Cawdor


Necromunda Re-Basing Project

Never say "Never!"I have learned this all too well, so many times over.I've never really been overly fond of plastic slotta bases - at least with metal figures. They were too light and I felt they made the over all model top heavy. I also thought they were a bit plinth-like - making scale creeping models even TALLER than older smaller models I had based on... well... other, thinner materials I've used throughout the years.I've absolutely HATED black sides on bases. I especially hated them on plastic bases. Why, when one spent so much time making the top surface of the base so beautiful with a grassy scene or desert with scrub, would you paint the sides of a plastic base BLACK (instead of green or brown - to match the top of the base or your table terrain)!? As most plastic bases are black, it just looked to me like you forgot or couldn't be bothered to paint them. It looked unfinished and lazy. I also found the contrast jarring when looking at them on a finely manicured tabletop - especially in close-up photo

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Necromunda Underhive: The Dust Falls Campaign – Week 3

After their heroic final stand and the loss of Bronn at the hands of the Sump-City Saints, the Devils steel themselves for their own territories to be invaded by the zealous cultists. The few remaining Gangers fall back to their local shrine, ready to ride-or-die to defend it. Check out Week Four next week on Way of the Brush!

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The Hunters Hunted

A gang of Spyrer brats have descended Downhive to go hunting for sport. They've been wreaking havoc for the last few cycles, killing and and mutilating and maiming for giggles. Local guilders have put a price on their heads. Most who have lost loved ones, though, would be willing to take their heads for free...Someone had discovered their means of egress - an Arvus Lighter - locked away in a secluded hanger.  One only needs to wait until they come to leave...Last game with the three kids for this week, I wanted to try out the Spyrers. The Spyrers objective it to make it to the Lighter. The gangs' objective is to make sure they never do. The Lighter was locked in a hanger - if the gangs can bypass the locks they COULD do damage to the Lighter, but it was fairly tough... If they did destroy it, the Spyrers could escape by heading back to the left they started from and find another way out from another level.Explaining the scenario to the kids.The Spyrers in their entry point - a cargo left.The Spyrers geta

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The Return of Karloth Valois

Carlota Valois, is the stuff of legend... or... nightmares... or legendary nightmares!? A frightful tale that's passed into legend that parent tell their children to frighten them but no one actually believes anymore... Until he returned from the deep dark depths of THE ABYSS...We had to cancel Tuesday and Wednesday due to illness... and Thursday... well... still ill... but while I am experiencing some intense discomfort, I'm not all that contagious, so we forged ahead with another game - which was a great way to take my mind off of things!Instead of doing something simple for our second game ever, like an out-of-the-book scenario or something, I decided I needed to make something up on my own that was a bit more complex to start play-testing some ideas for the Necromunda game weekend in October!This scenario involved the return of Karloth Valois - a rogue psyker, long thought dead - along with a horde of Plague Zombies! I'm not going to type out the specifics of their stats or abilities or what all the victo

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Necromunda - First Game

Well, I FINALLY got in an actual GAME of Necromunda. Actually, I was just Arbitrating a game between the kids and a friend of theirs, not actually playing a faction on the tabletop, but that's just as fun. Originally I'd planned to run a Narrative campaign for them this last week of summer vacation - during which I would play assorted other elements on the table - bystanders or assorted nemeses - but as we hadn't gotten any games in BEFORE this week (as I had really hoped!) this was king of a simple gang fight with me just looking up rules and explaining stuff. We didn't even get to finish the game - started late and had to take Finnegan out to an appointment mid-afternoon... so we just called it a "learning game". Tomorrow, though, I should have a proper scenario worked out for them (and a proper battle report afterwards!Sorting out gangs. Setting stuff up. explainifying the rules. Everyone was pretty excited - me especially!Choosing a couple of tactics cards each.Keira's Escher Gang (the "Pink Punchers"). S

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House Cawdor Gangers

and back to Necromunda...I finished up a Cawdor gang for Necromunda this week...The New MinisWell, newly painted... these are old Citadel metal minis for Necromunda. The more recent ones are all plastic now - and have quite different armaments! Luckily there are still rules for all (well, MOST) of these armaments - or something "close enough" that I should be able to do then.The whole Gang (with the six others I previously painted). Almost enough for TWO Gangs... I briefly considered it, but the decided, since I only have one Heavy, I'd probably best just keep them all together. If ever I got a handful more (Including another Heavy) I might split them up - repaint the fringes of their tabards different colours to identify which gang is which.House Cawdor is the stronghold of the Cult of Redemption on Necromunda. I didn't want to just do these guys in red and/or purple to match the Redemptionists... Somehow I came up with green...!?The leader of the gang; Willem Campbell - a dour firebrand who leads from the f

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Guardian Defenders, T'au, Kroot, Cawdor Juves and a Really Big Rat...

A bit of an odd assortment of 40K related things rolling off the workbench today. A lot of this is actually for the kids. I've been experimenting with... well... other ways of painting. Not for me, I like the black undercoating and leaving that hard black line between things for contrast and deep shadow. When I got the kids painting I tried to teach them the same, but I've come to realize it requires a bit of finesse and attention to detail to pull it off and without that... well... it doesn't look good... So I thought I'd experiment with other things to see if I could help them find a different painting style that suits their needs and/or speeds up their production so they can get things DONE!Some of these were started a couple weeks ago, but were then put on the back burner as I needed to push to finish the last often Drukhari that we needed for the Strange Bedfellows Team Tournament. Some are ones I tried spraying with coloured primer (purple) and then washed with either Nuln Oil or Druchii

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Necromunda - ALL IN!

In the category of "Other Things Distracting Me From Completing Thirty Wyches By Next Saturday"...I've been thinking about picking up the new Necromunda since it came out a year and a half ago.  I think I figured, at the time, "Nah... I've got Shadow War: Armageddon..." and it was only available in the box with the two gangs... I thought of getting it (and two more gangs) at Xmas for the whole family to play (though they didn't even have all the gangs out at that time)... but I'd just bought a skipload of Tallarn and wanted to focus on 40K... I thought maybe I'd wait until they collected them into separate books... and then there was Kill Team...Then they finally collected the rules into hardcover books and I got all excited about it again, but I was busy with Kill Team and getting fired up about Wrath & Glory... And then I started buying up old metal Necromunda figures FOR Wrath & Glory... And then someone on the local 40K forum said "Hey! Is anyone playing Necromuda locally? Is anyone intereste

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