I picked up the new Warhammer 40,000: Apocalypse rules yesterday... and some Data Cards... and fancy dice... (But I didn't buy the new movement trays, because I made my own! I need to make a bunch more now, though!).Originally we planned to have Just a family game on Sunday... Finnegan and I could play my Imperial Engines along with a detachment or two of footslogging Imperial Guard against the combined might of the Grrrlz Aeldari (Amanda's Drukhari, Keira's Asuryani and Harlequins). But then we thought we might invite others over to play as well and ended up inviting the kids' friend Ian over along with his massive horde of bug-things.BACKGROUNDThe exodite world of Elamdavar is in dire peril! An unforseen invasion of the Tyranids of Hivefleet Haemorrhoid has begun! The Thaestalyrdaes Craftworld, who have strong ties to these exodites, were among the first to respond.A raiding party of Drukhari also seem to have showed up... Sometimes they find if valuable to stay in their cousins "good books"... and there we
I love my pointy-eared pirates. This is an indisputable fact. And while the most recent Big FAQ has come and gone, and the changes within it have been consistently good for the game, they do leave my beloved Corsairs in a bit of trouble. Or, to put it more pessimistically, Eldar Corsairs as we have known them are pretty dead in the water. So what now? How Did We Get Here? Watching the Corsairs’ decline has been something long in coming. It started with the hot mess that is the Forge World ruleset, which left the Corsairs woefully incomplete, and basically incapable of being fielded as a standalone, keyword independent force. There’s really no way to do that without an HQ choice, and with only two Troops and a Fast Attack choice, that was dead from Day One. There’s also the matter of them not having models anymore. But there are ways around that. You can do what I’ve done, and hoard Corsair bits and pieces in ways that make a Montana prepper seem reasonable and measured, or you can do alternative sources and
A little over a year ago, Amanda and I bought a used (mostly assembled, but entirely unpainted) Dukhari force of a local dude that wanted to offload them. From this I did paint up a Kill Team for her to use last fall, but very little movement had been made since then... Until now...This weekend was the Strange Bedfellows 40K Team Tournament, and we decided to enter a FAMILY team. Unfortunately, Amanda was away in the U.S. at a Yoga thing, but she said it would be okay for Finnegan to make use of her Drukhari so we could field an all Aeldari team. (If she hadn't been away, it might have been me and Keira with Asuryani, Amanda with the Drukhari and Finnegan with his ORKS!!). Instead we teamed up with our friend Other Tim and his Alaitoc Asuryani.Over the last six weeks I cranked out this entire 1000 point Drukhari force. I've previously posted the Reavers and Hellions (and Lelith Hespirax, even though she wasn't needed for the force). Here, for the first time, is the ENTIRE 1000 point Drukhari force - including
This weekend I attended the Strange Bedfellows Team Tournament in Saskatoon with The Kids and Other Tim. It was a long tiring day - made longer and more tiring by the fact that I was up stupid late trying to put last minute touches on Amanda's Drukhari that Finnegan was taking to the tournament and only got about an hour of sleep before getting up again to get ready to get out to the tournament. All that aside, though, it was a pretty damned good day...There were TEN teams participating, each with four players - each player bringing a force of 1000 points. Each round a team would be matched up against another team and they would then play two concurrent games, each with two members of one team facing off against two members of the other team.There were specific Detachments that we were required to use and I found them to be a little restrictive and difficult to put a force together for. Probably because it seemed to favour a style of play totally counter to my own. To me, it seemed to give preference to
Here they are, finally, the last of the Hellions (Well... that we need for the upcoming tournament - I still have ten more to paint for Amanda at SOME point!).I've had a few distractions in the last week or two (Lelith Hesperax and some Dwarves, Kal Jericho and Scabbs). I've also been doing a LOT of riding!Ten more Drukhari Hellions for Amanda's Crimson Wave Wych Cult.The massed horde of Hellions!All the Wych Cult fast attack units (so far)I still have THREE UNITS of 10 Wyches and a Succubus to paint in the next week and a half... Yikes!Coming Soon to Tim's Miniature Wargaming Blog: WYCHES!!
The painting pace slowed a bit this weekend. I had to take a bit of a break. I was tiring of the Hellions (and Drukhari in general) so I splashed a bit of paint on a few other things and I even managed to finish up a few of thems Saturday evening! (I often keep a few other things around the workbench for just such an occasion - when I want to paint something but just getting sick of what I've been working on).Lelith Hesperax - a Drukhari named character. Lelith is a succubus of the Cult of Strife.She'll probably end up being used as a "Counts As.." mini in a detachment using the Cult of Strife rules. This may or may not be used in the upcoming tournament. I may finish up one of the regular generic Succubi for the force Finnegan's going to use.Dwarf wizards from Lead Adventure Miniatures. I actually painted the female wizard some time ago, but repainted her dress as I didn't like the colour. It was originally painted blue, but that just wasn't working for me (and besides, I also painted another pair of Dwarf W
The first batch of Hellions... I'm falling a bit behind my original schedule. I still have 42 minis to paint and 21 days to paint them in... that's two a day... 14 per week. Iv'e done that before... I could still get them done....a Murderpack of ten hellions from Games Workshop.These guys (gals?) seem like they'll be fun...They're a little on the tippy side, and there are going to be a LOT of them, so I've been thinking about possibly making some little movement trays for them.Coming Soon to Tim's Miniature Wargaming Blog:May GamesMore Drukhari
Four more weeks to the Strange Bedfellows Team Tournament!Yesterday I finished up six more Drukhari Reavers!And that finishes off the first massive, full-sized murder pack of TWELVE!MWA-HA-HA-HA-HA-Ha-Ha-ha-ha-ha-haaaaaaaaaaa...I have nine more Reavers to do at some point. I'm wondering about doing them in different colours - so they could be from a different gang and could be used as rivals in Gangs of Commorragh (which I have a couple copies of!)I'm already on to the Hellions! My hope is that I will crank through all twenty in the next week and then the last three weeks I'll just have ten Wyches to do each week (and one Succubus!).Looking over this force of Drukhari, there is a total of 93 Power Level (and just shy of 1900 points). I'm thinking once I've done the stuff we have, I'll have to convince Amanda to get herself a Ravager to give the force just a bit more hard-hitting, anti-armour capability - which will also bring the force to a nice even 100 Power Level (and just over 2000 points) - and
Having finished off the Asuryani stuff I needed for the Strange Bedfellows tournament, I'm on to painting Amanda's Drukhari (that Finnegan is going to use in the tournament).First up, Reavers...Drukhari Reaver Jet Bike Riders from Games Workshop.I have six more of these I need to finish up, hopefully by the weekend!Coming Soon to Tim's Miniature Wargaming Blog:MORE Reavers!
It is, of course, the height of ridiculousness to think I could make a plan for what I'm going to paint ALL YEAR and expect I would actually stick to it.... ALL... YEAR.... I do recognize, however, that it is good to have SOME kind of plan and that I'm generally far more productive if I have a plan and am, more or less, sticking to it.I was looking, recently, at the 2019 Painted Versus Purchased page I have listed over on the right under "Pages" and had a good look at the "Things I'd Like to Paint in 2019" list. Here is what was on that...Reaver Battle TitanRedemptionist Necromunda GangImperial Knight PaladinImperial Knight WardenRatskin Necromunda GangCawdor Necromunda GangBattle Sisters (~15 if them to finish off)Tallarn (LOADs to do)Valhallans (LOADs to do)Craftworld Eldar (LOADs to do) - working on it!Harlequins (Two Troupes and an Troupe Leader)Grey Knights (Two Strike Squads and Castellan Crowe)Drukhari Battalion (LOADs to do)Rogue Trader Crew - Elucidian Star StridersGellerpox MutantsBlacksto
I finished up the Rangers I need for the Strange Bedfellows tournament coming up in June."Need" is a funny word to use there, as I did not NEED them at all. I have other painted rangers I could have used...But they don't MATCH!?It's true, I AM a special kind of stupid...MORE Aeldari Rangers in the Cool Alien Camouflage (cool as in cool colours - Blue, Green, Purple... as opposed to the Warm Alien Camouflage).One of them is a conversion that I used a Drukhari head on. not because I thought, "Hey, it would be cool to put a Drukhari head on one of these rangers...", but because one of the Ranger minis I got in the recent Big Batch of Eldar didn't have a head... and I had lots of Drukhari heads... and I recently read Path of the Warrior by Gav Thorpe and one of the Striking Scorpion characters is later revealed to be a Drukhari that was captured or surrendered in a battle against the Alaitoch craftworld and somehow became one of them...? I thought, of all the paths, the Path of the Outcast (which the Rangers foll
There is another tournament coming up in town called "Strange Bedfellows) that I thought I might get in on. The format seems interesting - it's a four-player team tournament. Each team has four players, each of which brings 1000 points. There are three rounds, during each you will partner with each of your different teammates against two teammates from one of the other teams.I got kind of excited thinking maybe the whole family could go! The Girl and I could play Asuryani (Craftworld eldar), Amanda could play her Drukhari, and I though perhaps between mine and The Girl's Harlequin forces we might be able to put together 1000 points for Finnegan to play with.As it turns out Amanda's away that weekend, and The Girl and I have nowhere NEAR enough of the right Harlequin stuff to put together 1000 points of them. Partly because our forces of painted stuff are small, but mostly because the allowed detachments are pretty restrictive!None of the regular detachments are allowed. Only these:Initially, when I read the c
4.868.018.M41Sergeant Hammer was released after only a few cycles in the medicae facility at the expansiveHaldivar Starport. He had required some serious bone refabrication and muscle stitching and rebuilding, but didn't require any organ regrowth. "Peachy" McGough and Loiselle were kept in quarantine and not allowed to return with him - as they had potentially been exposed to some unknown xenos parasites. It was Hammer's intention to muster the section and anyone else he could and much back out into the jungle to hunt down the vile Xenos that had killed "Doc" Sanders and grievously wounded himself and others. In a debriefing at the Squadron HQ he had leaned the creatures they encountered were the hated "Tyranids". It was imperative to gather as much intelligence as possible about the numbers and dispositions of the terrible xenos threat - to determine the extent of the infestation and where best to direct orbital bombardment. However, upon return to the Troop's Forward Operation Base, he found a si
I've been wanting to start a bit of a narrative campaign for Kill Team since it came out. I wanted to get something special ready for the players - a rich background setting of my own devising and a bunch of purpose made scenarios to weave an elegant narrative in the grim dark galaxy of Warhammer 40,000... Well, I'm not quite there. I'm not sure if I'd ever be there... in the words of General George S. Patton; "A good plan violently executed now is better than a perfect plan executed next week..." So I just went ahead and started a campaign this past Friday evening with just bit of background and a desire to build the campaign narrative as we go...What follows is a bit of the background I have hammered out so far and reports of the first two actions of the campaign.Campaign on XoxigarPositioned just on the wrong side of the Cicatrix Malledictum, Xoxigar has felt the light of the Emperor diminish in recent times, though not so much as to be completely forgotten. The Xoxigar system has three inhabited planets.
This past weekend was the Thanksgiving Day long weekend in Canada. I'd hoped to get a bunch of gaming in - mostly play testing for the games I'm running at ToonCon this next weekend. I did get a few games in, but not nearly as many as I'd hoped. I was pretty tired - all this past week or so I've been feeling like I've been on the cusp of coming down with a cold - sore throat, general tiredness, but it never full developed into one...? Also there was a lot of other stuff going on, not the least of which was Amanda packing and trying to get ready for a trip Monday morning (she had to get up at 3:30am and leave the house at 4am to catch a 6am flight to Toronto for the first leg of her journey!).Kill TeamWe started off the weekend with a four-player game of Kill Team on Friday night. I'd hoped to play Kill Team every evening all weekend (Friday, Saturday, Sunday, and Monday) but only ended up getting games in on Friday and Saturday...FRIDAYBruce joined us for the evening and I ran a four-player game for Him, Aman