Okay, that might be a title drenched in vinegar, but that is because I really wasn`t in a mood to play this game.I love campaign politics and betrayals as much as the next guy, and I don`t mind if your ally betrays you after as soon as a month an alliance was forged, but it was his explanation that ticked my boxes.I always liked Glenn, and he was the guy I lost to in the very first game, before going on the winning streak. So he comes around again now and raid me (fair game) because he wanted to see how I did it, winning all the games on tactics. Again, fair game. He explained the breaking because he wanted to see in a straight fight he was the better lord on the battlefield, again, totally fair to me, it's a game after all and it is there to be played.But then he goes on and brings along one of the blocks of Saxons that can be hired in the campaign (two of them are available, and you can only get them if you are at a certain time behind the pc to give your raid and hire them), because yeah,
Well, my temple is ready in the Dux campaign at the club, so a druid joins my ranks to invoke the leaving daylights out of the enemy.But that also meant I needed a model to represent him on the tabletop.Rummaging through my bits and pieces boxes, I found this viking wise woman from Wargames Foundry. Excellent!I as such painted her up to run around nearby my warlord's unit, even though she doesn`t really plays an actual "battlefield role" in combat and the likes.So now this nice old lady can begin putting down spirit walls to bottleneck enemies... hopefully.
After the bloody encounter a few weeks ago, time once again to venture into the world of Dux Brittaniarum this time with the Irish taking to the field and an Irish Raider force looking to sack a village on the mainland.Short of skirmish and missile troops, my Elizabethan arquebus were pressed into service to fill the ranks of the attackers.I decided to form all of my raiders into a central block they are pretty niffy in attack but take on shock rather to quickly if caught. The village looked deserted but then the local lord and his heavy horse made an appearance, freshly painted and looking to crack some Irish heads.More defenders appeared on the rise above the village, missile men and levy, a quick dart in and plunder was begining to look unlikely.I pushed on up the centre of the field whilst the enemy cavalry moved to take the high ground on the right flank, I had to counter this calling forward my noble cavalry.Battle lines are formed. My skirmish units on the left started chipping away at the enemy form
It has been a while since I painted anything for my Dark Ages, but strolling through the Dux book I realised I had one possible unit not covered: light cavalry.To that end I assembled some of the remains of my box of Dark Age Cavalry, and left out the shields to easily identify them on the battlefield.The units in the game number 4 models, so with 6 remaining from earlier units, I still have two on sprue to be used one day for I don`t know what expansions.I went for the basic quick paint on these plastic models, doing the base colour layer and then washing them with strongtone, adding some touch ups left and right.All that remained then was to base and varnish them, and I am covered for all eventualities of the campaign table as a result.Now to get a wise man ready and I`m back up-to-date with my forces and possible units I might roll on the campaign table...