Fistful of Lead


Battle at the Crossroads II- Fistful of Lead

After last week's play test, last night was a repeat scenario but a different take on armor: Armor as a Ye Olde Save roll.All other rules remain the same, with the same modifiers. Each player had a Leader rated as d12, wearing chain shirt, helmet and shield. This gave them a save roll of 7+. The rest of each retinue was a mix or armored and unarmored troops. Vikings had bows. Normans had crossbows. Bows could fire every turn, but crossbows took full two actions to reload, but got an armor penetration bonus. Wolf the Berserker- They had the Bloodthirsty & Flurry of Blows traits, but no armor. Guy de Foiegras, defender of the realm, or at least his bit.Born Twobears, a giant of a manThe Norman leaders got horses and a nice mounted charge bonus, but the Vikings got an extra miniature to make up for the disparity.Any hits, whether from shooting or close combat were rolled to Wound as usual. An armored target (even if just a shield) got a save roll. If the save was made, the wound level was reduced o

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The Raid at the Crossroads-Fistful of Lead

I'm hoping to release a Fistful of Lead Core rulebook first of the year. This is a stripped down "generic" set of rules that's a distillation of everything we've done before (don't worry, if you bought Galactic Heroes, you're covered). The reason? Well, I got a lot of places to go with Fistful of Lead, and rather than release completely new books every quarter that are 75% the same, I decided to make a core book, then release supplements and cards for genres/periods. I can keep those supplements shorter and cheaper by having the "guts" of the rules covered in the core book and use the supplements to deep dive into the period.With that in mind, I have a few ideas that need play testing. In this case, how armor works in a game. I chose a small encounter between raiding Vikings against Normans. In this case, armor acts essentially as mobile cover, making it harder to land an effective blow. This is how it works in Galactic Heroes, but I wanted to see how it works on a larger scale.The fight started with a Viking

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The Royal Revenant Hunting Society's Annual Hunt....

...or Thanks-killing!As usual, the Ladies and Gentlemen of the RRHS went out confidently, blasting away, untl they realized the gunfire was only attracting more of the undead. Then they quickly switched to close combat. This led only to their ranks being depleted quicker.With things looking grim, they finally went after the real goal: destroying the spawn points. The Society lost half their ranks, but ended the Revenant threat.....for now.Great fun. I ran the Undead and their evil masters. We got to try out some ideas for upcoming Gothic Horror supplement.

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Fistful of Lead meets the Age of Steam

Last night the Basement Generals gathered in, you guessed it, the basement to try out some rules I've been piddling around with on and off for years. It combines ideas from all over, but mostly from my own Fistful of Lead family. These are meant to fight larger battles with units of 10-12 miniatures and vehicles but still have the ease and fun of a FfoL game.The Battle of the St. Thoreau Swamp:We had 6 players each controlling 4 units, including large and small steam powered contraptions. Most will recognize them from earlier GASLIGHT battles. Players got one card for each unit they control, just like in FfoL where you get one for each miniature. The special abilities of each card work the same or similar, so a unit with shock (which halves your shooting dice) could pass a Recovery check automatically with a Queen of Spades, etc.Each leader also got a special (mostly awful) ability. Sir Nigel Tufnell, 4th Earl of Spindeltapp leads his men into battle. The battlefield. Swamps prohibited movement in t

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Across the border down Mexico way...

I finished off the other two re-painted resin hills today, which I think is more then enough for the space that I have on my desert terrain board, especially as they are only needed for skirmish scenarios. I also thought I'd see how well the board matched up with my 20mm Mexican Revolution terrain, in particular with the cactus bases I made last year and the hacienda for the Patton's First Fight scenario. I was pleased to find that they matched really well, so I have solved my immediate terrain requirements for  Fistful of Lead: Viva la Revolucion, at least as far as this scenario is concerned. They also make a nice defile or wadi for the Sandbox Skirmish project, with the British patrols having to fight their way through potential rebel ambushes from all sides!

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Desert Terrain Board Finished

I painted the picture frame that I bought at the weekend with my knock off pot of Homebase Cashmere emulsion paint, added some spray splodges of Halfords Ultra Matt Khaki then dry brushed the whole lot with a tester pot of Laura Ashley Old Gold. I'm quite pleased with the end result, although I should have been more generous with the acrylic paste beforehand, so that all of the canvas was completely covered. I'll be using this terrain board for the No End in Sight post colonial project but also for many other things including Strontium Dog, Fistful of Lead:Viva la Revolution! and Gruntz Sci Fi / Near Future games to name but a few, so it has been well worth the ten quid I paid for it. I now need to make some hills but I already have some Battlefield in a Box plastic ones that might just do the job, if I re-painted them in matching desert colours.

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BLAM download...begin.

I had the great pleasure to travel to London to participate in BLAM (British Lead Adventure Meeting). Most of the games had some sort of a Fistful of Lead tie to them, and it was great to 1- get the invite as the author, and 2- finally put faces to the names on Lead Adventure Forum.All the games looked splendid, and the genral consensus is they were alot of fun too!I know I had a blast.Here's a bunch of pics in no particular order: Captain Blood's Game of Thrones game. Got in too late to play, but damn that was a beautiful set up. Malamute's Fistful of Lead game. Nice buttes... Fistful of Lead: Horse & Musket game with Sharpe getting it in the end... My Spanish guerillas knocked out a few British deserters holed up in the convent, but got trounced by their leader. Oshiro's Boxer Rebellion game using Muskets and Tomahawks I believe. I best get to owrk on those mass battle rules... Great Club Dead zombie game from Akula Ahhh, the Fistful of Cocaine 1980s action film inspir

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Galactic Heroes Goodies

I had a nice surprise this afternoon when I got home from work in the shape of a parcel from the USA containing all of the Kickstarter Galactic Heroes goodies. These consist of the rulebook, a cheat sheet and two supplements, one of background and the other for vehicles, a couple of packs of tokens and a badge, some neat resin objective markers, a cool resin hover car, a blast template and, best of all, a pack of custom cards for use with the game. These are my favourite bit of the bundle and really look very professional. Nice work Jaye! I have no idea when I'll get round to playing a game, however, as I don't have any figures (yet) that are suitable for space opera style scenarios, which is where these rules really fit in. I may have to take a short cut and paint up a handful of 15mm Laserburn figures in the interim, so I can try out the rules. A big thanks to Jaye Wiley for making this happen and for delivering such a brilliant bundle of stuff.

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Modular Terrain Board Experiment

I bought a load of 30cm x 30cm mdf placards in the Poundland 25p sale back in January with some modular terrain boards in mind. I did an experimental one yesterday by gluing two boards back to back, filling the holes then texturing with sand. I sealed the sand with PVA then undercoated the boards with some old emulsion paint (One Coat Matt Cashmere) I bought cheap in a Homebase sale, so that the mdf was sealed properly.I then did a bit of over spraying with Halfords Matt Khaki and a little bit of dry brushing with various tester pots. I'm not entirely happy with the end result but it's getting there. I think it needs some more dry brushing or possibly a wash of some sort to bring out the texturing but I'm not sure how to go about this just yet. It does match most of my existing desert terrain pieces, however, which is the idea.I will do some more of the desert boards when I've got hold of more spray paints, so that I can set up a basic 3' x 3' scenario area for Fistful of Lead and also Strontium Dog. If I can

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