Chaos Space Marines
Played a really fun game versus Chaos yesterday.I didn't manage to snag my opponents list fully but I can sum it upAhrimanSorcerer2 x Khorne Charaters (reroll wound and hits)1 x Slaanesh Character3 x Rhinos w/ 8 Beserkers in eachLarge 20+ man noise marine squad40 cultists2 x 10 cultists20 or 30 TzaangorsMy list:Custodes Outrider Det- 1652 pts, +1 CPHQ- Shield Capt on Dawneagle Jetbike: Relic- Auric Aquilis, Hurricane Bolter, Misercordia, Lance, Warlord (Impregnable Mind)- 164 ptsHQ- Shield Capt on Dawneagle Jetbike: Salvo Launcher, Misercordia, Lance- 179 ptsElites- Vexilus Praetor: Storm Shield, Vexila Defensor- 115 ptsFast Attack- Caladius Grav Tank: Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon- 315 ptsFast Attack- Caladius Grav Tank: Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon- 315 ptsFast Attack- Vertus Praetors (6): 6 x Lance, 6 x Hurricane Bolters, 6 x Misercordia- 564 ptsSisters of Battle Battalion Det-348 pts, +5CPHQ- Canoness: Power Sword, Storm Bolter- 51 ptsHQ- Canone
Friday afternoon I dropped the kids off at a friends place for the afternoon. I thought rather than ride all the way home and ride ride back to pick them up, I could arrange to get in a few games at the Dragon's Den - which isn't very far from their friends place. I put out a request on the Hunters of the Warp group on Facebook and a Friendly fellow named Mark offered to play a few games with me.As Mark was planning to bring Adeptus Mechanicus I brought along my Genestealer and Chaos Kill Teams - along with a couple options for Kill Zones.GAME ONEThe First scenario we played was Take Prisoners in a Sector Mechanicus Kill Zone.It seemed an appropriate place to start - as he was playing Ad Mech. The Take Prisoners scenario was interesting and kind of made sense. A Tyrnaid bio-pod crashed on a Forge World and genestealers were sent out to bring back samples of the locals for breakdown and study of their biological components. The Adeptus Mechanicus, for their part, having noticed the landing on their aspen would
When Warhammer Quest saw a resurgence with Silver Tower back in 2016, it seemed to be met with universal applause. Not just due to one of the beloved Games Workshop series seeing a revival but for the sheer value crammed into the box. Packaged within were a flurry of hero characters, a plethora of monsters to battle, all resulting in hours upon hours of cooperative fun. Silver Tower is possibly my most-played boxed game from Games Workshop. However, we now see a departure from the fantasy setting of Age of Sigmar as we are plunged into the Blackstone Fortress. The first 40K outing for Warhammer Quest set my imagination into overdrive as I span out scenarios in my head for my friends and I. What characters will come within the box? What enemies will be included? Will there be any new sculpts?! These and more questions swam within my mind. I’m going to pose some of these questions to you now, in the hopes to build excitement but also intrigue for the seemingly imminent release. Who Could Be the Heroes? O
For the first time in the campaign, Loyalist Space Marines faced Traitors as the Blood Angel Scouts fought the Plague Marines. The scenario was a straightforward Kill Team Fight. Both Kill Teams would try to break the other, with the first to bottle lose. The Blood Angels were one man down as Novice Marco's old battle wound kept him out of the fight.The Blood Angels deployment made best possible use of cover.......while the Plague Marines advanced through relatively open terrain relying on their superior toughness and armour to keep them going.In fact, this proved unnecessary as both sides shooting bounced ineffectively off each other's armour.The Plague Marine's implacable advance continued until they reached the Promethium Refinery in the centre.The Blood Angels were pressed hard on both flanks.But the Plague Marines still struggled to bring any scouts down, simply pinning them behind cover.On their right flank, the Blood Angels held up, despite concerted fire by the Plague Marine Champion.But on their left
Three 40K Black Legion models have been my latest experiment in speed painting miniatures using Sharpie pens and a limited number of acrylic paints. After painting some Space Marines (Ultramarines) with this method, I decided I would try again with some Chaos Space Marines. The Black Legion worked great with this method as their colors are black and metallic colors.After priming them black, (with a zenithal overprime of dark grey), I used metallic Sharpies to hit their boltguns and armor. Then I dipped them using Tudor Mixwax Polyshade. I used normal acrylics to paint the eyes and the bases, and added some flocked foliage to complete the models.I think the models turned out well for the level of effort involved, and I may be able to use them in smaller skirmish games, like Kill Team, in the future.
First, things that keep me from blogging:DofE ExpeditionsReport WritingHouse Drama rehearsalsSchool inspections during House DramaBut the things that keep me blogging?"Reivers... they're like Space Marine ninjas."Jus' gonna sneak up on dis git 'ere...Ork snipers...We'z got da 'igh ground! Dat meanz our dakka 'urtz more! WAAAGGGHHH!!!Vicious fire fightsSniper rifles were meant for assault range...The inexorable approach of The Law... and Kau'yon ambushes.Hope you've got a permit for those pulse rifles, mate.And finally... the Light of the EmperorCue the orchestral musicKill Team has been a fantastic thing for the school club, and I really hope to share all the stories falling out of it soon. Sorry for the lack of regular updates.Until next time.Thanks for reading.If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, and following me on Twitter, Facebook or Google+ would also be hugely appreciated.If you have anything you want me to look at, let me know in
Another Kill Team ready for action - A band of Heretic Astartes and Chaos Cultists.Kill Team XanthalengKill Team Xanthaleng (all models are from Games Workshop)The team are worshippers of Slaanesh - These warriors exist to experience - and inflict - the most extreme physical and mental stimuli through the medium of spectacular violence. They are searching for an Arcane Prize - Despatched by their powerful master, this kill team must acquire and eldritch artefact for their master or die trying! They are also utterly insane - Whether guided by ineffable prophecy, or finally pushed past the final boundary of rational though, the deeds of tehi skill team seem like madness to their foes.Xanthaleng, Aspiring Champion, flanked by his two specialists Arngbaal and ZothirasXanthaleng, Aspiring Champion - Leader Specialist - Bolter, Bolt Pistol, Frag and Krack Grenades - 13 points. Xanthaleng is a True Believer; his faith in Slaanesh is unquestioning, his devotion absolute.Arngbaal, Chaos Space Marines - Veter
About a subtle as a brick to the face that title.It's been a mad week, with Duke of Edinburgh expeditions, new reporting systems and other events kicking off, hence the total lack of posts. I have been saving this for a while, at least until the Genestealer Cults investigation is complete. I'm unlikely to finish until next week though, so enjoy this small preview of my new "Space Wolf" Great Company colour scheme.Yes, this post and the piece I did on Magnus are two of the forms of suicide on Fenris.I do like how the base green came out, and unlike many similar guides didn't need anything apart from standard Citadel paints. A proper guide is incoming!Until next time! Hopefully! If I can avoid the Sons of Russ a few days longer...Thanks for reading.If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, and following me on Twitter, Facebook or Google+ would also be hugely appreciated.If you have anything you want me to look at, let me know in the comments bel
Discordian here. So when I'm not trying to re-purpose my Fantasy models for my Dark Eldar, I also have a Grey Knight Army. And every once and awhile I try and think of new interesting ways to make them interesting again.So here is my latest attempt of convincing myself to buy new models.Fallen exist....They have the interesting distinction of being the only Chaos/Imperial units. They've got one cool character named Cypher, who's a model I own because he's cool. And I was like "Hey maybe they can add something to my GK".I even thought of a good base for converted Fallen Dudesdefinitely lose the headsBut Woof..... those rules. And I thought Gk had it bad. I'm fairly sure they're only two units in the faction, Cypher and Stern-guard without special ammunition. Which I guess isn't terrible if you plan to play them with Chaos, you know that book they come in. But even then, you start realize they aren't even good there.They cant ride in transports and they can't use any stratagems. The only special rule rule
For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbours eldritch powers. Worlds burn in his shadow as he plucks these treasures from their owners by any means necessary. Resistance is the last error his enemies can make – Tzeentchian magic reshapes reality around them, a pass of the Black Staff twisting their bodies unnaturally until nothing remains but bubbling flesh. Ahriman, lord of a broken Legion; his determination is such that destiny itself bends to his whim.Painted for my brother Dennis' collection. It was fun to paint something different. The base is photoshop wizardry because he is going to finish it to match the rest of his army. I just didn't want to post the pic with an unfinished black base!It was probably a mistake because this guy is dead hard and he is absolutely going to kill me...
NOVA was this last weekend and man was it a BLAST. It is definitely a smooth run operation and I plan on going back again for a third time next year. Last year I took my all Death Rider Army to the NOVA GT and Trios. This year I intended to do the Trios again, but due to team mate issues, I instead went to DC and did the tourist thing on the day of the trios. This is one of the untold bonuses of NOVA, you are practically in Washington, and taking an uber or the Metro to the museums/monuments is easily done and worth it if you are not from the area. But after a day of site seeing I got to jump into the NOVA Narrative! Check out their mission pack here. Some really fun and cool missions you should try at home (especially Shuttle Crash and Refinery IMO).My 2500 point army. All my armies would be made from this!I had started this article a few days ago, but now I feel I must temper my enthusiasm before I launch into the review.Edit: I leave the following 2 paragraphs for completions sake, but I wa
Term has officially started, with all our boarders back this evening. The house is alive with the bumps and crashes of boys trashing their bed rooms. Great to be back in the wing of things!I will be continuing on with the analysi of the Adeptus Mechanicus in Kill Team, but I have a reader request to carry out first:Howdy, I am new to 40k and just staring out with my friends. I am interested in the Chaos Space Marines. I was wondering if you could recommend a good 500pt army that I could put together. Any help would be appreciated. Thanks. PS. I was thinking of either Black or Alpha Legion.Matthew WinningFirst of all Matthew, have you and your friends tried Kill Team yet? It’s a cheaper and quicker way to get started!Chaos Space Marines, now known as the Heretic Astartes, are in somewhat of a poor position for beginners. The models are getting rather dated now, unless you’re going Death Guard or Thousand Sons, and their classic Troops choice is mostly out-performed by Cultists.However, you’re requested a power
Wednesday was the third day of our Kamp Kill Team Campaign!If you haven't been following along you can find the first two instalments here:Kamp Kill Team Campaign - Day OneKamp Kill Team Campaign - Day TwoToday followed more or less the same format as the last two days - two rounds of Kill Team games followed by some climbing and some painting. The games are definitely getting shorter.ROUND FIVEIn Round Five we saw siblings battling each other... some siblings get along better than others...Harlequins vs. OrksScenario: Take PrisonersSector Mechanicus - Service HatchesScout Phase - both selected Take Forward Positions - so they had to dice off to see which actually got to make use of it.The Orks got to use the Take Forward Positions strategy.Like most games so far this week, the battle denigrated into a brawl in the middle of the Kill Zone. In the end the Harlequins tabled the Orks in three rounds. They also managed to capture Burny Sandurz and another of his waaagghband for 4 victory points... Stabba got stab
It's been a while since I've done a work in progress log. Most of my internet posting is done on Facebook and Instagram recently, but I'll never abandon the 'ol ship (blog). This was a recent commission and super fun, which I say about every project but I mean it more this time, I swear. I should get better at describing things. Anyway, here's the rundown. The figure is from creature caster and was such a joy to work on. The cleanliness of the cast was the best I've seen in a long time. Very miniscule mold lines and the sockets fit perfectly, absolutely zero warping. Here we see our Lord after some quick wetblending. I wanted to make the bone look strong, pretty much the appearance of stoney growths over marrow. The color scheme was red white and blue, with a tilt of course but that's the scheme at it's core, a simple complimentary trifecta.Next I had to add some glowing effects. I wanted the model to say, demon, of course he's s demon but I want a DEMON. So macical properties it is! How fun.T
Sunday a couple of the kids friends came over and we played some more Kill Team!First we spent a lot of time making up Kill Teams for da Boyz. Elderboy brought his Tyranids, Yungerboy brought Heratic Astartes. We rolled up names and everything. This took some time as we only had one copy of the rules between us - a lot longer than I'd expected... Luckily my kids Kill Teams were all ready to go!!GAME ONEFor the first game Elderboy decided he'd like to play Finnegan and his Orks...SCENARIOWe rolled for random scenarios on the table in the campaign section at the back of the book. We rolled Sweep & Clear (page 56). There were basically four objective markers - each worth 3 points for anyone that controlled them at the end of the game. Every enemy taken out was also worth a victory point. HOWEVER, if one team broke, and the other didn't that would also end the game with the team that didn't break being the victor...FORCESThe Red Killaz - Finnegan's Ork Kill TeamGrodnog Ripclaw - Boss Nob - Leader - Power Klaw