Club


Training Day II

A pleasant evening to head out to the club last night, I jumped into another Black Powder game so that Julian and Rob could hone their skills before Glasgow, I once again took charge of part of the French Guard. A simple table with the Allies ensconced behind a wall of hedges while we attempted to move them.Julian was in the middle and Andy took our left, I had the right and sent my men forward slowly, I wanted to play my artillery on the enemy before charging home, this plan seemed to be working fine and cannonballs crashed into a large British battalion opposite me. The cannon fire was so good the British sent a small unit of skirmishers to harry my gunners but it did them no good as they fell victims to grapeshot. I was just about ready to carry out my plan when another French battalion on my left masked my guns leaving them with no targets except some British guns on a hill, not who I wanted to shoot at. No matter, I charged regardless, in Black Powder you can only fight one on one unless the units are sm

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In Training for the big day

I was going to give the club a miss last night but at the eleventh hour Rob said I could take part in a 28mm Napoleonic game, it had grown from 2v2 to 3v3, so what the hell, I popped along. Rob and Julian are taking part in the Great Game in Glasgow next month which is a huge refight of Waterloo with something like 40+ players and 22,000 figures, the rules are Black Powder with amendments. So the game last night was to try out the amendments so that Rob and Julian could get to know them.For his part Julian is taking a French Guard unit and it is lovely, it still has to be based and I am sure will be even more impressive when this is complete, Rob has Dutch troops, I did not get a close look at these as I was at the opposite end of the table but they also looked good in their serried ranks. For the game I was on the side of the bad guys, the French, and was given one of Julian's units, I was on the extreme left flank and was opposed by Andy's British Guards drawn up at the foot of a hill and more occupying a l

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Unforgiven

Club night with three of us needing a game so I took along Dead Man's Hand and my Unforgiven (see movie of same name) inspired scenarios, the one I wanted to do needed four players, so I fell back on the second. The Sheriff had to get his prisoners to the train station, the Mexicans had arrived to collect the whore's ransom by killing said prisoners while their mates, the Cowboys, had to rescue them.I was the Cowboys while Simon took the Law and Andy chose the Mexicans, usually my bunch but it would be interesting to see if they fought better for someone else. Simon set off along the left hand side of Main Street, the Mexicans continued to hang about the Aces High Saloon while my cowhands made some moves towards the station end of Main Street from Halloran's Bar. As one of my boys peered from the window of Halloran's a shot hit the wall, it was fired from the Aces High, damn Mexicans.Sleepy town.The posse moves up.As the Law advanced a large firefight erupted in the alley between the Aces High and Rogan's Bar

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Where's all the size 6 Shieldmaidens when you want them.

I had my second introduction to SAGA last night in preparation for the club campaign, first of all I normally would not play the game and if I really wanted to do a Dark Age skirmish type game I would jump for Dux Britanniarum (the only good thing I have ever seen from Too Fat Lardie's). Nonetheless I find myself co-Emperor of Byzantium and at the same time a Saxon warlord in Northern Germany, last night I was being taught the basics in order to prepare me for my conquest of the West.We started off with only four units, one being the Leader, I had cavalry hearthguard, some warriors and some archers, I fought Ian (Vikings) with Dan umpiring and keeping me straight on the rules and tactics. In the first move my archers took a pounding and became exhausted having not loosed one flight of arrows. The were then charged but managed to survive and fell back. My warriors in turn managed to kill off the men who had thumped the archers, things seemed to be going my way, the Vikings were now down to three Saga dice and

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A success at last.

I was supposed to be playing SAGA last night, practice for a club campaign, I am Byzantines and Saxons, a goodie and a baddie, although I suppose it depends on what side of the Theodosian Walls you stand on. Anyway Simon fell by the wayside and after some frantic messaging Rob and I decided to do Bolt Action, it was a chance to maybe get some new units on the table.My three new halftracks were 99% done by last night and I was tempted to take them but in the end my Wargamers OCD would not let me, finished units only. Rob brought his Italians with some laughable little  tanks, albeit one was a flamethrower and we all know I hate flamethrowers. The Eyties had only just changed sides and the local garrison had taken their German liaison officer prisoner, his men were determined to rescue him. To this end I had a fairly balanced force with infantry, two armoured cars, one a Puma, and my new 75mm field howitzer, the Puma I thought would take out the risible tanks and the gun would settle the infantry, job done

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Aaaargh!

My first club night in a month and full of enthusiasm I chose Bolt Action and a game against Simon's Russians, 900 points although I would have liked more. I wanted to use my Stummel so in order to do so, as the thing is for some unknown reason classed as a tank, as is the halftrack with the rockets on the side, I had to take two platoons as I also needed something to take on the inevitable KV1. I therefore ended up with four small squads, two of them veteran with two LMG's instead of one and a sniper. My plan was to bring down a lot of firepower on the big Russian squads and wipe them out.Stummel.  We rolled for the scenario and got Breakout from the 'Barbarossa to Berlin' book, the Germans had to get units into the western side of the battlefield or off the table, the Russians got points for killing German squads etc. The attack was at dawn therefore sighting rolls had to be made before the onset of daylight. The Russians set up along their line and managed to get two units dug in, this, along with the

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Deadzone and Cystoscopy.

I didn't plan much for last night at the club as my holiday looms and I had other things preying on my mind (see below), so I took up Simon's offer for some fun with Deadzone, a sci-fi skirmish, a few people were MIA this week so only three games were on offer other than Deadzone; X-Wing, Frostgrave and Age of Sigmar, not a historical game in sight.Deadzone is much like a host of other games of its type, lovely figures, small table, plays quickly and doesn't last long, despite this the book looked fairly complex to me as opposed to say Dead Man's Hand which has about 10 pages of rules. The game itself proved to be fairly simple although like any game you play for the first time you will not be able to appreciate any subtleties. In the first skirmish I was given The Plague, horrible looking people up to no good, I think the enemy were humans or one faction of them. I simply tried my best and rushed in, obviously I was quickly shot down and Simon won the game comfortably. In the second we changed sides, I had l

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The Bad Moon Cafe – A Hobby Haven in Central London

Whether you're keen to run a session as dungeon master or to perhaps to play some miniature skirmish battles, then look to the Bad Moon. [...] The post The Bad Moon Cafe – A Hobby Haven in Central London appeared first on Tabletop Games UK.

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We wus Robbed Sir.

 Muskets and Tomahawks last night, I arrived a bit late so the terrain had all been set out and as I chose to be British I was handed my OOB and orders. There was a French spy around, a Jesuit priest who we had to apprehend while keeping the unruly savages at bay, as we were the vanguard our forces arrived piecemeal so for the start of the game and most of the rest of it I had two light companies. To get further troops we had to reach certain points on the table, so it was my own fault I left my regulars to near the end.As my Jocks set about reaching the first reinforcement point it became apparent that there were a lot of Indians in them nearby woods. I thought here was an opportunity to get some points by wiping out the savages while holding the left flank as Rob made his way to rescue the settlers near the river. As ever my shooting was terrible and it took me a long time to make the left secure, so much so I did not make my way to the next reinforcement point until almost too late. Rob meanwhile took

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A close run thing.

As I have come to expect, another dreich night heading into Lancaster, it was Napoleonics with Andy, Stuart and Simon using Black Powder, so I traveled light, dice and tape measure. Andy had settled on the battle of Rolica from the BP scenario book about which I had not a clue.It looked like a decent little club game, Simon had four battalions and a gun while I had two and a unit of cavalry, we were the French, however we had a long front to defend and were spread thin with no reserves. I had the right flank and it looked decidedly weak, right opposite me was two battalions of riflemen and two cavalry units, in the centre was a full brigade of British and the same on our left, it looked like I would be home early.Battle lines are drawnHold, hold, or whatever it is in French.Sure enough the British came straight at us, my cavalry was charged and against the odds sent their opponents running, as the lines came together the British lost two battalions trying to budge our defenders, things looked just dandy. The

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Da, da, da, dadada.

Another dark and dingy night for Club Night, although I notice the days getting that bit longer, snow on the hills has gone but it is cold.Alex who was new to X-Wing asked me for a game this week, as he also flies Imperials I thought I would take the Rebels for a change, they don't get out of the box very often. I wanted to keep it simple so looked around online for some inspiration and decided to go with four named X-Wing pilots, nothing fancy but the X-Wing is a pretty decent all round fighter as you would expect.The Empire turned up with three Tie Interceptors led by Soontir Fel, apparently he is an Ace pilot, I don't know that much about the Star Wars universe but the card is a good one. I started off with an advance and a turn to meet the enemy, I survived the salvoes which came at me and started to return fire, I had all my ships target lock one Interceptor and ganged up on him, at the end of that turn he was space dust. The rest of the game turned into the same routine, my ships kept together and the s

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Tiger!

Once again it was a horrible, cold, wet night to journey into Lancaster, always seems to be the case on Club night. Last night it was Bolt Action, Rob umpired and the scenario was loosely based on something which happened in Band of Brothers, although the actors had a lot more success than we did.I was one of the German players, I had two infantry squads and a PzIV, Ian on the right had a Marder III, Puma, mortar, panzerschrek and one squad, opposite we had two well supported, large American paratrooper squads with a Stuart and two Shermans, we had to hold our ground and push the enemy from theirs. At first sight I thought I would be able to sweep away the Yankee right with the support of my tank, this turned out to be impossible as I couldn't hit a barn door throughout the game. I managed to get a StuGIII on to the field as well and it may as well have stayed at home for all the good it did. I was so frustrated that I halted my intended assault and simply held my ground, hoping against hope that my luck woul

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Back to sea in small ships.

It has taken me a couple of days to get around to this report thanks to the incompetent doctors at my local surgery, I have had an infection which has made my life miserable for almost four weeks now, they said it was gone, I said it hadn't, so a week without medication and it got worse. Then they give me penicillin despite what I suspect was a big red warning across the screen as I am allergic to it, thankfully I noticed it before I took any. The sorry saga continues.Due to the above I toyed with the idea of not going to the club, but Stuart and Rob had brought 'Cruel Seas' for me to try and I couldn't let them down. As you know this game seems to be sweeping the board in popularity at the moment, you can't walk the streets now without searching for torpedo wakes. I do not have the game and will not be getting it, three people at the club have it and I have my Seven Years War project to throw money at. Despite not getting the game I have been following developments as it is produced by Warlord Games, it woul

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Per Ardua ad Astra

I have the X-Wing game and a few ships to give me choices for 'builds', my forces are Imperial and Rebel, I prefer playing Imperial because I love Empires and these guys are great baddies, they always get the thin edge of the wedge when up against the holier than though Rebels. As you know if you are a regular here I am not and never will be a great pilot, but the game is very clever, deceptively easy to play but tough to master, I should play more but you can only fit in so many games.So when Second Edition was announced I thought I would be handing in my pilot licence for a bus pass, but no, for Christmas I asked for two Conversion Kits for my models and a Core Set to keep the Force alive in Casa Anderson. Fantasy Flight Games pulled a fast one here, you should only have needed the Conversion Kits, not a Core Set having already bought one for First Edition, but guess what, the damage cards had changed, so you needed to get it no matter what as they did not come (as expected) with the Conversion Kits. These

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Christmas Game

Last club night of the year last night, thankfully the weather was not as miserable as it had been for most of the day. This year was again a massive skirmish game based this time on Frostgrave with the rules simplified for faster play, which is just as well as we had fourteen players and one run off his feet umpire/gamesmaster. We were also helped by several players who play the game normally.My first duty on getting there was not to pick the best warband but to relieve our resident chef Julian of several of his mince pies to take home, my wife believes they are the best mince pies she has ever tasted so I pleaded for a few to cash in on goodwill when I got home. I swapped home made Scottish tablet for these and warned him to eat sparingly or his sugar levels would soar to Defcon 1.We had the AGM and had to vote in a new Child Protection Officer (sheesh), which is a nod to officialdom and madness, knowing how kind the years have been to me perhaps I should bring my birth certificate just in case. I asked for

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