DandD


Tales of the Arabian Nights solo: 18

They headed east across the top of Europe rather than cut back through Arabia. Kamal figured that his new companions would be too obviously recognised as ‘crusaders’ in his homeland. His plan instead was to cut across the top of the world into China and then take a ship down the coast to Pan Pan. […]

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Tales of the Arabian Nights solo: 17

Kamal was disorientated by his experience and wandered for days amid the markets of Paris. Death was everywhere: the plague had returned. Corpses lay in the streets. He was at turns horrified and numbed. Eventually he found himself in a park of some sort. At one time it had been a thing of beauty tended […]

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Rick Loomis of Buffalo Games has pasted away from cancer.

Sad another great guy in the gaming world has pasted on.Rick Loomis, influential game designer and publisher, diesBooks Gaming PC RPGs Technology August 24, 2019 Jayson PetersRick Loomis at Gen Con Indy 2014 by BOZ [CC BY-SA 4.0] via WikiMedia CommonsRick Loomis, a pioneer in tabletop roleplaying and card games, play by mail, computer gaming and solo game books, has died after an illness.The U.S. Army veteran and Scottsdale, Arizona, resident created the wargame Nuclear Destruction, was a founding member and past president of the Game Manufacturers Association (GAMA) and founder of Flying Buffalo, the publisher of Ken St. Andre’s Tunnels & Trolls roleplaying game.When Loomis was hospitalized recently fighting cancer, friends and colleagues started a fundraising campaign and Bundle of Holding sale of Flying Buffalo’s Catalyst RPG book PDFs to help with Loomis’ expenses.A new, Deluxe Tunnels & Trolls

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Tales of the Arabian Nights solo: 16

Kamal found himself beside a canal outside of Paris. He blinked and tried to orient himself. He felt dizzy and out-of-body. Where am I? he asked himself, his voice echoey in his head. He was alone, nearly naked, clutching a heavy stone tablet. The weight presented itself to him gradually, reminding his arms of the burden. […]

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Stuff for Anton's D&D campaign

My buddy Anton was looking at my 3d prints the other day.  He said. " Boy would that be kool if you could make bottles, boxes and other items for a dungeon.  The other day while now Thingverse I found the first of the items he wanted.   It took 12 hours to print.  But the one small bottle has a skull on the front for poison.  These where printed on my Ender 3. If you look closely you can see the skull on the beginning of the second row.

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Adventure Realm RPG Tiles - Village and Riverland by Red Dragon Gaming

 This is a great product.  No more blank hex mats. You know the one you need to use a grease pencils for.  The graphics on the game broads are amazing.  The player has all the visual information before them. This will help the game master get across the image of what is going on.  I would say these are reasonably priced.  Okay check the video out. Red dragon gaming product.

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Tales of the Arabian Nights solo: 15

Kamal, Essafah, Wadi’a, Djuha, Phokas and Celukwazi headed to the coast. The city of Zaila offered a resting spot from their adventures. One day, while exploring quiet section of the market, Kamal heard a rumour of a place called the Magnetic Mountain. Intrigued by this wonder, he made more enquiries to see if anyone had […]

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The Library of Planarium - D&D 5e

The Library of Planarium - D&D 5e - 6th May 2019 Even though my recent circumstances have dictated that I cannot get out for my usual mid-week gaming sessions, I have been very lucky to have been able to play in several weekend and holiday sessions this year.Monday was a Bank Holiday in the UK, so the afternoon and evening was a trip back to D&D 5th Edition adventuring. I was able to amend and play my 4th level Ranger (whom I have used on two occasions previously this year - but I have not documented his adventures). There were seven players and the DM involved in this session - quite a number to fit around the table, but it seemed to go off without a hitch.This adventure ended up being a three-section, two dungeon affair. The first part involved a bit of roleplay in a small town, followed by a trip to a local mine to discover more clues, and the denouement being inside some kind of elder being's brain! As we were limited for time, a fair bit of the adventure was rushed through to get us to the good p

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Tales of the Arabian Nights solo: 14

Kamal, Essafah, Wadi’a, Djuha, Phokas and Celukwazi headed through darkest Africa towards the Sea of Safety. Passing through Bilma again, Kamal briefly considered settling the score with the spider-keeping hag that he had met last time through. Relishing the relative safety in comparisons to their difficult times, Kamal accepted an invitation to attend a masked […]

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A Halfling Shredding in the Steading (D&D)

Oddly enough we didn’t encounter any actual giants in the first session, so this illustration, although period authentic, is a little overly dramatic. Apparently you can teach this old dog some new tricks. My son Gar and I went to Joe Procopio’s house for a convening of what is the “off-week” game (usually roleplaying) and played in the adventure THE GLACIAL RIFT OF THE FROST GIANT JARL. This is a D&D adventure of some legendary fame in game lore, dating back in original form to the 1980s, and the second in the series called AGAINST THE GIANTS (the G series). I had not played in real, face to face D&D in at least two decades. I never got actually tired of it or disliked it, it just went to a ‘second tier fascination’ with my kids coming on the scene, and career obligations and real world stuff. It’s just hard to get together once a week. It’s still hard to do that, but I am managing to get in roughly monthly game sessions these days now that my kids are

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Tales of the Arabian Nights solo: 13

Kamal was jubilant. He had found his companions, defeated his foes and was at the peak of his strength. The only direction to go was east to the coast. But for a reason he could not understand he led the party on a detour south to the jungles. There he found the citadel of a […]

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Tales of the Arabian Nights solo: 12

When you are following randomised path through many potential seeds and then making that up into a story sometimes things come up that sit uncomfortably with your real world values. This is a part of the challenge, I guess, to make a story out of something unusual and perhaps even confronting. This happened in episode […]

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