew the freed slaves would be waiting for them anywhere on the table, with numerous plantation houses and slave quarters. The enemy could ambush them from anywhere, but the Spanish had a one advantage they had recruited a local man
Try as he might Georges Biassou could not shake off Louverture and his forces, they were better organised, armed and trained after yesterdays initial Biassou's slave forces had been forced back. But before they could reorganise the lead elements of Louverture were amongst his pickets.George Biassou called his men out it was an all out attack...He would be defending the left hand side of the table while the General would come on from the right.So the scene is set. Biassou knew where the loyalists would be advancing from so rallied his men seeking the best ground he could in the limited time available to him.He had high ground to his right and a small orchard to his left. The battlefield was littered with slave shacks and small plots of merger crops. Biassou ordered his men forward.Biassou ordered his men up to the wooded ridge but the going was tough and despite his urging his men struggled to make progress up the steep incline.On the far right his skirmish troops grabbed cover in a small plot of crops and awa
Image (cc) paganjesus on DeviantArtI'm the kind of person who likes to have a project, so I'm setting myself one right here.For years I've been looking for a way to weave the player characters into engaging plots while still keeping prep low and flexibility high, and it finally feels like things are falling into place. My hobby project for the rest of this year is going to be formalising my ideas and getting them down on paper. Electrons. Like so:On DMing, or How I Learned to Let Go and Embrace the Chaos (May)Railroad / Sandbox / Other (June)Reusability and Separation of Concern (July)Using a Grid for Plot Components (August)Populating the Grid (September)Using the Grid for Planning (October)Reshuffling Items in the Grid (November)Example Campaign (December)Sounds manageable, and by the end I'll know if it works or not. Hope you'll follow along. I'll be using this post as an index as I go and post a retrospective at the end, wish me luck!
The orders are in and after a lull to reinforce. The fight for control of the Pearl of the Antilles is underway once more.Across the island the various protagonists make their moves.The British under Thomas Maitland continue their onward march along the peninsula knowing that the day will soon come that they will have to engage the defenders of the island. Meanwhile the Republicans and Free Mulattos under Andre Rigaud continue to view each other with suspicion waiting for each other to make a mistake or show their hand.To the North the French Planters ready themselves for future engagements. After the attack by rebellious slaves at Bahon, they scout the surrounding area for the enemy to establish their number and directions of potential attack. Dutty Boukman and his forces bloodied but unbowed spread around the surrounding high ground and cut the routes back to the regional capital. If the Planters are to receive future reinforcements they are going to have to force their way through the slave lines
Image (cc) desuran on DeviantArtI've talked about Stars Without Number a lot. I think I'll probably continue to do so; I love it. One thing I did find hard to keep track of was Ship Combat, fantastic system/minigame though it is, so I decided to make this control sheet. I also think I ran it slightly differently to the book - it felt right to me - so I'll explain how to use the sheet to run it the way I did. I'm sure you can adapt it.I suggest you have:A copy of the Ship Combat Actions for each player (I printed handouts from the free SWN rules) for referenceOne SWN Ship Combat Control Sheet for the table - click to download from Google DriveA collection of minis, markers, or tokens to help keep track. They can represent the players directly or indirectly, it's just for visual reference on the sheet.Command PhaseThe Captain decides and declares the plan of actions.Players assign their tokens to departments (top row) if they will be taking Department Actions or to the Delegate Pool if they choose "Do
In the run-up to the 75th anniversary of D-Day, Warlord Games has begun a three-month long campaign. Players can take part in the campaign across Warlord's numerous game systems, so everyone can take part. [...] The post The longest day begins – Warlord Games D-Day Campaign appeared first on Tabletop Games UK.
Yesterday I posted my understanding of the Warmachine: Oblivion campaign rules here. Now I will try to write my way through how such a campaign might play out between a group of friends.Warmachine OblivionLife in the Iron Kingdoms is always filled with conflict. However, this feels different. There's a lot of chaos that can't be attributed to any one disaster, man made or otherwise. Secretly, the Infernals are working on coming to Caen.GuardiansChad and Phil will be our Guardians. Chad plays Circle Orboros and Phil plays Khador. Though not allies in the usual sense, their actions work together to try to calm the unrest throughout their respective territories.For Chad's part, the Circle Orboros don't like that stuff is messing with the ley network , and Phil's Khadoran Empire has had to put down more cults than is usual.CorruptorsFelix and Francesc will be our Corruptors. Felix plays Trollbloods, and Francesc plays Cygnar.Wait, how are they the bad guys? Well, let's assume that Khador is trying to stop uprisin
On their DevChat stream today, Will and Oz revealed how the narrative campaign will work in Warmachine: Oblivion. It's a branching tree campaign built for 2-4 players to play.The Oblivion SystemOblivion is how they're referring to this style of campaign system, and it'll be the basis for future leagues and events. Future leagues and events will plug in the 16 scenarios and scenario tree. I'm assuming that this will be a way for them to update fiction as they go as well.AgendasPlayers in the campaign will team up according to two agendas. Guardians and Corruptors. Players of the same agenda never play against each other and in the case of 3 player campaigns they have rules how to split the games.I think they said they'll have suggestions for who or what will be part of each agenda, but of course that's always going to be open to what you and your players want to play. I would say that some would see this as an opportunity to try another faction to fill a void in a particular storyline. If everyone in your meta
A readied blade whooshed past Wufcor’s head. Afheesh (played by yours truly) charged the human fighter one of his paired psi-like weapons parried easily as the second found its target. The human fighter winced trying to back further into the room as the ratlings flooded in. Sikeek (played by Jenn) dashed into the gap and buried her dagger to the hilt in his side. Blood ran all over the floor even so the fighter in bronze plate gritted his teeth, stopped, and stood his ground. Wufcor (played by Isis) leapt back in and caught him under the arm blood spurting everywhere as the evil ratling laughed. The fighter swung his sword desperately at Sikeek who was still angling for an opening in her opponent’s defenses. He missed by a hair. Again, Afheesh jumped in one of his weapons getting clinched by the fighter’s longsword the other, however, rammed into the human’s throat. As a result, the fighter dropped immediately to his knees as a pained expression came over his clean features. Afheesh tore his weapon free;
Bolstered by reinforcements General Toussaint Louverture launched his offensive on the riotous slaves of Georges Biassou. Tensions had been building since the the war broke out, Baissou had moved to forces to defend the border at the Los Trois river, however Louverture had found a crossing point undefended and had caught the slave forces in the flank.Louverture significantly outnumbered the defenders and had spent wisely with both a secondary and moveable deployment point, the table was a scattering of slave huts and the occasional plantation field.Biassou's force was limited with 3 sections of militia a handful of skirmishers. They had been bolstered by a mass of unarmed slaves keen to defend their newly found freedom.The insurgent forces positioned their deployment point behind the orchard and were quick to throw their skirmish troops into the wooded area just as the first unit of Haitian loyalists appeared on the road to their left letting off an opening volley. The insurgents ducked for cover but their in
After a week of campaigning the various factions spend their Sunday reorganising and regrouping, from an umpires perspective it's interesting to see the various recruitment strategies taking place, mass troops, retraining or saving for bigger and better in future weeks.A number of players are realising that the typical losses are not bloody as first thought and losses can quickly return to the fray, it also means you need to keep the pressure on opponents especially given the chance to over run their camps and catch valuable supplies and perhaps kill or capture the wounded.Welcome to Week 2 in Haiti.The British under Thomas Maitland continue their relentless advance they have bolstered their number and pass through the occasional gathering of huts without stopping to garrison such insignificant locations in their single focus on joining the fight. On the evening of the 8th they arrive at Pestel.The stand off continues further east with the Republicans and Mulattos continuing their standoff
D-Day+2, morning.Chastity GHQ"General, 36R Airmobile and the Alacrity Gendarmerie were engaged on a recon in force. They report an encounter with a large rebel infantry force north of the Thrift Mountains. Initial reports suggest light casualties on the part of our troops and much heavier casualties for the rebels. Our force has withdrawn from the field. They claim to have identified a doolie wagon carrying Prince Bishopette Athaniel Moor.""That's good news, Comms. Get me Ops on the line and we'll soon have this rebellion crushed."The Company had deployed two small units to the north-west of Alacrity to scout a single possible enemy force. They found the entirety of 127 Mobile Brigade comprising the 44th (Whistling Joeys) Battalion and the 45th (Staunch in Righteousness) Battalion. The rebel forces deployed quickly in the abundant bad going in the foothills of the Thrift Mountains and waited for the Company forces to come. The Company entered from off table with the gendarmerie marching as fast as they could
Meanwhile in Salvation ..."Sir, there's a motorised column of rebels heading our way.""Don't worry, lieutenant, The Salvation Town Militia is more than a match for a bunch of scruffy rebels.""Sir, they outnumber us!""I said not to worry, lieutenant. They'll never take the town. We'll fort up here and pick them off as they approach. We have the advantage of terrain and morale. What could they possibly have that could defeat that combination?""Sir, the perimeter guards report heavy casualties. The enemy is standing off and shelling us from across the river. We have nothing that can touch them at that range.""Don't worry, lieutenant. We'll just pull back further into the town. That will negate their advantage and then we can pick them off in the streets."The comms officer at Chastity GHQ turned to the heavily be-ribboned officer behind him. He licked his lips. The sight of an officer with that much gold braid on him was intimidating and he was not happy to be reporting bad news."General, reports are coming in of