Dawns & Departures


Drawing in the outposts - Pearl of the Antilles Campaign.

The summer months are always a testing time with campaigns as the lag between games can kill off peoples interests or the gap between games is extended the Pearl of Antilles campaign in Haiti is no different. There is also the risk that as the action hots up that the number of games makes the gap between moves to long to combat this the plan was to dice for some of the smaller games.Within the Dawn and Departure campaign rules I adopted the simple dice mechanism with a couple of tweaks.When attacked, an Outpost may elect to stand and fight, or may choose to retire.If an Outpost elects to simply withdraw, it rolls 1D6.  On a roll of 1 or 2, the troops from the Outpost will simply disperse and play no more part in the campaign. On a roll of 3 to 

» View Source Article